- _G.on = true-- change true or false while wait(0.1) do pcall(function() if _G.on == true then game:GetService("ReplicatedStorage").CoinToPlayer:FireServer(3) game:GetService("ReplicatedStorage").Remotes.Skill:FireServer("Cosmos",{math.huge,0,0,0}) game:GetService("ReplicatedStorage").Remotes.Sell:FireServer() game:GetService("ReplicatedStorage").Remotes.BuyAllSkills:InvokeServer("Cosmos") game:GetService("ReplicatedStorage").Remotes.BuyAllBackpacks:InvokeServer() game:GetService("ReplicatedStorage").Remotes.Rank:InvokeServer() end end) end