- local PiggyGui = Instance.new("ScreenGui")
- PiggyGui.Name = "PiggyGui"
- PiggyGui.Parent = game.StarterGui
- local ScrollingFrame = Instance.new("ScrollingFrame", PiggyGui)
- ScrollingFrame.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
- ScrollingFrame.Position = UDim2.new(0.08, 0, 0.42, 0)
- ScrollingFrame.Size = UDim2.new(0, 296, 0, 388)
- local PiggyGui = Instance.new("ScreenGui")
- PiggyGui.Name = "PiggyGui"
- PiggyGui.Parent = game.CoreGui
- local ScrollingFrame = Instance.new("ScrollingFrame", PiggyGui)
- ScrollingFrame.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
- ScrollingFrame.Position = UDim2.new(0.08, 0, 0.42, 0)
- ScrollingFrame.Size = UDim2.new(0, 296, 0, 388)
- local UIGridLayout = Instance.new("UIGridLayout", ScrollingFrame)
- UIGridLayout.CellSize = UDim2.new(0,90,0,90)
- while wait(1) do
- local a = workspace:getDescendants()
- local items = {}
- local itemframes = ScrollingFrame:getChildren()
- for i=1,#itemframes do
- if itemframes[i].ClassName == "TextButton" then
- itemframes[i]:remove()
- end
- end
- for i=1,#a do
- if a[i].Name == "ItemPickupScript" and a[i].Parent:findFirstChild("ClickDetector") then
- table.insert(items, a[i].Parent)
- end
- end
- for i=1,#items do
- local ItemFrame = Instance.new("TextButton", ScrollingFrame)
- ItemFrame.Name = "ItemFrame"
- ItemFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ItemFrame.BackgroundTransparency = 0.95
- ItemFrame.Size = UDim2.new(0, 100, 0, 100)
- ItemFrame.Text = ""
- local View = Instance.new("ViewportFrame", ItemFrame)
- View.Name = "View"
- View.Size = UDim2.new(1,0,1,0)
- View.BackgroundTransparency = 1
- View.BorderSizePixel = 0
- local object = items[i]
- local viewportclone = object:Clone()
- viewportclone.Parent = View
- local cam = Instance.new("Camera", viewportclone)
- cam.CameraType = Enum.CameraType.Fixed
- local objectPosition = object.Position
- local cameraPosition = objectPosition + Vector3.new(0,3,0)
- cam.CoordinateFrame = CFrame.new(cameraPosition, objectPosition)
- View.CurrentCamera = cam
- ItemFrame.MouseButton1Down:connect(function()
- if items[i]:findFirstChild("ClickDetector") then
- local cpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.05)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = items[i].CFrame
- wait(0.1)
- fireclickdetector(items[i].ClickDetector)
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cpos
- end
- end)
- end
- end