- -- Update 0.2:
- -- *Fixed GUI close/open buttons.
- -- *Added M9 Long Range + Blue Trails.
- -- *Added Kill All.
- -- Update 0.3:
- -- *Added Aimbot.
- -- *Changed GUI current position for a better gameplay.
- -- Update 0.4:
- -- *Rearranged the buttons.
- -- *Added Sniper Long Range + Blue Trails.
- -- *Fixed the Crash button.
- -- Update 0.5:
- -- *Added free Practice Mode.
- -- Update 0.6:
- -- *Changed and changed Sniper fire from Semi to Auto.
- -- Update 0.7:
- -- *Added Scroller.
- -- *Added Disable Anti-Cheat.
- -- *Added WalkSpeed and Super Jump.
- -- Update 0.8:
- -- *Added Script Executor
- -- Update 0.9:
- -- *Added ESP / Tracker.
- -- *Replaced 3P Aimbot with 1P Aimbot.
- -- Update 1.0:
- -- *Reduced crashing problems.
- -- Update 1.1:
- -- *Added UserID whitelist.
- -- Update 1.2:
- -- *Fixed the authentication part of the whitelist (now reads both ways, whitelisted or unwhitelisted).
- -- *Changed Layout.
- -- Update 1.3:
- -- *Added Kill Someone
- -- *Changed Kill All to Kill Others.
- -- *Fixed ESP
- -- *Added ESP turn off button.
- local AnarchyHax = Instance.new("ScreenGui")
- local GuiMain = Instance.new("Frame")
- local Back = Instance.new("Frame")
- local info = Instance.new("TextButton")
- local CoolFrame = Instance.new("Frame")
- local MainThing = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local AnarchyHax_2 = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local aimbot = Instance.new("TextButton")
- local speed = Instance.new("TextButton")
- local crash = Instance.new("TextButton")
- local disable = Instance.new("TextButton")
- local kill = Instance.new("TextButton")
- local m9 = Instance.new("TextButton")
- local jump = Instance.new("TextButton")
- local but = Instance.new("TextButton")
- local sniper = Instance.new("TextButton")
- local increase = Instance.new("TextButton")
- local ammo = Instance.new("TextButton")
- local prac = Instance.new("TextButton")
- local jumpoff = Instance.new("TextButton")
- local speedoff = Instance.new("TextButton")
- local killsome = Instance.new("TextButton")
- local TextBox = Instance.new("TextBox")
- local cbut = Instance.new("TextButton")
- local infos = Instance.new("ScrollingFrame")
- local welcome = Instance.new("TextLabel")
- local riot = Instance.new("TextLabel")
- local ver = Instance.new("TextLabel")
- local updatelogs = Instance.new("TextLabel")
- local _02 = Instance.new("TextLabel")
- local _03 = Instance.new("TextLabel")
- local _04 = Instance.new("TextLabel")
- local _05 = Instance.new("TextLabel")
- local _06 = Instance.new("TextLabel")
- local _07 = Instance.new("TextLabel")
- local _08 = Instance.new("TextLabel")
- local _09 = Instance.new("TextLabel")
- local _10 = Instance.new("TextLabel")
- local _11 = Instance.new("TextLabel")
- local _12 = Instance.new("TextLabel")
- local _13 = Instance.new("TextLabel")
- local discord1 = Instance.new("ImageLabel")
- local disc2 = Instance.new("ImageLabel")
- local jason = Instance.new("TextLabel")
- local discord3 = Instance.new("ImageLabel")
- local disc2_2 = Instance.new("ImageLabel")
- local jason_2 = Instance.new("TextLabel")
- local discord2 = Instance.new("ImageLabel")
- local disc2_3 = Instance.new("ImageLabel")
- local caleb = Instance.new("TextLabel")
- local updeeee = Instance.new("Frame")
- local updeee1 = Instance.new("Frame")
- local future = Instance.new("TextLabel")
- local _1 = Instance.new("TextLabel")
- local _2 = Instance.new("TextLabel")
- local _3 = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local tricks = Instance.new("TextLabel")
- local wat4 = Instance.new("TextLabel")
- local wat3 = Instance.new("TextLabel")
- local wat2 = Instance.new("TextLabel")
- local wat1 = Instance.new("TextLabel")
- local wat5 = Instance.new("TextLabel")
- local upde = Instance.new("Frame")
- local upde1 = Instance.new("Frame")
- local updee = Instance.new("Frame")
- local updee1 = Instance.new("Frame")
- local updeee = Instance.new("Frame")
- local updeee1_2 = Instance.new("Frame")
- local title2 = Instance.new("TextLabel")
- local title3 = Instance.new("TextLabel")
- local title3_2 = Instance.new("TextLabel")
- local title1 = Instance.new("TextLabel")
- local look = Instance.new("Frame")
- local looks = Instance.new("Frame")
- local X = Instance.new("TextButton")
- local OpenButton = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Log = Instance.new("Frame")
- local riotlog = Instance.new("Frame")
- local TextLabel_4 = Instance.new("TextLabel")
- local login = Instance.new("TextButton")
- local note = Instance.new("TextLabel")
- local checker = Instance.new("TextLabel")
- AnarchyHax.Name = "AnarchyHax"
- AnarchyHax.Parent = game.CoreGui
- GuiMain.Name = "GuiMain"
- GuiMain.Parent = AnarchyHax
- GuiMain.BackgroundColor3 = Color3.new(1, 1, 1)
- GuiMain.BackgroundTransparency = 1
- GuiMain.Draggable = true
- GuiMain.Position = UDim2.new(0, 583, 0, 99)
- GuiMain.Size = UDim2.new(0, 403, 0, -275)
- Back.Name = "Back"
- Back.Parent = GuiMain
- Back.BackgroundColor3 = Color3.new(0.168627, 0.164706, 0.160784)
- Back.Position = UDim2.new(0, 0, 0, 235)
- Back.Size = UDim2.new(0, 350, 0, 274)
- Back.Style = Enum.FrameStyle.DropShadow
- info.Name = "info"
- info.Parent = Back
- info.BackgroundColor3 = Color3.new(0.415686, 0.411765, 0.411765)
- info.Size = UDim2.new(0, 29, 0, 258)
- info.Style = Enum.ButtonStyle.RobloxButton
- info.Font = Enum.Font.Arcade
- info.FontSize = Enum.FontSize.Size36
- info.Text = "INFO"
- info.TextColor3 = Color3.new(1, 1, 1)
- info.TextSize = 35
- info.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- info.TextWrapped = true
- info.TextYAlignment = Enum.TextYAlignment.Top
- CoolFrame.Name = "CoolFrame"
- CoolFrame.Parent = GuiMain
- CoolFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- CoolFrame.BackgroundTransparency = 0.69999998807907
- CoolFrame.BorderColor3 = Color3.new(1, 1, 1)
- CoolFrame.BorderSizePixel = 0
- CoolFrame.Position = UDim2.new(0, 40, 0, 239)
- CoolFrame.Size = UDim2.new(0, 300, 0, 262)
- MainThing.Name = "MainThing"
- MainThing.Parent = GuiMain
- MainThing.BackgroundColor3 = Color3.new(0, 0, 0)
- MainThing.BorderColor3 = Color3.new(0.615686, 0.615686, 0.615686)
- MainThing.Position = UDim2.new(0, 26, 0, 177)
- MainThing.Size = UDim2.new(0, 328, 0, 63)
- TextLabel.Parent = MainThing
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 0, 0, -18)
- TextLabel.Size = UDim2.new(0, 328, 0, 50)
- TextLabel.Font = Enum.Font.Arcade
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Expect more updates soon! Made by caz"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 13
- Close.Name = "Close"
- Close.Parent = GuiMain
- Close.BackgroundColor3 = Color3.new(0.415686, 0.411765, 0.411765)
- Close.Position = UDim2.new(0, 53, 0, 460)
- Close.Size = UDim2.new(0, 273, 0, 36)
- Close.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Close.Font = Enum.Font.Highway
- Close.FontSize = Enum.FontSize.Size36
- Close.Text = "CLOSE"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 35
- Close.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- AnarchyHax_2.Name = "AnarchyHax"
- AnarchyHax_2.Parent = GuiMain
