- -- //~ F to toggle ~\ -- -- I have no idea who made this! _G.infinjump = true local Player = game:GetService("Players").LocalPlayer local Mouse = Player:GetMouse() Mouse.KeyDown:connect(function(k) if _G.infinjump then if k:byte() == 32 then Humanoid = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid") Humanoid:ChangeState("Jumping") wait(0.1) Humanoid:ChangeState("Seated") end end end) local Player = game:GetService("Players").LocalPlayer local Mouse = Player:GetMouse() Mouse.KeyDown:connect(function(k) k = k:lower() if k == "f" then if _G.infinjump == true then _G.infinjump = false else _G.infinjump = true end end end)