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Orange Justice script pastebin roblox
By Orange Justice on 2024-09-22 08:00 am | Syntax: LUA | Views: 8



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  1. print("animated by p00tp0t, converted and fixed by 123jl123")
  2. warn("refit function (anti-death) and music added by adam222334II")
  3. ArtificialHB = Instance.new("BindableEvent", script)
  4. ArtificialHB.Name = "Heartbeat"
  5. script:WaitForChild("Heartbeat")
  6.  
  7. Player = game:GetService("Players").LocalPlayer
  8. PlayerGui = Player.PlayerGui
  9. Cam = workspace.CurrentCamera
  10. Backpack = Player.Backpack
  11. Character = Player.Character
  12. Humanoid = Character.Humanoid
  13. Mouse = Player:GetMouse()
  14. RootPart = Character["HumanoidRootPart"]
  15. Torso = Character["Torso"]
  16. Head = Character["Head"]
  17. RightArm = Character["Right Arm"]
  18. LeftArm = Character["Left Arm"]
  19. RightLeg = Character["Right Leg"]
  20. LeftLeg = Character["Left Leg"]
  21. RootJoint = RootPart["RootJoint"]
  22. Neck = Torso["Neck"]
  23. RightShoulder = Torso["Right Shoulder"]
  24. LeftShoulder = Torso["Left Shoulder"]
  25. RightHip = Torso["Right Hip"]
  26. LeftHip = Torso["Left Hip"]
  27.  
  28. Character = Player.Character
  29. Humanoid = Character.Humanoid
  30.  
  31. local BODY = {}
  32. for _, c in pairs(Character:GetDescendants()) do
  33.  if c:IsA("BasePart") and c.Name ~= "Handle" then
  34.   if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  35.    c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  36.   end
  37.   table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  38.  elseif c:IsA("JointInstance") then
  39.   table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  40.  end
  41. end
  42.  
  43. function refit()
  44.  Character.Parent = workspace
  45.  for e = 1, #BODY do
  46.   if BODY[e] ~= nil then
  47.    local STUFF = BODY[e]
  48.    local PART = STUFF[1]
  49.    local PARENT = STUFF[2]
  50.    local MATERIAL = STUFF[3]
  51.    local COLOR = STUFF[4]
  52.    local TRANSPARENCY = STUFF[5]
  53.    --local SIZE = STUFF[6]
  54.    local NAME = STUFF[7]
  55.    if PART.ClassName == "Part" and PART ~= RootPart then
  56.     PART.Material = MATERIAL
  57.     PART.Transparency = TRANSPARENCY
  58.     PART.Name = NAME
  59.    end
  60.    if PART.Parent ~= PARENT then
  61.     Humanoid:remove()
  62.     PART.Parent = PARENT
  63.     Humanoid = IT("Humanoid",Character)
  64.    end
  65.   end
  66.  end
  67. end
  68.  
  69. Humanoid.Died:connect(function()
  70.             refit()
  71. end)
  72.  
  73. Player = game:GetService("Players").LocalPlayer
  74. PlayerGui = Player.PlayerGui
  75. Cam = workspace.CurrentCamera
  76. Backpack = Player.Backpack
  77. Character = Player.Character
  78. Humanoid = Character.Humanoid
  79. Mouse = Player:GetMouse()
  80. RootPart = Character["HumanoidRootPart"]
  81. Torso = Character["Torso"]
  82. Head = Character["Head"]
  83. RightArm = Character["Right Arm"]
  84. LeftArm = Character["Left Arm"]
  85. RightLeg = Character["Right Leg"]
  86. LeftLeg = Character["Left Leg"]
  87. RootJoint = RootPart["RootJoint"]
  88. Neck = Torso["Neck"]
  89. RightShoulder = Torso["Right Shoulder"]
  90. LeftShoulder = Torso["Left Shoulder"]
  91. RightHip = Torso["Right Hip"]
  92. LeftHip = Torso["Left Hip"]
  93. local sick = Instance.new("Sound",Torso)
  94.  
  95. IT = Instance.new
  96. CF = CFrame.new
  97. VT = Vector3.new
  98. RAD = math.rad
  99. C3 = Color3.new
  100. UD2 = UDim2.new
  101. BRICKC = BrickColor.new
  102. ANGLES = CFrame.Angles
  103. EULER = CFrame.fromEulerAnglesXYZ
  104. COS = math.cos
  105. ACOS = math.acos
  106. SIN = math.sin
  107. ASIN = math.asin
  108. ABS = math.abs
  109. MRANDOM = math.random
  110. FLOOR = math.floor
  111.  
  112. local Speed = 0.1
  113. AnimationSpeed=.8
  114. SmoothTime=2
  115.  
  116. function swait(num)
  117. if num==0 or num==nil then
  118. --if Stagger.Value==false or Stun.Value<=100 then
  119. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  120. script.Heartbeat.Event:wait()
  121. --end
  122. else
  123. for i=0,num do
  124. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  125. script.Heartbeat.Event:wait()
  126. --[[if Stagger.Value==true or Stun.Value>=StunT.Value then
  127. break
  128. end]]
  129. end
  130. end
  131. end
  132. script:WaitForChild("Heartbeat")
  133.  