- AnarchyHax_2.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- AnarchyHax_2.BorderColor3 = Color3.new(1, 1, 1)
- AnarchyHax_2.Position = UDim2.new(0, 52, 0, 200)
- AnarchyHax_2.Size = UDim2.new(0, 273, 0, 34)
- TextLabel_2.Parent = AnarchyHax_2
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0, -14, 0, -16)
- TextLabel_2.Size = UDim2.new(1, 41, 0.705882311, 43)
- TextLabel_2.Font = Enum.Font.Garamond
- TextLabel_2.FontSize = Enum.FontSize.Size32
- TextLabel_2.Text = " GUI V1.3"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 30
- TextLabel_2.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextStrokeTransparency = 0.60000002384186
- TextLabel_3.Parent = AnarchyHax_2
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(0, -18, 0, -16)
- TextLabel_3.Size = UDim2.new(1, -68, 0.705882311, 43)
- TextLabel_3.Font = Enum.Font.Garamond
- TextLabel_3.FontSize = Enum.FontSize.Size32
- TextLabel_3.Text = "RIOT"
- TextLabel_3.TextColor3 = Color3.new(1, 0, 0.0156863)
- TextLabel_3.TextSize = 30
- TextLabel_3.TextStrokeColor3 = Color3.new(1, 0, 0)
- TextLabel_3.TextStrokeTransparency = 0.60000002384186
- ScrollingFrame.Parent = GuiMain
- ScrollingFrame.Active = true
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ScrollingFrame.BackgroundTransparency = 1
- ScrollingFrame.Position = UDim2.new(0, 41, 0, 241)
- ScrollingFrame.Size = UDim2.new(0, 300, 0, 212)
- ScrollingFrame.CanvasSize = UDim2.new(1.5, 1, 0, 0)
- aimbot.Name = "aimbot"
- aimbot.Parent = ScrollingFrame
- aimbot.BackgroundColor3 = Color3.new(0, 0.435294, 0)
- aimbot.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- aimbot.BorderSizePixel = 5
- aimbot.Position = UDim2.new(0, 112, 0, 127)
- aimbot.Size = UDim2.new(0, 73, 0, 60)
- aimbot.Style = Enum.ButtonStyle.RobloxButton
- aimbot.Font = Enum.Font.Cartoon
- aimbot.FontSize = Enum.FontSize.Size14
- aimbot.Text = "Aimbot"
- aimbot.TextColor3 = Color3.new(1, 1, 1)
- aimbot.TextSize = 14
- aimbot.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- aimbot.TextWrapped = true
- speed.Name = "speed"
- speed.Parent = ScrollingFrame
- speed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- speed.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- speed.BorderSizePixel = 5
- speed.Position = UDim2.new(0, 338, 0, 64)
- speed.Size = UDim2.new(0, 73, 0, 60)
- speed.Style = Enum.ButtonStyle.RobloxButton
- speed.Font = Enum.Font.Cartoon
- speed.FontSize = Enum.FontSize.Size14
- speed.Text = "100+ Speed"
- speed.TextColor3 = Color3.new(1, 1, 1)
- speed.TextSize = 14
- speed.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- speed.TextWrapped = true
- crash.Name = "crash"
- crash.Parent = ScrollingFrame
- crash.BackgroundColor3 = Color3.new(1, 1, 0)
- crash.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- crash.BorderSizePixel = 5
- crash.Position = UDim2.new(0, 112, 0, 64)
- crash.Size = UDim2.new(0, 73, 0, 60)
- crash.Style = Enum.ButtonStyle.RobloxButton
- crash.Font = Enum.Font.Cartoon
- crash.FontSize = Enum.FontSize.Size14
- crash.Text = "Crash Server"
- crash.TextColor3 = Color3.new(1, 1, 1)
- crash.TextSize = 14
- crash.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- crash.TextWrapped = true
- disable.Name = "disable"
- disable.Parent = ScrollingFrame
- disable.BackgroundColor3 = Color3.new(1, 1, 1)
- disable.Position = UDim2.new(0, 338, 0, 0)
- disable.Size = UDim2.new(0, 73, 0, 55)
- disable.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- disable.Font = Enum.Font.SourceSansItalic
- disable.FontSize = Enum.FontSize.Size14
- disable.Text = "Disable Anti-Cheat"
- disable.TextColor3 = Color3.new(0, 0, 0)
- disable.TextSize = 13
- disable.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- disable.TextWrapped = true
- kill.Name = "kill"
- kill.Parent = ScrollingFrame
- kill.BackgroundColor3 = Color3.new(1, 0, 0)
- kill.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- kill.BorderSizePixel = 5
- kill.Position = UDim2.new(0, 112, 0, 1)
- kill.Size = UDim2.new(0, 73, 0, 60)
- kill.Style = Enum.ButtonStyle.RobloxButton
- kill.Font = Enum.Font.Cartoon
- kill.FontSize = Enum.FontSize.Size14
- kill.Text = "Kill Others"
- kill.TextColor3 = Color3.new(1, 1, 1)
- kill.TextSize = 14
- kill.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- kill.TextWrapped = true
- m9.Name = "m9"
- m9.Parent = ScrollingFrame
- m9.BackgroundColor3 = Color3.new(0, 0, 1)
- m9.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- m9.BorderSizePixel = 5
- m9.Position = UDim2.new(0, 0, 0, 64)
- m9.Size = UDim2.new(0, 73, 0, 60)
- m9.Style = Enum.ButtonStyle.RobloxButton
- m9.Font = Enum.Font.Cartoon
- m9.FontSize = Enum.FontSize.Size14
- m9.Text = "M9 Long Range + Blue"
- m9.TextColor3 = Color3.new(1, 1, 1)
- m9.TextScaled = true
- m9.TextSize = 14
- m9.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- m9.TextWrapped = true
- jump.Name = "jump"
- jump.Parent = ScrollingFrame
- jump.BackgroundColor3 = Color3.new(0.333333, 0, 0)
- jump.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- jump.BorderSizePixel = 5
- jump.Position = UDim2.new(0, 338, 0, 127)
- jump.Size = UDim2.new(0, 73, 0, 60)
- jump.Style = Enum.ButtonStyle.RobloxButton
- jump.Font = Enum.Font.Cartoon
- jump.FontSize = Enum.FontSize.Size14
- jump.Text = "100+ Super Jump"
- jump.TextColor3 = Color3.new(1, 1, 1)
- jump.TextScaled = true
- jump.TextSize = 14
- jump.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- jump.TextWrapped = true
- but.Name = "but"
- but.Parent = ScrollingFrame
- but.BackgroundColor3 = Color3.new(0.666667, 0.666667, 1)
- but.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- but.BorderSizePixel = 5
- but.Position = UDim2.new(0, 0, 0, 127)
- but.Size = UDim2.new(0, 73, 0, 60)
- but.Style = Enum.ButtonStyle.RobloxButton
- but.Font = Enum.Font.Cartoon
- but.FontSize = Enum.FontSize.Size14
- but.Text = "ESP Tracker"
- but.TextColor3 = Color3.new(1, 1, 1)
- but.TextSize = 14
- but.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- but.TextWrapped = true
- sniper.Name = "sniper"
- sniper.Parent = ScrollingFrame
- sniper.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- sniper.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- sniper.BorderSizePixel = 5
- sniper.Position = UDim2.new(0, 0, 0, 1)
- sniper.Size = UDim2.new(0, 73, 0, 60)
- sniper.Style = Enum.ButtonStyle.RobloxButton
- sniper.Font = Enum.Font.Cartoon
- sniper.FontSize = Enum.FontSize.Size14
- sniper.Text = "Sniper Long Range + Blue"
- sniper.TextColor3 = Color3.new(1, 1, 1)
- sniper.TextScaled = true
- sniper.TextSize = 14
- sniper.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- sniper.TextWrapped = true
- increase.Name = "increase"
- increase.Parent = ScrollingFrame
- increase.BackgroundColor3 = Color3.new(0.403922, 0.403922, 0.403922)
- increase.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- increase.BorderSizePixel = 5
- increase.Position = UDim2.new(0, 225, 0, 1)
- increase.Size = UDim2.new(0, 73, 0, 60)
- increase.Style = Enum.ButtonStyle.RobloxButton
- increase.Font = Enum.Font.Cartoon
- increase.FontSize = Enum.FontSize.Size12
- increase.Text = "Increase Dmg"
- increase.TextColor3 = Color3.new(1, 1, 1)
- increase.TextSize = 12
