The text below is selected, press Ctrl+C to copy to your clipboard. (⌘+C on Mac) No line numbers will be copied.
Guest
Omni God Of Erradication script pastebin roblox
By Omni God Of Erradication on 2024-09-22 08:00 am | Syntax: LUA | Views: 11



New Script | Raw | Show/Hide line no. | Copy text to clipboard
  1. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  2.  
  3.  
  4.  
  5. local char = game.Players.LocalPlayer.Character
  6. for i,v in pairs(char:children()) do
  7.     if v:IsA("Accessory") then
  8.         v:Destroy()
  9.     end
  10. end
  11. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  12. aura.Size = NumberSequence.new(0)
  13. aura.Lifetime = NumberRange.new(0)
  14. aura.LightEmission = 0
  15. local jun = game.Players.LocalPlayer
  16. local Player=game.Players.LocalPlayer
  17. repeat wait()
  18. until Player
  19. local Char=Player.Character
  20. repeat wait()
  21. until Char
  22. local CurrentEffects={}
  23. local CurrentDamages={}
  24. local Human=Char.Humanoid
  25. local LArm=Char["Left Arm"]
  26. local RArm=Char["Right Arm"]
  27. local LLeg=Char["Left Leg"]
  28. local RLeg=Char["Right Leg"]
  29. local Torso=Char.Torso
  30. local RS=Torso["Right Shoulder"]
  31. local LS=Torso["Left Shoulder"]
  32. local RH=Torso["Right Hip"]
  33. local LH=Torso["Left Hip"]
  34. local Head=Char.Head
  35. local Neck=Torso.Neck
  36. local RootPart=Char.HumanoidRootPart
  37. local RootJoint=RootPart.RootJoint
  38. local equipped=false
  39. local Debounce=false
  40. local Anim="Idle"
  41. local chat = game:GetService("Chat")
  42. local Mouse=Player:GetMouse()
  43. local Lighting=game.Lighting
  44. local cf=CFrame.new
  45. local v3=Vector3.new
  46. local c3=Color3.new
  47. local it=Instance.new
  48. local angles=CFrame.Angles
  49. local rad=math.rad
  50. local ran=math.random
  51. local huge=math.huge
  52. local attacking=false
  53. local attacktype=1
  54. local Portalling=false
  55. local p = game.Players.LocalPlayer
  56. local char = p.Character
  57. local mouse = p:GetMouse()
  58. local larm = char["Left Arm"]
  59. local rarm = char["Right Arm"]
  60. local lleg = char["Left Leg"]
  61. local rleg = char["Right Leg"]
  62. local hed = char.Head
  63. local symbolimg = "rbxassetid://349165228"
  64. local torso = char.Torso
  65. local hum = char.Humanoid
  66. local cam = game.Workspace.CurrentCamera
  67. local root = char.HumanoidRootPart
  68. local deb = false
  69. local shot = 0
  70. local debris=game:service"Debris"
  71. local l = game:GetService("Lighting")
  72. local rs = game:GetService("RunService").RenderStepped
  73. local eColors = {"Royal purple", "Really black"}
  74. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  75. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  76. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  77. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  78. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  79. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80. r=game:service'RunService'.RenderStepped
  81. --------------------------------------------------------------------
  82.  
  83.  
  84.  
  85. local Transforming = true
  86. Human.WalkSpeed = 0
  87.  
  88.  
  89. Player:ClearCharacterAppearance()
  90. wait(0.1)
  91. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  92. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  93. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  94. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  95. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  96. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  97. Player.Character.Head.face:Destroy()
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  106. selectionBoxOfTorso.Adornee = Torso
  107. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  108. selectionBoxOfTorso.LineThickness = 0.01
  109. selectionBoxOfTorso.Transparency = 0
  110.  
  111. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  112. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  113. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  114. selectionBoxOfRightArm.LineThickness = 0.01
  115. selectionBoxOfRightArm.Transparency = 0
  116.  
  117. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  118. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  119. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  120. selectionBoxOfRightLeg.LineThickness = 0.01
  121. selectionBoxOfRightLeg.Transparency = 0
  122.  
  123. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  124. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  125. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  126. selectionBoxOfLeftArm.LineThickness = 0.01
  127. selectionBoxOfLeftArm.Transparency = 0
  128.  
  129. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  130. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  131. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  132. selectionBoxOfLeftLeg.LineThickness = 0.01
  133. selectionBoxOfLeftLeg.Transparency = 0
  134.  
  135.  
  136. LightOnBody = Instance.new("PointLight", Head)
  137. LightOnBody.Brightness = 3000
  138. LightOnBody.Range = 20
  139. LightOnBody.Color = Color3.new(0, 225, 0)
  140.  
  141.  
  142.  
  143. local p = game.Players.LocalPlayer
  144. local char = p.Character
  145. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  146. GodOfDestruction.Name = "GodOfDestruction"
  147. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  148. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  149. shirt.Name = "Shirt"
  150. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  151. pants.Name = "Pants"
  152. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  153. torso.Size = Vector3.new(2,2,1)
  154. torso.Rotation = Vector3.new(0,180,0)
  155. torso.Position = Vector3.new(0,4,0)
  156. torso.BrickColor = BrickColor.new("Really black")
  157. torso.Name = "Torso"
  158. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  159. head.Size = Vector3.new(1.25,1.25,1.25)
  160. head.BrickColor = BrickColor.new("Really black")
  161. head.Name = "Head"
  162. head.Position = Vector3.new(0,6,0)
  163. headmesh = Instance.new("SpecialMesh",head)
  164. headmesh.MeshType = "Head"
  165. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  166. larm.Size = Vector3.new(1,2,1)
  167. larm.BrickColor = BrickColor.new("Really black")
  168. larm.Name = "Left Arm"
  169. larm.Position = Vector3.new(-2,4,0)
  170. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  171. rarm.Size = Vector3.new(1,2,1)
  172. rarm.BrickColor = BrickColor.new("Really black")
  173. rarm.Name = "Right Arm"
  174. rarm.Position = Vector3.new(2,4,0)
  175. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  176. lleg.Size = Vector3.new(1,2,1)
  177. lleg.Name = "Left Leg"
  178. lleg.Position = Vector3.new(1,2,0)
  179. lleg.BrickColor = BrickColor.new("Really black")
  180. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  181. rleg.Size = Vector3.new(1,2,1)
  182. rleg.Name = "Right Leg"
  183. rleg.Position = Vector3.new(-1,2,0)
  184. rleg.BrickColor = BrickColor.new("Really black")
  185. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  186. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  187. headweld.Part1 = torso
  188. headweld.C0 = CFrame.new(0, -1.5, 0)
  189. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  190. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  191. larmweld.Part1 = larm
  192. larmweld.C0 = CFrame.new(1.5, 0, 0)
  193. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  194. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  195. rarmweld.Part1 = rarm
  196. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  197. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  198. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  199. rlegweld.Part1 = rleg
  200. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  201. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  202. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  203. llegweld.Part1 = lleg
  204. llegweld.C0 = CFrame.new(0.5, -2, 0)
  205. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  206. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  207. npctoplayer.Part1 = torso
  208. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  209.  
  210.  
  211. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  212. selectionBoxOfTorso.Adornee = torso
  213. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  214. selectionBoxOfTorso.LineThickness = 0.01
  215. selectionBoxOfTorso.Transparency = 0
  216.  
  217. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  218. selectionBoxOfRightArm.Adornee =rarm
  219. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  220. selectionBoxOfRightArm.LineThickness = 0.01
  221. selectionBoxOfRightArm.Transparency = 0
  222.  
  223. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  224. selectionBoxOfRightLeg.Adornee =rleg
  225. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  226. selectionBoxOfRightLeg.LineThickness = 0.01
  227. selectionBoxOfRightLeg.Transparency = 0
  228.  
  229. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  230. selectionBoxOfLeftArm.Adornee = larm
  231. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  232. selectionBoxOfLeftArm.LineThickness = 0.01
  233. selectionBoxOfLeftArm.Transparency = 0
  234.  
  235. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  236. selectionBoxOfLeftLeg.Adornee = lleg
  237. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  238. selectionBoxOfLeftLeg.LineThickness = 0.01
  239. selectionBoxOfLeftLeg.Transparency = 0
  240.  
  241.  
  242. LightOnBody = Instance.new("PointLight", head)
  243. LightOnBody.Brightness = 3000
  244. LightOnBody.Range = 20
  245. LightOnBody.Color = Color3.new(225, 0, 0)
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252.  
  253.  
  254. CV="Pastel blue"
  255.  
  256. local txt = Instance.new("BillboardGui", GodOfDestruction)
  257. txt.Adornee = head
  258. txt.Name = "_status"
  259. txt.Size = UDim2.new(2, 0, 1.2, 0)
  260. txt.StudsOffset = Vector3.new(-9, 8, 0)
  261. local text = Instance.new("TextLabel", txt)
  262. text.Size = UDim2.new(10, 0, 7, 0)
  263. text.FontSize = "Size24"
  264. text.TextScaled = true
  265. text.TextTransparency = 0
  266. text.BackgroundTransparency = 1
  267. text.TextTransparency = 0
  268. text.TextStrokeTransparency = 0
  269. text.Font = "Antique"
  270. text.TextStrokeColor3 = Color3.new(225,0,0)
  271.  
  272. v=Instance.new("Part")
  273. v.Name = "ColorBrick"
  274. v.Parent=Player.Character
  275. v.FormFactor="Symmetric"
  276. v.Anchored=true
  277. v.CanCollide=false
  278. v.BottomSurface="Smooth"
  279. v.TopSurface="Smooth"
  280. v.Size=Vector3.new(10,5,3)
  281. v.Transparency=1
  282. v.CFrame=Char.Torso.CFrame
  283. v.BrickColor=BrickColor.new(CV)
  284. v.Transparency=1
  285. text.TextColor3 = Color3.new(0,0,0)
  286. v.Shape="Block"
  287. text.Text = "God Of Destruction"
  288.  
  289.  
  290.  
  291.  
  292. local ChatService = game:GetService("Chat")
  293.  
  294. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  295. wait(4)
  296. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  297. wait(4)
  298. ChatService:Chat(Head, "Lets do this...", "Green")
  299.  
  300.  
  301. local close = -10
  302. for i=1,10 do
  303.  wait(0.2)
  304.  close = close + 1
  305.  npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  306. end
  307. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  308. wait(0.1)
  309. local p = game.Players.LocalPlayer
  310. local char = p.Character
  311. local mouse = p:GetMouse()
  312. local larm = char["Left Arm"]
  313. local rarm = char["Right Arm"]
  314. local lleg = char["Left Leg"]
  315. local rleg = char["Right Leg"]
  316. local hed = char.Head
  317. local torso = char.Torso
  318. local hum = char.Humanoid
  319. local cam = game.Workspace.CurrentCamera
  320. local root = char.HumanoidRootPart
  321. local deb = false
  322. local shot = 0
  323. local debris=game:service"Debris"
  324. local l = game:GetService("Lighting")
  325. local rs = game:GetService("RunService").RenderStepped
  326.  
  327.  
  328. Debounces = {
  329. CanAttack = true;
  330. NoIdl = false;
  331. Slashing = false;
  332. Slashed = false;
  333. RPunch = false;
  334. Invisible = false;
  335. RPunched = false;
  336. LPunch = false;
  337. LPunched = false;
  338. }
  339. local Touche = {char.Name, }
  340.  
  341.  
  342. function genWeld(a,b)
  343.     local w = Instance.new("Weld",a)
  344.     w.Part0 = a
  345.     w.Part1 = b
  346.     return w
  347. end
  348. function weld(a, b)
  349.     local weld = Instance.new("Weld")
  350.     weld.Name = "W"
  351.     weld.Part0 = a
  352.     weld.Part1 = b
  353.     weld.C0 = a.CFrame:inverse() * b.CFrame
  354.     weld.Parent = a
  355.     return weld;
  356. end
  357. ----------------------------------------------------
  358. function Lerp(c1,c2,al)
  359. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  360. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  361. for i,v in pairs(com1) do
  362. com1[i] = v+(com2[i]-v)*al
  363. end
  364. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  365. end
  366. ----------------------------------------------------
  367. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  368. local wld = Instance.new("Weld", wp1)
  369. wld.Part0 = wp0
  370. wld.Part1 = wp1
  371. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  372. end
  373. ----------------------------------------------------
  374. function weld5(part0, part1, c0, c1)
  375.     weeld=Instance.new("Weld", part0)
  376.     weeld.Part0=part0
  377.     weeld.Part1=part1
  378.     weeld.C0=c0
  379.     weeld.C1=c1
  380.     return weeld
  381. end
  382. ----------------------------------------------------
  383. function HasntTouched(plrname)
  384. local ret = true
  385. for _, v in pairs(Touche) do
  386. if v == plrname then
  387. ret = false
  388. end
  389. end
  390. return ret
  391. end
  392. ----------------------------------------------------
  393.  
  394. newWeld(torso, larm, -1.5, 0.5, 0)
  395. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  396. newWeld(torso, rarm, 1.5, 0.5, 0)
  397. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  398. newWeld(torso, hed, 0, 1.5, 0)
  399. newWeld(torso, lleg, -0.5, -1, 0)
  400. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  401. newWeld(torso, rleg, 0.5, -1, 0)
  402. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  403. newWeld(root, torso, 0, -1, 0)
  404. torso.Weld.C1 = CFrame.new(0, -1, 0)
  405.  
  406.  
  407. p = Instance.new("Part")
  408. p.BrickColor = BrickColor.new("Dark indigo")
  409. p.Transparency = 1
  410. TorsoColor = p.BrickColor
  411.  
  412.  
  413. local Transforming = true
  414. hum.WalkSpeed = 0
  415.  
  416.  
  417.  
  418.  
