- for i=1,40 do -- lower the loop if you have small inventory
- local args = {
- [1] = "PET",
- [2] = " ",
- [3] = "Sparks Kilowatt"
- }
- game:GetService("ReplicatedStorage").Remotes.AwardPrize:FireServer(unpack(args))
- wait(0.2)
- local args = {
- [1] = "PET",
- [2] = " ",
- [3] = "Fey Yoshida"
- }
- game:GetService("ReplicatedStorage").Remotes.AwardPrize:FireServer(unpack(args))
- wait(0.2)
- local args = {
- [1] = "PET",
- [2] = " ",
- [3] = "AJ Striker"
- }
- game:GetService("ReplicatedStorage").Remotes.AwardPrize:FireServer(unpack(args))
- wait(0.2)
- local args = {
- [1] = "PET",
- [2] = " ",
- [3] = "Wren Brightblade"
- }
- game:GetService("ReplicatedStorage").Remotes.AwardPrize:FireServer(unpack(args))
- wait(0.2)
- end
- print("pets go brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr")