- local moneyPath = game:GetService("Workspace").Ignored.Drop
- getgenv().Enabled = true -- Toggle it on or off
- -- No seats so they dont block it ofc.
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("Seat") or v:IsA("VehicleSeat") or v.Seat or v.VehicleSeat then
- v:Destroy()
- end
- end
- -- Autofarm
- while wait() and getgenv().Enabled == true do
- for i,v in pairs(moneyPath:GetChildren()) do
- if v.ClickDetector then
- local CFrameEnd = v.CFrame
- local Time = 3 -- Time in seconds
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
- tween:Play()
- tween.Completed:Wait()
- fireclickdetector(v.ClickDetector)
- end
- end
- end