- getgenv().ev = ev or {} ev.Do = false wait(.1) ev.Do = true function getPlayerTycoon() for _,obj in pairs(workspace.Tycoons:GetChildren()) do if obj.Factory.Player.Value == game.Players.LocalPlayer then return obj.Factory end end end local tyc = getPlayerTycoon() function makePurchaseandSell() workspace.Events.ItemPurchase:InvokeServer(0,'cgz',0) workspace.Events.Building.PlaceObject:FireServer({workspace.Furniture.Counter5, "Normal", Vector3.new(-76, 3.4, 216), 270, "cgz"}, true) workspace.Events.Building.RemoveFurniture:InvokeServer(tyc.PlacedItems.Finished.Counter5, 3, true) end while ev.Do and wait() do makePurchaseandSell() end