- local player = game.Players.LocalPlayer local Melee = "Old Spear"-- Put your melee here/Здесь РІ ближнем Р±РѕСЋ local Ability = "Throw"--Put your ability here/Положите СЃРІРѕРё способности СЃСЋРґР° local RandomPos = {Vector3.new(-13242,128,-3107),Vector3.new(-11954,150,-6034),Vector3.new(-11068,128,-5875),Vector3.new(-13469,128,-3114),Vector3.new(-16683,128,-1944),Vector3.new(-16640,181,-4196),Vector3.new(-17479,139,-4172),Vector3.new(-20087,133,-6945),Vector3.new(-13374,216,-5026),Vector3.new(-13272,139,-4484)} if player.Backpack:FindFirstChild(Melee) then player.Character.Humanoid:EquipTool(player.Backpack:FindFirstChild(Melee)) end local speed = 1000 local bodyvelocityenabled = true local Imput = game:GetService("UserInputService") local Plr = game.Players.LocalPlayer local Mouse = Plr:GetMouse() local vu = game:GetService("VirtualUser") game:GetService("Players").LocalPlayer.Idled:connect(function() vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait(1) vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end) function To(position) local Chr = Plr.Character if Chr ~= nil then local ts = game:GetService("TweenService") local char = game.Players.LocalPlayer.Character local hm = char.HumanoidRootPart local dist = (hm.Position - Mouse.Hit.p).magnitude local tweenspeed = dist/tonumber(speed) local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear) local tp = {CFrame = CFrame.new(position)} ts:Create(hm, ti, tp):Play() if bodyvelocityenabled == true then local bv = Instance.new("BodyVelocity") bv.Parent = hm bv.MaxForce = Vector3.new(100000,100000,100000) bv.Velocity = Vector3.new(0,0,0) wait(tonumber(tweenspeed)) bv:Destroy() end end end for _,NPC in pairs(workspace.NPCs:GetChildren()) do if NPC.Name == "Minotaur" or NPC.Name == "The Exiled" then pcall(function() To(NPC.HumanoidRootPart.Position) if player.Backpack:FindFirstChild(Melee) then player.Character.Humanoid:EquipTool(player.Backpack:FindFirstChild(Melee)) end local A_1 = game:GetService("Workspace")[game.Players.LocalPlayer.Name] local A_2 = NPC local A_3 = game:GetService("Workspace")[game.Players.LocalPlayer.Name][Melee] local A_4 = Ability local Event = game:GetService("ReplicatedStorage").RS.Remotes.Combat.DealWeaponDamage repeat wait() Event:FireServer(A_1, A_2, A_3, A_4) To(NPC.HumanoidRootPart.Position) until NPC.Attributes.Health.Value == 0 or NPC == nil wait(1) To(RandomPos[math.random(1,#RandomPos)]) end) end end workspace.NPCs.ChildAdded:Connect(function(NPC) if NPC.Name == "Minotaur" or NPC.Name == "The Exiled" then pcall(function() repeat wait() until NPC:FindFirstChild("HumanoidRootPart") To(NPC.HumanoidRootPart.Position) if player.Backpack:FindFirstChild(Melee) then player.Character.Humanoid:EquipTool(player.Backpack:FindFirstChild(Melee)) end local A_1 = game:GetService("Workspace")[game.Players.LocalPlayer.Name] local A_2 = NPC local A_3 = game:GetService("Workspace")[game.Players.LocalPlayer.Name][Melee] local A_4 = Ability --PUT YOUR MELEE ABILITY NAME HERE/ПОМЕСТР?РўР• РЎР’РћР• Р?РњРЇ СПОСОБНОСТР? БЛР?ЖНЕГО БОЯ ЗДЕСЬ local Event = game:GetService("ReplicatedStorage").RS.Remotes.Combat.DealWeaponDamage repeat wait() Event:FireServer(A_1, A_2, A_3, A_4) To(NPC.HumanoidRootPart.Position) until NPC.Attributes.Health.Value == 0 or NPC == nil wait(1) To(RandomPos[math.random(1,#RandomPos)]) end) end end)