- increase.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- increase.TextWrapped = true
- ammo.Name = "ammo"
- ammo.Parent = ScrollingFrame
- ammo.BackgroundColor3 = Color3.new(0.647059, 0.321569, 0)
- ammo.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- ammo.BorderSizePixel = 5
- ammo.Position = UDim2.new(0, 225, 0, 64)
- ammo.Size = UDim2.new(0, 73, 0, 60)
- ammo.Style = Enum.ButtonStyle.RobloxButton
- ammo.Font = Enum.Font.Cartoon
- ammo.FontSize = Enum.FontSize.Size14
- ammo.Text = " M9 Ammo 500+"
- ammo.TextColor3 = Color3.new(1, 1, 1)
- ammo.TextSize = 14
- ammo.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- ammo.TextWrapped = true
- prac.Name = "prac"
- prac.Parent = ScrollingFrame
- prac.BackgroundColor3 = Color3.new(0.666667, 0.333333, 0.498039)
- prac.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- prac.BorderSizePixel = 5
- prac.Position = UDim2.new(0, 225, 0, 127)
- prac.Size = UDim2.new(0, 73, 0, 60)
- prac.Style = Enum.ButtonStyle.RobloxButton
- prac.Font = Enum.Font.Cartoon
- prac.FontSize = Enum.FontSize.Size14
- prac.Text = "Free Practice Mode"
- prac.TextColor3 = Color3.new(1, 1, 1)
- prac.TextScaled = true
- prac.TextSize = 14
- prac.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- prac.TextWrapped = true
- jumpoff.Name = "jumpoff"
- jumpoff.Parent = ScrollingFrame
- jumpoff.BackgroundColor3 = Color3.new(1, 1, 1)
- jumpoff.BackgroundTransparency = 0.69999998807907
- jumpoff.BorderColor3 = Color3.new(0, 0, 0)
- jumpoff.BorderSizePixel = 4
- jumpoff.Position = UDim2.new(0, 316, 0, 160)
- jumpoff.Size = UDim2.new(0, 21, 0, 20)
- jumpoff.Font = Enum.Font.Cartoon
- jumpoff.FontSize = Enum.FontSize.Size14
- jumpoff.Text = "OFF"
- jumpoff.TextColor3 = Color3.new(1, 1, 1)
- jumpoff.TextSize = 14
- jumpoff.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- jumpoff.TextWrapped = true
- speedoff.Name = "speedoff"
- speedoff.Parent = ScrollingFrame
- speedoff.BackgroundColor3 = Color3.new(1, 1, 1)
- speedoff.BackgroundTransparency = 0.69999998807907
- speedoff.BorderColor3 = Color3.new(0, 0, 0)
- speedoff.BorderSizePixel = 4
- speedoff.Position = UDim2.new(0, 316, 0, 97)
- speedoff.Size = UDim2.new(0, 21, 0, 20)
- speedoff.Font = Enum.Font.Cartoon
- speedoff.FontSize = Enum.FontSize.Size14
- speedoff.Text = "OFF"
- speedoff.TextColor3 = Color3.new(1, 1, 1)
- speedoff.TextSize = 14
- speedoff.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- speedoff.TextWrapped = true
- killsome.Name = "killsome"
- killsome.Parent = ScrollingFrame
- killsome.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- killsome.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
- killsome.BorderSizePixel = 5
- killsome.Position = UDim2.new(0, 438, 0, 0)
- killsome.Size = UDim2.new(0, 160, 0, 44)
- killsome.Style = Enum.ButtonStyle.RobloxButton
- killsome.Font = Enum.Font.Cartoon
- killsome.FontSize = Enum.FontSize.Size18
- killsome.Text = "Kill Someone"
- killsome.TextColor3 = Color3.new(1, 0, 0)
- killsome.TextSize = 16
- killsome.TextStrokeColor3 = Color3.new(1, 0, 0)
- killsome.TextStrokeTransparency = 0.60000002384186
- TextBox.Parent = ScrollingFrame
- TextBox.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- TextBox.BackgroundTransparency = 0.15000000596046
- TextBox.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- TextBox.Position = UDim2.new(0, 441, 0, 48)
- TextBox.Size = UDim2.new(0, 154, 0, 57)
- TextBox.Font = Enum.Font.Code
- TextBox.FontSize = Enum.FontSize.Size18
- TextBox.Text = "Name here..."
- TextBox.TextSize = 16
- cbut.Name = "cbut"
- cbut.Parent = ScrollingFrame
- cbut.BackgroundColor3 = Color3.new(1, 1, 1)
- cbut.BackgroundTransparency = 0.69999998807907
- cbut.BorderColor3 = Color3.new(0, 0, 0)
- cbut.BorderSizePixel = 4
- cbut.Position = UDim2.new(0, 72, 0, 160)
- cbut.Size = UDim2.new(0, 21, 0, 20)
- cbut.Font = Enum.Font.Cartoon
- cbut.FontSize = Enum.FontSize.Size14
- cbut.Text = "OFF"
- cbut.TextColor3 = Color3.new(1, 1, 1)
- cbut.TextSize = 14
- cbut.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
- cbut.TextWrapped = true
- infos.Name = "infos"
- infos.Parent = GuiMain
- infos.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- infos.BackgroundTransparency = 0.34999999403954
- infos.BorderColor3 = Color3.new(0.345098, 0.345098, 0.345098)
- infos.Position = UDim2.new(0, -252, 0, 264)
- infos.Size = UDim2.new(0, 252, 0, 227)
- infos.CanvasSize = UDim2.new(0, 0, 6.4000001, 1)
- welcome.Name = "welcome"
- welcome.Parent = infos
- welcome.BackgroundColor3 = Color3.new(1, 1, 1)
- welcome.BackgroundTransparency = 1
- welcome.Size = UDim2.new(0, 237, 0, 25)
- welcome.Font = Enum.Font.SourceSans
- welcome.FontSize = Enum.FontSize.Size28
- welcome.Text = "Welcome to GUI "
- welcome.TextColor3 = Color3.new(1, 1, 1)
- welcome.TextSize = 25
- welcome.TextStrokeTransparency = 0
- welcome.TextWrapped = true
- welcome.TextYAlignment = Enum.TextYAlignment.Top
- riot.Name = "riot"
- riot.Parent = infos
- riot.BackgroundColor3 = Color3.new(1, 1, 1)
- riot.BackgroundTransparency = 1
- riot.Size = UDim2.new(0, 221, 0, 28)
- riot.Font = Enum.Font.SourceSans
- riot.FontSize = Enum.FontSize.Size28
- riot.Text = " Riot"
- riot.TextColor3 = Color3.new(1, 0, 0)
- riot.TextSize = 25
- riot.TextStrokeTransparency = 0
- riot.TextWrapped = true
- riot.TextYAlignment = Enum.TextYAlignment.Top
- ver.Name = "ver"
- ver.Parent = infos
- ver.BackgroundColor3 = Color3.new(1, 1, 1)
- ver.BackgroundTransparency = 1
- ver.Position = UDim2.new(0, 185, 0, 0)
- ver.Size = UDim2.new(0, 46, 0, 28)
- ver.Font = Enum.Font.SourceSans
- ver.FontSize = Enum.FontSize.Size28
- ver.Text = "v1.3"
- ver.TextColor3 = Color3.new(1, 0, 0)
- ver.TextSize = 25
- ver.TextStrokeTransparency = 0
- ver.TextWrapped = true
- ver.TextYAlignment = Enum.TextYAlignment.Top
- updatelogs.Name = "updatelogs"
- updatelogs.Parent = infos
- updatelogs.BackgroundColor3 = Color3.new(1, 1, 1)
- updatelogs.BackgroundTransparency = 1
- updatelogs.Position = UDim2.new(0, 0, 0, 199)
- updatelogs.Size = UDim2.new(0, 237, 0, 549)
- updatelogs.Font = Enum.Font.SourceSans
- updatelogs.FontSize = Enum.FontSize.Size14
- updatelogs.Text = "-- Update. :\n-- *Fixed GUI close/open buttons.\n-- *Added M9 Long Range + Blue Trails.\n-- *Added Kill All.\n-- Update. :\n-- *Added Aimbot.\n-- *Changed GUI current position for a better gameplay.\n-- Update. :\n-- *Rearranged the buttons.\n-- *Added Sniper Long Range + Blue Trails.\n-- *Fixed the Crash button.\n-- Update. :\n-- *Added free Practice Mode.\n-- Update. :\n-- *Changed and changed Sniper fire from Semi to Auto.\n-- Update. :\n-- *Added Scroller.\n-- *Added Disable Anti-Cheat.\n-- *Added WalkSpeed and Super Jump.\n-- Update. :\n-- *Added Script Executor\n-- Update. :\n-- *Added ESP / Tracker.\n-- *Replaced 3P Aimbot with 1P Aimbot.\n-- Update. :\n-- *Reduced crashing problems.\n-- Update. :\n-- *Added UserID whitelist.\n-- Update. :\n-- *Fixed the authentication part of the whitelist (now reads both ways, whitelisted or unwhitelisted).\n-- *Changed Layout. \n-- Update. :\n-- *Added Kill Someone\n-- *Changed Kill All to Kill Others.\n-- *Fixed ESP\n-- *Added ESP turn off button."
