- --Made by AlperSocial
- local Mercury = loadstring(game:HttpGet("https://raw.githubusercontent.com/deeeity/mercury-lib/master/src.lua"))()
- local GUI = Mercury:Create{
- Name = "Cart GUI",
- Size = UDim2.fromOffset(600, 400),
- Theme = Mercury.Themes.Dark,
- Link = "https://alpersocial.xyz/cartgui"
- }
- local Tab = GUI:Tab{
- Name = "Main",
- Icon = "rbxassetid://8950630642"
- }
- local Tab2 = GUI:Tab{
- Name = "Rdite",
- Icon = "rbxassetid://7824017871"
- }
- local Tab3 = GUI:Tab{
- Name = "Extra",
- Icon = "rbxassetid://52756151"
- }
- GUI:Notification{
- Title = "Alert from AlperSocial",
- Text = "btw credit me when showcasing this GUI.",
- Duration = 10,
- Callback = function() end
- }
- Tab:Button{
- Name = "Spam Up On Carts",
- Description = nil,
- Callback = function()
- for i, v in pairs(workspace:GetDescendants()) do
- if v.Parent.Name == "Up" and v.ClassName == "ClickDetector" then
- spawn(function()
- while true do
- wait()
- if v then
- fireclickdetector(v)
- else
- break;
- end
- end
- end)
- elseif v.Parent.Name == "On" and v.ClassName == "ClickDetector" then
- if v.Parent.BrickColor ~= BrickColor.new("Dark green") then
- fireclickdetector(v)
- end
- v.Parent:GetPropertyChangedSignal("BrickColor"):Connect(function()
- if v.Parent.BrickColor ~= BrickColor.new("Dark green") then
- fireclickdetector(v)
- end
- end)
- end
- end
- workspace.DescendantAdded:Connect(function(descendant)
- if descendant.Parent.Name == "Up" and descendant.ClassName == "ClickDetector" then
- spawn(function()
- while true do
- wait()
- if descendant then
- fireclickdetector(descendant)
- else
- break;
- end
- end
- end)
- elseif descendant.Parent.Name == "On" and descendant.ClassName == "ClickDetector" then
- if descendant.Parent.BrickColor ~= BrickColor.new("Dark green") then
- fireclickdetector(descendant)
- end
- descendant.Parent:GetPropertyChangedSignal("BrickColor"):Connect(function()
- if descendant.Parent.BrickColor ~= BrickColor.new("Dark green") then
- fireclickdetector(descendant)
- end
- end)
- end
- end)
- end,
- }
- Tab:Button{
- Name = "Spam Down On Carts",
- Description = nil,
- Callback = function()
- for i, v in pairs(workspace:GetDescendants()) do
- if v.Parent.Name == "Down" and v.ClassName == "ClickDetector" then
- spawn(function()
- while true do
- wait()
- if v then
- fireclickdetector(v)
- else
- break;
- end
- end
- end)
- elseif v.Parent.Name == "On" and v.ClassName == "ClickDetector" then
- if v.Parent.BrickColor ~= BrickColor.new("Dark green") then
- fireclickdetector(v)
- end
- v.Parent:GetPropertyChangedSignal("BrickColor"):Connect(function()
- if v.Parent.BrickColor ~= BrickColor.new("Dark green") then
- fireclickdetector(v)
- end
- end)
- end
- end
- workspace.DescendantAdded:Connect(function(descendant)
- if descendant.Parent.Name == "Down" and descendant.ClassName == "ClickDetector" then
- spawn(function()
- while true do
- wait()
- if descendant then
- fireclickdetector(descendant)
- else
- break;
- end
- end
- end)
- elseif descendant.Parent.Name == "On" and descendant.ClassName == "ClickDetector" then
- if descendant.Parent.BrickColor ~= BrickColor.new("Dark green") then
- fireclickdetector(descendant)
- end
- descendant.Parent:GetPropertyChangedSignal("BrickColor"):Connect(function()
- if descendant.Parent.BrickColor ~= BrickColor.new("Dark green") then
- fireclickdetector(descendant)
- end
- end)
- end
- end)
- end,
- }
- Tab:Button{
- Name = "Invis Fling",
- Description = nil,
- Callback = function()
- spawn(function()
- local message = Instance.new("Message",workspace)
- message.Text = "Loaded press z to execute inviseble , press x to respawn)"
- wait(3)
- message:Destroy()
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- local groot = nil
- mouse.KeyDown:connect(function(k)
- if k == "z" then
- spawn(function()
- local message = Instance.new("Message",workspace)
- message.Text = "Fe Invisible Fling By Diemiers#4209 Loaded (wait 11 seconds to load)"
- wait(11)
- message:Destroy()
- end)
- local ch = game.Players.LocalPlayer.Character
- local prt=Instance.new("Model", workspace)
- local z1 = Instance.new("Part", prt)
- z1.Name="Torso"
- z1.CanCollide = false
- z1.Anchored = true
- local z2 =Instance.new("Part", prt)
- z2.Name="Head"
- z2.Anchored = true
- z2.CanCollide = false
- local z3 =Instance.new("Humanoid", prt)
- z3.Name="Humanoid"
- z1.Position = Vector3.new(0,9999,0)
- z2.Position = Vector3.new(0,9991,0)
- game.Players.LocalPlayer.Character=prt
- wait(5)
- game.Players.LocalPlayer.Character=ch
- wait(6)
