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Bee Swarm Simulator Gui script pastebin roblox
By Bee Swarm Simulator on 2024-09-17 08:00 am | Syntax: LUA | Views: 15



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  1.  AutoDigActive = false PollenFarmActive = false Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false  -- Objects  local MainGUI = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Close = Instance.new("TextButton") local WayPoints = Instance.new("TextButton") local WayPointsFrame = Instance.new("Frame") local ShowLocation = Instance.new("TextLabel") local SetLocation = Instance.new("TextButton") local TPLocation = Instance.new("TextButton") local TPShop = Instance.new("TextButton") local ReturnToHive = Instance.new("TextButton") local TPShop2 = Instance.new("TextButton") local BeeShop = Instance.new("TextButton") local BlackBear = Instance.new("TextButton") local BrownBear = Instance.new("TextButton") local PandaBear = Instance.new("TextButton") local PolarBear = Instance.new("TextButton") local ScienceBear = Instance.new("TextButton") local StrawBerryField = Instance.new("TextButton") local PumpkinField = Instance.new("TextButton") local SunflowerField = Instance.new("TextButton") local CloverField = Instance.new("TextButton") local SpiderField = Instance.new("TextButton") local MushRoomField = Instance.new("TextButton") local BamBooField = Instance.new("TextButton") local DandelionField = Instance.new("TextButton") local PineappleField = Instance.new("TextButton") local BlueField = Instance.new("TextButton") local RoseField = Instance.new("TextButton") local CactusField = Instance.new("TextButton") local PineTreeField = Instance.new("TextButton") local MountainTopField = Instance.new("TextButton") local BlueClubhouse = Instance.new("TextButton") local RedClubhouse = Instance.new("TextButton") local MountainTopShop = Instance.new("TextButton") local RoyalJellyShop = Instance.new("TextButton") local Field1AF = Instance.new("TextButton") local Field2AF = Instance.new("TextButton") local Field3AF = Instance.new("TextButton") local Field4AF = Instance.new("TextButton") local Field5AF = Instance.new("TextButton") local Field6AF = Instance.new("TextButton") local Field7AF = Instance.new("TextButton") local Field8AF = Instance.new("TextButton") local Field9AF = Instance.new("TextButton") local Field10AF = Instance.new("TextButton") local Field11AF = Instance.new("TextButton") local Field12AF = Instance.new("TextButton") local Field13AF = Instance.new("TextButton") local Field14AF = Instance.new("TextButton") local Players = Instance.new("TextButton") local PlayerFrame = Instance.new("Frame") local PlayerList = Instance.new("Frame") local PlayerListBox = Instance.new("Frame") local PlyrSel = Instance.new("TextLabel") local Player1 = Instance.new("TextButton") local Player2 = Instance.new("TextButton") local Player3 = Instance.new("TextButton") local Player4 = Instance.new("TextButton") local Player5 = Instance.new("TextButton") local TpPlayer = Instance.new("TextButton") local FindTreasures = Instance.new("TextButton") local FindTreasuresText1 = Instance.new("TextLabel") local ExtrasScreen = Instance.new("TextButton") local ExtrasFrame = Instance.new("Frame") local InfoScreen = Instance.new("TextButton") local InfoFrame = Instance.new("Frame") local TPTool = Instance.new("TextButton") local ReJoinServer = Instance.new("TextButton") local NoClip = Instance.new("TextButton") local InfoText1 = Instance.new("TextLabel") local PollenFarm = Instance.new("TextButton") local AutoDig = Instance.new("TextButton")  -- Properties  MainGUI.Name = "MainGUI" MainGUI.Parent = game.CoreGui local MainCORE = game.CoreGui["MainGUI"]  MainFrame.Name = "MainFrame" MainFrame.Parent = MainGUI MainFrame.BackgroundColor3 = Color3.new(0, 0, 0) MainFrame.BackgroundTransparency = 0.5 MainFrame.BorderColor3 = Color3.new(0, 0, 0) MainFrame.Position = UDim2.new(0.5, -299, 0, -32) MainFrame.Size = UDim2.new(0, 598, 0, 30)  Close.Name = "Close" Close.Parent = MainFrame Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Close.BorderColor3 = Color3.new(0, 1, 0) Close.Position = UDim2.new(0, 5, 0, 5) Close.Size = UDim2.new(0, 20, 0, 20) Close.Font = Enum.Font.Fantasy Close.Text = "X" Close.TextColor3 = Color3.new(1, 0, 0) Close.TextSize = 17 Close.TextScaled = true Close.TextWrapped = true  WayPoints.Name = "WayPoints" WayPoints.Parent = MainFrame WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WayPoints.BorderColor3 = Color3.new(0, 1, 0) WayPoints.Position = UDim2.new(0, 30, 0, 5) WayPoints.Size = UDim2.new(0, 83, 0, 20) WayPoints.BackgroundTransparency = 0 WayPoints.Font = Enum.Font.Fantasy WayPoints.TextColor3 = Color3.new(1, 1, 1) WayPoints.Text = "WayPoints" WayPoints.TextSize = 17 WayPoints.TextWrapped = true  WayPointsFrame.Name = "WayPointsFrame" WayPointsFrame.Parent = MainFrame WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0) WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0) WayPointsFrame.BackgroundTransparency = 0.4 WayPointsFrame.Position = UDim2.new(0, 0, 0, 34) WayPointsFrame.Size = UDim2.new(0, 415, 0, 380) WayPointsFrame.Visible = false  ShowLocation.Name = "ShowLocation" ShowLocation.Parent = WayPointsFrame ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1) ShowLocation.TextColor3 = Color3.new(0, 0, 0) ShowLocation.BorderColor3 = Color3.new(0, 0, 0) ShowLocation.Position = UDim2.new(0, 5, 0, 5) ShowLocation.Size = UDim2.new(0, 180, 0, 20) ShowLocation.Font = Enum.Font.Fantasy ShowLocation.Text = "Current Location" ShowLocation.TextWrapped = true ShowLocation.TextSize = 15  SetLocation.Name = "SetLocation" SetLocation.Parent = WayPointsFrame SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SetLocation.TextColor3 = Color3.new(1, 1, 1) SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SetLocation.Position = UDim2.new(0, 190, 0, 5) SetLocation.Size = UDim2.new(0, 150, 0, 20) SetLocation.Font = Enum.Font.Fantasy SetLocation.Text = "Set Location" SetLocation.TextWrapped = true SetLocation.TextSize = 16  TPLocation.Name = "TPLocation" TPLocation.Parent = WayPointsFrame TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPLocation.TextColor3 = Color3.new(1, 1, 1) TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPLocation.Position = UDim2.new(0, 345, 0, 5) TPLocation.Size = UDim2.new(0, 65, 0, 20) TPLocation.Font = Enum.Font.Fantasy TPLocation.Text = "Move to" TPLocation.TextWrapped = true TPLocation.TextSize = 16  ReturnToHive.Name = "ReturnToHive" ReturnToHive.Parent = WayPointsFrame ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ReturnToHive.Position = UDim2.new(0, 5, 0, 30) ReturnToHive.Size = UDim2.new(0, 180, 0, 20) ReturnToHive.TextColor3 = Color3.new(1, 1, 1) ReturnToHive.Font = Enum.Font.Fantasy ReturnToHive.Text = "Return To Hive" ReturnToHive.TextSize = 16  BlackBear.Name = "BlackBear" BlackBear.Parent = WayPointsFrame BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlackBear.Position = UDim2.new(0, 5, 0, 55) BlackBear.Size = UDim2.new(0, 180, 0, 20) BlackBear.TextColor3 = Color3.new(1, 1, 1) BlackBear.Font = Enum.Font.Fantasy BlackBear.Text = "Black Bear" BlackBear.TextSize = 16  BrownBear.Name = "BrownBear" BrownBear.Parent = WayPointsFrame BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BrownBear.Position = UDim2.new(0, 5, 0, 80) BrownBear.Size = UDim2.new(0, 180, 0, 20) BrownBear.TextColor3 = Color3.new(1, 1, 1) BrownBear.Font = Enum.Font.Fantasy BrownBear.Text = "Brown Bear" BrownBear.TextSize = 16  PandaBear.Name = "PandaBear" PandaBear.Parent = WayPointsFrame PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PandaBear.Position = UDim2.new(0, 5, 0, 105) PandaBear.Size = UDim2.new(0, 180, 0, 20) PandaBear.TextColor3 = Color3.new(1, 1, 1) PandaBear.Font = Enum.Font.Fantasy PandaBear.Text = "Panda Bear" PandaBear.TextSize = 16  PolarBear.Name = "PolarBear" PolarBear.Parent = WayPointsFrame PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PolarBear.Position = UDim2.new(0, 5, 0, 130) PolarBear.Size = UDim2.new(0, 180, 0, 20) PolarBear.TextColor3 = Color3.new(1, 1, 1) PolarBear.Font = Enum.Font.Fantasy PolarBear.Text = "Polar Bear" PolarBear.TextSize = 16  ScienceBear.Name = "ScienceBear" ScienceBear.Parent = WayPointsFrame ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ScienceBear.Position = UDim2.new(0, 5, 0, 155) ScienceBear.Size = UDim2.new(0, 180, 0, 20) ScienceBear.TextColor3 = Color3.new(1, 1, 1) ScienceBear.Font = Enum.Font.Fantasy ScienceBear.Text = "Science Bear" ScienceBear.TextSize = 16  BeeShop.Name = "BeeShop" BeeShop.Parent = WayPointsFrame BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BeeShop.Position = UDim2.new(0, 5, 0, 180) BeeShop.Size = UDim2.new(0, 180, 0, 20) BeeShop.TextColor3 = Color3.new(1, 1, 1) BeeShop.Font = Enum.Font.Fantasy BeeShop.Text = "Bees Shop" BeeShop.TextSize = 16  TPShop.Name = "TPShop" TPShop.Parent = WayPointsFrame TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPShop.Position = UDim2.new(0, 5, 0, 205) TPShop.Size = UDim2.new(0, 180, 0, 20) TPShop.TextColor3 = Color3.new(1, 1, 1) TPShop.Font = Enum.Font.Fantasy TPShop.Text = "Basic Tools Shop" TPShop.TextSize = 16  TPShop2.Name = "TPShop2" TPShop2.Parent = WayPointsFrame TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPShop2.Position = UDim2.new(0, 5, 0, 230) TPShop2.Size = UDim2.new(0, 180, 0, 20) TPShop2.TextColor3 = Color3.new(1, 1, 1) TPShop2.Font = Enum.Font.Fantasy TPShop2.Text = "Advanced Tools Shop" TPShop2.TextSize = 16  BlueClubhouse.Name = "BlueClubhouse" BlueClubhouse.Parent = WayPointsFrame BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueClubhouse.Position = UDim2.new(0, 5, 0, 255) BlueClubhouse.Size = UDim2.new(0, 180, 0, 20) BlueClubhouse.TextColor3 = Color3.new(1, 1, 1) BlueClubhouse.Font = Enum.Font.Fantasy BlueClubhouse.Text = "Blue Clubhouse" BlueClubhouse.TextSize = 16  RedClubhouse.Name = "RedClubhouse" RedClubhouse.Parent = WayPointsFrame RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RedClubhouse.Position = UDim2.new(0, 5, 0, 280) RedClubhouse.Size = UDim2.new(0, 180, 0, 20) RedClubhouse.TextColor3 = Color3.new(1, 1, 1) RedClubhouse.Font = Enum.Font.Fantasy RedClubhouse.Text = "Red Clubhouse" RedClubhouse.TextSize = 16  RoyalJellyShop.Name = "RoyalJellyShop" RoyalJellyShop.Parent = WayPointsFrame RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RoyalJellyShop.Position = UDim2.new(0, 5, 0, 305) RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20) RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1) RoyalJellyShop.Font = Enum.Font.Fantasy RoyalJellyShop.Text = "Royal Jelly Shop" RoyalJellyShop.TextSize = 16  MountainTopShop.Name = "MountainTopShop" MountainTopShop.Parent = WayPointsFrame MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MountainTopShop.Position = UDim2.new(0, 5, 0, 330) MountainTopShop.Size = UDim2.new(0, 180, 0, 20) MountainTopShop.TextColor3 = Color3.new(1, 1, 1) MountainTopShop.Font = Enum.Font.Fantasy MountainTopShop.Text = "Mountain Top Shop" MountainTopShop.TextSize = 16  SunflowerField.Name = "SunflowerField" SunflowerField.Parent = WayPointsFrame SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SunflowerField.Position = UDim2.new(0, 190, 0, 30) SunflowerField.Size = UDim2.new(0, 180, 0, 20) SunflowerField.TextColor3 = Color3.new(1, 1, 1) SunflowerField.Font = Enum.Font.Fantasy SunflowerField.Text = "Sunflower Field" SunflowerField.TextSize = 16  MushRoomField.Name = "MushRoomField" MushRoomField.Parent = WayPointsFrame MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MushRoomField.Position = UDim2.new(0, 190, 0, 55) MushRoomField.Size = UDim2.new(0, 180, 0, 20) MushRoomField.TextColor3 = Color3.new(1, 1, 1) MushRoomField.Font = Enum.Font.Fantasy MushRoomField.Text = "MushRoom Field" MushRoomField.TextSize = 16  DandelionField.Name = "DandelionField" DandelionField.Parent = WayPointsFrame DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) DandelionField.Position = UDim2.new(0, 190, 0, 80) DandelionField.Size = UDim2.new(0, 180, 0, 20) DandelionField.TextColor3 = Color3.new(1, 1, 1) DandelionField.Font = Enum.Font.Fantasy DandelionField.Text = "Dandelion Field" DandelionField.TextSize = 16  BlueField.Name = "BlueField" BlueField.Parent = WayPointsFrame BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueField.Position = UDim2.new(0, 190, 0, 105) BlueField.Size = UDim2.new(0, 180, 0, 20) BlueField.TextColor3 = Color3.new(1, 1, 1) BlueField.Font = Enum.Font.Fantasy BlueField.Text = "Blue Flower Field" BlueField.TextSize = 16  CloverField.Name = "CloverField" CloverField.Parent = WayPointsFrame CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) CloverField.Position = UDim2.new(0, 190, 0, 130) CloverField.Size = UDim2.new(0, 180, 0, 20) CloverField.TextColor3 = Color3.new(1, 1, 1) CloverField.Font = Enum.Font.Fantasy CloverField.Text = "Clover Field" CloverField.TextSize = 16  StrawBerryField.Name = "StrawBerryField" StrawBerryField.Parent = WayPointsFrame StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StrawBerryField.Position = UDim2.new(0, 190, 0, 155) StrawBerryField.Size = UDim2.new(0, 180, 0, 20) StrawBerryField.TextColor3 = Color3.new(1, 1, 1) StrawBerryField.Font = Enum.Font.Fantasy StrawBerryField.Text = "StrawBerry Field" StrawBerryField.TextSize = 16  SpiderField.Name = "SpiderField" SpiderField.Parent = WayPointsFrame SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SpiderField.Position = UDim2.new(0, 190, 0, 180) SpiderField.Size = UDim2.new(0, 180, 0, 20) SpiderField.TextColor3 = Color3.new(1, 1, 1) SpiderField.Font = Enum.Font.Fantasy SpiderField.Text = "Spider Field" SpiderField.TextSize = 16  BamBooField.Name = "BamBooField" BamBooField.Parent = WayPointsFrame BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BamBooField.Position = UDim2.new(0, 