- game.RunService.Stepped:Connect(function()
- game.Players.LocalPlayer.Backpack.Push.PushEvent:FireServer()
- end)
- while wait() do
- a = game.Players:GetPlayers()
- for i =2,#a do v=a[i]
- pcall(function()
- game.Players.LocalPlayer.Character["Local Ragdoll"].Disabled = true --ik i can do characteradded eat shit
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,2)
- wait(0.1)
- end)
- end
- end