- local gun = require(game:GetService("ReplicatedStorage").Framework.Modules["1 | Directory"].Guns["guns | Default"]) -- EQUIP THE DEFAULT GUN
- gun["1"].damage = 123123123
- gun["1"].shotrate = 0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
- gun["1"].automatic = true
- gun["1"].velocity = 123123
- gun["1"].quality = false
- gun["1"].isLimited = false
- gun["1"].zoomAmount = 4
- gun["1"].additionalSpeed = 30