- updatelogs.TextColor3 = Color3.new(0.329412, 1, 0.494118)
- updatelogs.TextSize = 14
- updatelogs.TextStrokeTransparency = 0
- updatelogs.TextWrapped = true
- updatelogs.TextXAlignment = Enum.TextXAlignment.Left
- updatelogs.TextYAlignment = Enum.TextYAlignment.Top
- _02.Name = "0.2"
- _02.Parent = updatelogs
- _02.BackgroundColor3 = Color3.new(1, 1, 1)
- _02.BackgroundTransparency = 1
- _02.Position = UDim2.new(0, 36, 0, 0)
- _02.Size = UDim2.new(0, 49, 0, 23)
- _02.Font = Enum.Font.SourceSans
- _02.FontSize = Enum.FontSize.Size14
- _02.Text = "0.2"
- _02.TextColor3 = Color3.new(1, 1, 1)
- _02.TextSize = 14
- _02.TextStrokeColor3 = Color3.new(1, 1, 1)
- _02.TextStrokeTransparency = 0.80000001192093
- _02.TextWrapped = true
- _02.TextYAlignment = Enum.TextYAlignment.Top
- _03.Name = "0.3"
- _03.Parent = updatelogs
- _03.BackgroundColor3 = Color3.new(1, 1, 1)
- _03.BackgroundTransparency = 1
- _03.Position = UDim2.new(0, 36, 0, 55)
- _03.Size = UDim2.new(0, 49, 0, 27)
- _03.Font = Enum.Font.SourceSans
- _03.FontSize = Enum.FontSize.Size14
- _03.Text = "0.3"
- _03.TextColor3 = Color3.new(1, 1, 1)
- _03.TextSize = 14
- _03.TextStrokeColor3 = Color3.new(1, 1, 1)
- _03.TextStrokeTransparency = 0.80000001192093
- _03.TextWrapped = true
- _03.TextYAlignment = Enum.TextYAlignment.Top
- _04.Name = "0.4"
- _04.Parent = updatelogs
- _04.BackgroundColor3 = Color3.new(1, 1, 1)
- _04.BackgroundTransparency = 1
- _04.Position = UDim2.new(0, 36, 0, 112)
- _04.Size = UDim2.new(0, 49, 0, 25)
- _04.Font = Enum.Font.SourceSans
- _04.FontSize = Enum.FontSize.Size14
- _04.Text = "0.4"
- _04.TextColor3 = Color3.new(1, 1, 1)
- _04.TextSize = 14
- _04.TextStrokeColor3 = Color3.new(1, 1, 1)
- _04.TextStrokeTransparency = 0.80000001192093
- _04.TextWrapped = true
- _04.TextYAlignment = Enum.TextYAlignment.Top
- _05.Name = "0.5"
- _05.Parent = updatelogs
- _05.BackgroundColor3 = Color3.new(1, 1, 1)
- _05.BackgroundTransparency = 1
- _05.Position = UDim2.new(0, 36, 0, 168)
- _05.Size = UDim2.new(0, 49, 0, 22)
- _05.Font = Enum.Font.SourceSans
- _05.FontSize = Enum.FontSize.Size14
- _05.Text = "0.5"
- _05.TextColor3 = Color3.new(1, 1, 1)
- _05.TextSize = 14
- _05.TextStrokeColor3 = Color3.new(1, 1, 1)
- _05.TextStrokeTransparency = 0.80000001192093
- _05.TextWrapped = true
- _05.TextYAlignment = Enum.TextYAlignment.Top
- _06.Name = "0.6"
- _06.Parent = updatelogs
- _06.BackgroundColor3 = Color3.new(1, 1, 1)
- _06.BackgroundTransparency = 1
- _06.Position = UDim2.new(0, 35, 0, 218)
- _06.Size = UDim2.new(0, 52, 0, -23)
- _06.Font = Enum.Font.SourceSans
- _06.FontSize = Enum.FontSize.Size14
- _06.Text = "0.6"
- _06.TextColor3 = Color3.new(1, 1, 1)
- _06.TextSize = 14
- _06.TextStrokeColor3 = Color3.new(1, 1, 1)
- _06.TextStrokeTransparency = 0.80000001192093
- _06.TextWrapped = true
- _06.TextYAlignment = Enum.TextYAlignment.Top
- _07.Name = "0.7"
- _07.Parent = updatelogs
- _07.BackgroundColor3 = Color3.new(1, 1, 1)
- _07.BackgroundTransparency = 1
- _07.Position = UDim2.new(0, 36, 0, 238)
- _07.Size = UDim2.new(0, 49, 0, 12)
- _07.Font = Enum.Font.SourceSans
- _07.FontSize = Enum.FontSize.Size14
- _07.Text = "0.7"
- _07.TextColor3 = Color3.new(1, 1, 1)
- _07.TextSize = 14
- _07.TextStrokeColor3 = Color3.new(1, 1, 1)
- _07.TextStrokeTransparency = 0.80000001192093
- _07.TextWrapped = true
- _07.TextYAlignment = Enum.TextYAlignment.Top
- _08.Name = "0.8"
- _08.Parent = updatelogs
- _08.BackgroundColor3 = Color3.new(1, 1, 1)
- _08.BackgroundTransparency = 1
- _08.Position = UDim2.new(0, 36, 0, 294)
- _08.Size = UDim2.new(0, 49, 0, 18)
- _08.Font = Enum.Font.SourceSans
- _08.FontSize = Enum.FontSize.Size14
- _08.Text = "0.8"
- _08.TextColor3 = Color3.new(1, 1, 1)
- _08.TextSize = 14
- _08.TextStrokeColor3 = Color3.new(1, 1, 1)
- _08.TextStrokeTransparency = 0.80000001192093
- _08.TextWrapped = true
- _08.TextYAlignment = Enum.TextYAlignment.Top
- _09.Name = "0.9"
- _09.Parent = updatelogs
- _09.BackgroundColor3 = Color3.new(1, 1, 1)
- _09.BackgroundTransparency = 1
- _09.Position = UDim2.new(0, 36, 0, 323)
- _09.Size = UDim2.new(0, 49, 0, 63)
- _09.Font = Enum.Font.SourceSans
- _09.FontSize = Enum.FontSize.Size14
- _09.Text = "0.9"
- _09.TextColor3 = Color3.new(1, 1, 1)
- _09.TextSize = 14
- _09.TextStrokeColor3 = Color3.new(1, 1, 1)
- _09.TextStrokeTransparency = 0.80000001192093
- _09.TextWrapped = true
- _09.TextYAlignment = Enum.TextYAlignment.Top
- _10.Name = "1.0"
- _10.Parent = updatelogs
- _10.BackgroundColor3 = Color3.new(1, 1, 1)
- _10.BackgroundTransparency = 1
- _10.Position = UDim2.new(0, 36, 0, 363)
- _10.Size = UDim2.new(0, 49, 0, 78)
- _10.Font = Enum.Font.SourceSans
- _10.FontSize = Enum.FontSize.Size14
- _10.Text = "1.0"
- _10.TextColor3 = Color3.new(1, 1, 1)
- _10.TextSize = 14
- _10.TextStrokeColor3 = Color3.new(1, 1, 1)
- _10.TextStrokeTransparency = 0.80000001192093
- _10.TextWrapped = true
- _10.TextYAlignment = Enum.TextYAlignment.Top
- _11.Name = "1.1"
- _11.Parent = updatelogs
- _11.BackgroundColor3 = Color3.new(1, 1, 1)
- _11.BackgroundTransparency = 1
- _11.Position = UDim2.new(0, 36, 0, 392)
- _11.Size = UDim2.new(0, 49, 0, 20)
- _11.Font = Enum.Font.SourceSans
- _11.FontSize = Enum.FontSize.Size14
- _11.Text = "1.1"
- _11.TextColor3 = Color3.new(1, 1, 1)
- _11.TextSize = 14
- _11.TextStrokeColor3 = Color3.new(1, 1, 1)
- _11.TextStrokeTransparency = 0.80000001192093
- _11.TextWrapped = true
- _11.TextYAlignment = Enum.TextYAlignment.Top
- _12.Name = "1.2"
- _12.Parent = updatelogs
- _12.BackgroundColor3 = Color3.new(1, 1, 1)
- _12.BackgroundTransparency = 1
- _12.Position = UDim2.new(0, 36, 0, 420)
- _12.Size = UDim2.new(0, 49, 0, 17)
- _12.Font = Enum.Font.SourceSans
- _12.FontSize = Enum.FontSize.Size14
- _12.Text = "1.2"
- _12.TextColor3 = Color3.new(1, 1, 1)
- _12.TextSize = 14
- _12.TextStrokeColor3 = Color3.new(1, 1, 1)
- _12.TextStrokeTransparency = 0.80000001192093
- _12.TextWrapped = true
- _12.TextYAlignment = Enum.TextYAlignment.Top
- _13.Name = "1.3"
- _13.Parent = updatelogs
- _13.BackgroundColor3 = Color3.new(1, 1, 1)
- _13.BackgroundTransparency = 1
- _13.Position = UDim2.new(0, 36, 0, 490)
- _13.Size = UDim2.new(0, 49, 0, 17)
- _13.Font = Enum.Font.SourceSans
- _13.FontSize = Enum.FontSize.Size14
- _13.Text = "1.3"
- _13.TextColor3 = Color3.new(1, 1, 1)
- _13.TextSize = 14
- _13.TextStrokeColor3 = Color3.new(1, 1, 1)
- _13.TextStrokeTransparency = 0.80000001192093
- _13.TextWrapped = true
- _13.TextYAlignment = Enum.TextYAlignment.Top
- discord1.Name = "discord1"
- discord1.Parent = infos
- discord1.BackgroundColor3 = Color3.new(1, 1, 1)
- discord1.BackgroundTransparency = 1
- discord1.Position = UDim2.new(0, 0, 0, 1765)
- discord1.Size = UDim2.new(0, 96, 0, 94)
- discord1.Image = "rbxassetid://953190830"
- discord1.ImageTransparency = 0.60000002384186
- disc2.Name = "disc2"
- disc2.Parent = discord1
- disc2.BackgroundColor3 = Color3.new(1, 1, 1)
- disc2.BackgroundTransparency = 1
- disc2.Position = UDim2.new(0, 4, 0, 4)
