- local library = loadstring(game:HttpGet(('https://pastebin.com/raw/FsJak6AT')))()
- local w = library:CreateWindow("Bee Sim")
- local b = w:CreateFolder("AutoFarm")
- local e = w:CreateFolder("Mix")
- local u = w:CreateFolder("Credits")
- local WN = "Meadows"
- --Toggle
- b:Toggle("FullAutoFarm",function(bool)
- shared.toggle = bool
- FullAutoFarm = bool
- end)
- b:Dropdown("World",{"Meadows","Mountains","Oasis","Atlantis","Underworld","Swamp","Candy","Fairytale"},true,function(worldname)
- WN = worldname
- end)
- e:Toggle("AntiAfk",function(bool)
- shared.toggle = bool
- AntiAfk = bool
- end)
- --Credits
- u:Button("maxgat5#8395",function()
- setclipboard("maxgat5#8395")
- end)
- u:Button("Discrod Server",function()
- setclipboard("https://discord.gg/K4txdRSVfq")
- end)
- while true do
- wait()
- if FullAutoFarm == true then
- local flower = game:GetService("Workspace").Worlds[WN].Flowers:GetChildren()
- for i,v in pairs(flower) do
- local flowerpart = v:GetChildren()
- for i,v1 in pairs(flowerpart) do
- if v:FindFirstChild(v1.Name) then
- if v1.ClassName == "Part" then
- if v1.Transparency == 1 then
- if FullAutoFarm == true then
- if WN == "Meadows" then
- WorldToAutoFarm = game:GetService("Workspace").Worlds.Meadows.Part.CFrame.Position + Vector3.new(0,-10,-7)
- end
- if WN == "Mountains" then
- local namber = 1
- for i=1 , 2 do
- if game:GetService("Workspace").Worlds.Mountains:FindFirstChild("Ring") then
- game:GetService("Workspace").Worlds.Mountains.Ring.Name = "Ring"..namber
- end
- namber = namber + 1
- end
- WorldToAutoFarm = game:GetService("Workspace").Worlds.Mountains.Ring2["Meshes/Bee Simulator Assets2_Torus.001"].CFrame.Position + Vector3.new(0,1,-12)
- end
- if WN == "Oasis" then
- local namber = 1
- for i=1 , 4 do
- if game:GetService("Workspace").Worlds.Oasis:FindFirstChild("Ring") then
- game:GetService("Workspace").Worlds.Oasis.Ring.Name = "Ring"..namber
- end
- namber = namber + 1
- end
- WorldToAutoFarm = game:GetService("Workspace").Worlds.Oasis.Ring4["Meshes/Bee Simulator Assets2_Torus.001"].CFrame.Position + Vector3.new(0,1,12)
- end
- if WN == "Atlantis" then
- local namber = 1
- for i=1 , 4 do
- if game:GetService("Workspace").Worlds.Oasis:FindFirstChild("Ring") then
- game:GetService("Workspace").Worlds.Oasis.Ring.Name = "Ring"..namber
- end
- namber = namber + 1
- end
- WorldToAutoFarm = game:GetService("Workspace").Worlds.Oasis.Ring3["Meshes/Bee Simulator Assets2_Torus.001"].CFrame.Position + Vector3.new(0,1,-12)
- end
- if WN == "Underworld" then
- local namber = 1
- for i=1 , 2 do
- if game:GetService("Workspace").Worlds.Underworld:FindFirstChild("Ring") then
- game:GetService("Workspace").Worlds.Underworld.Ring.Name = "Ring"..namber
- end
- namber = namber + 1
- end
- WorldToAutoFarm = game:GetService("Workspace").Worlds.Underworld.Ring2["Meshes/Bee Simulator Assets2_Torus.001"].CFrame.Position + Vector3.new(0,1,-12)
- end
- if WN == "Swamp" then
- local namber = 1
- for i=1 , 2 do
- if game:GetService("Workspace").Worlds.Swamp:FindFirstChild("Ring") then
- game:GetService("Workspace").Worlds.Swamp.Ring.Name = "Ring"..namber
- end
- namber = namber + 1
- end
- WorldToAutoFarm = game:GetService("Workspace").Worlds.Swamp.Ring2["Meshes/Bee Simulator Assets2_Torus.001"].CFrame.Position + Vector3.new(0,1,-12)
- end
- if WN == "Candy" then
- local namber = 1
- for i=1 , 2 do
- if game:GetService("Workspace").Worlds.Candy:FindFirstChild("Ring") then
- game:GetService("Workspace").Worlds.Candy.Ring.Name = "Ring"..namber
- end
- namber = namber + 1
- end
- WorldToAutoFarm = game:GetService("Workspace").Worlds.Candy.Ring2["Meshes/Bee Simulator Assets2_Torus.001"].CFrame.Position + Vector3.new(0,1,-12)
- end
- if WN == "Fairytale" then
- local namber = 1
- for i=1 , 1 do
- if game:GetService("Workspace").Worlds.Fairytale:FindFirstChild("Ring") then
- game:GetService("Workspace").Worlds.Fairytale.Ring.Name = "Ring"..namber
- end
- namber = namber + 1
- end
- WorldToAutoFarm = game:GetService("Workspace").Worlds.Fairytale.Ring1["Meshes/Bee Simulator Assets2_Torus.001"].CFrame.Position + Vector3.new(0,1,-12)
- end
- --autoflower
- local tweenInfo = TweenInfo.new(
- 1
- )
- local t = game.TweenService:Create(game:GetService("Workspace").Players[game.Players.LocalPlayer.Name].Root, tweenInfo, {CFrame = CFrame.new(
- v1.CFrame.Position + Vector3.new(0,0,0)
- )})
- t:Play()
- wait(1)
- game:GetService("ReplicatedStorage").Events.Game.Flower:FireServer(v.INTERACT)
- --sell
- local tweenInfo1 = TweenInfo.new(
- 1
- )
- local t1 = game.TweenService:Create(game:GetService("Workspace").Players[game.Players.LocalPlayer.Name].Root, tweenInfo1, {CFrame = CFrame.new(
- WorldToAutoFarm
- )})
- t1:Play()
- wait(1)
- end
- end
- end
- end
- end
- end
- end
- if AntiAfk == true then
- local bb=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- bb:CaptureController()
- bb:ClickButton2(Vector2.new())
- end)
- end
- end