- local A_1 = "ChooseTask"
- local A_2 =
- {
- ["Stats"] =
- {
- ["BountyClan"] = "UNKNOWN",
- ["BountyLevel"] = 1,
- ["BountyName"] = "Beneveve Rankle",
- ["BountyRace"] = "BattleDroid",
- ["HunterLevel"] = 0,
- ["GangType"] = "Random",
- ["BountyZone"] = "NevaroTown",
- ["BountyFaction"] = "UNKNOWN",
- ["GangSize"] = 1,
- ["BountyPays"] = 9999999999
- },
- ["Description"] = "Hunt, kill, and return the bounty.",
- ["Seed"] = 3483,
- ["BountyLocFolderName"] = "Volcano01",
- ["Type"] = "BountyTask"
- }
- local Event = game:GetService("ReplicatedStorage").Events.TaskGuiEvent
- Event:FireServer(A_1, A_2)