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| GG-Prison | Prsion Life (Gui) | script pastebin roblox
By Prison Life on 2024-09-18 08:00 am | Syntax: LUA | Views: 10



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  1.  print("Loading... ") print("Loading... ") print("Loading... ") print("Loading... ") print("Loading... ") print("Loading... ") print("Loading... ") print("Loading... ") print("Loading... ") print("Loading... ") print("Loading... ") print("Vzlom Jopi proshol uspeshno в—Ј_в—ў ") print("HAX BY PROFIXXXLEL ")  -- Instances:  local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("ImageLabel") local Frame_2 = Instance.new("Frame") local close = Instance.new("TextButton") local arrestcrims = Instance.new("TextButton") local police = Instance.new("TextButton") local invis = Instance.new("TextButton") local superpunch = Instance.new("TextButton") local guns = Instance.new("TextButton") local CMD = Instance.new("TextButton") local btools = Instance.new("TextButton") local ScrollingFrame = Instance.new("ScrollingFrame") local prison = Instance.new("TextButton") local yard = Instance.new("TextButton") local crimbase = Instance.new("TextButton") local Good = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local removewalls = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local inmate = Instance.new("TextButton") local neutral = Instance.new("TextButton") local loopkill = Instance.new("TextButton") local taserbypass = Instance.new("TextButton") local tazeall = Instance.new("TextButton") local Frame_3 = Instance.new("Frame") local open = Instance.new("TextButton") local Frame1 = Instance.new("ImageLabel") local LoadingGUI = Instance.new("TextLabel") local Frame2 = Instance.new("ImageLabel") local LoadingGUI_2 = Instance.new("TextLabel") local Frame3 = Instance.new("ImageLabel") local LoadingGUI_3 = Instance.new("TextLabel")  --Properties:  ScreenGui.Parent = game.CoreGui  Frame.Name = "Frame" Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BackgroundTransparency = 1.000 Frame.Position = UDim2.new(0.097078234, 0, 0.370520383, 0) Frame.Size = UDim2.new(0, 636, 0, 312) Frame.Visible = false Frame.Image = "rbxassetid://3570695787" Frame.ImageColor3 = Color3.fromRGB(38, 38, 38) Frame.ScaleType = Enum.ScaleType.Slice Frame.SliceCenter = Rect.new(100, 100, 100, 100)  Frame_2.Parent = Frame Frame_2.BackgroundColor3 = Color3.fromRGB(38, 38, 38) Frame_2.BorderColor3 = Color3.fromRGB(104, 4, 104) Frame_2.BorderSizePixel = 3 Frame_2.Position = UDim2.new(0, 0, 0.252964377, 0) Frame_2.Size = UDim2.new(0, 615, 0, 2)  close.Name = "close" close.Parent = Frame close.BackgroundColor3 = Color3.fromRGB(195, 0, 0) close.BorderColor3 = Color3.fromRGB(241, 149, 0) close.Position = UDim2.new(0.847122133, 0, 0.0569389276, 0) close.Size = UDim2.new(0, 54, 0, 32) close.Font = Enum.Font.Creepster close.Text = "X" close.TextColor3 = Color3.fromRGB(0, 0, 0) close.TextSize = 20.000 close.MouseButton1Down:connect(function()    Frame.Visible = false   openmain.Visible = true end)  arrestcrims.Name = "arrestcrims" arrestcrims.Parent = Frame arrestcrims.BackgroundColor3 = Color3.fromRGB(189, 255, 7) arrestcrims.BorderSizePixel = 0 arrestcrims.Position = UDim2.new(0.0440528542, 0, 0.316205561, 0) arrestcrims.Size = UDim2.new(0, 94, 0, 28) arrestcrims.Font = Enum.Font.SciFi arrestcrims.Text = "Arest all" arrestcrims.TextColor3 = Color3.fromRGB(0, 0, 0) arrestcrims.TextSize = 14.000 arrestcrims.MouseButton1Down:connect(function()      local Player = game.Players.LocalPlayer         local cpos = Player.Character.HumanoidRootPart.CFrame   for i,v in pairs(game.Teams.Criminals:GetPlayers()) do          if v.Name ~= Player.Name then                   local i = 10                    repeat                          wait()                          i = i-1                                 game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)                                 Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)                    until i == 0            end     end     Player.Character.HumanoidRootPart.CFrame = cpos         Notify("Success!", "Arrested all of the gays", "Yes!") end)  police.Name = "police" police.Parent = Frame