  419. local fx = Instance.new("Part",Torso)
  420. wit = p.BrickColor.Color
  421. wit2 = Color3.new(85,0,127)
  422. local glowz = Instance.new("ParticleEmitter",fx)
  423. glowz.LightEmission = 1
  424. glowz.Texture = "rbxassetid://284205403"
  425. glowz.Color = ColorSequence.new(wit)
  426. glowz.Size = NumberSequence.new(5)
  427. glowz.Speed = NumberRange.new(25,50)
  428. glowz.LockedToPart = false
  429. glowz.Transparency = NumberSequence.new(0.75)
  430. glowz.RotSpeed = NumberRange.new(-2000,2000)
  431. glowz.Lifetime = NumberRange.new(1)
  432. glowz.Rate = 50000
  433. glowz.VelocitySpread = 9001
  434. local glowz2 = Instance.new("ParticleEmitter",fx)
  435. glowz2.LightEmission = 0.5
  436. glowz.Texture = "rbxassetid://284205403"
  437. glowz2.Color = ColorSequence.new(wit2)
  438. glowz2.Size = NumberSequence.new(5)
  439. glowz2.Speed = NumberRange.new(25,50)
  440. glowz2.LockedToPart = false
  441. glowz2.Transparency = NumberSequence.new(0.75)
  442. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  443. glowz2.Lifetime = NumberRange.new(1)
  444. glowz2.Rate = 50000
  445. glowz2.VelocitySpread = 9001
  446. fx.Anchored = true
  447. fx.Material = "Neon"
  448. fx.CanCollide = false
  449. fx.Locked = true
  450. fx.Transparency = 1
  451. fx.Material = "Neon"
  452. fx.Size = Vector3.new(1,1,1)
  453. fx.TopSurface = "SmoothNoOutlines"
  454. fx.BottomSurface = "SmoothNoOutlines"
  455. fx.BrickColor = BrickColor.new("Really black")
  456. fxm = Instance.new("SpecialMesh",fx)
  457. fxm.MeshType = "Sphere"
  458. local sa2 = Instance.new("Sound",Torso)
  459. sa2.SoundId = "rbxassetid://93724183"
  460. sa2.Pitch = 0.5
  461. sa2.Volume = 5
  462. sa2.Looped = false
  463. sa2:Play()
  464. local value = 1
  465. fxm.Scale = Vector3.new(1,1,1)
  466. for i = 1, 20 do rs:wait()
  467.         value = value - 0.05
  468.         fx.Transparency = fx.Transparency - (1/20)
  469.         fx.CFrame = Torso.CFrame
  470.         fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  471.         rs:wait()
  472. end
  473.  
  474.  
  475. selectionBoxOfTorso:Destroy()
  476. selectionBoxOfRightArm:Destroy()
  477. selectionBoxOfRightLeg:Destroy()
  478. selectionBoxOfLeftArm:Destroy()
  479. selectionBoxOfLeftLeg:Destroy()
  480. LightOnBody:Destroy()
  481.  
  482.  
  483. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  484. selectionBoxOfTorso.Adornee = Torso
  485. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  486. selectionBoxOfTorso.LineThickness = 0.01
  487. selectionBoxOfTorso.Transparency = 0
  488.  
  489. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  490. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  491. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  492. selectionBoxOfRightArm.LineThickness = 0.01
  493. selectionBoxOfRightArm.Transparency = 0
  494.  
  495. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  496. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  497. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  498. selectionBoxOfRightLeg.LineThickness = 0.01
  499. selectionBoxOfRightLeg.Transparency = 0
  500.  
  501. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  502. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  503. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  504. selectionBoxOfLeftArm.LineThickness = 0.01
  505. selectionBoxOfLeftArm.Transparency = 0
  506.  
  507. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  508. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  509. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  510. selectionBoxOfLeftLeg.LineThickness = 0.01
  511. selectionBoxOfLeftLeg.Transparency = 0
  512.  
  513.  
  514.  
  515.  
  516. local Orbd = Instance.new("Part", char)
  517. Orbd.Name = "Orbd"
  518. Orbd.Shape = Enum.PartType.Ball
  519. Orbd.CanCollide = false
  520.  
  521.  Orbd.BrickColor = BrickColor.new("Royal purple")
  522.  
  523. Orbd.Transparency = 0
  524. Orbd.Material = "Neon"
  525. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  526. Orbd.TopSurface = Enum.SurfaceType.Smooth
  527. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  528.  
  529. local Weld = Instance.new("Weld", Orbd)
  530. Weld.Part0 = char.Head
  531. Weld.Part1 = Orbd
  532. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  533. local glov = Instance.new("PointLight", Orbd)
  534. glov.Brightness = 3000
  535. glov.Range = 20
  536. glov.Color = Color3.new(255, 0, 255)
  537.  
  538. --------------------------------------------------------
  539. local Orbvc = Instance.new("Part", char)
  540. Orbvc.Name = "Orbvc"
  541. Orbvc.Shape = Enum.PartType.Ball
  542. Orbvc.CanCollide = false
  543.  
  544.  Orbvc.BrickColor = BrickColor.new("Royal purple")
  545.  
  546. Orbvc.Transparency = 0
  547. Orbvc.Material = "Neon"
  548. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  549. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  550. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  551.  
  552. local Weld = Instance.new("Weld", Orbvc)
  553. Weld.Part0 = char.Head
  554. Weld.Part1 = Orbvc
  555. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  556. local glo = Instance.new("PointLight", Orbvc)
  557. glo.Brightness = 3000
  558. glo.Range = 20
  559. glo.Color = Color3.new(255, 0, 255)
  560. ----------------------------------------------------
  561.  
  562.  
  563.  
  564.  
  565.  
  566.  
  567.  
  568.  
  569.  
  570.  
  571. function FindNearestTorso(Position,Distance,SinglePlayer)
  572.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed wave.TopSurface = "Smooth" wave.BottomSurface = "Smooth" xss=removed xss=removed xss=removed wm.MeshId = "rbxassetid://3270017" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed wave.TopSurface = "Smooth" wave.BottomSurface = "Smooth" xss=removed xss=removed xss=removed wm.MeshId = "rbxassetid://3270017" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed> (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  573.         coroutine.resume(coroutine.create(function()
  574.           local humz = guy:FindFirstChild("Humanoid")
  575.           local torse = guy:FindFirstChild("Torso")
  576.           for _ = 1, 5 * intens do
  577.             wait()
  578.             humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  579.           end
  580.           humz.CameraOffset = Vector3.new(0, 0, 0)
  581.         end))
  582.       end
  583.     end
  584.   end
  585.  
  586.  
  587. function Crater(Torso,Radius)
  588.         Spawn(function()
  589.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  590.         local Ignore = {}
  591.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  592.                 if v.Character ~= nil then
  593.                         Ignore[#Ignore+1] = v.Character
  594.                 end
  595.         end
  596.         local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  597.         if Hit == nil then return end
  598.         local Parts = {}
  599.         for i = 1,360,10 do
  600.                 local P = Instance.new("Part",Torso.Parent)
  601.                 P.Anchored = true
  602.                 P.FormFactor = "Custom"
  603.                 P.BrickColor = BrickColor.new("Royal purple")
  604.                 P.Material = "Granite"
  605.                 P.TopSurface = "Smooth"
  606.                 P.BottomSurface = "Smooth"
  607.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  608.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  609.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  610.                 if math.random(0,5) == 0 then -- rubble
  611.                         local P = Instance.new("Part",Torso.Parent)
  612.                         P.Anchored = true
  613.                         P.FormFactor = "Custom"
  614.                         P.BrickColor = BrickColor.new("Royal Purple")
  615.                         P.Material = Hit.Material
  616.                         P.TopSurface = "Smooth"
  617.                         P.BottomSurface = "Smooth"
  618.                         P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  619.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  620.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  621.                 end
  622.         end
  623.         for i = 0,1,0.05 do
  624.                 for i2,v in pairs(Parts) do
  625.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  626.                 end
  627.                 wait(0.02)
  628.         end
  629.         for i,v in pairs(Parts) do
  630.                 if v[1].Size.X > 2.1 then
  631.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  632.                 end
  633.                 v[1].Anchored = false
  634.         end
  635.         for i = 0,1,0.05 do
  636.                 for i2,v in pairs(Parts) do
  637.                         v[1].Transparency = i
  638.                         if i == 1 then
  639.                                 v[1]:Destroy()
  640.                         elseif i >= 0.25 then
  641.                                 v[1].CanCollide = false
  642.                         end
  643.                 end
  644.                 wait(0.02)
  645.         end
  646.         Parts = nil
  647.         end)
  648. end
  649.  
  650.  
  651.  
  652. GroundWave = function()
  653.         if Transforming == true then
  654.                 local value = 5
  655.                 local value2 = 10
  656.                 local value3 = 20
  657. local sa2 = Instance.new("Sound",Torso)
  658. sa2.SoundId = "rbxassetid://393621716"
  659. sa2.Pitch = 1
  660. sa2.Volume = 10
  661. sa2.Looped = false
  662. sa2:Play()
  663.                 local wave = Instance.new("Part", Torso)
  664. local glowz = Instance.new("ParticleEmitter",wave)
  665. glowz.LightEmission = 1
  666. glowz.Texture = "rbxassetid://284205403"
  667. glowz.Color = ColorSequence.new(wit)
  668. glowz.Size = NumberSequence.new(30)
  669. glowz.Speed = NumberRange.new(25,100)
  670. glowz.LockedToPart = false
  671. glowz.Transparency = NumberSequence.new(0.75)
  672. glowz.RotSpeed = NumberRange.new(-2000,2000)
  673. glowz.Lifetime = NumberRange.new(1)
  674. glowz.Rate = 50000
  675. glowz.VelocitySpread = 9001
  676. local glowz2 = Instance.new("ParticleEmitter",wave)
  677. glowz2.LightEmission = 1
  678. glowz.Texture = "rbxassetid://284205403"
  679. glowz2.Color = ColorSequence.new(wit)
  680. glowz2.Size = NumberSequence.new(30)
  681. glowz2.Speed = NumberRange.new(25,100)
  682. glowz2.LockedToPart = false
  683. glowz2.Transparency = NumberSequence.new(0.75)
  684. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  685. glowz2.Lifetime = NumberRange.new(1)
  686. glowz2.Rate = 50000
  687. glowz2.VelocitySpread = 9001
  688.                 wave.BrickColor = BrickColor.new("Really black")
  689.                 wave.Anchored = true
  690.                 wave.CanCollide = false
  691.                 wave.Locked = true
  692.                 wave.Size = Vector3.new(1, 1, 1)
  693.                 wave.TopSurface = "Smooth"
  694.                 wave.BottomSurface = "Smooth"
  695.                 wave.Transparency = 0.35
  696.                 wave.CFrame = fx.CFrame
  697.                 wave.Material = "Neon"
  698.                 wm = Instance.new("SpecialMesh", wave)
  699.                 wm.MeshType = "Sphere"
  700.                 wm.Scale = Vector3.new(1,1,1)
  701.                 local wave2 = Instance.new("Part", Torso)
  702.                 wave2.BrickColor = TorsoColor
  703.                 wave2.Anchored = true
  704.                 wave2.CanCollide = false
  705.                 wave2.Locked = true
  706.                 wave2.Size = Vector3.new(1, 1, 1)
  707.                 wave2.TopSurface = "Smooth"
  708.                 wave2.BottomSurface = "Smooth"
  709.                 wave2.Transparency = 0.35
  710.                 wave2.CFrame = fx.CFrame
  711.                 wave2.Material = "Neon"
  712.                 wm2 = Instance.new("SpecialMesh", wave2)
  713.                 wm2.MeshType = "FileMesh"
  714.                 wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  715.                 wm2.Scale = Vector3.new(1,1,1)
  716.                 local wave3 = Instance.new("Part", Torso)
  717.                 wave3.BrickColor = BrickColor.new("Really black")
  718.                 wave3.Anchored = true
  719.                 wave3.CanCollide = false
  720.                 wave3.Locked = true
  721.                 wave3.Size = Vector3.new(1, 1, 1)
  722.                 wave3.TopSurface = "Smooth"
  723.                 wave3.BottomSurface = "Smooth"
  724.                 wave3.Transparency = 0.35
  725.                 wave3.CFrame = fx.CFrame
  726.                 wave3.Material = "Neon"
  727.                 wm3 = Instance.new("SpecialMesh", wave3)
  728.                 wm3.MeshType = "FileMesh"
  729.                 wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  730.                 wm3.Scale = Vector3.new(1,1,1)
  731.                 coroutine.wrap(function()
  732.                 for i = 1, 18, 1 do
  733.                 value = value - 0.5
  734.                 value2 = value2 - 0.75*1.5
  735.                 value3 = value3 - 0.475*1.5
  736.                 wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  737.                 wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  738.                 wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  739.                 --wave.Size = wm.Scale
  740.                 wave.CFrame = fx.CFrame
  741.                 wave.Transparency = i/14
  742.                 --wave2.Size = wm2.Scale
  743.                 wave2.CFrame = fx.CFrame
  744.                 wave2.Rotation = Vector3.new(90, 0, 0)
  745.                 wave2.Transparency = i/14
  746.                 --wave3.Size = wm3.Scale
  747.                 wave3.CFrame = fx.CFrame
  748.                 wave3.Rotation = Vector3.new(90, 0, 0)
  749.                 wave3.Transparency = i/14
  750.                 wait()
  751.                 glowz.Rate = 0
  752.                 glowz2.Rate = 0
  753.                 end
  754.                 wait()
  755.                 wave:Destroy()
  756.                 wave2:Destroy()
  757.                 wave3:Destroy()
  758.         end)()
  759.         elseif Transforming == false then
  760.         wait()
  761.         end
  762. end
  763.  
  764. for i = 1, 100 do rs:wait()
  765.         fx.CFrame = Torso.CFrame
  766. end
  767.  
  768. spawn(function()
  769.  while wait(1) do
  770.   GroundWave()
  771.  end
  772. end)
  773.  
  774.  
  775.  
  776.  
  777.  
  778.  
  779. local RbxUtility = LoadLibrary("RbxUtility")
  780. local Create = RbxUtility.Create
  781.  
  782. function RemoveOutlines(part)
  783.  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  784. end
  785. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  786.  local Part = Create("Part"){
  787.   Parent = Parent,
  788.   Reflectance = Reflectance,
  789.   Transparency = Transparency,
  790.   CanCollide = false,
  791.   Locked = true,
  792.   BrickColor = BrickColor.new(tostring(BColor)),
  793.   Name = Name,
  794.   Size = Size,
  795.   Material = Material,
  796.  }
  797.  RemoveOutlines(Part)
  798.  return Part
  799. end
  800. local Effects = {}
  801.  
  802.  
  803.  
  804. wait(2)
  805. local Muss = Instance.new("Sound",char)
  806. Muss.SoundId = "rbxassetid://186942568"
  807. Muss.Pitch = 1
  808. Muss.Volume = 0
  809. Muss.Looped = true
  810. Muss:Play()
  811. Transforming = false
  812.  
  813.  
  814. local value2 = 1
  815. for i = 1, 20 do rs:wait()
  816.         value2 = value2 - 0.05
  817.         glowz.Rate = 0
  818.         glowz2.Rate = 0
  819.         fx.Transparency = fx.Transparency + (1/20)
  820.         fx.CFrame = torso.CFrame
  821.         fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  822.         rs:wait()
  823. end
  824.  
  825.  
  826. local Mus = Instance.new("Sound",char)
  827. Mus.SoundId = "rbxassetid://752647397"
  828. Mus.Pitch = 1
  829. Mus.Volume = 40
  830. Mus.Looped = false
  831. wait(0.3)
  832. Mus:Play()
  833.  
  834. glowz:Destroy()
  835. glowz2:Destroy()
  836. for i = 1,20 do
  837.  
  838.  torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  839.      rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  840.      larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  841.      lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  842.   rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  843. end
  844. wait(1)
  845. for i = 1,20 do
  846.  torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  847.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  848.      larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  849.  
  850.      lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  851.   rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  852.  
  853. end
  854.  