190, 0, 205) BamBooField.Size = UDim2.new(0, 180, 0, 20) BamBooField.TextColor3 = Color3.new(1, 1, 1) BamBooField.Font = Enum.Font.Fantasy BamBooField.Text = "BamBoo Field" BamBooField.TextSize = 16  RoseField.Name = "RoseField" RoseField.Parent = WayPointsFrame RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RoseField.Position = UDim2.new(0, 190, 0, 230) RoseField.Size = UDim2.new(0, 180, 0, 20) RoseField.TextColor3 = Color3.new(1, 1, 1) RoseField.Font = Enum.Font.Fantasy RoseField.Text = "Rose Field" RoseField.TextSize = 16  PineTreeField.Name = "PineTreeField" PineTreeField.Parent = WayPointsFrame PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PineTreeField.Position = UDim2.new(0, 190, 0, 255) PineTreeField.Size = UDim2.new(0, 180, 0, 20) PineTreeField.TextColor3 = Color3.new(1, 1, 1) PineTreeField.Font = Enum.Font.Fantasy PineTreeField.Text = "Pine Tree Forest" PineTreeField.TextSize = 16  CactusField.Name = "CactusField" CactusField.Parent = WayPointsFrame CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) CactusField.Position = UDim2.new(0, 190, 0, 280) CactusField.Size = UDim2.new(0, 180, 0, 20) CactusField.TextColor3 = Color3.new(1, 1, 1) CactusField.Font = Enum.Font.Fantasy CactusField.Text = "Cactus Field" CactusField.TextSize = 16  PumpkinField.Name = "PumpkinField" PumpkinField.Parent = WayPointsFrame PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PumpkinField.Position = UDim2.new(0, 190, 0, 305) PumpkinField.Size = UDim2.new(0, 180, 0, 20) PumpkinField.TextColor3 = Color3.new(1, 1, 1) PumpkinField.Font = Enum.Font.Fantasy PumpkinField.Text = "Pumpkin Patch" PumpkinField.TextSize = 16  PineappleField.Name = "PineappleField" PineappleField.Parent = WayPointsFrame PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PineappleField.Position = UDim2.new(0, 190, 0, 330) PineappleField.Size = UDim2.new(0, 180, 0, 20) PineappleField.TextColor3 = Color3.new(1, 1, 1) PineappleField.Font = Enum.Font.Fantasy PineappleField.Text = "Pineapple Patch" PineappleField.TextSize = 16  MountainTopField.Name = "MountainTopField" MountainTopField.Parent = WayPointsFrame MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MountainTopField.Position = UDim2.new(0, 190, 0, 355) MountainTopField.Size = UDim2.new(0, 180, 0, 20) MountainTopField.TextColor3 = Color3.new(1, 1, 1) MountainTopField.Font = Enum.Font.Fantasy MountainTopField.Text = "Mountain Top Field" MountainTopField.TextSize = 16  Field1AF.Name = "Field1AF" Field1AF.Parent = WayPointsFrame Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field1AF.Position = UDim2.new(0, 370, 0, 30) Field1AF.Size = UDim2.new(0, 40, 0, 20) Field1AF.TextColor3 = Color3.new(1, 1, 1) Field1AF.Font = Enum.Font.Fantasy Field1AF.Text = "Farm" Field1AF.TextSize = 16  Field2AF.Name = "Field2AF" Field2AF.Parent = WayPointsFrame Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field2AF.Position = UDim2.new(0, 370, 0, 55) Field2AF.Size = UDim2.new(0, 40, 0, 20) Field2AF.TextColor3 = Color3.new(1, 1, 1) Field2AF.Font = Enum.Font.Fantasy Field2AF.Text = "Farm" Field2AF.TextSize = 16  Field3AF.Name = "Field3AF" Field3AF.Parent = WayPointsFrame Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field3AF.Position = UDim2.new(0, 370, 0, 80) Field3AF.Size = UDim2.new(0, 40, 0, 20) Field3AF.TextColor3 = Color3.new(1, 1, 1) Field3AF.Font = Enum.Font.Fantasy Field3AF.Text = "Farm" Field3AF.TextSize = 16  Field4AF.Name = "Field4AF" Field4AF.Parent = WayPointsFrame Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field4AF.Position = UDim2.new(0, 370, 0, 105) Field4AF.Size = UDim2.new(0, 40, 0, 20) Field4AF.TextColor3 = Color3.new(1, 1, 1) Field4AF.Font = Enum.Font.Fantasy Field4AF.Text = "Farm" Field4AF.TextSize = 16  Field5AF.Name = "Field5AF" Field5AF.Parent = WayPointsFrame Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field5AF.Position = UDim2.new(0, 370, 0, 130) Field5AF.Size = UDim2.new(0, 40, 0, 20) Field5AF.TextColor3 = Color3.new(1, 1, 1) Field5AF.Font = Enum.Font.Fantasy Field5AF.Text = "Farm" Field5AF.TextSize = 16  Field6AF.Name = "Field6AF" Field6AF.Parent = WayPointsFrame Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field6AF.Position = UDim2.new(0, 370, 0, 155) Field6AF.Size = UDim2.new(0, 40, 0, 20) Field6AF.TextColor3 = Color3.new(1, 1, 1) Field6AF.Font = Enum.Font.Fantasy Field6AF.Text = "Farm" Field6AF.TextSize = 16  Field7AF.Name = "Field7AF" Field7AF.Parent = WayPointsFrame Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field7AF.Position = UDim2.new(0, 370, 0, 180) Field7AF.Size = UDim2.new(0, 40, 0, 20) Field7AF.TextColor3 = Color3.new(1, 1, 1) Field7AF.Font = Enum.Font.Fantasy Field7AF.Text = "Farm" Field7AF.TextSize = 16  Field8AF.Name = "Field8AF" Field8AF.Parent = WayPointsFrame Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field8AF.Position = UDim2.new(0, 370, 0, 205) Field8AF.Size = UDim2.new(0, 40, 0, 20) Field8AF.TextColor3 = Color3.new(1, 1, 1) Field8AF.Font = Enum.Font.Fantasy Field8AF.Text = "Farm" Field8AF.TextSize = 16  Field9AF.Name = "Field9AF" Field9AF.Parent = WayPointsFrame Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field9AF.Position = UDim2.new(0, 370, 0, 230) Field9AF.Size = UDim2.new(0, 40, 0, 20) Field9AF.TextColor3 = Color3.new(1, 1, 1) Field9AF.Font = Enum.Font.Fantasy Field9AF.Text = "Farm" Field9AF.TextSize = 16  Field10AF.Name = "Field10AF" Field10AF.Parent = WayPointsFrame Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field10AF.Position = UDim2.new(0, 370, 0, 255) Field10AF.Size = UDim2.new(0, 40, 0, 20) Field10AF.TextColor3 = Color3.new(1, 1, 1) Field10AF.Font = Enum.Font.Fantasy Field10AF.Text = "Farm" Field10AF.TextSize = 16  Field11AF.Name = "Field11AF" Field11AF.Parent = WayPointsFrame Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field11AF.Position = UDim2.new(0, 370, 0, 280) Field11AF.Size = UDim2.new(0, 40, 0, 20) Field11AF.TextColor3 = Color3.new(1, 1, 1) Field11AF.Font = Enum.Font.Fantasy Field11AF.Text = "Farm" Field11AF.TextSize = 16  Field12AF.Name = "Field12AF" Field12AF.Parent = WayPointsFrame Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field12AF.Position = UDim2.new(0, 370, 0, 305) Field12AF.Size = UDim2.new(0, 40, 0, 20) Field12AF.TextColor3 = Color3.new(1, 1, 1) Field12AF.Font = Enum.Font.Fantasy Field12AF.Text = "Farm" Field12AF.TextSize = 16  Field13AF.Name = "Field13AF" Field13AF.Parent = WayPointsFrame Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field13AF.Position = UDim2.new(0, 370, 0, 330) Field13AF.Size = UDim2.new(0, 40, 0, 20) Field13AF.TextColor3 = Color3.new(1, 1, 1) Field13AF.Font = Enum.Font.Fantasy Field13AF.Text = "Farm" Field13AF.TextSize = 16  Field14AF.Name = "Field14AF" Field14AF.Parent = WayPointsFrame Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field14AF.Position = UDim2.new(0, 370, 0, 355) Field14AF.Size = UDim2.new(0, 40, 0, 20) Field14AF.TextColor3 = Color3.new(1, 1, 1) Field14AF.Font = Enum.Font.Fantasy Field14AF.Text = "Farm" Field14AF.TextSize = 16  Players.Name = "Players" Players.Parent = MainFrame Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Players.BorderColor3 = Color3.new(0, 1, 0) Players.Position = UDim2.new(0, 118, 0, 5) Players.Size = UDim2.new(0, 60, 0, 20) Players.BackgroundTransparency = 0 Players.Font = Enum.Font.Fantasy Players.TextColor3 = Color3.new(1, 1, 1) Players.Text = "Players" Players.TextSize = 17 Players.TextWrapped = true  PlayerFrame.Name = "PlayerFrame" PlayerFrame.Parent = MainFrame PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) PlayerFrame.BackgroundTransparency = 0.5 PlayerFrame.BorderColor3 = Color3.new(0, 0, 0) PlayerFrame.Position = UDim2.new(0, 63, 0, 34) PlayerFrame.Size = UDim2.new(0, 170, 0, 200) PlayerFrame.Visible = false  PlyrSel.Name = "PlyrSel" PlyrSel.Parent = PlayerFrame PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1) PlyrSel.BackgroundTransparency = 0.15 PlyrSel.BorderColor3 = Color3.new(0, 0, 0) PlyrSel.Position = UDim2.new(0, 5, 0, 5) PlyrSel.Size = UDim2.new(0, 160, 0, 20) PlyrSel.Font = Enum.Font.SourceSans PlyrSel.Text = "SELECT A PLAYER" PlyrSel.TextColor3 = Color3.new(0, 0, 0) PlyrSel.TextScaled = true PlyrSel.TextSize = 17 PlyrSel.TextWrapped = true  Player1.Name = "Player1" Player1.Parent = PlayerFrame Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player1.Position = UDim2.new(0, 5, 0, 35) Player1.Size = UDim2.new(0, 160, 0, 20) Player1.Font = Enum.Font.Fantasy Player1.Text = "" Player1.TextColor3 = Color3.new(1, 1, 1) Player1.TextSize = 15 Player1.TextWrapped = true  Player2.Name = "Player2" Player2.Parent = PlayerFrame Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player2.Position = UDim2.new(0, 5, 0, 60) Player2.Size = UDim2.new(0, 160, 0, 20) Player2.Font = Enum.Font.Fantasy Player2.Text = "" Player2.TextColor3 = Color3.new(1, 1, 1) Player2.TextSize = 15 Player2.TextWrapped = true  Player3.Name = "Player3" Player3.Parent = PlayerFrame Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player3.Position = UDim2.new(0, 5, 0, 85) Player3.Size = UDim2.new(0, 160, 0, 20) Player3.Font = Enum.Font.Fantasy Player3.Text = "" Player3.TextColor3 = Color3.new(1, 1, 1) Player3.TextSize = 15 Player3.TextWrapped = true  Player4.Name = "Player4" Player4.Parent = PlayerFrame Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player4.Position = UDim2.new(0, 5, 0, 110) Player4.Size = UDim2.new(0, 160, 0, 20) Player4.Font = Enum.Font.Fantasy Player4.Text = "" Player4.TextColor3 = Color3.new(1, 1, 1) Player4.TextSize = 15 Player4.TextWrapped = true  Player5.Name = "Player5" Player5.Parent = PlayerFrame Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player5.Position = UDim2.new(0, 5, 0, 135) Player5.Size = UDim2.new(0, 160, 0, 20) Player5.Font = Enum.Font.Fantasy Player5.Text = "" Player5.TextColor3 = Color3.new(1, 1, 1) Player5.TextSize = 15 Player5.TextWrapped = true  TpPlayer.Name = "TpPlayer" TpPlayer.Parent = PlayerFrame TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18) TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TpPlayer.Position = UDim2.new(0, 5, 0, 165) TpPlayer.Size = UDim2.new(0, 160, 0, 30) TpPlayer.Font = Enum.Font.Fantasy TpPlayer.Text = "Teleport to Player" TpPlayer.TextColor3 = Color3.new(1, 1, 1) TpPlayer.TextWrapped = true TpPlayer.TextSize = 17  PollenFarm.Name = "PollenFarm" PollenFarm.Parent = MainFrame PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PollenFarm.BorderColor3 = Color3.new(0, 1, 0) PollenFarm.Position = UDim2.new(0, 183, 0, 5) PollenFarm.Size = UDim2.new(0, 100, 0, 20) PollenFarm.Font = Enum.Font.Fantasy PollenFarm.TextColor3 = Color3.new(1, 1, 1) PollenFarm.Text = "Farm Pollen" PollenFarm.TextSize = 17 PollenFarm.TextWrapped = true  AutoDig.Name = "AutoDig" AutoDig.Parent = MainFrame AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoDig.BorderColor3 = Color3.new(0, 1, 0) AutoDig.Position = UDim2.new(0, 288, 0, 5) AutoDig.Size = UDim2.new(0, 70, 0, 20) AutoDig.Font = Enum.Font.Fantasy AutoDig.TextColor3 = Color3.new(1, 1, 1) AutoDig.Text = "Auto Dig" AutoDig.TextSize = 17 AutoDig.TextWrapped = true  FindTreasures.Name = "FindTreasures" FindTreasures.Parent = MainFrame FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FindTreasures.BorderColor3 = Color3.new(0, 1, 0) FindTreasures.Position = UDim2.new(0, 363, 0, 5) FindTreasures.Size = UDim2.new(0, 130, 0, 20) FindTreasures.BackgroundTransparency = 0 FindTreasures.Font = Enum.Font.Fantasy FindTreasures.TextColor3 = Color3.new(1, 1, 1) FindTreasures.Text = "Collect Treasures" FindTreasures.TextSize = 17 FindTreasures.TextWrapped = true  FindTreasuresText1.Name = "FindTreasuresText1" FindTreasuresText1.Parent = MainFrame FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0) FindTreasuresText1.BackgroundTransparency = 0.1 FindTreasuresText1.Position = UDim2.new(0, 333, 0, 34) FindTreasuresText1.Size = UDim2.new(0, 190, 0, 85) FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1) FindTreasuresText1.Font = Enum.Font.Fantasy FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. It will only work once\nas the treasures do not respawn." FindTreasuresText1.TextSize = 16 FindTreasuresText1.TextWrapped = true FindTreasuresText1.ZIndex = 6 FindTreasuresText1.Visible = false FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top  ExtrasScreen.Name = "ExtrasScreen" ExtrasScreen.Parent = MainFrame ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0) ExtrasScreen.Position = UDim2.new(0, 498, 0, 5) ExtrasScreen.Size = UDim2.new(0, 50, 0, 20) ExtrasScreen.BackgroundTransparency = 0 ExtrasScreen.Font = Enum.Font.Fantasy ExtrasScreen.TextColor3 = Color3.new(1, 1, 1) ExtrasScreen.Text = "Extras" ExtrasScreen.TextSize = 17 ExtrasScreen.TextWrapped = true  ExtrasFrame.Name = "ExtrasFrame" ExtrasFrame.Parent = MainFrame ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0) ExtrasFrame.BackgroundTransparency = 0.5 ExtrasFrame.Position = UDim2.new(0, 428, 0, 34) ExtrasFrame.Size = UDim2.new(0, 170, 0, 80) ExtrasFrame.Visible = false  NoClip.Name = "NoClip" NoClip.Parent = ExtrasFrame NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5) NoClip.Position = UDim2.new(0, 5, 0, 5) NoClip.Size = UDim2.new(0, 160, 0, 20) NoClip.Font = Enum.Font.Fantasy NoClip.TextColor3 = Color3.new(1, 1, 1) NoClip.Text = "Enable NoClip" NoClip.TextSize = 17 NoClip.TextWrapped = true  TPTool.Name = "TPTool" TPTool.Parent = ExtrasFrame TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPTool.Position = UDim2.new(0, 5, 0, 30) TPTool.Size = UDim2.new(0, 160, 0, 20) TPTool.TextColor3 = Color3.new(1, 1, 1) TPTool.Font = Enum.Font.Fantasy TPTool.Text = "Add TPTool" TPTool.TextSize = 16  ReJoinServer.Name = "ReJoinServer" ReJoinServer.Parent = ExtrasFrame ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ReJoinServer.Position = UDim2.new(0, 5, 0, 55) ReJoinServer.Size = UDim2.new(0, 160, 0, 