  134. frame = 1/60
  135. tf = 0
  136. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater.
  137. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  138. lastframe = tick()
  139. script.Heartbeat:Fire() --ayy lmao
  140.  
  141. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  142.     tf = tf + s
  143.     if tf >= frame then
  144.         if allowframeloss then
  145.             script.Heartbeat:Fire()
  146.             lastframe=tick()
  147.         else
  148.             ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame))))
  149.             for i=1, math.floor(tf/frame) do
  150.                 script.Heartbeat:Fire()
  151.             end
  152.             lastframe=tick()
  153.         end
  154.         if tossremainder then
  155.             tf = 0
  156.         else
  157.             tf = tf - frame * math.floor(tf/frame)
  158.         end
  159.     end
  160. end)
  161.  
  162. Anim = {
  163.  Properties = {
  164.   Looping = true,
  165.   Priority = Enum.AnimationPriority.Core
  166.  },
  167.  Keyframes = {
  168.   [0] = {
  169.    ["HumanoidRootPart"] = {
  170.     ["Torso"] = {
  171.      CFrame = CFrame.Angles(0, 0, math.rad(-5.672)),
  172.      ["Left Leg"] = {
  173.       CFrame = CFrame.new(-0.002, 0.045, -0.001) * CFrame.Angles(math.rad(-2.693), math.rad(17.074), math.rad(2.922)),
  174.      },
  175.      ["Right Leg"] = {
  176.       CFrame = CFrame.new(0.042, -0.001, 0.004) * CFrame.Angles(math.rad(0.344), math.rad(-6.016), math.rad(-0.917)),
  177.      },
  178.      ["Left Arm"] = {
  179.       CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-9.225), math.rad(6.073), math.rad(-106.742)),
  180.      },
  181.      ["Right Arm"] = {
  182.       CFrame = CFrame.new(0.002, 0.007, -0.002) * CFrame.Angles(math.rad(-16.215), math.rad(-3.438), math.rad(71.963)),
  183.      },
  184.      ["Head"] = {
  185.      },
  186.     },
  187.    },
  188.   },
  189.   [0.1] = {
  190.    ["HumanoidRootPart"] = {
  191.     ["Torso"] = {
  192.      CFrame = CFrame.new(0.03, 0.004, -0.016) * CFrame.Angles(math.rad(-1.604), math.rad(-0.573), math.rad(8.594)),
  193.      ["Left Leg"] = {
  194.       CFrame = CFrame.new(-0.033, 0.044, -0.022) * CFrame.Angles(math.rad(-0.229), math.rad(6.646), math.rad(3.38)),
  195.      },
  196.      ["Right Leg"] = {
  197.       CFrame = CFrame.new(-0.077, 0.063, -0.003) * CFrame.Angles(math.rad(-2.349), math.rad(-10.714), math.rad(-1.432)),
  198.      },
  199.      ["Left Arm"] = {
  200.       CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-22.288), math.rad(-23.549), math.rad(-95.627)),
  201.      },
  202.      ["Right Arm"] = {
  203.       CFrame = CFrame.new(0.003, -0.02, -0.032) * CFrame.Angles(math.rad(-5.844), math.rad(44.06), math.rad(64.859)),
  204.      },
  205.     },
  206.    },
  207.   },
  208.   [0.2] = {
  209.    ["HumanoidRootPart"] = {
  210.     ["Torso"] = {
  211.      CFrame = CFrame.new(0.087, 0.018, -0.007) * CFrame.Angles(math.rad(-4.641), math.rad(-3.495), math.rad(14.496)),
  212.      ["Left Leg"] = {
  213.       CFrame = CFrame.new(-0.212, -0.061, -0.023) * CFrame.Angles(math.rad(4.24), math.rad(-8.136), math.rad(8.48)),
  214.      },
  215.      ["Right Leg"] = {
  216.       CFrame = CFrame.new(0.09, 0.101, -0.12) * CFrame.Angles(math.rad(-15.871), math.rad(7.792), math.rad(-6.016)),
  217.      },
  218.      ["Left Arm"] = {
  219.       CFrame = CFrame.new(-0.116, -0.383, -0.139) * CFrame.Angles(math.rad(-118.144), math.rad(-66.062), math.rad(-171.085)),
  220.      },
  221.      ["Right Arm"] = {
  222.       CFrame = CFrame.new(0.141, -0.136, -0.408) * CFrame.Angles(math.rad(6.188), math.rad(68.984), math.rad(59.817)),
  223.      },
  224.     },
  225.    },
  226.   },
  227.   [0.3] = {
  228.    ["HumanoidRootPart"] = {
  229.     ["Torso"] = {