  855.  
  856. wait(5)
  857.  
  858. wait(1.3)
  859. for i = 1,20 do
  860.      rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  861.      
  862.      
  863. end
  864. wait(0.4)
  865. for i = 1,20 do
  866.      
  867.      larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  868. end
  869. wait(0.6)
  870. for i = 1,20 do
  871.  wait()
  872.  torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  873.      rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  874.      larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  875.      lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  876.   rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  877. end
  878. wait(0.2)
  879. for i = 1,20 do
  880.  torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  881.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  882.      larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  883.  
  884.      lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  885.   rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  886.  
  887. end
  888. wait()
  889.  
  890. camshake(torso, 48, 6)
  891. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  892.    if v:FindFirstChild('Humanoid') then
  893.     v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  894.    end
  895. end
  896.  
  897.  
  898.  
  899.  
  900. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  901.  return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  902. end
  903.  
  904. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  905.  return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  906. end
  907. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  908.  TBlast.BrickColor = BrickColor.new("Pink")
  909.  TBlast.Transparency = 1
  910.  TBlast.Anchored = true
  911.  TBlast.CanCollide = false
  912.  TBlast.CFrame = root.CFrame
  913.  TBlast.Size = Vector3.new(2,2,2)
  914.  TBMesh.Parent = TBlast
  915.  TBMesh.MeshType = "Sphere"
  916.  game.Lighting.Brightness = 0
  917.   game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  918.   game.Lighting.TimeOfDay = 0.1
  919.   game.Lighting.FogEnd = 1000
  920.   game.Lighting.FogColor = TBlast.BrickColor.Color
  921.   game.Lighting.TimeOfDay = "00:00:00"
  922.   game.Lighting.Ambient = Color3.new(0,0,0)
  923.   game.Lighting.FogColor = Color3.new(0,0,0)
  924.   game.Lighting.FogEnd = 500
  925.   game.Lighting.FogStart = 0
  926.   game.Lighting.GlobalShadows = true
  927.  
  928.  
  929.  
  930. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  931.         local valuer = 5
  932.         local valuer2 = 10
  933.         local valuer3 = 15
  934. local sa2 = Instance.new("Sound",torso)
  935. sa2.SoundId = "rbxassetid://130972023"
  936. sa2.Pitch = 1
  937. sa2.Volume = 5
  938. sa2.Looped = false
  939. sa2:Play()
  940. local sar2 = Instance.new("Sound",torso)
  941. sar2.SoundId = "rbxassetid://153274423"
  942. sar2.Pitch = 1
  943. sar2.Volume = 5
  944. sar2.Looped = false
  945. sar2:Play()
  946. Crater(torso,67)
  947.  
  948. GroundWave4 = function()
  949.        
  950.                 local wave = Instance.new("Part", torso)
  951.                 wave.BrickColor = BrickColor.new("Royal purple")
  952.                 wave.Anchored = true
  953.                 wave.CanCollide = false
  954.                 wave.Locked = true
  955.                 wave.Size = Vector3.new(1, 1, 1)
  956.                 wave.TopSurface = "Smooth"
  957.                 wave.BottomSurface = "Smooth"
  958.                 wave.Transparency = 0.35
  959.                 wave.CFrame = fx.CFrame
  960.                 wm = Instance.new("SpecialMesh", wave)
  961.                 wm.MeshType = "Sphere"
  962.                 wm.Scale = Vector3.new(1,1,1)
  963.                 coroutine.wrap(function()
  964.                 for i = 1, 18, 1 do
  965.                 wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  966.                 --wave.Size = wm.Scale
  967.                 wave.CFrame = fx.CFrame
  968.                 wave.Transparency = i/14
  969.                 wait()
  970.                 end
  971.                 wait()
  972.                 wave:Destroy()
  973.         end)()
  974.        
  975. end
  976.  
  977.  
  978.  
  979.  
  980.  
  981.   GroundWave1()
  982.  
  983.  
  984.   CV="Pastel blue"
  985.  
  986. local txt = Instance.new("BillboardGui", Char)
  987. txt.Adornee = Char .Head
  988. txt.Name = "_status"
  989. txt.Size = UDim2.new(2, 0, 1.2, 0)
  990. txt.StudsOffset = Vector3.new(-9, 8, 0)
  991. local text = Instance.new("TextLabel", txt)
  992. text.Size = UDim2.new(10, 0, 7, 0)
  993. text.FontSize = "Size24"
  994. text.TextScaled = true
  995. text.TextTransparency = 0
  996. text.BackgroundTransparency = 1
  997. text.TextTransparency = 0
  998. text.TextStrokeTransparency = 0
  999. text.Font = "Antique"
  1000. text.TextStrokeColor3 = Color3.new(170,0,255)
  1001.  
  1002. v=Instance.new("Part")
  1003. v.Name = "ColorBrick"
  1004. v.Parent=Player.Character
  1005. v.FormFactor="Symmetric"
  1006. v.Anchored=true
  1007. v.CanCollide=false
  1008. v.BottomSurface="Smooth"
  1009. v.TopSurface="Smooth"
  1010. v.Size=Vector3.new(10,5,3)
  1011. v.Transparency=1
  1012. v.CFrame=Char.Torso.CFrame
  1013. v.BrickColor=BrickColor.new(CV)
  1014. v.Transparency=1
  1015. text.TextColor3 = Color3.new(0,0,0)
  1016. v.Shape="Block"
  1017. text.Text = "The Omni-God of Erradication"
  1018.  
  1019.  
  1020.  
  1021.  
  1022. ROW = function(out, trans, s, wt, t, ang, plus)
  1023.      for i = 1, 360, 360/t do
  1024.       local c = Instance.new("Part", game.Workspace)
  1025.       c.FormFactor = 3
  1026.       c.TopSurface = 0
  1027.       c.BottomSurface = 0
  1028.       c.Size = s
  1029.       c.Anchored = true
  1030.       c.CanCollide = wt
  1031.       c.Material=workspace.Base.Material
  1032.       c.Transparency = trans
  1033.       c.BrickColor = workspace.Base.BrickColor
  1034.       c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  1035.       c.Locked=true
  1036.       game.Debris:AddItem(c,15)
  1037.      end
  1038. end
  1039.  
  1040. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  1041.  
  1042.  
  1043.  
  1044.  
  1045.  
  1046.  
  1047.  
  1048.         local wave = Instance.new("Part", torso)
  1049.         wave.BrickColor = TorsoColor
  1050.         wave.Anchored = true
  1051.         wave.CanCollide = false
  1052.         wave.Locked = true
  1053.         wave.Size = Vector3.new(1, 1, 1)
  1054.         wave.TopSurface = "Smooth"
  1055.         wave.BottomSurface = "Smooth"
  1056.         wave.Transparency = 0.35
  1057.         wave.CFrame = HandCF
  1058.         wm = Instance.new("SpecialMesh", wave)
  1059.         wm.MeshId = "rbxassetid://3270017"
  1060.         local wave2 = Instance.new("Part", torso)
  1061.         wave2.BrickColor = BrickColor.new("Really black")
  1062.         wave2.Anchored = true
  1063.         wave2.CanCollide = false
  1064.         wave2.Locked = true
  1065.         wave2.Size = Vector3.new(1, 1, 1)
  1066.         wave2.TopSurface = "Smooth"
  1067.         wave2.BottomSurface = "Smooth"
  1068.         wave2.Transparency = 0.35
  1069.         wave2.CFrame = HandCF
  1070.         wm2 = Instance.new("SpecialMesh", wave2)
  1071.         wm2.MeshId = "rbxassetid://3270017"
  1072.         local wave3 = Instance.new("Part", torso)
  1073.         wave3.BrickColor = TorsoColor
  1074.         wave3.Anchored = true
  1075.         wave3.CanCollide = false
  1076.         wave3.Locked = true
  1077.         wave3.Size = Vector3.new(1, 1, 1)
  1078.         wave3.TopSurface = "Smooth"
  1079.         wave3.BottomSurface = "Smooth"
  1080.         wave3.Transparency = 0.35
  1081.         wave3.CFrame = HandCF
  1082.         wm3 = Instance.new("SpecialMesh", wave3)
  1083.         wm3.MeshId = "rbxassetid://3270017"
  1084.         coroutine.wrap(function()
  1085.         for i = 1, 14, 1 do
  1086.         valuer = valuer - 0.35
  1087.         valuer2 = valuer - 0.45
  1088.         valuer3 = valuer3 - 0.475
  1089.         wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1090.         wave.Size = wm.Scale
  1091.         wave.CFrame = HandCF
  1092.         wave.Transparency = i/14
  1093.         wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1094.         wave2.Size = wm2.Scale
  1095.         wave2.CFrame = HandCF
  1096.         wave2.Transparency = i/14
  1097.         wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1098.         wave3.Size = wm2.Scale
  1099.         wave3.CFrame = HandCF
  1100.         wave3.Transparency = i/14
  1101.         wait()
  1102.         end
  1103.         wait()
  1104.         wave:Destroy()
  1105.         wave2:Destroy()
  1106. end)()
  1107.  
  1108. local torso = game.Players.LocalPlayer.Character.Torso
  1109. local block = Instance.new("Part",torso)
  1110. block.Size = Vector3.new(0.1,0.1,0.1)
  1111. block.Position = block.Position + Vector3.new(2,2,2)
  1112. block.Transparency = 1
  1113. local weld = Instance.new("Weld",torso)
  1114. weld.Part0 = torso
  1115. weld.Part1 = block
  1116. weld.C0 = CFrame.new(0,5,0)
  1117. local tables = {5,4,3,2,1}
  1118. local part = Instance.new("ParticleEmitter")
  1119. part.Parent = game.Players.LocalPlayer.Character.Torso
  1120. part.LockedToPart = true
  1121.  
  1122. part.Texture = "rbxassetid://300899196"
  1123. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1124. part.Transparency = NumberSequence.new(0.7)
  1125. part.Lifetime = NumberRange.new(2)
  1126. part.Rate = 30
  1127. local part2 = Instance.new("ParticleEmitter",block)
  1128. part2.Lifetime = NumberRange.new(5)
  1129. part2.Speed = NumberRange.new(0)
  1130. part2.Size = NumberSequence.new(18)
  1131. part2.LockedToPart = true
  1132. part2.Transparency = NumberSequence.new(0.5)
  1133. part2.Rate = 3
  1134. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1135. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1136. local model = Instance.new("Model",torso)
  1137.  
  1138. local ball0 = Instance.new("Part",model)
  1139. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1140. ball0.Transparency = 0.5
  1141. ball0.BrickColor = BrickColor.new("Royal purple")
  1142. ball0.Size = Vector3.new(1,1,1)
  1143. ball0mesh = Instance.new("SpecialMesh",ball0)
  1144. ball0mesh.MeshType = "Sphere"
  1145. ball0mesh.Scale = Vector3.new(1,1,1)
  1146. ballweld = Instance.new("Weld",model)
  1147. ballweld.Part0 = torso
  1148. ballweld.Part1 = ball0
  1149.  
  1150.  
  1151.  
  1152.  
  1153. for i = 1,15 do
  1154.  wait(0.1)
  1155.  part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1156.  part2.Size = NumberSequence.new(15)
  1157. for i = 1 , 3 do
  1158. wait()
  1159.  ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1160.  
  1161. end
  1162.  
  1163.  wait(0.1)
  1164.  part2.Size = NumberSequence.new(8)
  1165.  part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1166.  ball0mesh.Scale = Vector3.new(1,1,1)
  1167.  
  1168. end
  1169.  
  1170. hum.WalkSpeed = 16
  1171. Muss.Volume = 8
  1172.  
  1173.  
  1174. Charging = true
  1175. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1176. function FDebris()
  1177.  repeat
  1178.     local p = Instance.new('Part',Torso)
  1179.     p.formFactor = 'Custom'
  1180.     p.Size = Vector3.new(1,1,1)
  1181.     p.BrickColor = BrickColor.new("Dark indigo")
  1182.     p.CanCollide = false
  1183.     p.Transparency = 0.2
  1184.     p.Anchored = true
  1185.     p.Locked=true
  1186.     p.Material = "Neon"
  1187.     s = math.random(1,40)/10
  1188.     local m = Instance.new("BlockMesh",p)
  1189.     m.Scale = Vector3.new(s,s,s)
  1190.     p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1191.  --[[coroutine.wrap(function()
  1192.   wait(2)
  1193.   while Charging == true do
  1194.   wait(2)
  1195.   GroundWave1()
  1196.   wait(2)
  1197.   end
  1198.  end)()]]--
  1199.  
  1200.  spawn(function()
  1201.         while rs:wait() do
  1202.             if p.Transparency >= 1 then p:Destroy() break end
  1203.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1204.             p.Transparency = p.Transparency+0.01
  1205.         end
  1206.     end)
  1207.     wait(.3)
  1208. until Charging == false
  1209. end
  1210.    
  1211.  
  1212. spawn(function()
  1213.  while wait(.01)
  1214.    do
  1215.   FDebris()
  1216.   end
  1217. end)
  1218.  
  1219.  
  1220.  
  1221. FloatPart = function()
  1222.  local Part = Instance.new('Part',Torso)
  1223.  Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1224.  Part.Anchored = true
  1225.  Part.Material = 'Neon'
  1226.  Part.CanCollide = false
  1227.  Part.BrickColor = BrickColor.new("Royal purple")
  1228.  local Mesh = Instance.new('SpecialMesh',Part)
  1229.  Mesh.Scale = Vector3.new(4,4,.2)
  1230.  Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1231.  Mesh.VertexColor = Vector3.new(0,170,255)
  1232.  spawn(function()
  1233.   for i = 1,30 do
  1234.    Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1235.    Part.Transparency = Part.Transparency + .035
  1236.    game["Run Service"].RenderStepped:wait()
  1237.   end
  1238.   Part:Destroy()
  1239.  end)
  1240. end;
  1241.  
  1242. DubPart = function()
  1243.  local Part = Instance.new('Part',Torso)
  1244.  Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1245.  Part.Anchored = true
  1246.  Part.CanCollide = false
  1247.  Part.Material = 'Neon'
  1248.  Part.BrickColor = BrickColor.new(SecondaryColor)
  1249.  local Mesh = Instance.new('SpecialMesh',Part)
  1250.  Mesh.Scale = Vector3.new(7,7,.2)
  1251.  Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1252.  Mesh.VertexColor = Vector3.new(0,170,255)
  1253.  spawn(function()
  1254.   for i = 1,30 do
  1255.    Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1256.    Part.Transparency = Part.Transparency + .035
  1257.    game["Run Service"].RenderStepped:wait()
  1258.   end
  1259.   Part:Destroy()
  1260.  end)
  1261. end;
  1262.  
  1263. Fade = function(Item,t)
  1264.  spawn(function()
  1265.   for i = 1,20 do
  1266.    Item.Transparency = Item.Transparency + .05
  1267.    if t then
  1268.     wait(t)
  1269.    else
  1270.     wait()
  1271.    end
  1272.   end
  1273.   Item:Destroy()
  1274.  end)
  1275. end
  1276.  