- disc2.Size = UDim2.new(0, 88, 0, 86)
- disc2.Image = "rbxassetid://953190830"
- jason.Name = "jason"
- jason.Parent = discord1
- jason.BackgroundColor3 = Color3.new(1, 1, 1)
- jason.BackgroundTransparency = 1
- jason.Position = UDim2.new(0, 96, 0, 16)
- jason.Size = UDim2.new(0, 101, 0, 94)
- jason.Font = Enum.Font.Highway
- jason.FontSize = Enum.FontSize.Size48
- jason.Text = "jason#8092"
- jason.TextColor3 = Color3.new(1, 1, 1)
- jason.TextScaled = true
- jason.TextSize = 40
- jason.TextStrokeColor3 = Color3.new(1, 1, 1)
- jason.TextStrokeTransparency = 0.80000001192093
- jason.TextWrapped = true
- jason.TextYAlignment = Enum.TextYAlignment.Top
- discord3.Name = "discord3"
- discord3.Parent = infos
- discord3.BackgroundColor3 = Color3.new(1, 1, 1)
- discord3.BackgroundTransparency = 1
- discord3.Position = UDim2.new(0, 0, 0, 1664)
- discord3.Size = UDim2.new(0, 96, 0, 94)
- discord3.Image = "rbxassetid://953190830"
- discord3.ImageTransparency = 0.60000002384186
- disc2_2.Name = "disc2"
- disc2_2.Parent = discord3
- disc2_2.BackgroundColor3 = Color3.new(1, 1, 1)
- disc2_2.BackgroundTransparency = 1
- disc2_2.Position = UDim2.new(0, 4, 0, 4)
- disc2_2.Size = UDim2.new(0, 88, 0, 86)
- disc2_2.Image = "rbxassetid://953190830"
- jason_2.Name = "jason"
- jason_2.Parent = discord3
- jason_2.BackgroundColor3 = Color3.new(1, 1, 1)
- jason_2.BackgroundTransparency = 1
- jason_2.Position = UDim2.new(0, 96, 0, 23)
- jason_2.Size = UDim2.new(0, 136, 0, 47)
- jason_2.Font = Enum.Font.Highway
- jason_2.FontSize = Enum.FontSize.Size48
- jason_2.Text = "MemeLordNoah#6470"
- jason_2.TextColor3 = Color3.new(1, 1, 1)
- jason_2.TextScaled = true
- jason_2.TextSize = 40
- jason_2.TextStrokeColor3 = Color3.new(1, 1, 1)
- jason_2.TextStrokeTransparency = 0.80000001192093
- jason_2.TextWrapped = true
- jason_2.TextYAlignment = Enum.TextYAlignment.Top
- discord2.Name = "discord2"
- discord2.Parent = infos
- discord2.BackgroundColor3 = Color3.new(1, 1, 1)
- discord2.BackgroundTransparency = 1
- discord2.Position = UDim2.new(0, 0, 0, 1567)
- discord2.Size = UDim2.new(0, 96, 0, 94)
- discord2.Image = "rbxassetid://953190830"
- discord2.ImageTransparency = 0.60000002384186
- disc2_3.Name = "disc2"
- disc2_3.Parent = discord2
- disc2_3.BackgroundColor3 = Color3.new(1, 1, 1)
- disc2_3.BackgroundTransparency = 1
- disc2_3.Position = UDim2.new(0, 4, 0, 4)
- disc2_3.Size = UDim2.new(0, 88, 0, 86)
- disc2_3.Image = "rbxassetid://953190830"
- caleb.Name = "caleb"
- caleb.Parent = discord2
- caleb.BackgroundColor3 = Color3.new(1, 1, 1)
- caleb.BackgroundTransparency = 1
- caleb.Position = UDim2.new(0, 96, 0, 22)
- caleb.Size = UDim2.new(0, 122, 0, 94)
- caleb.Font = Enum.Font.Highway
- caleb.FontSize = Enum.FontSize.Size48
- caleb.Text = "C A L E B #6505"
- caleb.TextColor3 = Color3.new(1, 1, 1)
- caleb.TextScaled = true
- caleb.TextSize = 40
- caleb.TextStrokeColor3 = Color3.new(1, 1, 1)
- caleb.TextStrokeTransparency = 0.80000001192093
- caleb.TextWrapped = true
- caleb.TextYAlignment = Enum.TextYAlignment.Top
- updeeee.Name = "updeeee"
- updeeee.Parent = infos
- updeeee.BackgroundColor3 = Color3.new(1, 1, 1)
- updeeee.Position = UDim2.new(0, 0, 0, 1522)
- updeeee.Size = UDim2.new(0, 252, 0, 16)
- updeeee.Style = Enum.FrameStyle.DropShadow
- updeee1.Name = "updeee1"
- updeee1.Parent = updeeee
- updeee1.BackgroundColor3 = Color3.new(1, 1, 1)
- updeee1.Position = UDim2.new(0, 44, 0, 0)
- updeee1.Size = UDim2.new(0, 158, 0, 33)
- updeee1.Style = Enum.FrameStyle.DropShadow
- future.Name = "future"
- future.Parent = infos
- future.BackgroundColor3 = Color3.new(1, 1, 1)
- future.BackgroundTransparency = 1
- future.Position = UDim2.new(0, 0, 0, 1380)
- future.Size = UDim2.new(0, 233, 0, 230)
- future.Font = Enum.Font.SourceSans
- future.FontSize = Enum.FontSize.Size14
- future.Text = " Changing \"Kill All\" to \"Kill Others\". (The ability to keep yourself ONLY alive)\n\n Changing Layout and expanding it.\n\n \n Adding Noclip. (Walking through walls)\n\n "
- future.TextColor3 = Color3.new(0.329412, 1, 0.494118)
- future.TextSize = 14
- future.TextStrokeTransparency = 0
- future.TextWrapped = true
- future.TextXAlignment = Enum.TextXAlignment.Left
- future.TextYAlignment = Enum.TextYAlignment.Top
- _1.Name = "1"
- _1.Parent = future
- _1.BackgroundColor3 = Color3.new(1, 1, 1)
- _1.BackgroundTransparency = 1
- _1.Position = UDim2.new(-0.409999996, 77, -0.335000008, 73)
- _1.Size = UDim2.new(1.14102566, -219, 1.11739135, -235)
- _1.Font = Enum.Font.SourceSans
- _1.FontSize = Enum.FontSize.Size24
- _1.Text = "1"
- _1.TextColor3 = Color3.new(1, 1, 1)
- _1.TextSize = 20
- _1.TextStrokeColor3 = Color3.new(1, 1, 1)
- _1.TextStrokeTransparency = 0.80000001192093
- _1.TextWrapped = true
- _1.TextYAlignment = Enum.TextYAlignment.Top
- _2.Name = "2"
- _2.Parent = future
- _2.BackgroundColor3 = Color3.new(1, 1, 1)
- _2.BackgroundTransparency = 1
- _2.Position = UDim2.new(-0.409999996, 77, -0.335000008, 115)
- _2.Size = UDim2.new(1.14102566, -219, 1.11739135, -236)
- _2.Font = Enum.Font.SourceSans
- _2.FontSize = Enum.FontSize.Size24
- _2.Text = "2"
- _2.TextColor3 = Color3.new(1, 1, 1)
- _2.TextSize = 20
- _2.TextStrokeColor3 = Color3.new(1, 1, 1)
- _2.TextStrokeTransparency = 0.80000001192093
- _2.TextWrapped = true
- _2.TextYAlignment = Enum.TextYAlignment.Top
- _3.Name = "3"
- _3.Parent = future
- _3.BackgroundColor3 = Color3.new(1, 1, 1)
- _3.BackgroundTransparency = 1
- _3.Position = UDim2.new(0, -19, 0, 81)
- _3.Size = UDim2.new(1, -186, 1, -196)
- _3.Font = Enum.Font.SourceSans
- _3.FontSize = Enum.FontSize.Size24
- _3.Text = "3"
- _3.TextColor3 = Color3.new(1, 1, 1)
- _3.TextSize = 20
- _3.TextStrokeColor3 = Color3.new(1, 1, 1)
- _3.TextStrokeTransparency = 0.80000001192093
- _3.TextWrapped = true
- _3.TextYAlignment = Enum.TextYAlignment.Top
- ImageLabel.Parent = infos
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 46, 0, 19)
- ImageLabel.Size = UDim2.new(0, 159, 0, 157)
- ImageLabel.Image = "rbxassetid://1145265493"
- tricks.Name = "tricks"
- tricks.Parent = infos
- tricks.BackgroundColor3 = Color3.new(1, 1, 1)
- tricks.BackgroundTransparency = 1
- tricks.Position = UDim2.new(0, 0, 0, 830)
- tricks.Size = UDim2.new(0, 234, 0, 471)
- tricks.Font = Enum.Font.SourceSans
- tricks.FontSize = Enum.FontSize.Size14
- tricks.Text = "\n\n\n\n * Try not to pick more than one Long Range for the server and if you want to change it, you have to rejoin the server/game.\n* Picking two of them would break the guns.\n\n\n\n* You cannot turn it off if opened.\n* For a better gameplay, activate it every round.\n\n\n\n* First you have to know that by Disabling Anti-Cheat some GUIs will break (e.g. Spectate)\n\n\n\n* Disable Anti-Cheat in order for it to work, failing on doing that would make the Anti-Cheat crash you. .\n \n\n\n* It has to be on a ingoing round.\n* You have to be alive in order to do that.\n* Also you have to equip M9 in order for them to work."
