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script pastebin roblox
By on 2024-09-22 08:00 am | Syntax: LUA | Views: 22



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  1.  
  2. getgenv().Settings =  {
  3.         --// !Main! \\--
  4.         ['Owner'] = '', -- Username Of Owner
  5.         ['Position'] = 'Back', -- Position Of Stand [Back! / Left! / Right!]
  6.         ['Attack'] = 'Heavy!', -- Heavy = Super Punch Light = Spam Punch [Heavy! / Light!]
  7.         ['CrewID'] = '10598253', -- Must Be In Group For It To Work
  8.         ['SynapseMode'] = 'On', -- [On / Off] If on then the stand wont bug out too much
  9.         ['StandMode'] = 'Star Platinum', -- [Star Platinum / Cream / D4C / CMOON] stand sounds and mode
  10.  
  11.         --// ! Misc ! \\--
  12.         ['FPSCAP'] = '60', -- This is so your main account gets the most fps (MAXED IS 60, SUGGEST 30 FPS ON STANDS)
  13.         ['Msg'] = 'Yare Yare Daze..', -- When you say /e msg it makes all the alts say that message
  14.         ['LowGraphics'] = "On", -- [On/Off] Turns graphics down so your stand doesnt lag too much
  15.         ['NoFace'] = "On", -- [On/Off] For A Better Look On Your Stand
  16.  
  17.         --//    ! Sounds !     \\--
  18.         --\\ MUST HAVE BOOMBOX //--
  19.         ['Sounds'] = "Off", -- [On/Off] Sounds when you use some commands like Mimic! Evolve! etc
  20.         ['SummonMusicID'] = 'Default', -- Enter A Sound ID Put [Default] If You Would Like The Default Sound
  21.         ['SummonMusic'] = "Off", -- [On/Off]
  22.         ['VanishAppearSound'] = "Off", -- [On/Off]
  23.         ['CustomSong'] = "3457906535" -- Enter A Song ID And Say "Song!"
  24. }
  25.  
  26.  
  27.  
  28. --setting
  29. local StandOwner = getgenv().Settings.Owner
  30. local Pos = getgenv().Settings.Position
  31. local Attack = getgenv().Settings.Attack
  32. local CrewID = getgenv().Settings.CrewID
  33. local Sounds = getgenv().Settings.Sounds
  34. local Fpscap = getgenv().Settings.FPSCAP
  35. local Msg = getgenv().Settings.Msg
  36. local lowgraphics = getgenv().Settings.LowGraphics
  37. local noface = getgenv().Settings.NoFace
  38. local SummonMusicID = getgenv().Settings.SummonMusicID
  39. local SummonMusic = getgenv().Settings.SummonMusic
  40. local VanishAppear = getgenv().Settings.VanishAppearSound
  41. local SynapseMode = getgenv().Settings.SynapseMode
  42. local CustomSong = getgenv().Settings.CustomSong
  43. local StandMode = getgenv().Settings.StandMode
  44. --end
  45.  
  46.  
  47. --anti tp bypass
  48. grm = getrawmetatable(game)
  49. setreadonly(grm, false)
  50. old = grm.__namecall
  51. grm.__namecall = newcclosure(function(self, ...)
  52.         local args = {...}
  53.         if tostring(args[1]) == "TeleportDetect" then
  54.                 return
  55.         elseif tostring(args[1]) == "CHECKER_1" then
  56.                 return
  57.         elseif tostring(args[1]) == "CHECKER" then
  58.                 return
  59.         end
  60.         return old(self, ...)
  61. end)
  62. --end
  63.  
  64. local vu = game:GetService("VirtualUser") -- AntiAfk
  65. game:GetService("Players").LocalPlayer.Idled:connect(function()
  66.         vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  67.         wait(1)
  68.         vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  69. end)
  70.  
  71.  
  72. if noface == "On" then
  73.         if game.Players.LocalPlayer.Character.Head:FindFirstChild("face") then
  74.                 game.Players.LocalPlayer.Character.Head.face:Destroy()
  75.         elseif not game.Players.LocalPlayer.Character.Head:FindFirstChild("face") then
  76.                 print("Already has no face!")
  77.         end
  78. end
  79.  
  80. _G.FPS = Fpscap
  81. local clock = tick()
  82.  
  83. _G.fps = true
  84. game:service"RunService".RenderStepped:connect(function()
  85.         if _G.fps == true then
  86.                 while clock + 1 / _G.FPS > tick() do end
  87.                 wait()
  88.                 clock = tick()
  89.         end
  90. end)
  91.  
  92. game.StarterGui:SetCore("SendNotification", {
  93.         Title = "Nova Stand";
  94.         Text = "Made By $ Icxy#0001 And The_KillerHood! This Script Should Not Be Resold!";
  95.         Duration = 30;
  96. })
  97.  
  98. for d, e in pairs(game.Workspace:GetDescendants()) do
  99.         if e:IsA("Seat") then
  100.                 e:Destroy()
  101.         end
  102. end
  103.  
  104. lp = game:GetService("Players").LocalPlayer
  105. rs = game:GetService("RunService")
  106.  