  1277. Particle = function(PrimaryColor)
  1278.  local Part = Instance.new('Part',Torso)
  1279.  Part.BrickColor = BrickColor.new(PrimaryColor)
  1280.  Part.Anchored = true
  1281.  Part.Transparency = .3
  1282.  Part.CanCollide = false
  1283.  Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1284.  local Mesh = Instance.new('BlockMesh',Part)
  1285.  Mesh.Scale = Vector3.new(.05,.1,.1)
  1286.  spawn(function()
  1287.   for i = 1,40 do
  1288.    Part.Transparency = Part.Transparency + .0125
  1289.    Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1290.    game["Run Service"].RenderStepped:wait()
  1291.   end
  1292.   Part:Destroy()
  1293.  end)
  1294. end;
  1295.  
  1296. --[[spawn(function()
  1297.  while wait() do
  1298.   wait(.05)
  1299.   FloatPart()
  1300.   wait(.08)
  1301.   FloatPart()
  1302.   wait(.05)
  1303.   DubPart()
  1304.   wait(.08)
  1305.  end
  1306. end)]]
  1307.  
  1308. game["Run Service"].RenderStepped:connect(function(_)
  1309.  Particle("Royale purple")
  1310.  Particle("Really black")
  1311.         Particle("Royal purple")
  1312.  --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1313. end)
  1314.  
  1315.  
  1316.  
  1317.  
  1318.  
  1319.  
  1320.  
  1321.  
  1322.  
  1323.  
  1324.  
  1325.  
  1326.  
  1327.  
  1328.  
  1329.  
  1330. function FindNearestTorso(Position,Distance,SinglePlayer)
  1331.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed stanceToggle = "Normal" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed stanceToggle = "Floating" xss=removed xss=removed xss=removed xss=removed> MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1332.         else
  1333.                 floatBP.position = root.Position
  1334.                 floatBP.Parent = root
  1335.  
  1336.                 flySpeed = flySpeed - 1
  1337.                 if flySpeed < 0 xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed v.SoundId = "http://www.roblox.com/asset/?id=753551986" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed ENERGY.Name = "ENERGY" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed pt=Instance.new( pt.Anchored=true pt.CanCollide=false xss=removed pt.FormFactor='Custom' pt.Size=Vector3.new(1,1,1) pt.CFrame=root.CFrame*CFrame.new(0,-1,0) pt.Transparency=.6 pt.BrickColor=BrickColor.new( msh=Instance.new( msh.MeshId='http://www.roblox.com/asset/?id=20329976' msh.Scale=Vector3.new(8,4,8) pt2=pt:clone() xss=removed pt2.CFrame=root.CFrame*CFrame.new(0,-1,0) pt2.BrickColor=BrickColor.new( msh2=msh:clone() msh2.Parent=pt2 msh2.Scale=Vector3.new(10,5,10) custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} xss=removed xss=removed bl.Name = "Shell" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed blm.MeshType = "Sphere" xss=removed blm.MeshId = "rbxassetid://9982590" i=1, xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed ArtificialHB.Name = "Heartbeat" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed> 0 then
  1338.       local t = v.Torso
  1339.       local dist = t.Position - obj.Position.magnitude
  1340.       if dist <= distance and dist < last xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed Name = "creator" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed> 0 then
  1341.       blocked = true
  1342.       block.Value = block.Value - 1
  1343.       print(block.Value)
  1344.     end
  1345.     if blocked == false then
  1346.       h.Health = h.Health - Damage
  1347.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1348.     else
  1349.       h.Health = h.Health - Damage / 2
  1350.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1351.     end
  1352.     if Type == "Knockdown" then
  1353.       local hum = hit.Parent.Humanoid
  1354.       hum.PlatformStand = true
  1355.       coroutine.resume(coroutine.create(function(HHumanoid)
  1356.     swait(1)
  1357.     HHumanoid.PlatformStand = false
  1358.   end
  1359. ), hum)
  1360.       local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1361.       local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1362.       local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1363.       game:GetService("Debris"):AddItem(bodvol, 0.5)
  1364.       game:GetService("Debris"):AddItem(rl, 0.5)
  1365.     else
  1366.       do
  1367.         if Type == "Debuff" then
  1368.             print'hi'
  1369.         else
  1370.           if Type == "Up" then
  1371.             local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1372.             game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1373.           else
  1374.             do
  1375.               if Type == "DarkUp" then
  1376.                 coroutine.resume(coroutine.create(function()
  1377.     for i = 0, 1, 0.1 do
  1378.       swait()
  1379.       BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  1380.     end
  1381.   end
  1382. ))
  1383.                 local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1384.                 game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1385.               else
  1386.                 do
  1387.                   if Type == "Snare" then
  1388.                     local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  1389.                     game:GetService("Debris"):AddItem(bp, 1)
  1390.                   else
  1391.                     do
  1392.                       if Type == "Freeze" then
  1393.                         local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  1394.                         local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  1395.                         hit.Parent.Torso.Anchored = true
  1396.                         coroutine.resume(coroutine.create(function(Part)
  1397.     swait(1.5)
  1398.     Part.Anchored = false
  1399.   end), hit.Parent.Torso)
  1400.                         game:GetService("Debris"):AddItem(BodPos, 3)
  1401.                         game:GetService("Debris"):AddItem(BodGy, 3)
  1402.                       end
  1403.                       do
  1404.                         local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  1405.                         game:GetService("Debris"):AddItem(debounce, Delay)
  1406.                         c = Instance.new("ObjectValue")
  1407.                         c.Name = "creator"
  1408.                         c.Value = Player
  1409.                         c.Parent = h
  1410.                         game:GetService("Debris"):AddItem(c, 0.5)
  1411.                       end
  1412.                     end
  1413.                   end
  1414.                 end
  1415.               end
  1416.             end
  1417.           end
  1418.         end
  1419.       end
  1420.     end
  1421.   end
  1422. end
  1423.  
  1424. ShowDamage = function(Pos, Text, Time, Color)
  1425.   local Rate = 0.033333333333333
  1426.   if not Pos then
  1427.     local Pos = Vector3.new(0, 0, 0)
  1428.   end
  1429.   local Text = Text or ""
  1430.   local Time = Time or 2
  1431.   if not Color then
  1432.     local Color = Color3.new(1, 0, 1)
  1433.   end
  1434.   local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  1435.   EffectPart.Anchored = true
  1436.   local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  1437.   local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  1438.   game.Debris:AddItem(EffectPart, Time + 0.1)
  1439.   EffectPart.Parent = game:GetService("Workspace")
  1440.   delay(0, function()
  1441.     local Frames = Time / Rate
  1442.     for Frame = 1, Frames do
  1443.       wait(Rate)
  1444.       local Percent = Frame / Frames
  1445.       EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1446.       TextLabel.TextTransparency = Percent
  1447.     end
  1448.     if EffectPart and EffectPart.Parent then
  1449.       EffectPart:Destroy()
  1450.     end
  1451.   end
  1452. )
  1453. end
  1454.  
  1455. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  1456.   for _,c in pairs(workspace:children()) do
  1457.     local hum = c:findFirstChild("Humanoid")
  1458.     if hum ~= nil then
  1459.       local head = c:findFirstChild("Torso")
  1460.       if head ~= nil then
  1461.         local targ = head.Position - Part.Position
  1462.         local mag = targ.magnitude
  1463.         if mag <= magni and c.Name ~= Player.Name then
  1464.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  1465.         end
  1466.       end
  1467.     end
  1468.   end
  1469. end
  1470.  
  1471.  
  1472.  
  1473.  
  1474.  
  1475. local effect = Instance.new("Model", Char)
  1476. effect.Name = "Effects"
  1477.  
  1478.  
  1479.  
  1480.  
  1481.  
  1482. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1483.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1484.   prt.Anchored = true
  1485.   prt.CFrame = cframe
  1486.   local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1487.   game:GetService("Debris"):AddItem(prt, 10)
  1488.   if Type == 1 or Type == nil then
  1489.     table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  1490.   else
  1491.     if Type == 2 then
  1492.       table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  1493.     end
  1494.   end
  1495. end
  1496.  
  1497.  
  1498.  
  1499.  
  1500. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1501.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1502.   prt.Anchored = true
  1503.   prt.CFrame = cframe
  1504.   local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1505.   game:GetService("Debris"):AddItem(prt, 10)
  1506.   table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1507. end
  1508.  
  1509.  
  1510.  
  1511. local grabbing = false
  1512. WindFloor = function()
  1513.  
  1514. end
  1515.  
  1516.  
  1517.  
  1518. bc = BrickColor.new
  1519. function WindFloor2()
  1520.   local shur = Instance.new("Part",char)
  1521.   local gahd = Instance.new("Sound",shur)
  1522. gahd.SoundId = "rbxassetid://402981977"
  1523. gahd.Volume = 5
  1524. gahd.Pitch = 0.75
  1525. gahd:Play()
  1526. shur.Transparency = 1
  1527. shur.Material = "Neon"
  1528. shur.BrickColor = bc("Royal purple")
  1529. shur.Anchored = true
  1530. shur.CFrame = mouse.Hit
  1531. shur.Rotation = vt(0,math.random(-500,500),0)
  1532. shur.Size = vt(1,0.2,1)
  1533. shur.CanCollide = false
  1534. local dec = Instance.new("Decal",shur)
  1535. dec.Texture = symbolimg
  1536. dec.Face = "Top"
  1537. local dec2 = dec:Clone()
  1538. dec2.Parent = shur
  1539. dec2.Face = "Bottom"
  1540. local Meshshur = Instance.new("CylinderMesh",shur)
  1541. Meshshur.Scale = vt(0,1,0)
  1542. local value1 = 1*2.25
  1543. for i = 0, 50 do
  1544.  Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1545.  value1 = value1 - 0.015*2.25
  1546.  wait(0)
  1547. end
  1548. local spart = Instance.new("Part",char)
  1549. local tick = Instance.new("Sound",spart)
  1550. tick.SoundId = "rbxassetid://414516914"
  1551. tick.Volume = 2.5
  1552. tick.Pitch = 0.45
  1553. tick:Play()
  1554. spart.Size = vt(1,1,1)
  1555. spart.BrickColor = BrickColor.new("Royal purple")
  1556. spart.Transparency = 0.1
  1557. spart.Anchored = true
  1558. spart.CanCollide = false
  1559. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  1560. local expld = Instance.new("Explosion", spart)
  1561. expld.BlastRadius = 27.5
  1562. expld.Position = spart.Position
  1563. local mesh = Instance.new("SpecialMesh",spart)
  1564. mesh.MeshType = "FileMesh"
  1565. mesh.Scale = vt(1,0.01,1)
  1566. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  1567. local parz = spart:Clone()
  1568. local mshe = parz.Mesh
  1569. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1570. parz.CFrame = spart.CFrame
  1571. parz.Parent = char
  1572. local par2 = spart:Clone()
  1573. local msh = par2.Mesh
  1574. par2.Mesh.MeshType = "Sphere"
  1575. par2.Material = "Neon"
  1576. par2.CFrame = spart.CFrame
  1577. par2.BrickColor = BrickColor.new("Royal purple")
  1578. par2.Parent = char
  1579. local par3 = spart:Clone()
  1580. local msh3 = par2.Mesh
  1581. msh3.Scale = vt(15,0,15)
  1582. par3.Mesh.MeshType = "Sphere"
  1583. par3.Material = "Neon"
  1584. par3.CFrame = spart.CFrame
  1585. par3.BrickColor = BrickColor.new("Royal purple")
  1586. par3.Parent = char
  1587. for i = 0, 150 do
  1588. spart.Transparency = spart.Transparency + 0.01
  1589. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  1590. spart.Position = spart.Position
  1591. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  1592. par2.Transparency = par2.Transparency + 0.01
  1593. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  1594. par2.Position = par2.Position
  1595. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  1596. par3.Transparency = par2.Transparency + 0.05
  1597. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  1598. par3.Position = par2.Position
  1599. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  1600. parz.Transparency = par2.Transparency + 0.01
  1601. mshe.Scale = msh.Scale + vt(4,1,4)
  1602. parz.Position = parz.Position
  1603. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  1604. wait(0)
  1605. end
  1606. for i = 0, 100 do
  1607.  dec.Transparency = dec.Transparency + 0.015
  1608.   dec2.Transparency = dec.Transparency
  1609.  Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1610.  value1 = value1 - 0.015*2.25
  1611.  wait(0)
  1612. end
  1613. shur:Destroy()
  1614. par2:Destroy()
  1615. spart:Destroy()
  1616. end
  1617.  
  1618.  
  1619.  
  1620.  
  1621.  
  1622.  
  1623.  
  1624. function BlastStorm()
  1625.  
  1626. local lag = Instance.new("Sound", workspace)
  1627. lag.SoundId = "rbxassetid://752783199"
  1628. lag.Volume = 20000
  1629. lag.Pitch = 1
  1630. lag:Play()
  1631. wait(0)
  1632.  local ff = Instance.new("ForceField",char)
  1633.   local shur = Instance.new("Part",char)
  1634.   local gahd = Instance.new("Sound",char)
  1635. gahd.SoundId = "rbxassetid://402981977"
  1636. gahd.Volume = 2.5
  1637. gahd.Pitch = 0.6
  1638. gahd:Play()
  1639. shur.Transparency = 1
  1640. shur.Material = "Neon"
  1641. shur.BrickColor = bc("Royal purple")
  1642. shur.Anchored = true
  1643. shur.CFrame = mouse.Hit
  1644. shur.Size = vt(1,0.2,1)
  1645. shur.CanCollide = false
  1646. local dec = Instance.new("Decal",shur)
  1647. dec.Texture = symbolimg
  1648. dec.Face = "Top"
  1649. local dec2 = dec:Clone()
  1650. dec2.Parent = shur
  1651. dec2.Face = "Bottom"
  1652. local Meshshur = Instance.new("CylinderMesh",shur)
  1653. Meshshur.Scale = vt(0,1,0)
  1654. local value1 = 1*12.5
  1655. for i = 0, 50 do
  1656. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  1657.  Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1658.  value1 = value1 - 0.015*12.5
  1659.  wait(0)
  1660. end
  1661.  