20) ReJoinServer.TextColor3 = Color3.new(1, 1, 1) ReJoinServer.Font = Enum.Font.Fantasy ReJoinServer.Text = "ReJoin a Server" ReJoinServer.TextSize = 16 ReJoinServer.TextWrapped = true  InfoScreen.Name = "InfoScreen" InfoScreen.Parent = MainFrame InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InfoScreen.BorderColor3 = Color3.new(0, 1, 0) InfoScreen.Position = UDim2.new(0, 553, 0, 5) InfoScreen.Size = UDim2.new(0, 40, 0, 20) InfoScreen.BackgroundTransparency = 0 InfoScreen.Font = Enum.Font.Fantasy InfoScreen.TextColor3 = Color3.new(1, 1, 1) InfoScreen.Text = "Info" InfoScreen.TextSize = 17 InfoScreen.TextWrapped = true  InfoFrame.Name = "InfoFrame" InfoFrame.Parent = MainFrame InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InfoFrame.BorderColor3 = Color3.new(0, 0, 0) InfoFrame.BackgroundTransparency = 0.1 InfoFrame.Position = UDim2.new(0, 398, 0, 34) InfoFrame.Size = UDim2.new(0, 200, 0, 130) InfoFrame.Visible = false  InfoText1.Name = "InfoText1" InfoText1.Parent = InfoFrame InfoText1.BackgroundColor3 = Color3.new(0, 0, 0) InfoText1.BorderColor3 = Color3.new(0, 0, 0) InfoText1.BackgroundTransparency = 1 InfoText1.Position = UDim2.new(0, 5, 0, 5) InfoText1.Size = UDim2.new(0, 190, 0, 130) InfoText1.TextColor3 = Color3.new(1, 1, 1) InfoText1.Font = Enum.Font.Fantasy InfoText1.Text = "This Gui was created by [email protected]\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\nsirelKilla @ v3rmillion for the pollen farming script" InfoText1.TextSize = 15 InfoText1.TextWrapped = true InfoText1.TextYAlignment = Enum.TextYAlignment.Top   function notify(msg) game.StarterGui:SetCore('SendNotification', { Title = 'Bee Swarm LuckyGUI'; Text = msg; Duration = 5; }) end  --- Close ---  Close.MouseButton1Down:connect(function() MainGUI:Destroy() end)  --- Menus ---  local Menus = {     [WayPoints] = WayPointsFrame;   [ExtrasScreen] = ExtrasFrame;   [InfoScreen] = InfoFrame;       [Players] = PlayerFrame; } for button,frame in pairs(Menus) do  button.MouseButton1Click:connect(function()             if frame.Visible then                   frame.Visible = false                   return          end             for k,v in pairs(Menus) do                      v.Visible = v == frame          end     end) end  --- Snow Menus Show Hide ---  FindTreasures.MouseEnter:connect(function()     FindTreasuresText1.Visible = true end)  FindTreasures.MouseLeave:connect(function()     FindTreasuresText1.Visible = false end)  -- Pollen Farming --  spawn (function()        while true do           wait(0.2)               if PollenFarmActive == true then                        local player = game:GetService("Players").LocalPlayer                   local currp                     workspace.Collectibles.ChildAdded:Connect(function(part)                                wait(0.5)                               if currp and (part.Position-currp).magnitude < 50 then                                  player.Character:MoveTo(part.Position)                                  wait(0.3)                                       player.Character:MoveTo(currp)                          end                     end)                    local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true)                         if not pollenLbl then                           error("Backpack not found")                     end                     local maxpollen = tonumber(pollenLbl.Text:match("%d+$"))                        local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool")                      if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then                                 error("Tool not found")                         end                     print("Backpack size: " .. maxpollen)                   if Field1AFActive == true then                          fieldpos = {Vector3.new(-207.426,3,132.8),Vector3.new(-207.426,3,162.8),Vector3.new(-207.426,3,192.8)}                          print("Farming Sunflower Zone")                         elseif Field2AFActive == true then                              fieldpos = {Vector3.new(-129.7,3,111.7),Vector3.new(-89.7,3,111.7),Vector3.new(-69.7,3,111.7)}                          print("Farming Mushroom Zone")                  elseif Field3AFActive == true then                              fieldpos = {Vector3.new(-70.35,4,221.5),Vector3.new(-30.35,4,221.5),Vector3.new(10.35,4,221.5)}                                 print("Farming Dandelion Zone")                         elseif Field4AFActive == true then                              fieldpos = {Vector3.new(106.8,4,100.5),Vector3.new(146.8,4,100.5),Vector3.new(186.8,4,100.5)}                           print("Farming Blue Flower Zone")                       elseif Field5AFActive == true then                              fieldpos = {Vector3.new(140.17,33,196.3),Vector3.new(180.17,33,196.3),Vector3.new(220.17,33,196.3)}                             print("Farming Clover Zone")                    elseif Field6AFActive == true then                              fieldpos = {Vector3.new(-178.178,20,29.8),Vector3.new(-178.178,20,-9.8),Vector3.new(-178.178,20,-39.8)}                                 print("Farming StrawBerry Zone")                        elseif Field7AFActive == true then                              fieldpos = {Vector3.new(-81.4,20,-3.5),Vector3.new(-41.4,20,-3.5),Vector3.new(-1.4,20,-3.5)}                            print("Farming Spider Zone")                    elseif Field8AFActive == true then                              fieldpos = {Vector3.new(92.9,20,-25.6),Vector3.new(132.9,20,-25.6),Vector3.new(172.9,20,-25.6)}                                 print("Farming BamBoo Zone")                    elseif Field9AFActive == true then                              fieldpos = {Vector3.new(-282.835,20,129),Vector3.new(-322.835,20,129),Vector3.new(-362.835,20,129)}                             print("Farming Rose Zone")                      elseif Field10AFActive == true then                             fieldpos = {Vector3.new(-310.1,65.5,-128.1),Vector3.new(-310.1,65.5,-168.1),Vector3.new(-310.1,65.5,-208.1)}                            print("Farming Pine Tree Zone")                         elseif Field11AFActive == true then                             fieldpos = {Vector3.new(-159.5,68,-101.5),Vector3.new(-194.5,68,-112.5),Vector3.new(-229.5,68,-101.5)}                          print("Farming Cactus Zone")                    elseif Field12AFActive == true then                             fieldpos = {Vector3.new(-156.5,67,-183.8),Vector3.new(-191.5,67,-183.8),Vector3.new(-226.5,67,-183.8)}                          print("Farming Pumpkin Zone")                   elseif Field13AFActive == true then                             fieldpos = {Vector3.new(295.3,70.2,-198.1),Vector3.new(260.3,70.2,-198.1),Vector3.new(225.3,70.2,-198.1)}                               print("Farming Pineapple Zone")                         elseif Field14AFActive == true then                             fieldpos = {Vector3.new(55, 176, -145),Vector3.new(55, 176, -185),Vector3.new(55, 176, -225),Vector3.new(95, 176, -225),Vector3.new(95, 176, -185),Vector3.new(95, 176, -145)}                          print("Farming Mountain Top Zone")                      else                            if maxpollen < 9999 then                                        fieldpos = {Vector3.new(-220,3.3,220),Vector3.new(-220,4,180),Vector3.new(-220,4,140),Vector3.new(-220,4,100),Vector3.new(-190,4,126),Vector3.new(-190, 4, 166),Vector3.new(-190, 4, 206)}                                      print("Auto Farming Zone 1 selected")                           else                                    fieldpos = {Vector3.new(55, 176, -145),Vector3.new(55, 176, -185),Vector3.new(55, 176, -225),Vector3.new(95, 176, -225),Vector3.new(95, 176, -185),Vector3.new(95, 176, -145)}                                  print("Auto Farming Zone 2 selected")                           end                     end                     local posIndex = 0                      while PollenFarmActive do                               --collect pollen                                pollenTool.Parent = player.Character                            wait(0.1)                               while PollenFarmActive and player.leaderstats.Pollen.Value<maxpollen do                                         posIndex=posIndex+1                                     if posIndex>#fieldpos then posIndex=1 end                                       for rot=1,4 do                                          if not PollenFarmActive then break end                                          local angle = CFrame.Angles(0,math.pi*.5*rot,0)                                                 currp = fieldpos[posIndex]+angle.lookVector*10                                          player.Character.HumanoidRootPart.CFrame=CFrame.new(currp)*angle                                                for i=1,25 do                                                   if not PollenFarmActive then break end                                                  wait(0.2)                                                       pollenTool.ClickEvent:FireServer(currp)                                                 end                                             if player.leaderstats.Pollen.Value+1>maxpollen then break end                                   end                             end                             --turn to honey                                 currp=nil                               player.Character:MoveTo(player.SpawnPos.Value.p)                                wait(0.5)                               game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")                           if PollenFarmActive then                                        repeat wait(0.5) until player.leaderstats.Pollen.Value < 1                                      wait(6)                                 end                     end             end     end end)  --- WayPoints ---  local WayPoints = { ["Black Bear"] = CFrame.new(-258.1, 5, 299.7), ["Brown Bear"] = CFrame.new(282, 46, 236), ["Panda Bear"] = CFrame.new(106.3, 35, 50.1), ["Polar Bear"] = CFrame.new(-106, 119, -77), ["Science Bear"] = CFrame.new(267, 103, 20), ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4), ["Tool Shop"] = CFrame.new(86, 4.6, 294), ["Tool Shop 2"] = CFrame.new(165, 69, -161), ["Clover Field"] = CFrame.new(174, 34, 189), ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7), ["Spider Field"] = CFrame.new(-57.2, 20, -5.3), ["Blue Field"] = CFrame.new(113.7, 4, 101.5), ["Sunflower Field"] = CFrame.new(-208, 4, 185), ["StrawBerry Field"] = CFrame.new(-169.3, 20, -3.2), ["Red Field"] = CFrame.new(-258.1, 5, 299.7), ["Dandelion Field"] = CFrame.new(-30, 4, 225), ["BamBoo Field"] = CFrame.new(93, 20, -25), ["Rose Field"] = CFrame.new(-322, 20, 124), ["Mushroom Field"] = CFrame.new(-94, 5, 116), ["Cactus Field"] = CFrame.new(-194, 68, -107), ["Pumpkin Field"] = CFrame.new(-194, 68, -182), ["MountainTop Field"] = CFrame.new(76, 176, -181), ["PineTree Field"] = CFrame.new(-318, 68, -150), ["Pineapple Field"] = CFrame.new(262, 68, -201), ["Blue Clubhouse"] = CFrame.new(292, 4, 98), ["Red Clubhouse"] = CFrame.new(-334, 21, 216), ["MountainTop Shop"] = CFrame.new(-18, 176, -137), ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68) }  ReturnToHive.MouseButton1Down:connect(function()    local player = game:GetService("Players").LocalPlayer   player.Character:MoveTo(player.SpawnPos.Value.p)        WayPointsFrame.Visible = false  notify'Teleported to Hive' end)  BlueClubhouse.MouseButton1Down:connect(function()      local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Blue Clubhouse"]     WayPointsFrame.Visible = false  notify'Teleported to Blue ClubHouse' end)  RedClubhouse.MouseButton1Down:connect(function()     local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Red Clubhouse"]      WayPointsFrame.Visible = false  notify'Teleported to Red ClubHouse' end)  MountainTopShop.MouseButton1Down:connect(function()   local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["MountainTop Shop"]   WayPointsFrame.Visible = false  notify'Teleported to MountainTop Shop' end)  RoyalJellyShop.MouseButton1Down:connect(function()         local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["RoyalJelly Shop"]    WayPointsFrame.Visible = false  notify'Teleported to RoyalJelly Shop' end)  BlackBear.MouseButton1Down:connect(function()       local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Black Bear"]         WayPointsFrame.Visible = false  notify'Teleported to Black Bear' end)  BrownBear.MouseButton1Down:connect(function()    local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Brown Bear"]         WayPointsFrame.Visible = false  notify'Teleported to Brown Bear' end)  PandaBear.MouseButton1Down:connect(function()    local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Panda Bear"]         WayPointsFrame.Visible = false  notify'Teleported to Panda Bear' end)  PolarBear.MouseButton1Down:connect(function()    local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Polar Bear"]         WayPointsFrame.Visible = false  notify'Teleported to Polar Bear' end)  ScienceBear.MouseButton1Down:connect(function()  local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Science Bear"]       WayPointsFrame.Visible = false  notify'Teleported to Science Bear' end)  BeeShop.MouseButton1Down:connect(function()    local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Bee Shop"]   WayPointsFrame.Visible = false  notify'Teleported to Bee Shop' end)  TPShop.MouseButton1Down:connect(function()         local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Tool Shop"]  WayPointsFrame.Visible = false  notify'Teleported to Basic Tool Shop' end)  TPShop2.MouseButton1Down:connect(function()         