- repeat wait() until game:IsLoaded() --antiafk
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- game:GetService("VirtualUser"):ClickButton2(Vector2.new())
- end)
- game:GetService('RunService').Stepped:connect(function()
- game:GetService("ReplicatedStorage").ScoopsAhoy.RemoteEvents.CoinColectEvt:FireServer()
- end)
- while wait() do
- game:GetService("ReplicatedStorage").ScoopsAhoy.RemoteEvents.GameStarted:FireServer()
- wait(125)
- game:GetService("ReplicatedStorage").Quests.Remote.CheckQuestStatus:FireServer()
- end