- _G.CollectGingerbreads = true
- local Map = workspace.Interiors.MainMap
- while wait() do
- if _G.CollectGingerbreads then
- for i,v in pairs(Map:GetChildren()) do
- if v.Name:match('GingerbreadRig') then
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = v:FindFirstChildOfClass('MeshPart').CFrame
- end
- end
- end
- end