- local gun1 = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
- local gun2 = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates)
- local gun3 = require(game.Players.LocalPlayer.Backpack["M9"].GunStates)
- for i,v in pairs(gun1) do print(i,v) end
- for i,b in pairs(gun2) do print(i,b) end
- for i,a in pairs(gun3) do print(i,a) end
- gun1["AutoFire"] = true
- gun2["AutoFire"] = true
- gun3["AutoFire"] = true
- gun1["FireRate"] = 0.0001
- gun1["Spread"] = 0
- gun1["CurrentAmmo"] = 99999999999
- gun1["StoredAmmo"] = 99999999999
- gun2["FireRate"] = 0.0001
- gun2["Spread"] = 0
- gun2["CurrentAmmo"] = 99999999999
- gun2["StoredAmmo"] = 99999999999
- gun3["FireRate"] = 0.0001
- gun3["Spread"] = 0
- gun3["CurrentAmmo"] = 99999999999
- gun3["StoredAmmo"] = 99999999999