  1662. wait(0)
  1663. local spart = Instance.new("Part",char)
  1664. local tick = Instance.new("Sound",char)
  1665. tick.SoundId = "rbxassetid://414516914"
  1666. tick.Volume = 2.5
  1667. tick.Pitch = 0.4
  1668. tick:Play()
  1669. local tickz = Instance.new("Sound",char)
  1670. tickz.SoundId = "rbxassetid://435742675"
  1671. tickz.Volume = 1
  1672. tickz.Pitch = 1
  1673. tickz:Play()
  1674. local tickr = Instance.new("Sound",char)
  1675. tickr.SoundId = "rbxassetid://435742675"
  1676. tickr.Volume = 2.5
  1677. tickr.Pitch = 0.5
  1678. tickr:Play()
  1679. local tickel = Instance.new("Sound",char)
  1680. tickel.SoundId = "rbxassetid://2248511"
  1681. tickel.Volume = 3
  1682. tickel.Pitch = 0.2
  1683. tickel:Play()
  1684. spart.Size = vt(1,1,1)
  1685. spart.BrickColor = BrickColor.new("Royal purple")
  1686. spart.Transparency = 0.1
  1687. spart.Anchored = true
  1688. spart.CanCollide = false
  1689. spart.CFrame = mouse.Hit
  1690. local expld = Instance.new("Explosion", spart)
  1691. expld.BlastRadius = 500000
  1692. expld.Position = spart.Position
  1693. local mesh = Instance.new("SpecialMesh",spart)
  1694. mesh.MeshType = "FileMesh"
  1695. mesh.Scale = vt(1,0.01,1)
  1696. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  1697. local parz = spart:Clone()
  1698. local mshe = parz.Mesh
  1699. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1700. parz.CFrame = spart.CFrame
  1701. parz.Parent = char
  1702. local par2 = spart:Clone()
  1703. local msh = par2.Mesh
  1704. par2.Mesh.MeshType = "Sphere"
  1705. par2.Material = "Neon"
  1706. par2.CFrame = spart.CFrame
  1707. par2.BrickColor = BrickColor.new("Royal purple")
  1708. par2.Parent = char
  1709. for i = 0, 200 do
  1710. spart.Transparency = spart.Transparency + 0.005
  1711. mesh.Scale = mesh.Scale + vt(10,1,10)
  1712. spart.Position = spart.Position
  1713. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  1714. par2.Transparency = par2.Transparency + 0.005
  1715. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  1716. par2.Position = par2.Position
  1717. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  1718. parz.Transparency = par2.Transparency + 0.005
  1719. mshe.Scale = msh.Scale + vt(6,1,6)
  1720. parz.Position = parz.Position
  1721. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  1722. wait(0)
  1723. end
  1724. ff:Destroy()
  1725. for i = 0, 100 do
  1726.  dec.Transparency = dec.Transparency + 0.015
  1727.   dec2.Transparency = dec.Transparency
  1728.  Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1729.  value1 = value1 - 0.015*12.5
  1730.  wait(0)
  1731. end
  1732. shur:Destroy()
  1733. par2:Destroy()
  1734. spart:Destroy()
  1735. tick:Destroy()
  1736. tickr:Destroy()
  1737. tickz:Destroy()
  1738. tickel:Destroy()
  1739. end
  1740.  
  1741.  
  1742.  
  1743.  
  1744.  
  1745.  
  1746.  
  1747.  
  1748. local maincolor = Color3.new(170/255,0/255,255/255)
  1749.  
  1750.  
  1751.  
  1752. function noobyisscripter()
  1753. local hitted = false
  1754. local valuesize = 5
  1755.  local lb = Instance.new("Part")
  1756.   lb.Parent = char
  1757.    lb.Material = "Neon"
  1758.     lb.BrickColor = BrickColor.new(maincolor)
  1759.      lb.CanCollide = false
  1760.      lb.Shape = "Ball"
  1761.      lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  1762.      lb.Anchored = false
  1763.      lb.Size = vt(1,1,1)
  1764.      local thing = Instance.new("SpecialMesh",lb)
  1765.      thing.MeshType = "Sphere"
  1766. local trail = Instance.new("ParticleEmitter",lb)
  1767. trail.Texture = "rbxassetid://296874871"
  1768. trail.LightEmission = 0.95
  1769. trail.Color = ColorSequence.new(maincolor)
  1770. trail.Rate = 10000
  1771. trail.Lifetime = NumberRange.new(1.5)
  1772. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  1773. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1774. trail.Speed = NumberRange.new(0,0)
  1775. trail.RotSpeed = NumberRange.new(-500,500)
  1776.   local bv = Instance.new("BodyVelocity")
  1777.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1778.   bv.velocity = mouse.Hit.lookVector *100
  1779.   bv.Parent = lb
  1780.   wait(0.1)
  1781. pewdiepie=lb.Touched:connect(function(hit)
  1782. if hitted == false then
  1783. local sd = Instance.new("Sound",lb)
  1784. sd.SoundId = "rbxassetid://138210320"
  1785. sd.Volume = 2.5
  1786. sd:Play()
  1787. hitted = true
  1788. trail.Rate = 0
  1789. lb.Anchored = true
  1790. local explosion = Instance.new("Explosion",lb)
  1791. explosion.BlastRadius = 10
  1792. explosion.Position = lb.Position
  1793. local ex = Instance.new("ParticleEmitter",lb)
  1794. ex.Texture = "rbxassetid://296874871"
  1795. ex.LightEmission = 0.95
  1796. ex.Color = ColorSequence.new(maincolor)
  1797. ex.Rate = 10000
  1798. ex.Lifetime = NumberRange.new(1.75)
  1799. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  1800. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1801. ex.Speed = NumberRange.new(25,45)
  1802. ex.VelocitySpread = 90000
  1803. ex.RotSpeed = NumberRange.new(-500,500)
  1804. for i = 0, 19 do
  1805. wait()
  1806. valuesize = valuesize - 0.25
  1807. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  1808. end
  1809. ex.Rate = 0
  1810. for i = 0, 9 do
  1811. wait()
  1812. lb.Transparency = lb.Transparency + 0.1
  1813. end
  1814. wait(5)
  1815. lb:Destroy()
  1816. end
  1817. end)
  1818. end
  1819.  
  1820.  
  1821. mouse.KeyDown:connect(function(key)
  1822.  if key == "g" then
  1823.   if Debounces.CanAttack == true then
  1824.   Debounces.CanAttack = false
  1825.   Debounces.on = true
  1826.   Debounces.NoIdl = true
  1827. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1828. shot1 = Instance.new("Sound",Torso)
  1829. shot1.SoundId = "rbxassetid://200633492"
  1830. shot1.Looped = false
  1831. shot1.Pitch = 3
  1832. shot1.Volume = 400
  1833. shot1:Play()
  1834. Debounces.RPunch = true
  1835. Debounces.LPunch = true
  1836. Debounces.ks = true
  1837. Debounces.ks2 = true
  1838. for i = 1, 3 do
  1839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1845. if Debounces.on == false then break end
  1846. wait()
  1847. end
  1848. shot1 = Instance.new("Sound",Torso)
  1849. shot1.SoundId = "rbxassetid://200633492"
  1850. shot1.Looped = false
  1851. shot1.Pitch = 3
  1852. shot1.Volume = 400
  1853. shot1:Play()
  1854. wait(0.5)
  1855. noobyisscripter()
  1856. for i = 1, 3 do
  1857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1863. if Debounces.on == false then break end
  1864. wait()
  1865. end
  1866. shot1 = Instance.new("Sound",Torso)
  1867. shot1.SoundId = "rbxassetid://200633492"
  1868. shot1.Looped = false
  1869. shot1.Pitch = 3
  1870. shot1.Volume = 400
  1871. shot1:Play()
  1872. wait(0.5)
  1873. noobyisscripter()
  1874. for i = 1, 3 do
  1875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1881. if Debounces.on == false then break end
  1882. wait()
  1883. end
  1884. shot1 = Instance.new("Sound",Torso)
  1885. shot1.SoundId = "rbxassetid://200633492"
  1886. shot1.Looped = false
  1887. shot1.Pitch = 3
  1888. shot1.Volume = 400
  1889. shot1:Play()
  1890. wait(0.5)
  1891. noobyisscripter()
  1892. for i = 1, 3 do
  1893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1899. if Debounces.on == false then break end
  1900. wait()
  1901. end
  1902. shot1 = Instance.new("Sound",Torso)
  1903. shot1.SoundId = "rbxassetid://200633492"
  1904. shot1.Looped = false
  1905. shot1.Pitch = 3
  1906. shot1.Volume = 400
  1907. shot1:Play()
  1908. wait(0.5)
  1909. noobyisscripter()
  1910. for i = 1, 3 do
  1911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1917. if Debounces.on == false then break end
  1918. wait()
  1919. end
  1920. shot1 = Instance.new("Sound",Torso)
  1921. shot1.SoundId = "rbxassetid://200633492"
  1922. shot1.Looped = false
  1923. shot1.Pitch = 3
  1924. shot1.Volume = 400
  1925. shot1:Play()
  1926. wait(0.5)
  1927. noobyisscripter()
  1928. for i = 1, 3 do
  1929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1935. if Debounces.on == false then break end
  1936. wait()
  1937. end
  1938. shot1 = Instance.new("Sound",Torso)
  1939. shot1.SoundId = "rbxassetid://200633492"
  1940. shot1.Looped = false
  1941. shot1.Pitch = 3
  1942. shot1.Volume = 400
  1943. shot1:Play()
  1944. wait(0.5)
  1945. noobyisscripter()
  1946. for i = 1, 3 do
  1947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1953. if Debounces.on == false then break end
  1954. wait()
  1955. end
  1956. shot1 = Instance.new("Sound",Torso)
  1957. shot1.SoundId = "rbxassetid://200633492"
  1958. shot1.Looped = false
  1959. shot1.Pitch = 3
  1960. shot1.Volume = 400
  1961. shot1:Play()
  1962. wait(0.5)
  1963. noobyisscripter()
  1964. for i = 1, 3 do
  1965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1971. if Debounces.on == false then break end
  1972. wait()
  1973. end
  1974. shot1 = Instance.new("Sound",Torso)
  1975. shot1.SoundId = "rbxassetid://200633492"
  1976. shot1.Looped = false
  1977. shot1.Pitch = 3
  1978. shot1.Volume = 400
  1979. shot1:Play()
  1980. wait(0.5)
  1981. noobyisscripter()
  1982. for i = 1, 3 do
  1983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1989. if Debounces.on == false then break end
  1990. wait()
  1991. end
  1992. shot1 = Instance.new("Sound",Torso)
  1993. shot1.SoundId = "rbxassetid://200633492"
  1994. shot1.Looped = false
  1995. shot1.Pitch = 3
  1996. shot1.Volume = 400
  1997. shot1:Play()
  1998. wait(0.5)
  1999. noobyisscripter()
  2000. for i = 1, 3 do
  2001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2007. if Debounces.on == false then break end
  2008. wait()
  2009. end
  2010. shot1 = Instance.new("Sound",Torso)
  2011. shot1.SoundId = "rbxassetid://200633492"
  2012. shot1.Looped = false
  2013. shot1.Pitch = 3
  2014. shot1.Volume = 400
  2015. shot1:Play()
  2016. wait(0.5)
  2017. noobyisscripter()
  2018. for i = 1, 3 do
  2019. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2020. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2021. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2022. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2023. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2024. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2025. if Debounces.on == false then break end
  2026. wait()
  2027. end
  2028. shot1 = Instance.new("Sound",Torso)
  2029. shot1.SoundId = "rbxassetid://200633492"
  2030. shot1.Looped = false
  2031. shot1.Pitch = 3
  2032. shot1.Volume = 400
  2033. shot1:Play()
  2034. wait(0.5)
  2035. noobyisscripter()
  2036. for i = 1, 3 do
  2037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2043. if Debounces.on == false then break end
  2044. wait()
  2045. end
  2046. shot1 = Instance.new("Sound",Torso)
  2047. shot1.SoundId = "rbxassetid://200633492"
  2048. shot1.Looped = false
  2049. shot1.Pitch = 3
  2050. shot1.Volume = 400
  2051. shot1:Play()
  2052. wait(0.5)
  2053. noobyisscripter()
  2054. for i = 1, 3 do
  2055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2061. if Debounces.on == false then break end
  2062. wait()
  2063. end
  2064. shot1 = Instance.new("Sound",Torso)
  2065. shot1.SoundId = "rbxassetid://200633492"
  2066. shot1.Looped = false
  2067. shot1.Pitch = 3
  2068. shot1.Volume = 400
  2069. shot1:Play()
  2070. wait(0.5)
  2071. noobyisscripter()
  2072. for i = 1, 3 do
  2073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2079. if Debounces.on == false then break end
  2080. wait()
  2081. end
  2082. shot1 = Instance.new("Sound",Torso)
  2083. shot1.SoundId = "rbxassetid://200633492"
  2084. shot1.Looped = false
  2085. shot1.Pitch = 3
  2086. shot1.Volume = 400
  2087. shot1:Play()
  2088. wait(0.5)
  2089. noobyisscripter()
  2090. for i = 1, 3 do
  2091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2097. if Debounces.on == false then break end
  2098. wait()
  2099. end
  2100. shot1 = Instance.new("Sound",Torso)
  2101. shot1.SoundId = "rbxassetid://200633492"
  2102. shot1.Looped = false
  2103. shot1.Pitch = 3
  2104. shot1.Volume = 400
  2105. shot1:Play()
  2106. wait(0.5)
  2107. noobyisscripter()
  2108. for i = 1, 3 do
  2109. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2113. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2114. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2115. if Debounces.on == false then break end
  2116. wait()
  2117. end
  2118. shot1 = Instance.new("Sound",Torso)
  2119. shot1.SoundId = "rbxassetid://200633492"
  2120. shot1.Looped = false
  2121. shot1.Pitch = 3
  2122. shot1.Volume = 400
  2123. shot1:Play()
  2124. wait(0.5)
  2125. noobyisscripter()
  2126. for i = 1, 3 do
  2127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2133. if Debounces.on == false then break end
  2134. wait()
  2135. end
  2136. shot1 = Instance.new("Sound",Torso)
  2137. shot1.SoundId = "rbxassetid://200633492"
  2138. shot1.Looped = false
  2139. shot1.Pitch = 3
  2140. shot1.Volume = 400
  2141. shot1:Play()
  2142. wait(0.5)
  2143. noobyisscripter()
  2144. for i = 1, 3 do
  2145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2151. if Debounces.on == false then break end
  2152. wait()
  2153. end
  2154. shot1 = Instance.new("Sound",Torso)
  2155. shot1.SoundId = "rbxassetid://200633492"
  2156. shot1.Looped = false
  2157. shot1.Pitch = 3
  2158. shot1.Volume = 400
  2159. shot1:Play()
  2160. wait(0.5)
  2161. noobyisscripter()
  2162. for i = 1, 3 do
  2163. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2165. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2166. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2167. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2168. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2169. if Debounces.on == false then break end
  2170. wait()
  2171. end
  2172. shot1 = Instance.new("Sound",Torso)
  2173. shot1.SoundId = "rbxassetid://200633492"
  2174. shot1.Looped = false
  2175. shot1.Pitch = 3
  2176. shot1.Volume = 400
  2177. shot1:Play()
  2178. wait(0.5)
  2179. noobyisscripter()
  2180. for i = 1, 3 do
  2181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2182. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2187. if Debounces.on == false then break end
  2188. wait()
  2189. end
  2190.  