local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Tool Shop 2"]        WayPointsFrame.Visible = false  notify'Teleported to Advanced Tool Shop' end)  MushRoomField.MouseButton1Down:connect(function()        local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Mushroom Field"]     WayPointsFrame.Visible = false  notify'Teleported to Mushroom Field' end)  StrawBerryField.MouseButton1Down:connect(function()  local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["StrawBerry Field"]   WayPointsFrame.Visible = false  notify'Teleported to StrawBerry Field' end)  CloverField.MouseButton1Down:connect(function()    local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Clover Field"]       WayPointsFrame.Visible = false  notify'Teleported to Clover Field' end)  SpiderField.MouseButton1Down:connect(function()        local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Spider Field"]       WayPointsFrame.Visible = false  notify'Teleported to Spider Field' end)  BlueField.MouseButton1Down:connect(function()  local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Blue Field"]         WayPointsFrame.Visible = false  notify'Teleported to Blue Field' end)  SunflowerField.MouseButton1Down:connect(function()       local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Sunflower Field"]    WayPointsFrame.Visible = false  notify'Teleported to Sunflower Field' end)  DandelionField.MouseButton1Down:connect(function()  local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Dandelion Field"]    WayPointsFrame.Visible = false  notify'Teleported to Dandelion Field' end)  BamBooField.MouseButton1Down:connect(function()     local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["BamBoo Field"]       WayPointsFrame.Visible = false  notify'Teleported to BamBoo Field' end)  RoseField.MouseButton1Down:connect(function()  local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Rose Field"]         WayPointsFrame.Visible = false  notify'Teleported to Rose Field' end)  CactusField.MouseButton1Down:connect(function()  local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Cactus Field"]       WayPointsFrame.Visible = false  notify'Teleported to BamBoo Field' end)  PumpkinField.MouseButton1Down:connect(function()       local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Pumpkin Field"]      WayPointsFrame.Visible = false  notify'Teleported to BamBoo Field' end)  PineTreeField.MouseButton1Down:connect(function()      local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["PineTree Field"]     WayPointsFrame.Visible = false  notify'Teleported to BamBoo Field' end)  MountainTopField.MouseButton1Down:connect(function()   local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["MountainTop Field"]  WayPointsFrame.Visible = false  notify'Teleported to Mountain Top Field' end)  PineappleField.MouseButton1Down:connect(function()       local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart   uTorso.CFrame = WayPoints["Pineapple Field"]    WayPointsFrame.Visible = false  notify'Teleported to Pineapple Field' end)  -- Show Location --  spawn (function()      while true do           function round(num, numDecimalPlaces)                   local mult = 10^(numDecimalPlaces or 0)                         return math.floor(num * mult + 0.5) / mult              end             LocationX = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 1)            LocationY = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 1)            LocationZ = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 1)            ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ             wait(0.5)       end end)  SetLocation.MouseButton1Down:connect(function()       function round(num, numDecimalPlaces)           local mult = 10^(numDecimalPlaces or 0)                 return math.floor(num * mult + 0.5) / mult      end     setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0)         setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0)         setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0)         print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz)     SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz        CustomLocationSet = true end)  --- TP to custom location ---  TPLocation.MouseButton1Down:connect(function()    if CustomLocationSet == true then               local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart           uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz)    end end)  --- Player Teleport ---        local buttons = {     Player1,     Player2,     Player3,     Player4,     Player5 } for i, v in pairs(game.Players:GetChildren()) do     buttons[i].Text = v.Name     buttons[i].Visible = true end game.Players.PlayerRemoving:connect(function()     for i, v in pairs(game.Players:GetChildren()) do                buttons[i].Text = v.Name                buttons[i].Visible = true     end end) game.Players.PlayerAdded:connect(function()     for i, v in pairs(game.Players:GetChildren()) do                 buttons[i].Text = v.Name         buttons[i].Visible = true     end end)                 Player1.MouseButton1Down:connect(function()       PlyrSel.Text = Player1.Text     end)     Player2.MouseButton1Down:connect(function()       PlyrSel.Text = Player2.Text     end)     Player3.MouseButton1Down:connect(function()       PlyrSel.Text = Player3.Text     end)     Player4.MouseButton1Down:connect(function()       PlyrSel.Text = Player4.Text     end)     Player5.MouseButton1Down:connect(function()       PlyrSel.Text = Player5.Text     end)              TpPlayer.MouseButton1Down:connect(function()       if PlyrSel.Text == "SELECT A PLAYER" then         warn("No Player Selected")       else         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame       end     end)  -- Find Hidden Treasures --  FindTreasures.MouseButton1Down:connect(function()      local player = game:GetService("Players").LocalPlayer   local function collecttreasure(treasure)                for i,v in ipairs(treasure:GetChildren()) do                    if v.Parent then                                player.Character:MoveTo(v.Position)                     end             wait(1)                 end     end     collecttreasure(workspace.TreasureCollectibles)         wait(1)         player.Character:MoveTo(player.SpawnPos.Value.p) end)  --- NoClip ---  noclip = false game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) NoClip.MouseButton1Down:connect(function() noclip = not noclip if NoClip.Text == "Enable NoClip" then     NoClip.Text = "Disable NoClip"     NoClip.BackgroundColor3 = Color3.new(0, 0.5, 0) else     NoClip.Text = "Enable NoClip"  NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end)  --- TP Tool ---  TPTool.MouseButton1Down:connect(function()       local Tele = Instance.new("Tool", game.Players.LocalPlayer.Backpack)    