- local on = true local plrs = game:GetService("Players") local lp = plrs.LocalPlayer local lpname = lp.Name game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Controls"; Text = "i to toggle. By ScriptX#3145"; }) lp:GetMouse().KeyDown:Connect(function(key) if key == "i" then if on then on = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Toggled Off"; Text = ""; }) else on = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Toggled On"; Text = ""; }) end end end) while wait() do for i,v in pairs(plrs:GetChildren()) do if v.Name ~= lpname then if v.Team == nil or v.Team ~= lp.Team then repeat wait() local check = false local check2 = false local spawned = false local check = game.Workspace:FindFirstChild(v.Name) if check ~= nil then check2 = check:FindFirstChild("HumanoidRootPart") end if check2 ~= nil then spawned = v:FindFirstChild("__SPAWNED") end if on and spawned ~= nil then game.Workspace:WaitForChild(lpname):WaitForChild("HumanoidRootPart").CFrame = game.Workspace:WaitForChild(v.Name):WaitForChild("HumanoidRootPart").CFrame + game.Workspace:WaitForChild(v.Name):WaitForChild("HumanoidRootPart").CFrame.lookVector * -2 + game.Workspace:WaitForChild(v.Name):WaitForChild("HumanoidRootPart").CFrame.upVector * 1.6 end until game.Workspace:WaitForChild(v.Name):WaitForChild("Humanoid").Health == 0 end end end end