  230.      CFrame = CFrame.new(0.087, 0.017, 0.005) * CFrame.Angles(math.rad(-4.297), math.rad(-4.24), math.rad(10.714)),
  231.      ["Left Leg"] = {
  232.       CFrame = CFrame.new(-0.229, -0.107, -0.003) * CFrame.Angles(math.rad(6.131), math.rad(-7.85), math.rad(5.787)),
  233.      },
  234.      ["Right Leg"] = {
  235.       CFrame = CFrame.new(0.126, 0.121, -0.157) * CFrame.Angles(math.rad(-17.131), math.rad(12.662), math.rad(-5.386)),
  236.      },
  237.      ["Left Arm"] = {
  238.       CFrame = CFrame.new(-0.118, -0.401, -0.162) * CFrame.Angles(math.rad(-118.545), math.rad(-64.916), math.rad(-171.429)),
  239.      },
  240.      ["Right Arm"] = {
  241.       CFrame = CFrame.new(0.17, -0.174, -0.487) * CFrame.Angles(math.rad(0.974), math.rad(69.958), math.rad(64.687)),
  242.      },
  243.     },
  244.    },
  245.   },
  246.   [0.4] = {
  247.    ["HumanoidRootPart"] = {
  248.     ["Torso"] = {
  249.      CFrame = CFrame.new(-0.001, 0, 0.006) * CFrame.Angles(math.rad(-0.057), math.rad(-6.016), math.rad(8.652)),
  250.      ["Left Leg"] = {
  251.       CFrame = CFrame.new(-0.215, -0.123, -0.001) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-0.172)),
  252.      },
  253.      ["Right Leg"] = {
  254.       CFrame = CFrame.new(0.156, 0.165, 0) * CFrame.Angles(math.rad(-9.855), math.rad(1.547), math.rad(-6.589)),
  255.      },
  256.      ["Left Arm"] = {
  257.       CFrame = CFrame.new(-0.2, -0.572, -0.152) * CFrame.Angles(math.rad(-28.19), math.rad(-41.253), math.rad(-124.79)),
  258.      },
  259.      ["Right Arm"] = {
  260.       CFrame = CFrame.new(0.285, -0.136, -0.197) * CFrame.Angles(math.rad(-7.563), math.rad(21.486), math.rad(67.265)),
  261.      },
  262.     },
  263.    },
  264.   },
  265.   [0.5] = {
  266.    ["HumanoidRootPart"] = {
  267.     ["Torso"] = {
  268.      CFrame = CFrame.new(0.003, 0.005, -0.033) * CFrame.Angles(math.rad(9.053), math.rad(-5.443), math.rad(3.438)),
  269.      ["Left Leg"] = {
  270.       CFrame = CFrame.new(-0.335, -0.072, -0.015) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-9.511)),
  271.      },
  272.      ["Right Leg"] = {
  273.       CFrame = CFrame.new(0.15, 0.169, 0.041) * CFrame.Angles(math.rad(-5.787), math.rad(-7.792), math.rad(8.824)),
  274.      },
  275.      ["Left Arm"] = {
  276.       CFrame = CFrame.new(-0.083, -0.224, 0.119) * CFrame.Angles(math.rad(-16.501), math.rad(-25.898), math.rad(-105.482)),
  277.      },
  278.      ["Right Arm"] = {
  279.       CFrame = CFrame.new(0.102, -0.336, -0.005) * CFrame.Angles(math.rad(-35.18), math.rad(12.834), math.rad(40.508)),
  280.      },
  281.     },
  282.    },
  283.   },
  284.   [0.6] = {
  285.    ["HumanoidRootPart"] = {
  286.     ["Torso"] = {
  287.      CFrame = CFrame.new(-0.035, 0.015, -0.003) * CFrame.Angles(math.rad(2.75), math.rad(2.922), math.rad(-22.689)),
  288.      ["Left Leg"] = {
  289.       CFrame = CFrame.new(-0.351, 0.262, -0.153) * CFrame.Angles(math.rad(-21.944), math.rad(-10.084), math.rad(-1.948)),
  290.      },
  291.      ["Right Leg"] = {
  292.       CFrame = CFrame.new(0.585, -0.02, -0.022) * CFrame.Angles(math.rad(3.724), math.rad(14.954), math.rad(-0.401)),
  293.      },
  294.      ["Left Arm"] = {
  295.       CFrame = CFrame.new(-0.024, -0.231, -0.069) * CFrame.Angles(math.rad(-31.742), math.rad(9.053), math.rad(-16.902)),
  296.      },
  297.      ["Right Arm"] = {
  298.       CFrame = CFrame.new(0.034, -0.222, -0.102) * CFrame.Angles(math.rad(-37.471), math.rad(-6.303), math.rad(-3.38)),
  299.      },
  300.     },
  301.    },
  302.   },
  303.   [0.7] = {
  304.    ["HumanoidRootPart"] = {
  305.     ["Torso"] = {
  306.      CFrame = CFrame.new(-0.05, 0.022, 0.004) * CFrame.Angles(math.rad(-1.432), math.rad(5.329), math.rad(-23.778)),
  307.      ["Left Leg"] = {
  308.       CFrame = CFrame.new(-0.247, 0.234, -0.096) * CFrame.Angles(math.rad(-23.377), math.rad(-10.027), math.rad(-0.115)),
  309.      },
  310.      ["Right Leg"] = {
