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Fe Fishing Rod script pastebin roblox
By Fe Fishing Rod on 2024-11-27 08:00 am | Syntax: LUA | Views: 13



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  1. --HATS YOU NEED:
  2. --https://www.roblox.com/catalog/376527350/Black-Ponytail
  3. --https://www.roblox.com/catalog/3814474927/Cool-Side-Shave
  4. --https://www.roblox.com/catalog/63690008/Pal-Hair
  5. --https://www.roblox.com/catalog/62234425/Brown-Hair
  6. --https://www.roblox.com/catalog/376524487/Blonde-Spiked-Hair
  7. --https://www.roblox.com/catalog/4637254498/Classic-Male-v2-Hair
  8. loadstring(game:HttpGet(('https://pastebin.com/raw/XTmMzATJ'),true))()
  9.  
  10. wait(2)
  11.  
  12. game:GetService("RunService").Stepped:Connect(function()
  13.    setsimulationradius(9e9,9e9)
  14.    plr.ReplicationFocus = workspace
  15.    settings().Physics.AllowSleep = false
  16. end)
  17.  
  18.  
  19. local unanchoredparts = {}
  20.   local movers = {}
  21.   local tog = true
  22.   local move = false
  23.   local Player = game:GetService("Players").LocalPlayer
  24.   local Character = Player.Character
  25.   local mov = {};
  26.   local mov2 = {};
  27.  
  28.   local Hats = {Ex1  = Character:WaitForChild("MessyHair"),
  29.         Ex2  = Character:WaitForChild("Pal Hair"),
  30.         Ex3  = Character:WaitForChild("Hat1"),
  31.         Ex4  = Character:WaitForChild("Hair"),
  32.         Ex5  = Character:WaitForChild("SidePonytail"),
  33.         Ex6  = Character:WaitForChild("HairAccessory"),
  34.   }
  35.  
  36.  
  37.  
  38.  
  39.   for i,v in next, Hats do
  40.    v.Handle.AccessoryWeld:Remove()
  41.    for _,mesh in next, v:GetDescendants() do
  42.     if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
  43.      mesh:Remove()
  44.     end
  45.    end
  46.   end
  47.  
  48.   function ftp(str)
  49.    local pt = {};
  50.    if str ~= 'me' and str ~= 'random' then
  51.     for i, v in pairs(game.Players:GetPlayers()) do
  52.      if v.Name:lower():find(str:lower()) then
  53.       table.insert(pt, v);
  54.      end
  55.     end
  56.    elseif str == 'me' then
  57.     table.insert(pt, plr);
  58.    elseif str == 'random' then
  59.     table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
  60.    end
  61.    return pt;
  62.   end
  63.  
  64.   local function align(i,v)
  65.    local att0 = Instance.new("Attachment", i)
  66.    att0.Position = Vector3.new(0,0,0)
  67.    local att1 = Instance.new("Attachment", v)
  68.    att1.Position = Vector3.new(0,0,0)
  69.    local AP = Instance.new("AlignPosition", i)
  70.    AP.Attachment0 = att0
  71.    AP.Attachment1 = att1
  72.    AP.RigidityEnabled = false
  73.    AP.ReactionForceEnabled = false
  74.    AP.ApplyAtCenterOfMass = false
  75.    AP.MaxForce = 9999999
  76.    AP.MaxVelocity = math.huge
  77.    AP.Responsiveness = 65
  78.    local AO = Instance.new("AlignOrientation", i)
  79.    AO.Attachment0 = att0
  80.    AO.Attachment1 = att1
  81.    AO.ReactionTorqueEnabled = false
  82.    AO.PrimaryAxisOnly = false
  83.    AO.MaxTorque = 9999999
  84.    AO.MaxAngularVelocity = math.huge
  85.    AO.Responsiveness = 50
  86.   end
  87.  
  88.  
  89.  
  90.  
  91.   align(Hats.Ex1.Handle, Character["Torso"])
  92.   align(Hats.Ex2.Handle, Character["Torso"])
  93.   align(Hats.Ex3.Handle, Character["Torso"])
  94.   align(Hats.Ex4.Handle, Character["Torso"])
  95.   align(Hats.Ex5.Handle, Character["Torso"])
  96.  
  97.  
  98.   Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(110,0,0)
  99.         Hats.Ex2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  100.         Hats.Ex3.Handle.Attachment.Rotation = Vector3.new(130,0,0)
  101.         Hats.Ex4.Handle.Attachment.Rotation = Vector3.new(60,0,0)
  102.         Hats.Ex5.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  103.  
  104.  
  105.   Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1"
  106.      Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment3"
  107.      Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment4"
  108.      Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment5"
  109.      Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment6"
  110.  
  111.  
  112.         Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.5, 1.8, -0.6)
  113.   Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.5, 0, -0.3)
  114.   Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5, 3, -1.3)
  115.   Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-1.5, 4, -2.3)
  116.   Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-1.5, 3, -2.7)
  117.  
  118.  
  119.  
  120.  
  121. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  122.     if KeyPressed ==  "z" then -- key to play animation
  123.   Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.5, 0.5, -1.8)
  124.   Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.5, -0.5, -0.2)
  125.   Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5, 0.5, -3.5)
  126.   Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-1.5, -0.1, -4.8)
  127.   Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-1.5, -1.5, -5.1)
  128.   Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(160,0,0)
  129.         Hats.Ex2.Handle.Attachment.Rotation = Vector3.new(140,0,0)
  130.         Hats.Ex3.Handle.Attachment.Rotation = Vector3.new(200,0,0)
  131.         Hats.Ex4.Handle.Attachment.Rotation = Vector3.new(110,0,0)
  132.         Hats.Ex5.Handle.Attachment.Rotation = Vector3.new(140,0,0)
  133.     end  
  134. end)
  135.  
  136. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  137.     if KeyPressed ==  "x" then -- key to play animation
  138.   Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.5, 1.8, -0.6)
  139.   Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.5, 0, -0.3)
  140.   Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5, 3, -1.3)
  141.   Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-1.5, 4, -2.3)
  142.   Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-1.5, 3, -2.5)
  143.   Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(110,0,0)
  144.         Hats.Ex2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  145.         Hats.Ex3.Handle.Attachment.Rotation = Vector3.new(130,0,0)
  146.         Hats.Ex4.Handle.Attachment.Rotation = Vector3.new(60,0,0)
  147.         Hats.Ex5.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  148.     end  
  149. end)



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