- tricks.TextColor3 = Color3.new(0.329412, 1, 0.494118)
- tricks.TextSize = 14
- tricks.TextStrokeTransparency = 0
- tricks.TextWrapped = true
- tricks.TextXAlignment = Enum.TextXAlignment.Left
- tricks.TextYAlignment = Enum.TextYAlignment.Top
- wat4.Name = "wat4"
- wat4.Parent = tricks
- wat4.BackgroundColor3 = Color3.new(1, 1, 1)
- wat4.BackgroundTransparency = 1
- wat4.Position = UDim2.new(0, 0, 0, 296)
- wat4.Size = UDim2.new(0, 121, 0.118279569, -10)
- wat4.Font = Enum.Font.SourceSans
- wat4.FontSize = Enum.FontSize.Size14
- wat4.Text = "4- the \"Speed 100+\" and \"Super Jump 100+\" :-"
- wat4.TextColor3 = Color3.new(1, 1, 1)
- wat4.TextSize = 14
- wat4.TextStrokeColor3 = Color3.new(1, 1, 1)
- wat4.TextStrokeTransparency = 0.80000001192093
- wat4.TextXAlignment = Enum.TextXAlignment.Left
- wat4.TextYAlignment = Enum.TextYAlignment.Top
- wat3.Name = "wat3"
- wat3.Parent = tricks
- wat3.BackgroundColor3 = Color3.new(1, 1, 1)
- wat3.BackgroundTransparency = 1
- wat3.Position = UDim2.new(0, 0, 0, 210)
- wat3.Size = UDim2.new(0, 121, 0.118279569, -14)
- wat3.Font = Enum.Font.SourceSans
- wat3.FontSize = Enum.FontSize.Size14
- wat3.Text = "3- the \"Disable Anti-Cheat\""
- wat3.TextColor3 = Color3.new(1, 1, 1)
- wat3.TextSize = 14
- wat3.TextStrokeColor3 = Color3.new(1, 1, 1)
- wat3.TextStrokeTransparency = 0.80000001192093
- wat3.TextXAlignment = Enum.TextXAlignment.Left
- wat3.TextYAlignment = Enum.TextYAlignment.Top
- wat2.Name = "wat2"
- wat2.Parent = tricks
- wat2.BackgroundColor3 = Color3.new(1, 1, 1)
- wat2.BackgroundTransparency = 1
- wat2.Position = UDim2.new(0, 0, 0, 130)
- wat2.Size = UDim2.new(0, 121, 0.118279569, -12)
- wat2.Font = Enum.Font.SourceSans
- wat2.FontSize = Enum.FontSize.Size14
- wat2.Text = "2- the \"ESP / Tracker\" :-"
- wat2.TextColor3 = Color3.new(1, 1, 1)
- wat2.TextSize = 14
- wat2.TextStrokeColor3 = Color3.new(1, 1, 1)
- wat2.TextStrokeTransparency = 0.80000001192093
- wat2.TextWrapped = true
- wat2.TextXAlignment = Enum.TextXAlignment.Left
- wat2.TextYAlignment = Enum.TextYAlignment.Top
- wat1.Name = "wat1"
- wat1.Parent = tricks
- wat1.BackgroundColor3 = Color3.new(1, 1, 1)
- wat1.BackgroundTransparency = 1
- wat1.Position = UDim2.new(0, 0, 0, 26)
- wat1.Size = UDim2.new(0, 121, 0.118279569, -8)
- wat1.Font = Enum.Font.SourceSans
- wat1.FontSize = Enum.FontSize.Size14
- wat1.Text = "1- the \"Long Range\" :-"
- wat1.TextColor3 = Color3.new(1, 1, 1)
- wat1.TextSize = 14
- wat1.TextStrokeColor3 = Color3.new(1, 1, 1)
- wat1.TextStrokeTransparency = 0.80000001192093
- wat1.TextWrapped = true
- wat1.TextXAlignment = Enum.TextXAlignment.Left
- wat1.TextYAlignment = Enum.TextYAlignment.Top
- wat5.Name = "wat5"
- wat5.Parent = tricks
- wat5.BackgroundColor3 = Color3.new(1, 1, 1)
- wat5.BackgroundTransparency = 1
- wat5.Position = UDim2.new(0, 0, 0, 381)
- wat5.Size = UDim2.new(0, 121, 0.118279569, -37)
- wat5.Font = Enum.Font.SourceSans
- wat5.FontSize = Enum.FontSize.Size14
- wat5.Text = "5- the \"Kill Others\" and \"Kill Someone\""
- wat5.TextColor3 = Color3.new(1, 1, 1)
- wat5.TextSize = 14
- wat5.TextStrokeColor3 = Color3.new(1, 1, 1)
- wat5.TextStrokeTransparency = 0.80000001192093
- wat5.TextXAlignment = Enum.TextXAlignment.Left
- wat5.TextYAlignment = Enum.TextYAlignment.Top
- upde.Name = "upde"
- upde.Parent = infos
- upde.BackgroundColor3 = Color3.new(1, 1, 1)
- upde.Position = UDim2.new(0, 0, 0, 790)
- upde.Size = UDim2.new(0, 252, 0, 16)
- upde.Style = Enum.FrameStyle.DropShadow
- upde1.Name = "upde1"
- upde1.Parent = upde
- upde1.BackgroundColor3 = Color3.new(1, 1, 1)
- upde1.Position = UDim2.new(0, 44, 0, 0)
- upde1.Size = UDim2.new(0, 158, 0, 33)
- upde1.Style = Enum.FrameStyle.DropShadow
- updee.Name = "updee"
- updee.Parent = infos
- updee.BackgroundColor3 = Color3.new(1, 1, 1)
- updee.Position = UDim2.new(0, 0, 0, 159)
- updee.Size = UDim2.new(0, 252, 0, 16)
- updee.Style = Enum.FrameStyle.DropShadow
- updee1.Name = "updee1"
- updee1.Parent = updee
- updee1.BackgroundColor3 = Color3.new(1, 1, 1)
- updee1.Position = UDim2.new(0, 44, 0, 0)
- updee1.Size = UDim2.new(0, 158, 0, 33)
- updee1.Style = Enum.FrameStyle.DropShadow
- updeee.Name = "updeee"
- updeee.Parent = infos
- updeee.BackgroundColor3 = Color3.new(1, 1, 1)
- updeee.Position = UDim2.new(0, 0, 0, 1307)
- updeee.Size = UDim2.new(0, 252, 0, 16)
- updeee.Style = Enum.FrameStyle.DropShadow
- updeee1_2.Name = "updeee1"
- updeee1_2.Parent = updeee
- updeee1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- updeee1_2.Position = UDim2.new(0, 44, 0, 0)
- updeee1_2.Size = UDim2.new(0, 158, 0, 33)
- updeee1_2.Style = Enum.FrameStyle.DropShadow
- title2.Name = "title2"
- title2.Parent = infos
- title2.BackgroundColor3 = Color3.new(1, 1, 1)
- title2.BackgroundTransparency = 1
- title2.Position = UDim2.new(0, 53, 0, 802)
- title2.Size = UDim2.new(0, 147, 0, 22)
- title2.Font = Enum.Font.SourceSans
- title2.FontSize = Enum.FontSize.Size24
- title2.Text = "Tips 'n' Tricks"
- title2.TextColor3 = Color3.new(1, 1, 1)
- title2.TextSize = 19
- title2.TextStrokeColor3 = Color3.new(1, 1, 1)
- title2.TextStrokeTransparency = 0.80000001192093
- title2.TextWrapped = true
- title2.TextYAlignment = Enum.TextYAlignment.Top
- title3.Name = "title3"
- title3.Parent = infos
- title3.BackgroundColor3 = Color3.new(1, 1, 1)
- title3.BackgroundTransparency = 1
- title3.Position = UDim2.new(0, 51, 0, 1319)
- title3.Size = UDim2.new(0, 150, 0, 22)
- title3.Font = Enum.Font.SourceSans
- title3.FontSize = Enum.FontSize.Size24
- title3.Text = "Possible Updates"
- title3.TextColor3 = Color3.new(1, 1, 1)
- title3.TextSize = 19
- title3.TextStrokeColor3 = Color3.new(1, 1, 1)
- title3.TextStrokeTransparency = 0.80000001192093
- title3.TextWrapped = true
- title3.TextYAlignment = Enum.TextYAlignment.Top
- title3_2.Name = "title3"
- title3_2.Parent = infos
- title3_2.BackgroundColor3 = Color3.new(1, 1, 1)
- title3_2.BackgroundTransparency = 1
- title3_2.Position = UDim2.new(0, 51, 0, 1534)
- title3_2.Size = UDim2.new(0, 150, 0, 26)
- title3_2.Font = Enum.Font.SourceSans
- title3_2.FontSize = Enum.FontSize.Size24
- title3_2.Text = "Contact Us"
- title3_2.TextColor3 = Color3.new(1, 1, 1)
- title3_2.TextSize = 21