  311.       CFrame = CFrame.new(0.445, -0.087, -0.037) * CFrame.Angles(math.rad(5.443), math.rad(14.954), math.rad(-2.521)),
  312.      },
  313.      ["Left Arm"] = {
  314.       CFrame = CFrame.new(0.228, -0.201, 0.068) * CFrame.Angles(math.rad(-36.956), math.rad(-28.762), math.rad(-32.773)),
  315.      },
  316.      ["Right Arm"] = {
  317.       CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-37.643), math.rad(44.805), math.rad(37.758)),
  318.      },
  319.     },
  320.    },
  321.   },
  322.   [0.8] = {
  323.    ["HumanoidRootPart"] = {
  324.     ["Torso"] = {
  325.      CFrame = CFrame.new(-0.045, 0.037, 0.004) * CFrame.Angles(math.rad(0.688), math.rad(1.719), math.rad(-19.079)),
  326.      ["Left Leg"] = {
  327.       CFrame = CFrame.new(-0.266, 0.165, -0.049) * CFrame.Angles(math.rad(-13.636), math.rad(3.724), math.rad(3.552)),
  328.      },
  329.      ["Left Arm"] = {
  330.       CFrame = CFrame.new(0.196, -0.191, 0.094) * CFrame.Angles(math.rad(-21.314), math.rad(-48.128), math.rad(-108.06)),
  331.      },
  332.      ["Right Arm"] = {
  333.       CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-30.252), math.rad(29.221), math.rad(117.227)),
  334.      },
  335.     },
  336.    },
  337.   },
  338.   [0.9] = {
  339.    ["HumanoidRootPart"] = {
  340.     ["Torso"] = {
  341.      CFrame = CFrame.new(-0.042, 0.041, -0.031) * CFrame.Angles(math.rad(6.589), math.rad(-4.354), math.rad(-2.807)),
  342.      ["Left Leg"] = {
  343.       CFrame = CFrame.new(-0.304, -0.098, 0.035) * CFrame.Angles(math.rad(8.021), math.rad(-2.177), math.rad(-7.85)),
  344.      },
  345.      ["Right Leg"] = {
  346.       CFrame = CFrame.new(0.194, 0.099, 0.139) * CFrame.Angles(math.rad(-5.386), math.rad(5.271), math.rad(8.308)),
  347.      },
  348.      ["Left Arm"] = {
  349.       CFrame = CFrame.new(0.215, -0.178, 0.13) * CFrame.Angles(math.rad(-11.345), math.rad(-63.197), math.rad(-172.919)),
  350.      },
  351.      ["Right Arm"] = {
  352.       CFrame = CFrame.new(-0.113, -0.242, 0.009) * CFrame.Angles(math.rad(-8.881), math.rad(1.203), math.rad(173.091)),
  353.      },
  354.     },
  355.    },
  356.   },
  357.   [1] = {
  358.    ["HumanoidRootPart"] = {
  359.     ["Torso"] = {
  360.      CFrame = CFrame.new(0.051, 0.059, -0.015) * CFrame.Angles(math.rad(-3.896), math.rad(-12.204), math.rad(14.381)),
  361.      ["Left Leg"] = {
  362.       CFrame = CFrame.new(-0.36, -0.26, -0.138) * CFrame.Angles(math.rad(19.366), math.rad(-11.287), math.rad(9.798)),
  363.      },
  364.      ["Right Leg"] = {
  365.       CFrame = CFrame.new(0.032, 0.252, 0.162) * CFrame.Angles(math.rad(-27.215), math.rad(22.575), math.rad(4.641)),
  366.      },
  367.      ["Left Arm"] = {
  368.       CFrame = CFrame.new(-0.303, 0.264, 0.5) * CFrame.Angles(math.rad(105.768), math.rad(18.507), math.rad(-160.485)),
  369.      },
  370.      ["Right Arm"] = {
  371.       CFrame = CFrame.new(0.333, 0.352, 0.375) * CFrame.Angles(math.rad(94.653), math.rad(-19.251), math.rad(152.349)),
  372.      },
  373.     },
  374.    },
  375.   },
  376.   [1.1] = {
  377.    ["HumanoidRootPart"] = {
  378.     ["Torso"] = {
  379.      CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(-5.672), math.rad(-12.49), math.rad(19.824)),
  380.      ["Left Leg"] = {
  381.       CFrame = CFrame.new(-0.422, -0.266, -0.161) * CFrame.Angles(math.rad(20.856), math.rad(-17.819), math.rad(12.777)),
  382.      },
  383.      ["Right Leg"] = {
  384.       CFrame = CFrame.new(-0.042, 0.289, 0.177) * CFrame.Angles(math.rad(-27.731), math.rad(22.689), math.rad(2.12)),
  385.      },
  386.      ["Left Arm"] = {
  387.       CFrame = CFrame.new(-0.336, 0.25, 0.48) * CFrame.Angles(math.rad(85.142), math.rad(19.939), math.rad(-125.592)),
  388.      },
  389.      ["Right Arm"] = {
  390.       CFrame = CFrame.new(0.359, 0.32, 0.353) * CFrame.Angles(math.rad(89.668), math.rad(-27.674), math.rad(150.344)),
