- _G.Toggle = true
- while _G.Toggle do
- for _, v in pairs(game.Players.LocalPlayer.Character.Pets:GetChildren()) do
- if v:FindFirstChild("State").Value == "Follow" then
- game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF:InvokeServer("CollectFood", game:GetService("Workspace").Zones.Zone6.FoodSpawns:FindFirstChild("Part"), v)
- wait(0.5)
- end
- end
- wait()
- end