- local plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- local Hum = Instance.new("Humanoid")
- Hum.Parent = game.Players.LocalPlayer.Character
- local root = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(plr.Character:GetChildren()) do
- if v ~= root and v.Name ~= "Humanoid" then
- v:Destroy()
- end
- end
- workspace.CurrentCamera.CameraSubject = root
- local se = Instance.new("SelectionBox",root)
- se.Adornee = root
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end)
- power = 999999 -- change this to make it more or less powerful
- power = power*10
- ---
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- local plr = game.Players.LocalPlayer
- local torso = root
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 120
- local speed = 15
- ---local bambam = Instance.new("BodyThrust")
- ---bambam.Parent = torso
- --bambam.Force = Vector3.new(9999999,0,9999999)
- --bambam.Location = torso.Position
- ---
- groot = root
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(0, 0, 0)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.2
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- elseif key:lower() == "r" then
- end
- end)
- Fly()
- elseif k == "x" then
- spawn(function()
- local message = Instance.new("Message",workspace)
- message.Text = "Respawning dont spam"
- wait(1)
- message:Destroy()
- end)
- local saved = groot.Position
- local ch = game.Players.LocalPlayer.Character
- local prt=Instance.new("Model", workspace)
- local z1 = Instance.new("Part", prt)
- z1.Name="Torso"
- z1.CanCollide = false
- z1.Anchored = true
- local z2 =Instance.new("Part", prt)
- z2.Name="Head"
- z2.Anchored = true
- z2.CanCollide = false
- local z3 =Instance.new("Humanoid", prt)
- z3.Name="Humanoid"
- z1.Position = Vector3.new(0,9999,0)
- z2.Position = Vector3.new(0,9991,0)
- game.Players.LocalPlayer.Character=prt
- wait(5)
- game.Players.LocalPlayer.Character=ch
- local poop = nil
- repeat wait() poop = game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil
- wait(1)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(saved)
- end
- end)
- end,
- }
- Tab:Button{
- Name = "Rejoin to stop",
- Description = nil,
- Callback = function()
- local tpservice= game:GetService("TeleportService")
- local plr = game.Players.LocalPlayer
- tpservice:Teleport(game.PlaceId, plr)
- end,
- }
- Tab2:Button{
- Name = "Mess With Carts",
- Description = nil,
- Callback = function()
- getgenv().AutoBreakCarts = true
- spawn(function()
- while AutoBreakCarts do wait(0.3)
- pcall(function()
- for i,v in pairs(workspace:GetDescendants()) do
- if v:IsA("ClickDetector") then
- fireclickdetector(v)
- end
- end end) end end)
- end,
- }
- Tab2:Button{
- Name = "Break the Game",
- Description = nil,
- Callback = function()
- for i, v in next, workspace:GetDescendants() do
- if v:IsA"ClickDetector" and v.Parent.Name ~= "Down" then
- spawn(function()
- while v:IsDescendantOf(workspace) and wait() do
- if v.Parent.Name ~= "On" then fireclickdetector(v)
- elseif tostring(v.Parent.BrickColor) == "Bright red" then fireclickdetector(v) end
- end
- end)
- end
- end
- workspace.DescendantAdded:Connect(function(v)
- if v:IsA"ClickDetector" and v.Parent.Name ~= "Down" then
- while v:IsDescendantOf(workspace) and wait() do
- if v.Parent.Name ~= "On" then fireclickdetector(v)
- elseif tostring(v.Parent.BrickColor) == "Bright red" then fireclickdetector(v) end
- end
- end
- end)
- end,
- }
- Tab2:Button{
- Name = "Finish",
- Description = nil,
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(310.683014, 849.75, 321.389221, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- end,
- }
- Tab2:Button{
- Name = "Teleport To Start",
- Description = nil,
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(44, 0.049999997, -76, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- end,
- }
- Tab3:Slider{
- Name = "WalkSpeed",
- Default = 16,
- Min = 16,
- Max = 1000,
- Callback = function(deez)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (deez)
- end,
- }
- Tab3:Slider{
- Name = "JumpPower",
- Default = 50,
- Min = 50,
- Max = 1000,
- Callback = function(nuts)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = (nuts)
- end,
- }
- Tab3:Button{
- Name = "Admin (Infinite Yield)",
- Description = nil,
- Callback = function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
- end,
- }
- GUI:Credit{
- Name = "AlperSocial",
- Description = "Maker of the GUI",
- V3rm = "https://v3rmillion.net/member.php?action=profile&uid=1709383",
- Discord = "AlperSocial#3169"
- }