- _G.coin = true
- while _G.coin do
- wait()
- for i,v in pairs(workspace["Air Race"]:GetDescendants()) do
- if v.Name == "TouchPart" then
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v,0)
- wait()
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v,1)
- end
- end
- end