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Fixed talking ben script pastebin roblox
By fixed talking ben on 2024-09-23 08:00 am | Syntax: LUA | Views: 10



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  1. -- Made by Brickmane#0447
  2. -- fixed by swat turret#5653
  3.  
  4. local Players = game:GetService("Players")
  5.  
  6. function changeName(n)
  7.         local A_1 = "Update"
  8.         local A_2 = {
  9.                 ["DescriptionText"] = n,
  10.                 ["ImageId"] = nil,
  11.         }
  12.         local event = game:GetService("ReplicatedStorage").CustomiseBooth
  13.         event:FireServer(A_1, A_2)
  14. end
  15.  
  16. function changeImage(n)
  17.         local A_1 = "Update"
  18.         local A_2 = {
  19.                 ["DescriptionText"] = nil,
  20.                 ["ImageId"] = n,
  21.         }
  22.         local event = game:GetService("ReplicatedStorage").CustomiseBooth
  23.         event:FireServer(A_1, A_2)
  24. end
  25.  
  26. local function BenDialogue()
  27.         local Randomize = math.random(1, 4)
  28.         if Randomize == 1 then
  29.                 changeName("Yes.")
  30.         elseif Randomize == 2 then
  31.                 changeName("No.")
  32.         elseif Randomize == 3 then
  33.                 changeName("HOHOHO")
  34.         elseif Randomize == 4 then
  35.                 changeName("Ough.")
  36.         end
  37. end
  38.  
  39. changeName("Talking Ben")
  40. changeImage(8962954473)
  41.  
  42. Players.PlayerChatted:Connect(function(chatType, plr, message) --When a player speaks
  43.         if chatType ~= Enum.PlayerChatType.All then return end
  44.         if
  45.                 (Players.LocalPlayer.Character.HumanoidRootPart.Position - plr.Character.HumanoidRootPart.Position).Magnitude



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