Tele.RequiresHandle = false     Tele.RobloxLocked = true        Tele.Name = "TPTool"    Tele.ToolTip = "Teleport Tool"  Tele.Equipped:connect(function(Mouse)           Mouse.Button1Down:connect(function()                    if Mouse.Target then                            game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z))                  end             end)    end)    notify'TP Tool added to your Backpack'  end)  --- Pollen Farm ---  PollenFarm.MouseButton1Click:connect(function()      if PollenFarmActive ~= true then                PollenFarmActive = true                 Field1AFActive = false          Field2AFActive = false          Field3AFActive = false          Field4AFActive = false          Field5AFActive = false          Field6AFActive = false          Field7AFActive = false          Field8AFActive = false          Field9AFActive = false          Field10AFActive = false                 Field11AFActive = false                 Field12AFActive = false                 Field13AFActive = false                 Field14AFActive = false                 PollenFarm.Text = "Stop Farming"                PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)             notify'Pollen Farming Started'          else            PollenFarmActive = false                Field1AFActive = false          Field2AFActive = false          Field3AFActive = false          Field4AFActive = false          Field5AFActive = false          Field6AFActive = false          Field7AFActive = false          Field8AFActive = false          Field9AFActive = false          Field10AFActive = false                 Field11AFActive = false                 Field12AFActive = false                 Field13AFActive = false                 Field14AFActive = false                 notify'Pollen Farming Ended'            PollenFarm.Text = "Farm Pollen"                 PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)                 local player = game:GetService("Players").LocalPlayer           currp=nil               player.Character:MoveTo(player.SpawnPos.Value.p)        end end)  Field1AF.MouseButton1Down:connect(function()  PollenFarmActive = true         Field1AFActive = true   Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 1 Started'   WayPointsFrame.Visible = false end)  Field2AF.MouseButton1Down:connect(function()       PollenFarmActive = true         Field2AFActive = true   Field1AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 2 Started'   WayPointsFrame.Visible = false end)  Field3AF.MouseButton1Down:connect(function()       PollenFarmActive = true         Field3AFActive = true   Field1AFActive = false  Field2AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 3 Started'   WayPointsFrame.Visible = false end)  Field4AF.MouseButton1Down:connect(function()       PollenFarmActive = true         Field4AFActive = true   Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 4 Started'   WayPointsFrame.Visible = false end)  Field5AF.MouseButton1Down:connect(function()       PollenFarmActive = true         Field5AFActive = true   Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 5 Started'   WayPointsFrame.Visible = false end)  Field6AF.MouseButton1Down:connect(function()       PollenFarmActive = true         Field6AFActive = true   Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 6 Started'   WayPointsFrame.Visible = false end)  Field7AF.MouseButton1Down:connect(function()       PollenFarmActive = true         Field7AFActive = true   Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 7 Started'   WayPointsFrame.Visible = false end)  Field8AF.MouseButton1Down:connect(function()       PollenFarmActive = true         Field8AFActive = true   Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 8 Started'   WayPointsFrame.Visible = false end)  Field9AF.MouseButton1Down:connect(function()       PollenFarmActive = true         Field9AFActive = true   Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 9 Started'   WayPointsFrame.Visible = false end)  Field10AF.MouseButton1Down:connect(function()      PollenFarmActive = true         Field10AFActive = true  Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 10 Started'  WayPointsFrame.Visible = false end)  Field11AF.MouseButton1Down:connect(function()      PollenFarmActive = true         Field11AFActive = true  Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field12AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 11 Started'  WayPointsFrame.Visible = false end)  Field12AF.MouseButton1Down:connect(function()      PollenFarmActive = true         Field12AFActive = true  Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field13AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 12 Started'  WayPointsFrame.Visible = false end)  Field13AF.MouseButton1Down:connect(function()      PollenFarmActive = true         Field13AFActive = true  Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field14AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 13 Started'  WayPointsFrame.Visible = false end)  Field14AF.MouseButton1Down:connect(function()      PollenFarmActive = true         Field14AFActive = true  Field1AFActive = false  Field2AFActive = false  Field3AFActive = false  Field4AFActive = false  Field5AFActive = false  Field6AFActive = false  Field7AFActive = false  Field8AFActive = false  Field9AFActive = false  Field10AFActive = false         Field11AFActive = false         Field12AFActive = false         Field13AFActive = false         PollenFarm.Text = "Stop Farming"        PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0)     notify'Pollen Farming Zone 14 Started'  WayPointsFrame.Visible = false end)  -- Auto Dig --  AutoDig.MouseButton1Click:connect(function()       if AutoDigActive ~= true then           AutoDigActive = true            AutoDig.BackgroundColor3 = Color3.new(0, 0.5, 0)                if AutoDigActive then                   local player = game:GetService("Players").LocalPlayer                   local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool")                      if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then                         AutoDigActive = false                   AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)                    error("Tool not found")                         end                     pollenTool.Parent = player.Character                    while AutoDigActive do                          wait(0.1)                               pollenTool.ClickEvent:FireServer(CFrame.new())                  end             end     else            AutoDigActive = false           notify'Auto Dig Stopped'                AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)    end end)  --- ReJoin Server ---  ReJoinServer.MouseButton1Down:connect(function()       local placeId = 1537690962      game:GetService("TeleportService"):Teleport(placeId) end)  --- End ---