  107. loadstring(game:HttpGet("https://talornoob.000webhostapp.com/noclip"))()
  108. setfflag("HumanoidParallelRemoveNoPhysics", "False")
  109. setfflag("HumanoidParallelRemoveNoPhysicsNoSimulate2", "False")
  110. rs:BindToRenderStep("w", Enum.RenderPriority.Camera.Value, function()
  111.         if _G.noclipsyn == true then
  112.                 lp.Character:WaitForChild("Humanoid"):ChangeState(11)
  113.                 rs.RenderStepped:Wait()
  114.         end
  115. end)
  116.  
  117. local e = Instance.new("Part", game.Workspace)
  118. e.Parent = game.Workspace
  119. e.Name = "FLOATPART"
  120. e.Transparency = 1
  121. e.Anchored = true
  122.  
  123. if lowgraphics == "On" then
  124.         local decalsyeeted = true -- Leaving this on makes games look shitty but the fps goes up by at least 20.
  125.         local g = game
  126.         local w = g.Workspace
  127.         local l = g.Lighting
  128.         local t = w.Terrain
  129.         t.WaterWaveSize = 0
  130.         t.WaterWaveSpeed = 0
  131.         t.WaterReflectance = 0
  132.         t.WaterTransparency = 0
  133.         l.GlobalShadows = false
  134.         l.FogEnd = 9e9
  135.         l.Brightness = 0
  136.         settings().Rendering.QualityLevel = "Level01"
  137.         for i, v in pairs(g:GetDescendants()) do
  138.                 if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
  139.                         v.Material = "Plastic"
  140.                         v.Reflectance = 0
  141.                 elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then
  142.                         v.Transparency = 1
  143.                 elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
  144.                         v.Lifetime = NumberRange.new(0)
  145.                 elseif v:IsA("Explosion") then
  146.                         v.BlastPressure = 1
  147.                         v.BlastRadius = 1
  148.                 elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
  149.                         v.Enabled = false
  150.                 elseif v:IsA("MeshPart") then
  151.                         v.Material = "Plastic"
  152.                         v.Reflectance = 0
  153.                         v.TextureID = 10385902758728957
  154.                 end
  155.         end
  156.         for i, e in pairs(l:GetChildren()) do
  157.                 if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
  158.                         e.Enabled = false
  159.                 end
  160.         end
  161.         print("Low Graphics Enabled!")
  162. end
  163.  
  164. --locals for Attack!
  165. local StandUser = game.Players[StandOwner]
  166. local Player = game.Players.LocalPlayer
  167. local Players = game.Players
  168. local StudLimit = 75
  169. local MainEvent = game:GetService("ReplicatedStorage").MainEvent
  170.  
  171. --locals
  172. local Player = game.Players.LocalPlayer
  173. plr = game.Players.LocalPlayer
  174. killed = false
  175. killnear = false
  176. follow = false
  177. noclip = false
  178. bring = true
  179. evolvefollow = false
  180. barragepos = false
  181. barragepunch = false
  182. vanish = false
  183. bind = false
  184. aura = false
  185. mimic = false
  186. Block = false
  187. mimicpunch = false
  188. killtheplayer = false
  189.  
  190. function Hit()
  191.         if Attack == 'Heavy!' then
  192.                 if Player.Character:FindFirstChild('Combat') then
  193.                         Player.Character:FindFirstChild('Combat'):Activate()
  194.                 else
  195.                         Player.Backpack:FindFirstChild('Combat').Parent = Player.Character
  196.                 end  
  197.         else
  198.                 if Attack == 'Light!' then
  199.                         if Player.Character:FindFirstChild('Combat') then
  200.                                 Player.Character:FindFirstChild('Combat'):Activate()
  201.                                 Player.Character:FindFirstChild('Combat'):Deactivate()
  202.                         else
  203.                                 Player.Backpack:FindFirstChild('Combat').Parent = Player.Character
  204.                         end  
  205.                 end
  206.         end
  207. end
  208.  
  209.  
  210.  
  211. function GetNearest()
  212.         local ClosestPlayer
  213.         local ClosestDistance = math.huge
  214.         for _,v in pairs(Players:GetPlayers()) do
  215.                 if v.Character and StandUser.Character then
  216.                         if v.Character:FindFirstChild('BodyEffects') and v.Character:FindFirstChild('BodyEffects'):FindFirstChild('Defense') and v.Character:FindFirstChild('BodyEffects'):FindFirstChild('BreakingParts') then
  217.                                 if v ~= StandUser and v:FindFirstChild('DataFolder') and v:FindFirstChild('DataFolder'):FindFirstChild('Information') then
  218.                                         if v.Character:WaitForChild('BodyEffects')['K.O'].Value == false then
  219.                                                 if v:FindFirstChild('DataFolder'):FindFirstChild('Information'):FindFirstChild('Crew') then
  220.                                                         if v.Character:FindFirstChild('HumanoidRootPart') then
  221.                                                                 if v.DataFolder.Information.Crew.Value ~= StandUser.DataFolder.Information.Crew.Value or not v.DataFolder.Information:FindFirstChild('Crew') then
  222.                                                                         local Distance = (v.Character.HumanoidRootPart.Position - StandUser.Character.HumanoidRootPart.Position).Magnitude
  223.                                                                         if Distance < ClosestDistance then
  224.                                                                                 if Distance



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