police.BackgroundColor3 = Color3.fromRGB(11, 23, 255) police.BorderSizePixel = 0 police.Position = UDim2.new(0.0424268469, 0, 0.0699328631, 0) police.Size = UDim2.new(0, 94, 0, 28) police.Font = Enum.Font.PermanentMarker police.Text = "Team Police" police.TextColor3 = Color3.fromRGB(0, 0, 0) police.TextSize = 14.000 police.MouseButton1Down:connect(function()      workspace.Remote.TeamEvent:FireServer("Bright blue") end)   invis.Name = "invis" invis.Parent = Frame invis.BackgroundColor3 = Color3.fromRGB(133, 117, 255) invis.Position = UDim2.new(0.0440528691, 0, 0.474308282, 0) invis.Size = UDim2.new(0, 94, 0, 28) invis.Font = Enum.Font.SciFi invis.Text = "Invisible" invis.TextColor3 = Color3.fromRGB(0, 0, 0) invis.TextSize = 14.000 invis.MouseButton1Down:connect(function()        local player = game.Players.LocalPlayer         position     = player.Character.HumanoidRootPart.Position       wait(0.1)       player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))  wait(0.1)       humanoidrootpart = player.Character.HumanoidRootPart:clone()    wait(0.1)       player.Character.HumanoidRootPart:Destroy()     humanoidrootpart.Parent = player.Character      player.Character:MoveTo(position)       wait()  --GAME.GAME.GAME.OVEER :)       game.Players.LocalPlayer.Character.Torso.Transparency = 1       game.Players.LocalPlayer.Character.Head.Transparency  = 1       game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1         game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1        game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1         game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1        game.Players.LocalPlayer.Character.Humanoid:RemoveAccessories()         game.Players.LocalPlayer.Character.Head.face:Remove() end)  superpunch.Name = "superpunch" superpunch.Parent = Frame superpunch.BackgroundColor3 = Color3.fromRGB(130, 255, 14) superpunch.Position = UDim2.new(0.0440528691, 0, 0.640316188, 0) superpunch.Size = UDim2.new(0, 94, 0, 28) superpunch.Font = Enum.Font.SciFi superpunch.Text = "SuperAttack" superpunch.TextColor3 = Color3.fromRGB(0, 0, 0) superpunch.TextSize = 14.000 superpunch.MouseButton1Down:connect(function()        mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching = false cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end) end)   guns.Name = "guns" guns.Parent = Frame guns.BackgroundColor3 = Color3.fromRGB(31, 129, 165) guns.Position = UDim2.new(0.290748894, 0, 0.316205502, 0) guns.Size = UDim2.new(0, 94, 0, 28) guns.Font = Enum.Font.SciFi guns.Text = "All Gun" guns.TextColor3 = Color3.fromRGB(0, 0, 0) guns.TextSize = 14.000 guns.MouseButton1Down:connect(function()     for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do                 lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)           print(lol)      end end)  CMD.Name = "CMD" CMD.Parent = Frame CMD.BackgroundColor3 = Color3.fromRGB(94, 13, 165) CMD.Position = UDim2.new(0.290748894, 0, 0.474308252, 0) CMD.Size = UDim2.new(0, 94, 0, 28) CMD.Font = Enum.Font.SciFi CMD.Text = "Inf.-Yield" CMD.TextColor3 = Color3.fromRGB(0, 0, 0) CMD.TextSize = 14.000 CMD.MouseButton1Down:connect(function()  loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))() end)  btools.Name = "btools" btools.Parent = Frame btools.BackgroundColor3 = Color3.fromRGB(165, 44, 129) btools.Position = UDim2.new(0.290748894, 0, 0.640316129, 0) btools.Size = UDim2.new(0, 94, 0, 28) btools.Font = Enum.Font.SciFi btools.Text = "Btools" btools.TextColor3 = Color3.fromRGB(0, 0, 0) btools.TextSize = 14.000 btools.MouseButton1Down:connect(function()      local tool1   = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)     tool1.BinType = "Hammer" end)  ScrollingFrame.Parent = Frame ScrollingFrame.Active = true ScrollingFrame.BackgroundColor3 = Color3.fromRGB(31, 29, 29) ScrollingFrame.Position = UDim2.new(0.686669588, 0, 0.505904794, 0) ScrollingFrame.Size = UDim2.new(0, 165, 0, 133)  prison.Name = "prison" prison.Parent = ScrollingFrame prison.BackgroundColor3 = Color3.fromRGB(107, 101, 23) prison.Position = UDim2.new(0.0484848469, 0, 0.0118577071, 0) prison.Size = UDim2.new(0, 66, 0, 35) prison.Font = Enum.Font.SpecialElite prison.Text = "Prison" prison.TextColor3 = Color3.fromRGB(0, 0, 0) prison.TextSize = 14.000 prison.MouseButton1Down:connect(function()        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07) end)  yard.Name = "yard" yard.Parent = ScrollingFrame yard.BackgroundColor3 = Color3.fromRGB(107, 101, 23) yard.Position = UDim2.new(0.4909091, 0, 0.0118577071, 0) yard.Size = UDim2.new(0, 66, 0, 35) yard.Font = Enum.Font.SpecialElite yard.Text = "Yard" yard.TextColor3 = Color3.fromRGB(0, 0, 0) yard.TextSize = 14.000 yard.MouseButton1Down:connect(function()     game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779.87,98,2458.93) end)  crimbase.Name = "crimbase" crimbase.Parent = ScrollingFrame crimbase.BackgroundColor3 = Color3.fromRGB(107, 101, 23) crimbase.Position = UDim2.new(0.0484848619, 0, 0.0743479431, 0) crimbase.Size = UDim2.new(0, 66, 0, 35) crimbase.Font = Enum.Font.SpecialElite crimbase.Text = "Crim" crimbase.TextColor3 = Color3.fromRGB(0, 0, 0) crimbase.TextSize = 14.000 crimbase.MouseButton1Down:connect(function()       game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63) end)  Good.Name = "Good" Good.Parent = ScrollingFrame Good.BackgroundColor3 = Color3.fromRGB(107, 101, 23) Good.Position = UDim2.new(0.296969712, 0, 0.56123507, 0) Good.Size = UDim2.new(0, 66, 0, 37) Good.Font = Enum.Font.SpecialElite Good.Text = "U good :)" Good.TextColor3 = Color3.fromRGB(0, 0, 0) Good.TextSize = 14.000  TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(38, 38, 38) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.689921558, 0, 0.459375054, 0) TextLabel.Size = UDim2.new(0, 160, 0, 15) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Teleport" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextSize = 14.000  removewalls.Name = "removewalls" removewalls.Parent = Frame removewalls.BackgroundColor3 = Color3.fromRGB(181, 0, 3) removewalls.Position = UDim2.new(0.0438236594, 0, 0.793265045, 0) removewalls.Size = UDim2.new(0, 94, 0, 28) removewalls.Font = Enum.Font.SciFi removewalls.Text = "Remove Walls" removewalls.TextColor3 = Color3.fromRGB(0, 0, 0) removewalls.TextSize = 14.000 removewalls.MouseButton1Down:connect(function()         wait(0.1)       game.Workspace.Prison_Guard_Outpost:Remove()    wait(0.1)       game.Workspace.Prison_Cafeteria.building:Remove()       wait(0.1)       game.Workspace.Prison_Cafeteria.glass:Remove()          wait(0.1)       game.Workspace.Prison_Cafeteria.oven:Remove()   wait(0.1)       game.Workspace.Prison_Cafeteria.shelves:Remove()        wait(0.1)       game.Workspace.Prison_Cafeteria.vents:Remove()          wait(0.1)       game.Workspace.Prison_Cafeteria.accents:Remove()        wait(0.1)       game.Workspace.Prison_Cafeteria.vendingmachine:Remove()         wait(0.1)       game.Workspace.Prison_Cafeteria.Prison_table1:Remove()          wait(0.1)       game.Workspace.Prison_Cafeteria.counter:Remove()        wait(0.1)       game.Workspace.Prison_Cafeteria.boxes:Remove() end)  TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.fromRGB(38, 38, 38) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.825181723, 0, 0.180292428, 0) TextLabel_2.Size = UDim2.new(0, 80, 0, 11) TextLabel_2.Font = Enum.Font.LuckiestGuy TextLabel_2.Text = "GG-Prison" TextLabel_2.TextColor3 = Color3.fromRGB(186, 130, 16) TextLabel_2.TextSize = 14.000 TextLabel_2.TextWrapped = true  TextLabel_3.Parent = Frame TextLabel_3.BackgroundColor3 = Color3.fromRGB(38, 38, 38) TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(0.735586286, 0, 0.935625076, 0) TextLabel_3.Size = UDim2.new(0, 116, 0, 11) TextLabel_3.Font = Enum.Font.Sarpanch TextLabel_3.Text = "Made by ProfixxxLEL" TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_3.TextSize = 14.000  inmate.Name = "inmate" inmate.Parent = Frame inmate.BackgroundColor3 = Color3.fromRGB(170, 94, 1) inmate.BorderSizePixel = 0 inmate.Position = UDim2.new(0.234843522, 0, 0.0699328631, 0) inmate.Size = UDim2.new(0, 94, 0, 28) inmate.Font = Enum.Font.PermanentMarker inmate.Text = "Team prison" inmate.TextColor3 = Color3.fromRGB(0, 0, 0) inmate.TextSize = 14.000 inmate.MouseButton1Down:connect(function()  workspace.Remote.TeamEvent:FireServer("Bright orange") end)  neutral.Name = "neutral" neutral.Parent = Frame neutral.BackgroundColor3 = Color3.fromRGB(93, 78, 67) neutral.BorderSizePixel = 0 neutral.Position = UDim2.new(0.658711851, 0, 0.0696204826, 0) neutral.Size = UDim2.new(0, 60, 0, 35) neutral.Font = Enum.Font.PermanentMarker neutral.Text = "neutral" neutral.TextColor3 = Color3.fromRGB(0, 0, 0) neutral.TextSize = 14.000 neutral.MouseButton1Down:connect(function()        Workspace.Remote.TeamEvent:FireServer("Medium stone grey") end)  loopkill.Name = "loopkill" loopkill.Parent = Frame loopkill.BackgroundColor3 = Color3.fromRGB(3, 6, 9) loopkill.Position = UDim2.new(0.861480594, 0, 0.297968447, 0) loopkill.Size = UDim2.new(0, 67, 0, 28) loopkill.Font = Enum.Font.SciFi loopkill.Text = "Kill All" loopkill.TextColor3 = Color3.fromRGB(179, 4, 4) loopkill.TextSize = 14.000 loopkill.MouseButton1Down:connect(function()        workspace.Remote.TeamEvent:FireServer("Bright blue")    saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame      game:GetService("StarterGui"):SetCore("SendNotification", {             Title = "Position Saved";               Text = "Success";       })      local A_1 = "LocalPlayer"       local Event = game:GetService("Workspace").Remote.loadchar      Event:InvokeServer(A_1)         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved      game:GetService("StarterGui"):SetCore("SendNotification", {             Title = "Position Loaded";              Text = "Success";       })      while true do           wait(1.0)               function kill(a)                        local A_1 =                             {                                       [1] =                                   {                                               ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),                                            ["Distance"] = 15.355997085571,                                                 ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),                                               ["Hit"] = a.Character.Torso                                     }                               }                       local A_2 = game.Players.LocalPlayer.Backpack["Taser"]                  local Event = game:GetService("ReplicatedStorage").ShootEvent                   Event:FireServer(A_1, A_2)              end             for i,v in pairs(game.Players:GetChildren())do                  if v.Name ~= game.Players.LocalPlayer.Name then                                 kill(v)                         end             end             wait(1.0)               workspace.Remote.TeamEvent:FireServer("Medium stone grey")              game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)                wait(0.5)               function kill(a)                        local A_1 =                             {                                       [1] =                                   {                                               ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),                                            ["Distance"] = 3.2524313926697,                                                 ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),                                           ["Hit"] = a.Character.Head                                      },                                      [2] =                                   {                                               ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),                                           ["Distance"] = 3.2699294090271,                                                 ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),                                            ["Hit"] = a.Character.Head                                      },                                      [3] =                                   {                                               ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),                                            ["Distance"] = 3.1665518283844,                                                 ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),                                            ["Hit"] = a.Character.Head                                      },                                      [4] =                                   {                                               ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),                                            ["Distance"] = 3.3218522071838,                                                 ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),                                                 ["Hit"] = a.Character.Head                                      },                                      [5] =                                   {                                               ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),                                              ["Distance"] = 3.222757101059,                                          ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),                                            ["Hit"] = a.Character.Head                                      }                               }                       local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]                  local Event = game:GetService("ReplicatedStorage").ShootEvent                   Event:FireServer(A_1, A_2)                      Event:FireServer(A_1, A_2)              end             for i,v in pairs(game.Players:GetChildren())do                  if v.Name ~= game.Players.LocalPlayer.Name then                                 kill(v)                         end             end             wait(0.2)       end end)  taserbypass.Name = "taserbypass" taserbypass.Parent = Frame taserbypass.BackgroundColor3 = Color3.fromRGB(255, 206, 7) taserbypass.Position = UDim2.new(0.289581329, 0, 0.790417671, 0) taserbypass.Size = UDim2.new(0, 94, 0, 28) taserbypass.Font = Enum.Font.SciFi taserbypass.Text = "Taser glitch" taserbypass.TextColor3 = Color3.fromRGB(0, 0, 0) taserbypass.TextSize = 14.000 taserbypass.MouseButton1Down:connect(function()        game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true   game.Players.LocalPlayer.CharacterAdded:connect(function()              game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)              game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true   end)    local message = Instance.new("Message",game.Workspace)  message.Text = 'Made By Jake11price'    wait(2)         message:Destroy() end)  tazeall.Name = "tazeall" tazeall.Parent = Frame tazeall.BackgroundColor3 = Color3.fromRGB(3, 6, 9) tazeall.Position = UDim2.new(0.734651327, 0, 0.297968447, 0) tazeall.Size = UDim2.new(0, 67, 0, 28) tazeall.Font = Enum.Font.SciFi tazeall.Text = "Taze All" tazeall.TextColor3 = Color3.fromRGB(179, 4, 4) tazeall.TextSize = 14.000 tazeall.MouseButton1Down:connect(function()    workspace.Remote.TeamEvent:FireServer("Bright blue")    function kill(a)                local A_1 =                     {                               [1] =                           {                                       ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),                                    ["Distance"] = 15.355997085571,                                         ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),                                       ["Hit"] = a.Character.Torso                             }                       }               local A_2 = game.Players.LocalPlayer.Backpack["Taser"]          local Event = game:GetService("ReplicatedStorage").ShootEvent           Event:FireServer(A_1, A_2)      end     for i,v in pairs(game.Players:GetChildren())do          if v.Name ~= game.Players.LocalPlayer.Name then                         kill(v)                 end     end end)  Frame_3.Parent = ScreenGui Frame_3.BackgroundColor3 = Color3.fromRGB(38, 38, 38) Frame_3.Position = UDim2.new(-0.00754005648, 0, 0.371534169, 0) Frame_3.Size = UDim2.new(0, 100, 0, 25)  open.Name = "open" open.Parent = Frame_3 open.BackgroundColor3 = Color3.fromRGB(38, 38, 38) open.Position = UDim2.new(0.0323144123, 0, -0.00996047258, 0) open.Size = UDim2.new(0, 93, 0, 24) open.Font = Enum.Font.SourceSansBold open.Text = "Open GUI" open.TextColor3 = Color3.fromRGB(0, 0, 0) open.TextSize = 16.000 open.MouseButton1Down:connect(function()         Frame.Visible = true    main.Visible = true end)