- for i,v in pairs(game.ReplicatedStorage:GetChildren()) do
- if string.find(v.Name,"Too") then
- _G.gunremote = v
- end
- end
- while wait() do
- for i,p in pairs(game.Players:GetChildren()) do
- pcall(function()
- local A_1 = {
- ["Function"] = "Hurt",
- ["Victim"] = p.Character.Humanoid,
- ["Damage"] = 40.3
- }
- local Event = _G.gunremote
- for i = 1,3 do
- Event:FireServer(A_1)
- end
- end)
- end
- end