- title3_2.TextStrokeColor3 = Color3.new(1, 1, 1)
- title3_2.TextStrokeTransparency = 0.80000001192093
- title3_2.TextWrapped = true
- title3_2.TextYAlignment = Enum.TextYAlignment.Top
- title1.Name = "title1"
- title1.Parent = infos
- title1.BackgroundColor3 = Color3.new(1, 1, 1)
- title1.BackgroundTransparency = 1
- title1.Position = UDim2.new(0, 57, 0, 171)
- title1.Size = UDim2.new(0, 143, 0, 22)
- title1.Font = Enum.Font.SourceSans
- title1.FontSize = Enum.FontSize.Size24
- title1.Text = "Update Logs"
- title1.TextColor3 = Color3.new(1, 1, 1)
- title1.TextSize = 19
- title1.TextStrokeColor3 = Color3.new(1, 1, 1)
- title1.TextStrokeTransparency = 0.80000001192093
- title1.TextWrapped = true
- title1.TextYAlignment = Enum.TextYAlignment.Top
- look.Name = "look"
- look.Parent = GuiMain
- look.BackgroundColor3 = Color3.new(1, 1, 1)
- look.BackgroundTransparency = 0.15000000596046
- look.BorderColor3 = Color3.new(0.917647, 0.917647, 0.917647)
- look.BorderSizePixel = 3
- look.Position = UDim2.new(0, -252, 0, 241)
- look.Size = UDim2.new(0, 252, 0, 18)
- look.Visible = false
- looks.Name = "looks"
- looks.Parent = look
- looks.BackgroundColor3 = Color3.new(1, 1, 1)
- looks.BackgroundTransparency = 0.15000000596046
- looks.BorderColor3 = Color3.new(0.917647, 0.917647, 0.917647)
- looks.BorderSizePixel = 3
- looks.Position = UDim2.new(0, 217, 0, 0)
- looks.Size = UDim2.new(0, 0, 0, 18)
- X.Name = "X"
- X.Parent = look
- X.BackgroundColor3 = Color3.new(1, 1, 0)
- X.BackgroundTransparency = 1
- X.Position = UDim2.new(0, 218, 0, 0)
- X.Size = UDim2.new(0, 34, 0, 18)
- X.Font = Enum.Font.ArialBold
- X.FontSize = Enum.FontSize.Size24
- X.Text = "X"
- X.TextColor3 = Color3.new(1, 0, 0)
- X.TextScaled = true
- X.TextSize = 20
- X.TextStrokeColor3 = Color3.new(1, 0, 0)
- X.TextStrokeTransparency = 0.69999998807907
- X.TextWrapped = true
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = AnarchyHax
- OpenButton.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenButton.BackgroundTransparency = 1
- OpenButton.Position = UDim2.new(0, 946, 0, 0)
- OpenButton.Size = UDim2.new(0, 150, 0, 30)
- Open.Name = "Open"
- Open.Parent = OpenButton
- Open.BackgroundColor3 = Color3.new(0.415686, 0.411765, 0.411765)
- Open.Position = UDim2.new(0, -5, 0, -3)
- Open.Size = UDim2.new(0, 162, 0, 36)
- Open.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Open.Font = Enum.Font.Highway
- Open.FontSize = Enum.FontSize.Size36
- Open.Text = "OPEN"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 35
- Log.Name = "Log"
- Log.Parent = AnarchyHax
- Log.BackgroundColor3 = Color3.new(1, 1, 1)
- Log.Draggable = true
- Log.Position = UDim2.new(0.5, -200, 0.5, -186)
- Log.Size = UDim2.new(0, 455, 0, 186)
- Log.Visible = false
- Log.Style = Enum.FrameStyle.DropShadow
- riotlog.Name = "riotlog"
- riotlog.Parent = Log
- riotlog.BackgroundColor3 = Color3.new(1, 1, 1)
- riotlog.BorderColor3 = Color3.new(0, 0, 0)
- riotlog.BorderSizePixel = 4
- riotlog.Position = UDim2.new(0, -19, 0, -20)
- riotlog.Size = UDim2.new(1, 35, 1, -129)
- TextLabel_4.Parent = riotlog
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.BorderColor3 = Color3.new(1, 0, 0)
- TextLabel_4.BorderSizePixel = 0
- TextLabel_4.LayoutOrder = 1
- TextLabel_4.Position = UDim2.new(0, 128, 0, -16)
- TextLabel_4.Size = UDim2.new(0, 214, 0, 71)
- TextLabel_4.Font = Enum.Font.Code
- TextLabel_4.FontSize = Enum.FontSize.Size60
- TextLabel_4.Text = "RIOT GUI LOGIN"
- TextLabel_4.TextSize = 50
- TextLabel_4.TextStrokeColor3 = Color3.new(1, 0, 0)
- TextLabel_4.TextStrokeTransparency = 0.80000001192093
- login.Name = "login"
- login.Parent = Log
- login.BackgroundColor3 = Color3.new(1, 1, 1)
- login.BorderSizePixel = 2
- login.Position = UDim2.new(0, 130, 0, 130)
- login.Size = UDim2.new(0, 179, 0, 38)
- login.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- login.Font = Enum.Font.SourceSansBold
- login.FontSize = Enum.FontSize.Size36
- login.Text = "LOG IN"
- login.TextColor3 = Color3.new(0, 0, 0)
- login.TextSize = 35
- note.Name = "note"
- note.Parent = Log
- note.BackgroundColor3 = Color3.new(1, 0, 0)
- note.BackgroundTransparency = 1
- note.Position = UDim2.new(0, 72, 0, 93)
- note.Size = UDim2.new(0, 292, 0, 47)
- note.Font = Enum.Font.SourceSans
- note.FontSize = Enum.FontSize.Size14
- note.Text = "[:NOTE:] If you're not in the whitelist you will be immediately kicked from the game!"
- note.TextColor3 = Color3.new(1, 0, 0)
- note.TextSize = 13
- note.TextStrokeTransparency = 0
- checker.Name = "checker"
- checker.Parent = Log
- checker.BackgroundColor3 = Color3.new(1, 1, 1)
- checker.BackgroundTransparency = 1
- checker.Position = UDim2.new(0, 73, 0, 43)
- checker.Size = UDim2.new(0, 293, 0, 50)
- checker.Font = Enum.Font.ArialBold
- checker.FontSize = Enum.FontSize.Size32
- checker.Text = ""
- checker.TextColor3 = Color3.new(1, 1, 1)
- checker.TextSize = 30
- checker.TextStrokeTransparency = 0
- game.CoreGui.AnarchyHax.GuiMain.infos.Visible = false
- game.CoreGui.AnarchyHax.Log.Visible = true
- game.CoreGui.AnarchyHax.GuiMain.Visible = false
- game.CoreGui.AnarchyHax.OpenButton.Visible = false
- game.CoreGui.AnarchyHax.GuiMain.look.Visible = false
- login.MouseButton1Down:connect(function()
- local uid = game.Players.LocalPlayer.UserId
- if 1 == 1 then
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking..."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking..."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
- game.CoreGui.AnarchyHax.Log.checker.TextColor3 = Color3.new(0, 255, 0)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Successfully authenticated user!""Checking."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking..."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking..."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
- wait(0.3)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
- wait(0.01)
- game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
- game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
- game.CoreGui.AnarchyHax.Log.checker.TextColor3 = Color3.new(255, 0, 0)
- game.CoreGui.AnarchyHax.Log.checker.Text = "Failed to authenticated user!""Failed to authenticated ROBLOX user ID!")
