- local LP = game.Players.LocalPlayer
- game.ReplicatedStorage.ToolEvents.TpRollEvent:FireServer()
- repeat wait() until LP.Character
- for i,v in pairs(LP.Backpack:GetChildren()) do
- if v.Name == "TpRoll" then
- v.Parent = LP.Character
- end
- end
- while true do
- wait()
- for i,v in pairs (LP.Character:GetChildren()) do
- if v.Name == "TpRoll" then
- v:Activate()
- end
- end
- end