- local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))()
- local ulib = library.new("Project Beatdown", 5013109572)
- --//Page Starting\\--
- local page = ulib:addPage("Main", 5012544693)
- local section1 = page:addSection("Autofarm")
- --//Tools\\--
- local ToolTBL = {};
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- table.insert(ToolTBL, v.Name)
- end;
- end;
- game:GetService("RunService").Stepped:Connect(function()
- if shared.EzMone then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v:IsA("BasePart") and v.CanCollide == true then
- v.CanCollide = false
- end;
- end;
- end;
- end);
- local plr = game:GetService("Players").LocalPlayer
- local tweenService = game:GetService("TweenService")
- getgenv().speed = 100
- function toTarget(target)
- local speed = getgenv().speed
- local info = TweenInfo.new((target.Position - plr.Character.HumanoidRootPart.Position).Magnitude / speed, Enum.EasingStyle.Linear)
- local _, err = pcall(function()
- tweenService:Create(plr.Character.HumanoidRootPart, info, {CFrame = target}):Play()
- end)
- if err then error("Couldn't create/start tween: ", err) end
- end
- function newIndexHook()
- local mt = getrawmetatable(game)
- local oldIndex = mt.__newindex
- setreadonly(mt, false)
- mt.__newindex = newcclosure(function(self, i, v)
- if checkcaller() and self == plr.Character.HumanoidRootPart and i == 'CFrame' then
- return toTarget(v)
- end
- return oldIndex(self, i, v)
- end)
- setreadonly(mt, true)
- end
- newIndexHook()
- section1:addToggle("Auto Money",nil, function(value)
- shared.EzMone = value
- while shared.EzMone and wait() do
- pcall(function()
- if not game.Players.LocalPlayer.Character:FindFirstChild("Arrow") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Missions.PizzaDelivery.CFrame
- fireclickdetector(game:GetService("Workspace").Missions.PizzaDelivery.ClickDetector)
- elseif game.Players.LocalPlayer.Character:FindFirstChild("Arrow") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.Arrow.Attachment0.Parent.CFrame
- end;
- end);
- end;
- end);
- section1:addSlider("Speed", 0, 0, 1000, function(value)
- getgenv().speed = value
- end);
- local section2 = page:addSection("Settings")
- section2:addToggle("Hide Name",nil, function(value)
- shared.HideN = value
- while shared.HideN and wait() do
- for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v.Name == 'Pants' or v.ClassName == "Accessory" or v.Name == 'Shirt' or v.Name == 'Head' then
- v:Destroy()
- end;
- end;
- end;
- end);