- end
- end)
- Open.MouseButton1Down:connect(function()
- game.CoreGui.AnarchyHax.OpenButton.Visible = false
- game.CoreGui.AnarchyHax.GuiMain.Visible = true
- end)
- Close.MouseButton1Down:connect(function()
- game.CoreGui.AnarchyHax.OpenButton.Visible = true
- game.CoreGui.AnarchyHax.GuiMain.Visible = false
- end)
- game.CoreGui.AnarchyHax.GuiMain.Draggable = true
- crash.MouseButton1Down:connect(function()
- local part = workspace.Arena -- game.Players.LocalPlayer.Character.Torso
- local cf = CFrame.new(part.Position)
- local size = Vector3.new(999, 999, 999)
- print'hi'
- local color = BrickColor.new("Medium stone grey")
- function send()
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part) -- Spammed this 4 fun
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- end
- game:GetService("RunService").Heartbeat:Connect(function()
- send()
- end)
- end)
- increase.MouseButton1Down:connect(function()
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local a = game.ReplicatedStorage.Remotes.Damage
- local x = "xHyf86e"
- local gun = "M9"
- local dmg = "1" --4 is kill, 3 would be 75, 2 would be 50 and 1 would be 25 (remember, this is PER shot.)
- print"Loading"
- Mouse.Button1Down:connect(function()
- if Mouse.Target.Parent:IsA("Model") and game.Players:GetPlayerFromCharacter(Mouse.Target.Parent) and game.Players:GetPlayerFromCharacter(Mouse.Target.Parent)~=game.Players.LocalPlayer then
- for i = 1, dmg do
- a:FireServer(x, 25, Mouse.Target.Parent.Humanoid, game.Workspace[game.Players.LocalPlayer.Name][gun])
- end
- end
- end)
- end)
- m9.MouseButton1Down:connect(function()
- local UIS = game:GetService("UserInputService")
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- function GetCharacter()
- return game.Players.LocalPlayer.Character
- end
- function Teleport(pos)
- local Char = GetCharacter()
- if Char then
- Char:MoveTo(pos)
- end
- end
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
- Teleport(Mouse.Hit.p)
- end
- end)
- local source = [[
- function GetM9()
- local m9 = game.Players.LocalPlayer.Backpack:FindFirstChild("M9")
- if m9 then
- return m9
- else
- return game.Players.LocalPlayer.Character:FindFirstChild("M9")
- end
- end
- repeat wait() until GetM9().ClassName == "Tool"
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local Character = game.Workspace:WaitForChild(Player.Name)
- local Humanoid = Character:WaitForChild("Humanoid")
- local Data = {
- Damages = {
- Head = 30,
- Torso = 25,
- Else = 20
- },
- FireRate = 1/11,
- ReloadTime = 0.1,
- ClipSize = 350,
- Accuracy = 10,
- NumBullets = 1,
- FireMode = "Auto",
- Range = 1000,
- BarrelOffset = CFrame.new(0,.25,-.7)
- }
- function F1R3(Human, dmg)
- for i = 1,4 do
- game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e", dmg, Human, GetM9())
- end
- end
- local Equipped = false
- local Firing = false
- local Reloading = false
- local CanFire = true
- local Ammo = Data["ClipSize"]
- local GunUI = script:WaitForChild("GunUI")
- GunUI.AmmoBack.Ammo.Text = Ammo .. " / " .. Ammo
- local UIS = game:GetService("UserInputService")
- local GoldIDs = {
- M9 = 316022948,
- Scorpion = 316250295,
- Shotgun = 317302030,
- Sniper = 316598801,
- ["AK-47"] = 317301580,
- ["M-16"] = 317302215
- }
- game.ReplicatedStorage.Remotes.Goldify:FireServer(GetM9():WaitForChild("Handle"))
- function gunUItext(text) --Im that lazy
- GunUI.AmmoBack.Ammo.Text = text
- end
- GunUI.AmmoBack.Ammo.TextColor3 = Color3.new(0, 0, 255)
- function Reload()
- Reloading = true
- GetM9().Handle.ReloadSound:Play()
- gunUItext("-- / --")
- wait(Data["ReloadTime"])
- Ammo = Data["ClipSize"]
- gunUItext(Ammo .. " / " .. Ammo)
- Reloading = false
- end
- local igList = {game.Workspace:WaitForChild(Player.Name),unpack(game.Workspace.Map.BulletStorage:GetChildren()),game.Workspace.Map}
- function CastRay(OldPos)
- local function getBodyDamage(bP)
- if bP.Name == "Head" then
- return "Head"
- elseif bP.Name == "Torso" then
- return "Torso"
- else
- return "Else"
- end
- end
- local function evenOrodd()
- if math.random(1,2) == 1 then
- return 1
- else
- return -1
- end
- end
- local ray
- if OldPos then
- ray = Ray.new(Player.Character.Head.CFrame.p,(OldPos - Player.Character.Head.CFrame.p).unit * Data["Range"])
- else
- local Eq = ((math.random(-Data["Accuracy"],Data["Accuracy"])/100) * (Player.Character.Head.CFrame.p - Mouse.Hit.p).magnitude * .01)
- local tempEq = Mouse.Hit * CFrame.new(Eq * evenOrodd(),Eq * evenOrodd(),Eq * evenOrodd())
- ray = Ray.new(Player.Character.Head.CFrame.p,((tempEq).p - Player.Character.Head.CFrame.p).unit * Data["Range"])
- end
- local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray, igList)
- local rayP = Instance.new("Part")
- rayP.Parent = Character
- rayP.Size = Vector3.new(.2,.2,((GetM9().Handle.CFrame * Data["BarrelOffset"]).p - position).magnitude)
- rayP.Anchored = true
- rayP.CanCollide = false
- rayP.Transparency = .75
- rayP.CFrame = CFrame.new((GetM9().Handle.CFrame * Data["BarrelOffset"]).p,position) * CFrame.new(0,0,rayP.Size.Z/-2)
- local dat = Player:FindFirstChild("Data")
- if dat then
- rayP.BrickColor = BrickColor.new("Deep blue")
- if rayP.BrickColor ~= BrickColor.new("Medium stone grey") then
- rayP.Material = "Neon"
- rayP.Transparency = 0
- end
- end
- local msh = Instance.new("BlockMesh")
- msh.Parent = rayP
- msh.Scale = Vector3.new(.25,.25,1)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(rayP.CFrame, rayP.Size, rayP.BrickColor, GetM9():WaitForChild("Handle"))
- if hit then
- local Human = hit.Parent:FindFirstChild("Humanoid") or hit.Parent.Parent:FindFirstChild("Humanoid")
- if Human and Humanoid.Health > 0 and Human ~= Humanoid then
- if hit.Parent:FindFirstChild("Humanoid") then
- F1R3(Human, Data["Damages"][getBodyDamage(hit)])
- else
- if hit.Parent.ClassName == "Accessory" then
- F1R3(Human, Data["Damages"]["Head"])
- elseif hit.Parent.ClassName == "Tool" then
- F1R3(Human, Data["Damages"]["Else"])
- end
- end
- end
- end
- spawn(function()
- for i = rayP.Transparency,1,.05 do
- wait(.05)
- rayP.Transparency = i
- end
- rayP:Destroy()
- end)
- end
- GetM9().Equipped:Connect(function(M)
- Equipped = true
- GunUI.Parent = Player.PlayerGui
- M.Icon = "rbxassetid://76603102"
- M.Button1Down:Connect(function()
- Firing = true
- if Ammo 0 then
- if Ammo > 0 then
- repeat
- wait(Data["FireRate"])
- Ammo = Ammo - 1
- for i = 1,Data["NumBullets"] do
- CastRay()
- end
- gunUItext(Ammo .. " / " .. Data["ClipSize"])
- GetM9().Handle.ShotSound:Play()
- until Ammo 0 and Human ~= Humanoid then
- if hit.Parent:FindFirstChild("Humanoid") then
- F1R3(Human, Data["Damages"][getBodyDamage(hit)])
- else
- if hit.Parent.ClassName == "Accessory" then
- F1R3(Human, Data["Damages"]["Head"])
- elseif hit.Parent.ClassName == "Tool" then
- F1R3(Human, Data["Damages"]["Else"])
- end
- end
- end
- end
- spawn(function()
- for i = rayP.Transparency,1,.05 do
- wait(.05)
- rayP.Transparency = i
- end
- rayP:Destroy()
- end)
- end
- GetM9().Equipped:Connect(function(M)
- Equipped = true
- GunUI.Parent = Player.PlayerGui
- M.Icon = "rbxassetid://76603102"
- M.Button1Down:Connect(function()
- Firing = true
- if Ammo 0 then
- if Ammo > 0 then
- repeat
- wait(Data["FireRate"])
- Ammo = Ammo - 1
- for i = 1,Data["NumBullets"] do
- CastRay()
- end
- gunUItext(Ammo .. " / " .. Data["ClipSize"])
- GetM9().Handle.ShotSound:Play()
- until Ammo