  391.      },
  392.     },
  393.    },
  394.   },
  395.   [1.15] = {
  396.    ["Torso"] = {
  397.     ["Right Arm"] = {
  398.      CFrame = CFrame.new(0.321, 0.194, 0.033) * CFrame.Angles(math.rad(40.107), math.rad(-28.934), math.rad(100.554)),
  399.     },
  400.    },
  401.   },
  402.   [1.2] = {
  403.    ["HumanoidRootPart"] = {
  404.     ["Torso"] = {
  405.      CFrame = CFrame.new(0.049, 0.061, -0.011) * CFrame.Angles(math.rad(1.49), math.rad(-6.933), math.rad(0.917)),
  406.      ["Left Leg"] = {
  407.       CFrame = CFrame.new(-0.34, -0.079, -0.013) * CFrame.Angles(math.rad(6.245), math.rad(-1.089), math.rad(-1.604)),
  408.      },
  409.      ["Right Leg"] = {
  410.       CFrame = CFrame.new(0.245, 0.143, 0.266) * CFrame.Angles(math.rad(-7.391), math.rad(0.172), math.rad(2.005)),
  411.      },
  412.      ["Left Arm"] = {
  413.       CFrame = CFrame.new(0.293, -0.086, -0.005) * CFrame.Angles(math.rad(36.268), math.rad(-12.662), math.rad(-73.109)),
  414.      },
  415.      ["Right Arm"] = {
  416.       CFrame = CFrame.new(-0.037, 0.197, 0.018) * CFrame.Angles(math.rad(4.698), math.rad(7.735), math.rad(74.427)),
  417.      },
  418.     },
  419.    },
  420.   },
  421.   [1.3] = {
  422.    ["HumanoidRootPart"] = {
  423.     ["Torso"] = {
  424.      CFrame = CFrame.new(0.048, 0.063, -0.011) * CFrame.Angles(math.rad(12.433), math.rad(-3.037), math.rad(-5.099)),
  425.      ["Left Leg"] = {
  426.       CFrame = CFrame.new(-0.497, 0.086, 0.049) * CFrame.Angles(math.rad(-3.667), math.rad(-9.053), math.rad(-8.652)),
  427.      },
  428.      ["Right Leg"] = {
  429.       CFrame = CFrame.new(0.411, 0.137, 0.235) * CFrame.Angles(math.rad(-3.037), math.rad(10.943), math.rad(16.558)),
  430.      },
  431.      ["Left Arm"] = {
  432.       CFrame = CFrame.new(-0.089, -0.186, -0.303) * CFrame.Angles(math.rad(-15.699), math.rad(-37.586), math.rad(-87.032)),
  433.      },
  434.      ["Right Arm"] = {
  435.       CFrame = CFrame.new(0.002, 0.176, -0.012) * CFrame.Angles(math.rad(-3.438), math.rad(38.044), math.rad(68.64)),
  436.      },
  437.     },
  438.    },
  439.   },
  440.   [1.35] = {
  441.    ["Torso"] = {
  442.     ["Left Leg"] = {
  443.      CFrame = CFrame.new(-0.287, 0.032, -0.108) * CFrame.Angles(math.rad(-15.986), math.rad(-19.309), math.rad(-11.287)),
  444.     },
  445.     ["Left Arm"] = {
  446.      CFrame = CFrame.new(0.07, 0.097, -0.109) * CFrame.Angles(math.rad(-7.277), math.rad(-12.032), math.rad(-39.248)),
  447.     },
  448.     ["Right Arm"] = {
  449.      CFrame = CFrame.new(-0.14, 0.034, 0.05) * CFrame.Angles(math.rad(-15.871), math.rad(8.251), math.rad(46.868)),
  450.     },
  451.    },
  452.   },
  453.   [1.4] = {
  454.    ["HumanoidRootPart"] = {
  455.     ["Torso"] = {
  456.      CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(7.678), math.rad(2.292), math.rad(-19.366)),
  457.      ["Left Leg"] = {
  458.       CFrame = CFrame.new(-0.27, 0.114, -0.159) * CFrame.Angles(math.rad(-21.257), math.rad(-18.85), math.rad(-6.073)),
  459.      },
  460.      ["Right Leg"] = {
  461.       CFrame = CFrame.new(0.497, -0.039, 0.104) * CFrame.Angles(math.rad(3.094), math.rad(15.183), math.rad(7.678)),
  462.      },
  463.      ["Left Arm"] = {
  464.       CFrame = CFrame.new(0.053, -0.03, -0.111) * CFrame.Angles(math.rad(-20.054), math.rad(11.345), math.rad(4.756)),
  465.      },
  466.      ["Right Arm"] = {
  467.       CFrame = CFrame.new(0.067, 0.043, -0.051) * CFrame.Angles(math.rad(-16.902), math.rad(-16.1), math.rad(12.261)),
  468.      },
  469.     },
  470.    },
  471.   },
  472.   [1.45] = {
  473.    ["Torso"] = {
  474.     ["Left Arm"] = {
  475.      CFrame = CFrame.new(0.049, 0.073, -0.158) * CFrame.Angles(math.rad(-24.752), math.rad(11.23), math.rad(2.063)),
  476.     },
  477.    },
  478.   },
  479.   [1.5] = {
  480.    ["HumanoidRootPart"] = {
