- shared.infiniteCoins = true
- function infiniteCoins()
- spawn(function()
- while shared.infiniteCoins do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(11124.5898, 389.118469, 96.1325684, -0.998964906, 8.1412395e-08, 0.0454877093, 7.7742186e-08, 1, -8.24546902e-08, -0.0454877093, -7.88330325e-08, -0.998964906)
- local args = {
- [1] = 1000,
- [2] = "the South Pole",
- [3] = game:GetService("Players").LocalPlayer
- }
- game:GetService("ReplicatedStorage").Coins_Award:FireServer(unpack(args))
- wait()
- end
- end)
- end
- infiniteCoins()