- local plr = game.Players.LocalPlayer.character.HumanoidRootPart
- while wait() do
- for i, v in pairs(game:GetService("Workspace").Interiors.MainMap:GetChildren()) do
- if v.Name == "GateTemplate" then
- wait(0.1)
- plr.CFrame = v.Handle.CFrame
- wait(0.3)
- v.Name = "Passed"
- end
- end
- end