- --https://www.roblox.com/catalog/4435389917/Eltoria-RX750
- --https://www.roblox.com/catalog/451220849/Lavender-Updo
- --https://www.roblox.com/catalog/63690008/Pal-Hair
- --https://www.roblox.com/catalog/48474294/ROBLOX-Girl-Hair
- --https://www.roblox.com/catalog/48474313/Red-Roblox-Cap
- game:GetService("RunService").Heartbeat:Wait();
- settings().Physics.AllowSleep = false;
- game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.huge;
- setsimulationradius(math.huge);
- loadstring(game:HttpGet("https://pastebin.com/raw/tUUGAeaH", true))()
- local unanchoredparts = {}
- local movers = {}
- local tog = true
- local move = false
- local Player = game:GetService("Players").LocalPlayer
- local Character = Player.Character
- local mov = {};
- local mov2 = {};
- Character.Humanoid.HipHeight = 1.5
- Character.Humanoid.WalkSpeed = 40
- local pro = "HeliHat" --press f9 and find the hat that looks like a heads name and put it here
- local x = 0 --Edit Position for head n +left and -Right
- local y = 0 --Edit Position for head up and down
- local z = 0 --Edit Position for head x3
- local Hats = {base = Character:WaitForChild("MeshPartAccessory"),
- wheel1 = Character:WaitForChild("Pal Hair"),
- wheel2 = Character:WaitForChild("LavanderHair"),
- wheel3 = Character:WaitForChild("Robloxclassicred"),
- wheel4 = Character:WaitForChild("Pink Hair"),
- }
- --Dont touch below
- for i,v in next, Hats do
- v.Handle.AccessoryWeld:Remove()
- for _,mesh in next, v:GetDescendants() do
- if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
- mesh:Remove()
- end
- end
- end
- function ftp(str)
- local pt = {};
- if str ~= 'me' and str ~= 'random' then
- for i, v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():find(str:lower()) then
- table.insert(pt, v);
- end
- end
- elseif str == 'me' then
- table.insert(pt, plr);
- elseif str == 'random' then
- table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
- end
- return pt;
- end
- function ftp(str)
- local pt = {};
- if str ~= 'me' and str ~= 'random' then
- for i, v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():find(str:lower()) then
- table.insert(pt, v);
- end
- end
- elseif str == 'me' then
- table.insert(pt, plr);
- elseif str == 'random' then
- table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
- end
- return pt;
- end
- local function align(i,v)
- local att0 = Instance.new("Attachment", i)
- att0.Position = Vector3.new(0,0,0)
- local att1 = Instance.new("Attachment", v)
- att1.Position = Vector3.new(0,0,0)
- local AP = Instance.new("AlignPosition", i)
- AP.Attachment0 = att0
- AP.Attachment1 = att1
- AP.RigidityEnabled = false
- AP.ReactionForceEnabled = false
- AP.ApplyAtCenterOfMass = true
- AP.MaxForce = 9999999
- AP.MaxVelocity = math.huge
- AP.Responsiveness = 100
- local AO = Instance.new("AlignOrientation", i)
- AO.Attachment0 = att0
- AO.Attachment1 = att1
- AO.ReactionTorqueEnabled = false
- AO.PrimaryAxisOnly = false
- AO.MaxTorque = 9999999
- AO.MaxAngularVelocity = math.huge
- AO.Responsiveness = 50
- end
- --Dont touch above
- align(Hats.base.Handle, Character["Torso"])
- align(Hats.wheel1.Handle, Character["Torso"])
- align(Hats.wheel2.Handle, Character["Torso"])
- align(Hats.wheel3.Handle, Character["Torso"])
- align(Hats.wheel4.Handle, Character["Torso"])
- Hats.base.Handle.Attachment.Rotation = Vector3.new(0,0,0)
- Hats.wheel1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
- Hats.wheel2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
- Hats.wheel3.Handle.Attachment.Rotation = Vector3.new(0,0,0)
- Hats.wheel4.Handle.Attachment.Rotation = Vector3.new(0,0,0)
- Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1"
- Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment2"
- Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment3"
- Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment4"
- Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment5"
- Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-2.0,0) --Position of the hats
- Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-2,-4.0,2)
- Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(2,-4.0,2)
- Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(2,-4.0,-2)
- Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2,-4.0,-2)
- Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2,-4.0,-2)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://179224234"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSitACTIVE = false
- FloatSitACTIVE = not FloatSitACTIVE
- if FloatSitACTIVE then
- track:Play(.1, 1, 1)
- FloatSit.BackgroundColor3 = loc
- else
- track:Stop()
- FloatSit.BackgroundColor3 = col
- end