  2191. Debounces.LPunch = false
  2192. Debounces.RPunch = false
  2193. Debounces.ks = false
  2194. Debounces.ks2 = false
  2195. if Debounces.CanAttack == false then
  2196. Debounces.CanAttack = true
  2197. Debounces.on = false
  2198. Debounces.NoIdl = false
  2199. end
  2200. end
  2201. end
  2202. end)
  2203.  
  2204.  
  2205.  
  2206.  
  2207. mouse.KeyDown:connect(function(key)
  2208.  if key == "r" then
  2209.  
  2210.   if Debounces.CanAttack == true then
  2211.    Debounces.CanAttack = false
  2212.    Debounces.NoIdl = true
  2213.    Debounces.on = true
  2214.    game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2215.    function FindNearestTorso(Position,Distance,SinglePlayer)
  2216.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance xss=removed xss=removed xss=removed xss=removed z.SoundId = "rbxassetid://232213955" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed sp.Material = "Neon" xss=removed sp.TopSurface = "SmoothNoOutlines" sp.BottomSurface = "SmoothNoOutlines" xss=removed xss=removed spm.MeshType = "Sphere" xss=removed xss=removed sp2.Name = "Energy" xss=removed xss=removed sp2.Shape = "Ball" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed spm2.MeshId = "rbxassetid://9982590" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed O.Name = "creator" xss=removed X.Name = "Shell" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed V.Name = "creator" xss=removed xss=removed X.Material = "Neon" xss=removed Z.MeshType = "Sphere" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed c.Material=workspace.Base.Material xss=removed xss=removed xss=removed c.Locked=true xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed part3.Anchored=true part3.CanCollide=false xss=removed part3.TopSurface = "SmoothNoOutlines" part3.BottomSurface = "SmoothNoOutlines" part3.FormFactor='Custom' part3.Size=Vector3.new(2,2, part3.CFrame=X.CFrame part3.Transparency=0 part3.BrickColor=TorsoColor xss=removed mesh3.MeshType = "Sphere" xss=removed xss=removed part4.Material = "Neon" part4.Anchored=true part4.CanCollide=false xss=removed part4.TopSurface = "SmoothNoOutlines" part4.BottomSurface = "SmoothNoOutlines" part4.FormFactor='Custom' part4.Size=Vector3.new(2,2, part4.CFrame=X.CFrame part4.Transparency=0 part4.BrickColor=BrickColor.new( xss=removed mesh4.MeshType = "Sphere" xss=removed xss=removed part7.Material = "Neon" part7.Anchored=true part7.CanCollide=false xss=removed part7.TopSurface = "SmoothNoOutlines" part7.BottomSurface = "SmoothNoOutlines" part7.FormFactor='Custom' part7.Size=Vector3.new(2,2, part7.CFrame=X.CFrame part7.Transparency=0 part7.BrickColor=BrickColor.new( xss=removed mesh7.MeshType = "Sphere" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed P.FormFactor = "Custom" xss=removed xss=removed P.TopSurface = "Smooth" P.BottomSurface = "Smooth" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed P.FormFactor = "Custom" xss=removed xss=removed P.TopSurface = "Smooth" P.BottomSurface = "Smooth" xss=removed xss=removed xss=removed xss=removed xss=removed> 2.1 then
  2217.         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2218.        end
  2219.        v[1].Anchored = false
  2220.       end
  2221.       for i = 0,1,0.05 do
  2222.        for i2,v in pairs(Parts) do
  2223.         v[1].Transparency = i
  2224.         if i == 1 then
  2225.          v[1]:Destroy()
  2226.         elseif i >= 0.25 then
  2227.          v[1].CanCollide = false
  2228.         end
  2229.        end
  2230.       wait(0.02)
  2231.       end
  2232.      Parts = nil
  2233.      end)
  2234.     end
  2235.  
  2236.    
  2237.     Part = function(x,y,z,color,tr,cc,an,parent)
  2238.      local p = Instance.new('Part',parent or Weapon)
  2239.      p.formFactor = 'Custom'
  2240.      p.Size = Vector3.new(x,y,z)
  2241.      p.BrickColor = BrickColor.new(color)
  2242.      p.CanCollide = cc
  2243.      p.Transparency = tr
  2244.      p.Anchored = an
  2245.      p.TopSurface,p.BottomSurface = 0,0
  2246.      p.Locked=true
  2247.      p:BreakJoints()
  2248.     return p end
  2249.  
  2250.    Mesh = function(par,num,x,y,z)
  2251.    local msh = _
  2252.    if num == 1 then msh = Instance.new("CylinderMesh",par)
  2253.    elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2254.    elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2255.    elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2256.    elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2257.    end msh.Scale = Vector3.new(x,y,z)
  2258.    return msh end
  2259.  
  2260.    function explosion(col1,col2,cfr,sz,rng,dmg)
  2261.     local a= Part(1,1,1,col1,.5,false,true,workspace)
  2262.     local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2263.     local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2264.     v1,v2,v3=sz.x,sz.y,sz.z
  2265.     local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2266.     local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2267.     local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2268.     a.CFrame=cfr
  2269.     a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2270.     a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2271.  
  2272.     Spawn(function()
  2273.      while wait() do
  2274.       if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2275.        m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2276.        m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2277.        m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2278.        a.Transparency=a.Transparency+0.05
  2279.        a2.Transparency=a2.Transparency+0.05
  2280.        a3.Transparency=a3.Transparency+0.05
  2281.       end
  2282.      end)
  2283.     end
  2284.  
  2285.     Crater(X,120)
  2286.     Crater(X,220)
  2287.     Crater(X,320)
  2288.     z = Instance.new("Sound",workspace)
  2289.     z.SoundId = "rbxassetid://231917744"
  2290.     z.Pitch = .5
  2291.     z.Volume = 5
  2292.     z1 = Instance.new("Sound",workspace)
  2293.     z1.SoundId = "rbxassetid://231917744"
  2294.     z1.Pitch = .5
  2295.     z1.Volume = 5
  2296.     z2 = Instance.new("Sound",workspace)
  2297.     z2.SoundId = "rbxassetid://231917744"
  2298.     z2.Pitch = .5
  2299.     z2.Volume = 5
  2300.     z3 = Instance.new("Sound",workspace)
  2301.     z3.SoundId = "rbxassetid://245537790"
  2302.     z3.Pitch = .7
  2303.     z3.Volume = 5
  2304.     z4 = Instance.new("Sound",workspace)
  2305.     z4.SoundId = "rbxassetid://245537790"
  2306.     z4.Pitch = .7
  2307.     z4.Volume = 5
  2308.                                 z4a = Instance.new("Sound",workspace)
  2309.                                 z4a.SoundId = "rbxassetid://419447292"
  2310.                                 z4a.Pitch = 1
  2311.                                 z4a.Volume = 5
  2312.                                 z3a = Instance.new("Sound",workspace)
  2313.                                 z3a.SoundId = "rbxassetid://421328847"
  2314.                                 z3a.Pitch = 1
  2315.                                 z3a.Volume = 5
  2316.                                 wait(0.1)
  2317.     z:Play()
  2318.     z1:Play()
  2319.     z2:Play()
  2320.     z3:Play()
  2321.     z4:Play()
  2322.     z3a:Play()
  2323.     z4a:Play()
  2324.  
  2325.     local part=Instance.new('Part',rarm)
  2326.     part.Anchored=true
  2327.     part.CanCollide=false
  2328.     part.Locked = true
  2329.     part.FormFactor='Custom'
  2330.     part.Size=Vector3.new(2,2,2)
  2331.     part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2332.     part.Transparency=0
  2333.     part.BrickColor=BrickColor.new('Really black')
  2334.     local mesh=Instance.new('SpecialMesh',part)
  2335.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2336.     mesh.Scale=Vector3.new(4,4,4)
  2337.     local part2=part:clone()
  2338.     part2.Parent = rarm
  2339.     part2.BrickColor=TorsoColor
  2340.     local part5=part:clone()
  2341.     part5.Parent = rarm
  2342.     part5.BrickColor=TorsoColor
  2343.     local part6=part:clone()
  2344.     part6.Parent = rarm
  2345.     part6.BrickColor=BrickColor.new("Black")
  2346.     local mesh2=mesh:clone()
  2347.     mesh2.Parent=part2
  2348.     mesh2.Scale=Vector3.new(6, 6, 6)
  2349.     local mesh5=mesh:clone()
  2350.     mesh5.Parent=part5
  2351.     mesh5.Scale=Vector3.new(6, 6, 6)
  2352.     local mesh6=mesh:clone()
  2353.     mesh6.Parent=part6
  2354.     mesh6.Scale=Vector3.new(6, 6, 6)
  2355.     local blast = Instance.new("Part", rarm)
  2356.     blast.BrickColor = BrickColor.new("Really black")
  2357.     blast.Anchored = true
  2358.     blast.CanCollide = false
  2359.     blast.Locked = true
  2360.     blast.Size = Vector3.new(2, 2, 2)
  2361.     blast.TopSurface = "Smooth"
  2362.     blast.BottomSurface = "Smooth"
  2363.     blast.Transparency = 0
  2364.     blast.CFrame = HandCF
  2365.     local bm = Instance.new("SpecialMesh", blast)
  2366.     bm.Scale = Vector3.new(10,2,10)
  2367.     bm.MeshId = "rbxassetid://3270017"
  2368.     local blast2 = Instance.new("Part", rarm)
  2369.     blast2.BrickColor = BrickColor.new("Really black")
  2370.     blast2.Anchored = true
  2371.     blast2.CanCollide = false
  2372.     blast2.Locked = true
  2373.     blast2.Size = Vector3.new(2, 2, 2)
  2374.     blast2.TopSurface = "Smooth"
  2375.     blast2.BottomSurface = "Smooth"
  2376.     blast2.Transparency = 0
  2377.     blast2.CFrame = HandCF
  2378.     local bm2 = Instance.new("SpecialMesh", blast2)
  2379.     bm2.Scale = Vector3.new(6,2,6)
  2380.     bm2.MeshId = "rbxassetid://3270017"
  2381.     local blast3 = Instance.new("Part", rarm)
  2382.     blast3.BrickColor = BrickColor.new("Really black")
  2383.     blast3.Anchored = true
  2384.     blast3.CanCollide = false
  2385.     blast3.Locked = true
  2386.     blast3.Size = Vector3.new(1, 1, 1)
  2387.     blast3.TopSurface = "Smooth"
  2388.     blast3.BottomSurface = "Smooth"
  2389.     blast3.Transparency = 0
  2390.     blast3.CFrame = HandCF
  2391.     local bm3 = Instance.new("SpecialMesh", blast3)
  2392.     bm3.Scale = Vector3.new(6,2,6)
  2393.     bm3.MeshId = "rbxassetid://3270017"
  2394.     for i = 1,120 do rs:wait()
  2395.      X.Transparency = X.Transparency + (1/120)
  2396.      part.Transparency = part.Transparency + (1/120)
  2397.      part2.Transparency = part2.Transparency + (1/120)
  2398.      part3.Transparency = part3.Transparency + (1/120)
  2399.      part4.Transparency = part4.Transparency + (1/120)
  2400.      part5.Transparency = part5.Transparency + (1/120)
  2401.      part6.Transparency = part6.Transparency + (1/120)
  2402.      part7.Transparency = part7.Transparency + (1/120)
  2403.      blast.Transparency = blast.Transparency + (1/120)
  2404.      blast2.Transparency = blast2.Transparency + (1/120)
  2405.      blast3.Transparency = blast3.Transparency + (1/120)
  2406.      X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  2407.      --part3.Size = part3.Size + Vector3.new(6,6,6)
  2408.      mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  2409.      mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  2410.      mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  2411.      mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  2412.      mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  2413.      mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  2414.      mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  2415.      bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  2416.      bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  2417.      bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  2418.      X.CFrame = cf
  2419.      part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2420.      part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2421.      part3.CFrame=X.CFrame
  2422.      part4.CFrame=X.CFrame
  2423.      part7.CFrame=X.CFrame
  2424.      part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2425.      part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2426.      blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2427.      blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2428.      blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2429.      rs:wait()
  2430.      end
  2431.      X:Destroy()
  2432.      part:Destroy()
  2433.      part2:Destroy()
  2434.      part3:Destroy()
  2435.      part4:Destroy()
  2436.      part5:Destroy()
  2437.      part6:Destroy()
  2438.      blast:Destroy()
  2439.      blast2:Destroy()
  2440.      blast3:Destroy()
  2441.      z:Destroy()
  2442.      z1:Destroy()
  2443.      z2:Destroy()
  2444.      z3:Destroy()
  2445.      z4:Destroy()
  2446.    for i = 1, 20 do
  2447.     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2448.     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2449.     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2450.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2451.     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2452.     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2453.     if Debounces.on == false then break end
  2454.     rs:wait()
  2455.    end
  2456.    if Debounces.CanAttack == false then
  2457.     Debounces.CanAttack = true
  2458.     Debounces.NoIdl = false
  2459.     Debounces.on = false
  2460.    end
  2461.  end)
  2462.   end
  2463.  end
  2464.  end)
  2465.  
  2466.  
  2467.  
  2468.  
  2469.  
  2470.  
  2471.  
