- getgenv().Sell = true
- while Sell do task.wait()
- for i,v in pairs(game:GetService("Workspace").base.HomeBuilding.SellBuilding.sellBuilding:GetDescendants()) do
- if v:IsA("TouchTransmitter") then
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0)
- wait()
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1)
- end
- end
- end