  481.     ["Torso"] = {
  482.      CFrame = CFrame.new(0.048, 0.06, 0.008) * CFrame.Angles(math.rad(-2.063), math.rad(3.896), math.rad(-24.866)),
  483.      ["Left Leg"] = {
  484.       CFrame = CFrame.new(-0.229, 0.099, -0.266) * CFrame.Angles(math.rad(-23.262), math.rad(-22.689), math.rad(5.042)),
  485.      },
  486.      ["Right Leg"] = {
  487.       CFrame = CFrame.new(0.503, -0.062, 0.038) * CFrame.Angles(math.rad(4.526), math.rad(21.543), math.rad(-4.698)),
  488.      },
  489.      ["Left Arm"] = {
  490.       CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-37.013)),
  491.      },
  492.      ["Right Arm"] = {
  493.       CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-20.97), math.rad(-5.73), math.rad(29.45)),
  494.      },
  495.     },
  496.    },
  497.   },
  498.   [1.6] = {
  499.    ["HumanoidRootPart"] = {
  500.     ["Torso"] = {
  501.      CFrame = CFrame.new(0.051, 0.068, -0.087) * CFrame.Angles(math.rad(5.329), math.rad(-2.235), math.rad(-22.632)),
  502.      ["Left Leg"] = {
  503.       CFrame = CFrame.new(-0.131, 0.157, 0.065) * CFrame.Angles(math.rad(-9.912), math.rad(16.387), math.rad(-10.657)),
  504.      },
  505.      ["Right Leg"] = {
  506.       CFrame = CFrame.new(0.45, 0.143, 0.047) * CFrame.Angles(math.rad(-2.005), math.rad(16.673), math.rad(5.787)),
  507.      },
  508.      ["Left Arm"] = {
  509.       CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-81.589)),
  510.      },
  511.      ["Right Arm"] = {
  512.       CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-5.443), math.rad(-4.412), math.rad(72.479)),
  513.      },
  514.     },
  515.    },
  516.   },
  517.   [1.7] = {
  518.    ["HumanoidRootPart"] = {
  519.     ["Torso"] = {
  520.      CFrame = CFrame.new(0.05, 0.073, -0.042) * CFrame.Angles(math.rad(16.215), math.rad(-3.094), math.rad(-1.891)),
  521.      ["Left Leg"] = {
  522.       CFrame = CFrame.new(-0.303, 0.14, 0.074) * CFrame.Angles(math.rad(-1.375), 0, math.rad(-16.043)),
  523.      },
  524.      ["Right Leg"] = {
  525.       CFrame = CFrame.new(0.209, 0.117, 0.033) * CFrame.Angles(math.rad(-4.698), math.rad(-3.839), math.rad(13.235)),
  526.      },
  527.      ["Left Arm"] = {
  528.       CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-23.319), math.rad(-16.272), math.rad(-174.695)),
  529.      },
  530.      ["Right Arm"] = {
  531.       CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-19.423), math.rad(-6.245), math.rad(173.492)),
  532.      },
  533.     },
  534.    },
  535.   },
  536.   [1.8] = {
  537.    ["HumanoidRootPart"] = {
  538.     ["Torso"] = {
  539.      CFrame = CFrame.new(0.046, 0.059, 0.012) * CFrame.Angles(math.rad(6.245), math.rad(-7.277), math.rad(13.866)),
  540.      ["Left Leg"] = {
  541.       CFrame = CFrame.new(-0.45, -0.047, 0.018) * CFrame.Angles(math.rad(3.839), math.rad(-16.558), math.rad(-3.094)),
  542.      },
  543.      ["Right Leg"] = {
  544.       CFrame = CFrame.new(0.107, 0.253, -0.141) * CFrame.Angles(math.rad(-35.695), math.rad(18.105), math.rad(14.095)),
  545.      },
  546.      ["Left Arm"] = {
  547.       CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-15.871), math.rad(-13.808), math.rad(-175.898)),
  548.      },
  549.      ["Right Arm"] = {
  550.       CFrame = CFrame.new(0.179, 0.563, -0.401) * CFrame.Angles(math.rad(-35.065), math.rad(-4.24), math.rad(172.059)),
  551.      },
  552.     },
  553.    },
  554.   },
  555.   [1.9] = {
  556.    ["HumanoidRootPart"] = {
  557.     ["Torso"] = {
  558.      CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(4.927), math.rad(-9.798), math.rad(19.652)),
  559.      ["Left Leg"] = {
  560.       CFrame = CFrame.new(-0.455, -0.191, -0.002) * CFrame.Angles(math.rad(7.047), math.rad(-20.168), math.rad(-2.005)),
  561.      },
  562.      ["Right Leg"] = {
  563.       CFrame = CFrame.new(0.106, 0.26, -0.147) * CFrame.Angles(math.rad(-43.029), math.rad(16.845), math.rad(11.287)),