  2472.  WindFloor = function()
  2473.   local useRageVer = false
  2474.   local locor = 0
  2475.   if TrackFunction ~= nil then
  2476.     TrackFunction:disconnect()
  2477.     TrackFunction = nil
  2478.   end
  2479.   Ult = true
  2480.   Ragemode = false
  2481.   CanInterrupt(false)
  2482.   PlayerIsAttacking = true
  2483.   local cl = 0
  2484.   local clastframe = lastframe
  2485.   BodyVel.velocity = Vector3.new()
  2486.   local CPlane = MousePlane()
  2487.   BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  2488.   vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  2489.   BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  2490.   local cl = 0
  2491.   DesiredWalkspeed = 0
  2492.   p = Instance.new("Sound", vPlayer.Character.Torso)
  2493.   p.Volume = 0.8
  2494.   p.Pitch = 1
  2495.   p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  2496.   p:Play()
  2497.   game:GetService("Debris"):AddItem(p, 3)
  2498.   local pb = Instance.new("Sound", vPlayer.Character.Torso)
  2499.   pb.Volume = 1
  2500.   pb.Pitch = 0.85
  2501.   pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  2502.   pb:Play()
  2503.   game:GetService("Debris"):AddItem(pb, 10)
  2504.   do
  2505.     for i = 1, 8 do
  2506.       swait()
  2507.       cl = cl + i * 0.02
  2508.       LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  2509.       if i == 4 then
  2510.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  2511.         pc.Mesh.MeshType = "FileMesh"
  2512.         pc.Anchored = true
  2513.         pc.CanCollide = false
  2514.         pc.Parent = workspace
  2515.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2516.         pc.Name = "Shockwave"
  2517.         game:GetService("Debris"):AddItem(pc, 5)
  2518.         coroutine.resume(coroutine.create(function(p)
  2519.     for ii = 1, 10 do
  2520.       p.Transparency = ii / 10
  2521.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  2522.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  2523.       swait()
  2524.     end
  2525.     p:Remove()
  2526.   end), pc)
  2527.       end
  2528.     end
  2529.   end
  2530.   BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  2531.   BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  2532.   cl = 0
  2533.   clastframe = lastframe
  2534.   for i = 1, 6 do
  2535.     swait()
  2536.     cl = cl + i * 0.05
  2537.     LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  2538.     local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  2539.     eff.Parent = workspace
  2540.     eff.Name = "BloodEffect"
  2541.     eff.Anchored = true
  2542.     eff.CanCollide = false
  2543.     game:GetService("Debris"):AddItem(eff, 5)
  2544.     coroutine.resume(coroutine.create(function(p, V, x)
  2545.     A = vPlayer.Character.Torso.Velocity / 60
  2546.     for i = 1, 12 do
  2547.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  2548.       p.Transparency = 0.75 + i / 48
  2549.       p.CFrame = p.CFrame * V + A
  2550.       swait()
  2551.     end
  2552.     p:Remove()
  2553.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  2554.     if i ~= 1 and (i ~= 4 or i == 6) then
  2555.       local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  2556.       pc.Mesh.MeshType = "FileMesh"
  2557.       pc.Anchored = true
  2558.       pc.CanCollide = false
  2559.       pc.Parent = workspace
  2560.       pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2561.       pc.Name = "Shockwave"
  2562.       game:GetService("Debris"):AddItem(pc, 5)
  2563.       coroutine.resume(coroutine.create(function(p)
  2564.     for ii = 1, 7 do
  2565.       p.Transparency = ii / 7
  2566.       p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  2567.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  2568.       swait()
  2569.     end
  2570.     p:Remove()
  2571.   end), pc)
  2572.     end
  2573.   end
  2574.   swait()
  2575.   for i = 1, 20 do
  2576.     do
  2577.       CPlane = MousePlane()
  2578.       BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  2579.       BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  2580.       if i == 5 or i == 10 then
  2581.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  2582.         pc.Mesh.MeshType = "FileMesh"
  2583.         pc.Anchored = true
  2584.         pc.CanCollide = false
  2585.         pc.Parent = workspace
  2586.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2587.         pc.Name = "Shockwave"
  2588.         game:GetService("Debris"):AddItem(pc, 5)
  2589.         coroutine.resume(coroutine.create(function(p)
  2590.     for ii = 1, 13 do
  2591.       p.Transparency = ii / 13
  2592.       p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  2593.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  2594.       swait()
  2595.     end
  2596.     p:Remove()
  2597.   end), pc)
  2598.       else
  2599.         do
  2600.           do
  2601.             if i == 2 or i == 10 then
  2602.               local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  2603.               pc.Mesh.MeshType = "FileMesh"
  2604.               pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2605.               pc.Parent = workspace
  2606.               pc.Anchored = true
  2607.               pc.CanCollide = false
  2608.               pc.Transparency = 0.5
  2609.               game:GetService("Debris"):AddItem(pc, 5)
  2610.               coroutine.resume(coroutine.create(function(p)
  2611.     for ii = 1, 20 do
  2612.       p.Transparency = ii / 20
  2613.       p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  2614.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  2615.       swait()
  2616.     end
  2617.     p:Remove()
  2618.   end), pc)
  2619.             end
  2620.             if i % 4 == 0 then
  2621.               for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  2622.                 applyCameraShake(v, 80 + i * 10, 4)
  2623.               end
  2624.               local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  2625.               pc.Mesh.MeshType = "FileMesh"
  2626.               pc.Anchored = true
  2627.               pc.CanCollide = false
  2628.               pc.Parent = workspace
  2629.               pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2630.               pc.Name = "Shockwave"
  2631.               game:GetService("Debris"):AddItem(pc, 5)
  2632.               coroutine.resume(coroutine.create(function(p)
  2633.     for ii = 1, 10 do
  2634.       p.Transparency = ii / 10
  2635.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  2636.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  2637.       swait()
  2638.     end
  2639.     p:Remove()
  2640.   end), pc)
  2641.             else
  2642.               do
  2643.                 do
  2644.                   if i % 1 == 0 then
  2645.                     local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  2646.                     eff.Parent = workspace
  2647.                     eff.Name = "BloodEffect"
  2648.                     eff.Anchored = true
  2649.                     eff.CanCollide = false
  2650.                     game:GetService("Debris"):AddItem(eff, 5)
  2651.                     coroutine.resume(coroutine.create(function(p, V, x)
  2652.     A = vPlayer.Character.Torso.Velocity / 60
  2653.     for i = 1, 8 do
  2654.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  2655.       p.Transparency = 0.2
  2656.       p.CFrame = p.CFrame * V + A
  2657.       swait()
  2658.     end
  2659.     p:Remove()
  2660.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  2661.                     local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  2662.                     eff.Parent = workspace
  2663.                     eff.Name = "BloodEffect"
  2664.                     eff.Anchored = true
  2665.                     eff.CanCollide = false
  2666.                     game:GetService("Debris"):AddItem(eff, 5)
  2667.                     coroutine.resume(coroutine.create(function(p, V, x)
  2668.     A = vPlayer.Character.Torso.Velocity / 60
  2669.     for i = 1, 12 do
  2670.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  2671.       p.Transparency = 0.75 + i / 48
  2672.       p.CFrame = p.CFrame * V + A
  2673.       swait()
  2674.     end
  2675.     p:Remove()
  2676.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  2677.                   end
  2678.                   do
  2679.                     fwait()
  2680.                   end
  2681.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  2682.  
  2683.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  2684.  
  2685.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  2686.  
  2687.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  2688.  
  2689.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  2690.  
  2691.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  2692.  
  2693.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  2694.  
  2695.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  2696.  
  2697.                 end
  2698.               end
  2699.             end
  2700.           end
  2701.         end
  2702.       end
  2703.     end
  2704.   end
  2705.   cl = 0
  2706.   clastframe = lastframe
  2707.   for i = 1, 6 do
  2708.     swait()
  2709.     cl = cl + i * 0.05
  2710.     LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  2711.     local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  2712.     pc.CanCollide = false
  2713.     pc.Anchored = true
  2714.     pc.Parent = workspace
  2715.     game:GetService("Debris"):AddItem(pc, 5)
  2716.     coroutine.resume(coroutine.create(function(p)
  2717.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  2718.     local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  2719.     for i = 1, 30 do
  2720.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  2721.       p.Transparency = i / 30
  2722.       p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  2723.       swait()
  2724.     end
  2725.     p:Remove()
  2726.   end), pc)
  2727.   end
  2728.   cl = 0
  2729.   clastframe = lastframe
  2730.   local Grabbee = nil
  2731.   for i = 1, 15 do
  2732.     fwait()
  2733.     do
  2734.       if i == 3 then
  2735.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  2736.         pc.Mesh.MeshType = "FileMesh"
  2737.         pc.Anchored = true
  2738.         pc.CanCollide = false
  2739.         pc.Parent = workspace
  2740.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2741.         pc.Name = "Shockwave"
  2742.         game:GetService("Debris"):AddItem(pc, 5)
  2743.         coroutine.resume(coroutine.create(function(p)
  2744.     for ii = 1, 10 do
  2745.       p.Transparency = ii / 10
  2746.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  2747.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  2748.       swait()
  2749.     end
  2750.     p:Remove()
  2751.   end), pc)
  2752.       end
  2753.       BodyVel.velocity = CPlane * (i * 7.5 + 65)
  2754.       for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  2755.         Grabbee = v
  2756.         do break end
  2757.       end
  2758.       do
  2759.         local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  2760.         pc.CanCollide = false
  2761.         pc.Anchored = true
  2762.         pc.Parent = workspace
  2763.         game:GetService("Debris"):AddItem(pc, 5)
  2764.         coroutine.resume(coroutine.create(function(p)
  2765.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  2766.     local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  2767.     for i = 1, 20 do
  2768.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  2769.       p.Transparency = i / 20
  2770.       p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  2771.       swait()
  2772.     end
  2773.     p:Remove()
  2774.   end), pc)
  2775.         do
  2776.           local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  2777.           pc.CanCollide = false
  2778.           pc.Anchored = true
  2779.           pc.Parent = workspace
  2780.           game:GetService("Debris"):AddItem(pc, 5)
  2781.           coroutine.resume(coroutine.create(function(p)
  2782.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  2783.     for i = 1, 20 do
  2784.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  2785.       p.Transparency = 0.5 + i / 40
  2786.       p.CFrame = p.CFrame * R
  2787.       swait()
  2788.     end
  2789.     p:Remove()
  2790.   end), pc)
  2791.           if i <= 6 then
  2792.             cl = cl + i * 0.05
  2793.             LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  2794.           end
  2795.           -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  2796.  
  2797.           -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  2798.  
  2799.         end
  2800.       end
  2801.     end
  2802.   end
  2803.   if Grabbee ~= nil then
  2804.     if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  2805.       Grabbee.Stats.Stun.Value = 999
  2806.     end
  2807.     cbuff = Instance.new("NumberValue", playerstats.Decrease)
  2808.     cbuff.Name = "DecreaseDef"
  2809.     cbuff.Value = -2
  2810.     Mana.Value = Mana.Value - 10
  2811.     if useRageVer == true then
  2812.       borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  2813.     else
  2814.       borb = math.floor(40 + Mana.Value / 3) * 0.4
  2815.     end
  2816.     local Grabdone = false
  2817.     gpos = Instance.new("BodyPosition")
  2818.     gpos.Name = ":<"
  2819.     gpos.Parent = vPlayer.Character.HumanoidRootPart
  2820.     gpos.P = 5000
  2821.     gpos.D = 600
  2822.     gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2823.     gpos.position = vPlayer.Character.HumanoidRootPart.Position
  2824.     coroutine.resume(coroutine.create(function(NNoob)
  2825.     nubgyro = nil
  2826.     while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  2827.       if NNoob.Parent == nil then
  2828.         break
  2829.       else
  2830.         if NNoob.Humanoid.Health < 0 xss=removed xss=removed xss=removed>") then
  2831.          NNoob.Torso[":>"]:Remove()
  2832.        end
  2833.        if NNoob.Torso:FindFirstChild(":<") then
  2834.          NNoob.Torso[":<"]:Remove()
  2835.        end
  2836.        nubgyro = Instance.new("BodyGyro")
  2837.        nubgyro.Name = ":>"
  2838.        nubgyro.Parent = NNoob.Torso
  2839.        nubgyro.P = 5000
  2840.        nubgyro.D = 200
  2841.        nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  2842.        nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  2843.        nubpos = Instance.new("BodyPosition")
  2844.        nubpos.Name = ":<"
  2845.        nubpos.Parent = NNoob.Torso
  2846.        nubpos.P = 8000
  2847.        nubpos.D = 200
  2848.        nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2849.        nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  2850.      else
  2851.        if nubgyro.Parent == nil then
  2852.          nubgyro = nil
  2853.          nubpos = nil
  2854.        else
  2855.          nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  2856.          nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  2857.        end
  2858.      end
  2859.      swait()
  2860.    end
  2861.    if nubpos and nubgyro then
  2862.      nubpos:Remove()
  2863.      nubgyro:Remove()
  2864.      if NNoob:FindFirstChild("Humanoid") then
  2865.        NNoob.Humanoid.PlatformStand = false
  2866.      end
  2867.    end
  2868.  end), Grabbee)
  2869.    p = Instance.new("Sound", vPlayer.Character.Torso)
  2870.    p.Volume = 1
  2871.    p.Pitch = 0.9
  2872.    p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  2873.    p:Play()
  2874.    game:GetService("Debris"):AddItem(p, 3)
  2875.    BodyVel.velocity = Vector3.new()
  2876.    cl = 0
  2877.    clastframe = lastframe
  2878.    for i = 1, 7 do
  2879.      swait()
  2880.      cl = cl + i * 0.036
  2881.      LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  2882.    end
  2883.    cl = 0
  2884.    clastframe = lastframe
  2885.    for i = 1, 8 do
  2886.      swait()
  2887.      cl = cl + i * 0.028
  2888.      LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  2889.    end
  2890.    p = Instance.new("Sound", vPlayer.Character.Torso)
  2891.    p.Volume = 1
  2892.    p.Pitch = 0.55
  2893.    p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  2894.    p:Play()
  2895.    game:GetService("Debris"):AddItem(p, 3)
  2896.    p = Instance.new("Sound", vPlayer.Character.Torso)
  2897.    p.Volume = 1
  2898.    p.Pitch = 1
  2899.    p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  2900.    p:Play()
  2901.    game:GetService("Debris"):AddItem(p, 3)
  2902.    p = Instance.new("Sound", vPlayer.Character.Torso)
  2903.    p.Volume = 1
  2904.    p.Pitch = 0.4
  2905.    p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  2906.    p:Play()
  2907.    game:GetService("Debris"):AddItem(p, 3)
  2908.    p = Instance.new("Sound", Grabbee.Torso)
  2909.    p.Volume = 1
  2910.    p.Pitch = 1
  2911.    p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  2912.    p:Play()
  2913.    game:GetService("Debris"):AddItem(p, 3)
  2914.    local sees = math.ceil(Mana.Value / borb)
  2915.    local sees2 = (math.ceil(Corruption / borb))
  2916.    local partic1, partic2 = nil, nil
  2917.    partic1 = Instance.new("ParticleEmitter")
  2918.    partic1.Name = "AttackParticleEmitter3"
  2919.    partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  2920.    partic1.LightEmission = 0
  2921.    partic1.ZOffset = 2
  2922.    partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  2923.    partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  2924.    partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  2925.    partic1.Rate = 80
