- while wait()do for a,b in pairs(game.Workspace:GetDescendants())do if b.Name=="NozzleTouchPart"then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,b,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,b,1)wait()end end;wait()for a,c in pairs(game:GetService("Workspace").Cars:GetChildren())do local d=c.ID.Value;local e=game:GetService("ReplicatedStorage").Events.FuelLidTouched;e:FireServer(d)wait()end end