  564.      },
  565.      ["Left Arm"] = {
  566.       CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-34.607), math.rad(-14.897), math.rad(-175.268)),
  567.      },
  568.      ["Right Arm"] = {
  569.       CFrame = CFrame.new(0.192, 0.619, -0.464) * CFrame.Angles(math.rad(-56.895), math.rad(-0.974), math.rad(171.028)),
  570.      },
  571.     },
  572.    },
  573.   },
  574.   [2] = {
  575.    ["HumanoidRootPart"] = {
  576.     ["Torso"] = {
  577.      CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(8.652), math.rad(-3.61), math.rad(2.005)),
  578.      ["Left Leg"] = {
  579.       CFrame = CFrame.new(-0.25, 0.008, 0.091) * CFrame.Angles(math.rad(1.49), math.rad(-0.344), math.rad(-6.761)),
  580.      },
  581.      ["Right Leg"] = {
  582.       CFrame = CFrame.new(0.363, 0.174, 0.049) * CFrame.Angles(math.rad(-12.261), math.rad(-14.209), math.rad(3.953)),
  583.      },
  584.      ["Left Arm"] = {
  585.       CFrame = CFrame.new(-0.081, 0.146, -0.061) * CFrame.Angles(math.rad(4.183), math.rad(1.318), math.rad(-177.846)),
  586.      },
  587.      ["Right Arm"] = {
  588.       CFrame = CFrame.new(0.01, 0.285, -0.095) * CFrame.Angles(math.rad(-2.406), math.rad(-13.808), math.rad(165.241)),
  589.      },
  590.     },
  591.    },
  592.   },
  593.   [2.1] = {
  594.    ["HumanoidRootPart"] = {
  595.     ["Torso"] = {
  596.      CFrame = CFrame.new(0.042, 0.058, 0.032) * CFrame.Angles(math.rad(5.386), math.rad(1.776), math.rad(-10.084)),
  597.      ["Left Leg"] = {
  598.       CFrame = CFrame.new(-0.195, 0.143, -0.045) * CFrame.Angles(math.rad(-17.876), math.rad(-26.299), math.rad(-3.266)),
  599.      },
  600.      ["Right Leg"] = {
  601.       CFrame = CFrame.new(0.404, -0.068, 0.108) * CFrame.Angles(math.rad(2.406), math.rad(9.282), math.rad(6.933)),
  602.      },
  603.      ["Left Arm"] = {
  604.       CFrame = CFrame.new(0.011, -0.005, 0.059) * CFrame.Angles(math.rad(-27.158), math.rad(-22.173), math.rad(-62.395)),
  605.      },
  606.      ["Right Arm"] = {
  607.       CFrame = CFrame.new(-0.033, 0.165, -0.062) * CFrame.Angles(math.rad(-18.564), math.rad(-8.652), math.rad(70.646)),
  608.      },
  609.     },
  610.    },
  611.   },
  612.   [2.2] = {
  613.    ["HumanoidRootPart"] = {
  614.     ["Torso"] = {
  615.      CFrame = CFrame.new(0.042, 0.057, 0.028) * CFrame.Angles(math.rad(-2.177), math.rad(5.672), math.rad(-33.518)),
  616.      ["Left Leg"] = {
  617.       CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(8.938)),
  618.      },
  619.      ["Right Leg"] = {
  620.       CFrame = CFrame.new(0.494, -0.147, 0.041) * CFrame.Angles(math.rad(11.402), math.rad(28.934), math.rad(-10.371)),
  621.      },
  622.      ["Left Arm"] = {
  623.       CFrame = CFrame.new(0.337, 0.024, 0.073) * CFrame.Angles(math.rad(-22.002), math.rad(-45.493), math.rad(-6.818)),
  624.      },
  625.      ["Right Arm"] = {
  626.       CFrame = CFrame.new(0.049, -0.182, 0.094) * CFrame.Angles(math.rad(-32.086), math.rad(65.947), math.rad(51.165)),
  627.      },
  628.     },
  629.    },
  630.   },
  631.   [2.3] = {
  632.    ["HumanoidRootPart"] = {
  633.     ["Torso"] = {
  634.      CFrame = CFrame.new(0.039, 0.057, -0.012) * CFrame.Angles(math.rad(-0.573), math.rad(4.641), math.rad(-30.138)),
  635.      ["Left Leg"] = {
  636.       CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(4.584)),
  637.      },
  638.      ["Right Leg"] = {
  639.       CFrame = CFrame.new(0.505, -0.13, 0.058) * CFrame.Angles(math.rad(11.001), math.rad(29.049), math.rad(-10.199)),
  640.      },
  641.      ["Left Arm"] = {
  642.       CFrame = CFrame.new(0.187, -0.034, -0.024) * CFrame.Angles(math.rad(-43.889), math.rad(-20.397), math.rad(-91.329)),
  643.      },
  644.      ["Right Arm"] = {
  645.       CFrame = CFrame.new(0.089, -0.11, 0.015) * CFrame.Angles(math.rad(-14.095), math.rad(55.978), math.rad(105.252)),
