- _G.on = true -- Set to true/false to turn on/off
- local autoclick = false -- Set to true/false to turn on/off autoclick
- local help = game.Workspace.Scene:GetDescendants()
- while _G.on == true do
- wait()
- for i, v in pairs(help) do
- if v:IsA("TouchTransmitter") and v.Parent.Name == "ResourceNode" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Parent.CFrame
- keypress(0x57)
- wait()
- keypress(0x53)
- if autoclick then
- mouse1click()
- end
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0)
- wait(0.05)
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1)
- end
- end
- end