  2926.    partic1.VelocitySpread = 180
  2927.    partic1.Speed = NumberRange.new(6, 10)
  2928.    partic1.Lifetime = NumberRange.new(1, 1.2)
  2929.    partic1.Rotation = NumberRange.new(-180, 180)
  2930.    partic1.RotSpeed = NumberRange.new(-100, 100)
  2931.    partic1.Parent = Grabbee.Torso
  2932.    if useRageVer then
  2933.      partic2 = Instance.new("ParticleEmitter", p)
  2934.      partic2.Name = "AttackParticleEmitter3"
  2935.      partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  2936.      partic2.LightEmission = 0
  2937.      partic2.ZOffset = 1
  2938.      partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  2939.      partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  2940.      partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  2941.      partic2.Rate = 60
  2942.      partic2.VelocitySpread = 180
  2943.      partic2.Speed = NumberRange.new(1, 2)
  2944.      partic2.Lifetime = NumberRange.new(1, 1.2)
  2945.      partic2.Rotation = NumberRange.new(-180, 180)
  2946.      partic2.RotSpeed = NumberRange.new(-100, 100)
  2947.      partic2.Acceleration = Vector3.new(0, 10, 0)
  2948.      partic2.Parent = Grabbee.Torso
  2949.    end
  2950.    for i = 1, borb + borb -o
  2951.      swait()
  2952.      if i % 2 == 0 then
  2953.        applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  2954.        local st = Grabbee:FindFirstChild("Stats")
  2955.        if st and st:FindFirstChild("Mana") then
  2956.          if st.Mana.Value >= 3 then
  2957.            --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  2958.   st.Mana.Value = st.Mana.Value - 3
  2959.          else
  2960.            st.Mana.Value = 0
  2961.          end
  2962.        end
  2963.      end
  2964.      do
  2965.        if sees <= Mana.Value then
  2966.          Mana.Value = Mana.Value - sees
  2967.        else
  2968.          Mana.Value = 0
  2969.        end
  2970.        if useRageVer then
  2971.          if sees2 <= Corruption then
  2972.            Corruption = Corruption - sees2
  2973.          else
  2974.            Corruption = 0
  2975.          end
  2976.        end
  2977.        if useRageVer == true and i % 2 == 0 then
  2978.          if vPlayer.Character.Humanoid.Health >= 6.5 then
  2979.            vPlayer.Character.Humanoid:TakeDamage(1.5)
  2980.          end
  2981.          local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  2982.          eb.Parent = workspace
  2983.          eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  2984.          eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  2985.          game:GetService("Debris"):AddItem(eb, 3)
  2986.          coroutine.resume(coroutine.create(function(p)
  2987.    local r = math.random(-3, 3) * 9
  2988.    if r > -12 and r < 1 xss=removed> -1 then
  2989.        r = 12
  2990.      end
  2991.    end
  2992.    for i = 1, 12 do
  2993.      p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  2994.      p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  2995.      p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  2996.      swait()
  2997.    end
  2998.    p:Remove()
  2999.  end), eb)
  3000.        end
  3001.        do
  3002.          local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3003.          eff.Parent = workspace
  3004.          eff.Name = "BloodEffect"
  3005.          eff.Anchored = true
  3006.          eff.CanCollide = false
  3007.          game:GetService("Debris"):AddItem(eff, 5)
  3008.          coroutine.resume(coroutine.create(function(p, V, x)
  3009.    A = vPlayer.Character.Torso.Velocity / 60
  3010.    for i = 1, 8 do
  3011.      p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3012.      p.Transparency = 0.75 + i / 32
  3013.      p.CFrame = p.CFrame * V + A
  3014.      swait()
  3015.    end
  3016.    p:Remove()
  3017.  end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3018.          if i % 5 == 0 then
  3019.            for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3020.              applyCameraShake(v, 120, 5)
  3021.            end
  3022.            applyCameraShake(vPlayer.Character, 120, 5)
  3023.            local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  3024.            pc.Mesh.MeshType = "FileMesh"
  3025.            pc.Anchored = true
  3026.            pc.CanCollide = false
  3027.            pc.Parent = workspace
  3028.            pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3029.            pc.Name = "Shockwave"
  3030.            game:GetService("Debris"):AddItem(pc, 5)
  3031.            coroutine.resume(coroutine.create(function(p)
  3032.    for ii = 1, 13 do
  3033.      p.Transparency = ii / 13
  3034.      p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  3035.      p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  3036.      swait()
  3037.    end
  3038.    p:Remove()
  3039.  end), pc)
  3040.          end
  3041.          do
  3042.            if Grabbee.Parent == nil then
  3043.              break
  3044.            else
  3045.              if Grabbee:FindFirstChild("Humanoid") == nil then
  3046.                break
  3047.              end
  3048.            end
  3049.            local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  3050.            eff.Parent = workspace
  3051.            eff.Name = "BloodEffect"
  3052.            eff.Anchored = true
  3053.            eff.CanCollide = false
  3054.            game:GetService("Debris"):AddItem(eff, 5)
  3055.            coroutine.resume(coroutine.create(function(p, V, x)
  3056.    A = vPlayer.Character.Torso.Velocity / 60
  3057.    for i = 1, 12 do
  3058.      p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  3059.      p.Transparency = 0.25 + i / 48
  3060.      p.CFrame = p.CFrame * V + A
  3061.      swait()
  3062.    end
  3063.    p:Remove()
  3064.  end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3065.            do
  3066.              if i % 3 == 0 then
  3067.                local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  3068.                pc.CanCollide = false
  3069.                pc.Anchored = true
  3070.                pc.Parent = workspace
  3071.                game:GetService("Debris"):AddItem(pc, 5)
  3072.                coroutine.resume(coroutine.create(function(p)
  3073.    local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3074.    local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  3075.    for i = 1, 20 do
  3076.      p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3077.      p.Transparency = i / 20
  3078.      p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  3079.      swait()
  3080.    end
  3081.    p:Remove()
  3082.  end), pc)
  3083.              end
  3084.            end
  3085.          end
  3086.        end
  3087.      end
  3088.    end
  3089.    cl = 0
  3090.    clastframe = lastframe
  3091.    for i = 1, 5 do
  3092.      wait()
  3093.      cl = cl + i * 0.07
  3094.      if i == 3 then
  3095.        Grabdone = true
  3096.        partic1.Enabled = false
  3097.        game:GetService("Debris"):AddItem(partic1, 5)
  3098.        if partic2 then
  3099.          partic2.Enabled = false
  3100.          game:GetService("Debris"):AddItem(partic2, 5)
  3101.        end
  3102.        p = Instance.new("Sound", vPlayer.Character.Torso)
  3103.        p.Volume = 1
  3104.        p.Pitch = 0.95
  3105.        p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  3106.        p:Play()
  3107.        game:GetService("Debris"):AddItem(p, 3)
  3108.        if Grabbee:FindFirstChild("Stats") then
  3109.          if Grabbee.Stats.Mana.Value >= 10 then
  3110.            Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  3111.          else
  3112.            Grabbee.Stats.Mana.Value = 0
  3113.          end
  3114.          if Grabbee.Stats.Stunned.Value == false then
  3115.            Grabbee.Stats.Stun.Value = 999
  3116.          end
  3117.        end
  3118.        applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  3119.        local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  3120.        pc.Mesh.MeshType = "FileMesh"
  3121.        pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3122.        pc.Parent = workspace
  3123.        pc.Anchored = true
  3124.        pc.CanCollide = false
  3125.        pc.Transparency = 0.5
  3126.        game:GetService("Debris"):AddItem(pc, 5)
  3127.        coroutine.resume(coroutine.create(function(p)
  3128.    for ii = 1, 28 do
  3129.      p.Transparency = ii / 28
  3130.      p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  3131.      p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  3132.      swait()
  3133.    end
  3134.    p:Remove()
  3135.  end), pc)
  3136.        for loel = 1, 8 do
  3137.          local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  3138.          eff.Parent = workspace
  3139.          eff.Name = "BloodEffect"
  3140.          eff.Anchored = true
  3141.          eff.CanCollide = false
  3142.          game:GetService("Debris"):AddItem(eff, 5)
  3143.          coroutine.resume(coroutine.create(function(p, V, x)
  3144.    for i = 1, 25 do
  3145.      p.Transparency = 0.5 + i / 50
  3146.      p.CFrame = p.CFrame + x / 2
  3147.      swait()
  3148.    end
  3149.    p:Remove()
  3150.  end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  3151.        end
  3152.        for loel = 1, 3 do
  3153.          local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  3154.          eff.Parent = workspace
  3155.          eff.Name = "BloodEffect"
  3156.          eff.Anchored = true
  3157.          eff.CanCollide = false
  3158.          game:GetService("Debris"):AddItem(eff, 5)
  3159.          coroutine.resume(coroutine.create(function(p, V, x)
  3160.    for i = 1, 25 do
  3161.      p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  3162.      p.Transparency = 0.25 + i / 18.75
  3163.      p.CFrame = p.CFrame * V
  3164.      swait()
  3165.    end
  3166.    p:Remove()
  3167.  end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  3168.        end
  3169.      end
  3170.      do
  3171.        do
  3172.          LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  3173.          -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  3174.  
  3175.        end
  3176.      end
  3177.    end
  3178.    cbuff:Remove()
  3179.    gpos:Remove()
  3180.  else
  3181.    do
  3182.      for i = 1, 4 do
  3183.        fwait()
  3184.        BodyVel.velocity = BodyVel.velocity / 1.25
  3185.      end
  3186.      do
  3187.        cl = 0
  3188.        coroutine.resume(coroutine.create(function(p)
  3189.    for i = 1, 30 do
  3190.      p.Volume = 1 - i / 30
  3191.      swait()
  3192.    end
  3193.    p:Stop()
  3194.  end), pb)
  3195.        clastframe = lastframe
  3196.        BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  3197.        for i = 1, 15 do
  3198.          fwait()
  3199.          BodyVel.velocity = BodyVel.velocity / 1.2
  3200.          LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  3201.        end
  3202.        if Grabbee == nil then
  3203.          Cooldowns["4"] = CooldownsB["4"] / 3
  3204.        else
  3205.          Cooldowns["4"] = CooldownsB["4"]
  3206.        end
  3207.      end
  3208.    end
  3209.  end
  3210.        CanInterrupt(true)
  3211.        PlayerIsAttacking = false
  3212.        BodyVel.Parent = nil
  3213.        BodyGyro.Parent = nil
  3214.        Ult = false
  3215. end
  3216.  
  3217.  
  3218.  
  3219. mouse.KeyDown:connect(function(k)
  3220.  
  3221. k = k:lower()
  3222. if k == "q" then
  3223.  BlastStorm()
  3224. end
  3225. if k == "e" then
  3226.  WindFloor2()
  3227. end
  3228. if k == "t" then
  3229.  WindFloor()
  3230. end
  3231. end)
  3232.  
  3233.  
  3234.  
  3235.  
  3236.  
  3237.  
  3238.  
  3239.  
  3240. local BC = BrickColor.new
  3241. local Col3 = Color3.new
  3242. local Inst = Instance.new
  3243. local Ud2 = UDim2.new
  3244. local FONT = "SourceSansLight"
  3245.  
  3246.  
  3247.  
  3248.  
  3249.  
  3250.  
  3251.  
  3252. Colour1 = BC("Pastel Blue")
  3253. Colour2 = BC("Black")
  3254. Colour3 = BC("Ghost grey")
  3255. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  3256. Chaos_UI.Name = "Chaos UI"
  3257. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  3258.  
  3259.  
  3260. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  3261. Moves.BackgroundTransparency = .8
  3262. Moves.BorderSizePixel = 0
  3263. Moves.Name = "Moves"
  3264. Moves.Position = Ud2(-.2, 0, .4, 0)
  3265. Moves.Size = Ud2(.2, 0, .5, 0)
  3266. Moves.ScrollBarThickness = 8
  3267. OM.Name = "VML"
  3268. OM.Position = Ud2(.002, 0, .83, 0)
  3269. OM.Size = Ud2(.05, 0, .08, 0)
  3270. OM.Visible = false
  3271. OM.Style = "RobloxRoundButton"
  3272. OM.Font = FONT
  3273. OM.Text = "View Move List"
  3274. OM.TextColor3 = Col3(1,1,1)
  3275. OM.TextScaled = true
  3276. local Title = Inst("TextLabel", Moves)
  3277. Title.BackgroundTransparency = 1
  3278. Title.Name = "Title"
  3279. Title.Size = Ud2(1, 0, .014, 0)
  3280. Title.Font = FONT
  3281. Title.Text = "Move List"
  3282. Title.TextColor3 = Col3(1,1,1)
  3283. Title.TextScaled = true
  3284. Title.TextStrokeTransparency = 0
  3285.  
  3286.  OM.Visible = true
  3287.  
  3288. function Create_Moves_In_List()
  3289. local ah = .012
  3290. local am = .012
  3291. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  3292. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  3293. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  3294. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  3295. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  3296. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  3297. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  3298. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  3299. end
  3300. Create_Moves_In_List()
  3301.  
  3302.  
  3303. local mopen = false
  3304. OM.MouseButton1Click:connect(function()
  3305. if not Debounces.UIAction and not mopen then
  3306.  Debounces.UIAction = true
  3307.  OM.Text = "Hide Move List"
  3308.  mopen = true
  3309.  Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  3310.  OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  3311.  wait(.3)
  3312.  Debounces.UIAction = false
  3313. elseif not Debounces.UIAction and mopen then
  3314.  Debounces.UIAction = true
  3315.  OM.Text = "View Move List"
  3316.  mopen = false
  3317.  Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  3318.  OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  3319.  wait(.3)
  3320.  Debounces.UIAction = false
  3321. end
  3322. end)
  3323.  
  3324.  
  3325.  
  3326.  
  3327.  
  3328. local animpose = "Idle"
  3329. local lastanimpose = "Idle"
  3330. local sine = 0
  3331. local change = 1
  3332. local val = 0
  3333. local ffing = false
  3334. -------------------------------
  3335. game:GetService("RunService").RenderStepped:connect(function()
  3336. --[[if char.Humanoid.Jump == true then
  3337. jump = true
  3338. else
  3339. jump = false
  3340. end]]
  3341. char.Humanoid.FreeFalling:connect(function(f)
  3342. if f then
  3343. ffing = true
  3344. else
  3345. ffing = false
  3346. end
  3347. end)
  3348. sine = sine + change
  3349. if jumpn == true then
  3350. animpose = "Jumping"
  3351. elseif ffing == true then
  3352. animpose = "Freefalling"
  3353. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 animpose = "Idle" animpose = "Walking"> 20 then
  3354. animpose = "Running"
  3355. end
  3356. if animpose ~= lastanimpose then
  3357. sine = 0
  3358. if Debounces.NoIdl == false then
  3359. if animpose == "Idle" then
  3360. for i = 1, 2 do
  3361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3367. end
  3368. elseif animpose == "Walking" then
  3369. for i = 1, 2 do
  3370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3376. end
  3377. elseif animpose == "Running" then
  3378. for i = 1, 2 do
  3379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3385. wait()
  3386. end
  3387. end
  3388. else
  3389. end
  3390. end
  3391. lastanimpose = animpose
  3392. if Debounces.NoIdl == false then
  3393. if animpose == "Idle" then
  3394. change = 0.5
  3395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  3396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  3397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  3398. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  3400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  3401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  3402. elseif animpose == "Walking" then
  3403. change = 1
  3404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3410. elseif animpose == "Running" then
  3411. change = 1
  3412. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3413. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3416. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3417. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3418. end
  3419. end
  3420. end)
  3421.  
  3422. hum.MaxHealth = math.huge
  3423. wait(3)
  3424. hum.Health = math.huge
  3425.  
  3426.  
  3427. spawn(function()
  3428. while wait(2)
  3429.   do
  3430.  GroundWave3()
  3431. end
  3432. end)
  3433.  
  3434.  
  3435. while true do --Loop
  3436. wait(0.04)
  3437. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3438. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3439. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3440. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3441. wait(0.04)
  3442. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  3443. wait(0.04)
  3444. end



  • Recent Roblox Scripts