- _G.Monster = nil local m _G.On = true function FindM() for i,v in pairs(game.Workspace:GetChildren()) do if v:FindFirstChild("Humanoid") and v.Humanoid:FindFirstChild("HeadScale") then if v.Humanoid.HeadScale.Value > 2 then m = v.Name _G.Monster = m end end end end while _G.On and wait() do FindM() if m ~= nil then function getNil(name,class) for _,v in pairs(getnilinstances())do if v.ClassName==class and v.Name==name then return v;end end end local args = { [1] = { [1] = { [1] = m, [2] = 20, [3] = 0.010945398251152, }, [2] = { [1] = false, [2] = false, [3] = false, }, }, } workspace["__THINGS"]["__REMOTES"]["giant_dealdamage"]:FireServer(unpack(args)) end end