- local RedeemCode = game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.CodeService.Redeem
- local RenderStepped = game:GetService("RunService").RenderStepped
- local Codes = {'8k', '7k','milo','retromada','race','razor','starsub','flamingo', '100k','sorry','update','newpark','vacation','skateboarding','tistheseason'}
- local settings = {repeatamount = 900, inclusions = {"Redeem"}}
- local mt = getrawmetatable(game)
- local old = mt.__namecall
- setreadonly(mt, false)
- local function isincluded(uh)
- for i,o in next, settings.inclusions do
- if uh.Name == o then
- return true
- end
- end
- return false
- end
- mt.__namecall = function(uh, ...)
- local args = {...}
- local method = getnamecallmethod()
- if method == "FireServer" or method == "InvokeServer" and isincluded(uh) then
- for i = 1,settings.repeatamount do
- old(uh, ...)
- end
- end
- return old(uh, ...)
- end
- setreadonly(mt, true)
- function Redeem()
- for i=1,#Codes do
- RenderStepped:Connect(function()
- wait()
- RedeemCode:InvokeServer(Codes[i])
- end)
- end
- end
- RenderStepped:Connect(function()
- Redeem()
- end)