- function Tween(time,pos)
- pcall(function()
- workspace.Gravity = 0
- game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(time, Enum.EasingStyle.Linear), {CFrame = pos}):Play() wait(time)
- workspace.Gravity = 196.19999694824
- end)
- end
- function Repeat()
- Tween(1,game:GetService("Workspace").BoatStages.NormalStages.CaveStage1.DarknessPart.CFrame)
- Tween(18,game:GetService("Workspace").BoatStages.NormalStages.CaveStage10.DarknessPart.CFrame)
- Tween(2,game:GetService("Workspace").BoatStages.NormalStages.TheEnd.GoldenChest.TreasureChest.Top.Union.CFrame + Vector3.new(0,10,0)) pcall(function()
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").GoldenChest.Collider,0) end) wait(8)
- Repeat()
- end
- Repeat()