- local library = loadstring(game:HttpGet('https://raw.githubusercontent.com/Enxquity/bad-script-yes/main/shit%20library'))()
- local newUI = library.createNewUI("Xenon", true)
- local newTab = library.NewTab(newUI, "Main", true)
- if syn then
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loading;";
- Text = "Exploit: Synapse X",
- Duration = 3
- })
- end
- local breakFarm = false
- newTab:NewToggle("Autofarm", false, function()
- breakFarm = false
- while not breakFarm do
- if breakFarm then break end
- local args = {
- [1] = "Downhill Battle",
- [2] = "Sprint",
- [3] = true,
- [4] = {
- ["Trigger"] = workspace:FindFirstChild("Proximity Triggers"):FindFirstChild("Downhill Battle").Focus,
- ["MaxRacers"] = 8
- },
- [5] = workspace:FindFirstChild("Proximity Triggers"):FindFirstChild("Downhill Battle").Focus
- }
- game:GetService("ReplicatedStorage").RemoteFunctions.RaceEvents.Entry:InvokeServer(unpack(args))
- local args = {
- [1] = "Downhill Battle",
- [2] = "Sprint",
- [3] = workspace:FindFirstChild("Proximity Triggers"):FindFirstChild("Downhill Battle").Focus,
- [4] = {
- ["Trigger"] = workspace:FindFirstChild("Proximity Triggers"):FindFirstChild("Downhill Battle").Focus,
- ["MaxRacers"] = 8
- },
- [5] = true
- }
- game:GetService("ReplicatedStorage").RemoteFunctions.RaceEvents.VoteToStart:InvokeServer(unpack(args))
- repeat wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild("ProgressGui")
- repeat wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild("ProgressGui").ScreenText.StartSound.Playing
- local function getCar(folder)
- for i,v in pairs(folder:GetChildren()) do
- return v.Name
- end
- end
- local folder = workspace.VehiclesFolder[game.Players.LocalPlayer.Name]
- folder[getCar(folder)]:SetPrimaryPartCFrame(workspace.Points["278"].CFrame)
- delay(2, function()
- game.Players.LocalPlayer.PlayerGui:FindFirstChild("ProgressGui"):Destroy()
- end)
- wait(3)
- end
- end, function()
- breakFarm = true
- end)
- newTab:SetPrimaryTab()