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Strongman Simulator GUI script pastebin roblox
By LINK GAME on 2024-11-24 08:00 am | Syntax: LUA | Views: 20



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  1. -- Anti AFK (Roblox-Side) (OutESP V3RM)
  2. pcall(function()
  3.    repeat wait() until game:GetService("Players").LocalPlayer
  4.    for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.Idled)) do
  5.        v:Disable()
  6.    end
  7. end)
  8.  
  9. -- LOAD GUI & LIBRARY --
  10. local library = loadstring(game:HttpGet("https://pastebin.com/raw/CkyR8ePz", true))()
  11. local w = library:CreateWindow('Strongman Simulator')
  12.  
  13. -- GUI SECTION
  14. w:Section('Created by HamstaGang')
  15.  
  16. -- GUI Toggles
  17. local FarmHydra = w:Toggle('Farm Hydra', {flag = "FarmHydra"})
  18. local FarmStrength = w:Toggle('Farm Strength', {flag = "FarmStrength"})
  19.  
  20. -- [[ GUI FUNCTIONS ]] --
  21.  
  22. function FarmHydra()
  23.    
  24.    -- Local Player
  25.    local Plr = game:GetService("Players").LocalPlayer
  26.    local Char = Plr.Character
  27.    local RootPart = Char.HumanoidRootPart
  28.    local LowerTorso = Char.LowerTorso
  29.    
  30.    -- Game Stuff
  31.    local finish = CFrame.new(-75.377388, 10.0537405, 1464.45337) + Vector3.new(0, 5, 0)
  32.    local Loader = game:GetService("Workspace").BadgeColliders.FarmBadge
  33.    local Hydra_Item = game:GetService("Workspace").Areas["Area6_Medieval"].DraggableItems:FindFirstChild("Hydra")
  34.    
  35.    if Hydra_Item == nil then
  36.        -- We need to load part of the map in.
  37.        RootPart.CFrame = Loader.CFrame
  38.        return true;
  39.    end
  40.    
  41.    local Hydra = Hydra_Item:WaitForChild("InteractionPoint")
  42.    local Proximity = Hydra:FindFirstChild("ProximityPrompt")
  43.    
  44.    -- Teleport and grab Hydra
  45.    RootPart.CFrame = Hydra.CFrame
  46.    wait(0.1)
  47.    Proximity:InputHoldBegin()
  48.    wait()
  49.    Proximity:InputHoldEnd()
  50.    
  51.    -- Teleport us to the finish (I have some nasty hard coded stuff in here.)
  52.    for i=1,3 do
  53.        local drag = game:GetService("Workspace").PlayerDraggables[Plr.UserId]:FindFirstChild("Hydra")
  54.        if drag then
  55.            wait(0.1)
  56.            RootPart.CFrame =  CFrame.new(-75.4448624, 12.5450888, 1275.53699) -- Mid way
  57.            wait(0.1)
  58.            drag.CFrame = finish + Vector3.new(50, 10, 0)
  59.            drag.ExtraWeight.CFrame = finish + Vector3.new(50, 10, 0)
  60.            RootPart.CFrame = drag.CFrame + Vector3.new(50, 5, 0)
  61.            LowerTorso.CFrame = drag.CFrame + Vector3.new(50, 5, 0)
  62.        end
  63.    end
  64.    
  65.    return true; -- Debounce
  66. end
  67.  
  68. function FarmStrength()
  69.    
  70.    -- Local Player
  71.    local Plr = game:GetService("Players").LocalPlayer
  72.    local Char = Plr.Character
  73.    local RootPart = Char.HumanoidRootPart
  74.    
  75.    -- Game Stuff
  76.    local Gym = game:GetService("Workspace").Areas.Area1.Gym.TrainingEquipment.WorkoutStation.Collider
  77.    local Proximity = Gym.ProximityPrompt
  78.    
  79.    -- Teleport to Weights
  80.    RootPart.CFrame = Gym.CFrame
  81.    wait(0.1)
  82.    
  83.    -- Start Workout
  84.    Proximity:InputHoldBegin()
  85.    wait(0.3)
  86.    Proximity:InputHoldEnd()
  87.    
  88.   while w.flags.FarmStrength do
  89.       wait(0.1)
  90.       game:GetService("ReplicatedStorage")["StrongMan_UpgradeStrength"]:InvokeServer()
  91.   end
  92.    
  93.    -- Jump to end Workout
  94.    Char.Humanoid.Jump = true
  95. end
  96.  
  97.  
  98. -- [[ GUI LISTENERS ]] --
  99.  
  100. -- Farm Hydra
  101. spawn(function()
  102.    while wait() do
  103.        if w.flags.FarmHydra then
  104.            repeat wait() until FarmHydra() == true -- Debounce
  105.        end
  106.    end
  107. end)
  108.  
  109. -- Farm Strength
  110. spawn(function()
  111.    while wait() do
  112.        if w.flags.FarmStrength then
  113.            FarmStrength()
  114.        end
  115.    end
  116. end)



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