  646.      },
  647.     },
  648.    },
  649.   },
  650.   [2.4] = {
  651.    ["HumanoidRootPart"] = {
  652.     ["Torso"] = {
  653.      CFrame = CFrame.new(0.058, 0.068, -0.114) * CFrame.Angles(math.rad(5.042), 0, math.rad(-9.167)),
  654.      ["Left Leg"] = {
  655.       CFrame = CFrame.new(-0.336, 0.171, 0.073) * CFrame.Angles(math.rad(-2.979), math.rad(6.417), math.rad(-4.87)),
  656.      },
  657.      ["Right Leg"] = {
  658.       CFrame = CFrame.new(0.596, 0.088, 0.136) * CFrame.Angles(math.rad(-0.63), math.rad(8.995), math.rad(7.391)),
  659.      },
  660.      ["Left Arm"] = {
  661.       CFrame = CFrame.new(-0.139, -0.509, -0.406) * CFrame.Angles(math.rad(-12.032), math.rad(-55.348), math.rad(-146.104)),
  662.      },
  663.      ["Right Arm"] = {
  664.       CFrame = CFrame.new(0.455, -0.795, -0.12) * CFrame.Angles(math.rad(-48.873), math.rad(58.785), math.rad(-173.721)),
  665.      },
  666.     },
  667.    },
  668.   },
  669.   [2.5] = {
  670.    ["HumanoidRootPart"] = {
  671.     ["Torso"] = {
  672.      CFrame = CFrame.new(0.13, 0.087, -0.184) * CFrame.Angles(math.rad(16.501), math.rad(-4.985), math.rad(2.979)),
  673.      ["Left Leg"] = {
  674.       CFrame = CFrame.new(-0.354, 0.047, 0.005) * CFrame.Angles(math.rad(14.668), math.rad(21.371), math.rad(-21.257)),
  675.      },
  676.      ["Right Leg"] = {
  677.       CFrame = CFrame.new(0.519, 0.389, 0.099) * CFrame.Angles(math.rad(-21.715), math.rad(10.6), math.rad(21.887)),
  678.      },
  679.      ["Left Arm"] = {
  680.       CFrame = CFrame.new(-0.281, -0.488, -0.292) * CFrame.Angles(math.rad(-54.087), math.rad(-44.003), math.rad(-151.662)),
  681.      },
  682.      ["Right Arm"] = {
  683.       CFrame = CFrame.new(0.404, -0.776, -0.036) * CFrame.Angles(math.rad(-69.557), math.rad(16.902), math.rad(145.818)),
  684.      },
  685.     },
  686.    },
  687.   },
  688.   [2.6] = {
  689.    ["HumanoidRootPart"] = {
  690.     ["Torso"] = {
  691.      CFrame = CFrame.new(0.139, 0.083, -0.256) * CFrame.Angles(math.rad(-2.922), math.rad(-7.506), math.rad(18.965)),
  692.      ["Left Leg"] = {
  693.       CFrame = CFrame.new(-0.546, 0.034, -0.047) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(11.115)),
  694.      },
  695.      ["Right Leg"] = {
  696.       CFrame = CFrame.new(0.298, 0.396, 0.089) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(-3.037)),
  697.      },
  698.      ["Left Arm"] = {
  699.       CFrame = CFrame.new(-0.205, -0.546, -0.272) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)),
  700.      },
  701.      ["Right Arm"] = {
  702.       CFrame = CFrame.new(0.285, -0.428, -0.424) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)),
  703.      },
  704.     },
  705.    },
  706.   },
  707.   [2.7] = {
  708.    ["HumanoidRootPart"] = {
  709.     ["Torso"] = {
  710.      CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-5.214), math.rad(-8.422), math.rad(21.257)),
  711.      ["Left Leg"] = {
  712.       CFrame = CFrame.new(-0.508, 0.044, -0.088) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(8.021)),
  713.      },
  714.      ["Right Leg"] = {
  715.       CFrame = CFrame.new(0.224, 0.406, 0.101) * CFrame.Angles(math.rad(-35.523), math.rad(22.345), math.rad(-0.974)),
  716.      },
  717.      ["Left Arm"] = {
  718.       CFrame = CFrame.new(-0.21, -0.566, -0.31) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)),
  719.      },
  720.      ["Right Arm"] = {
  721.       CFrame = CFrame.new(0.297, -0.439, -0.437) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)),
  722.      },
  723.     },
  724.    },
  725.   },
  726.   [2.8] = {
  727.    ["HumanoidRootPart"] = {
  728.     ["Torso"] = {
  729.      CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.833), math.rad(-5.844), math.rad(6.303)),
  730.      ["Left Leg"] = {
  731.       CFrame = CFrame.new(-0.543, 0.032, -0.026) * CFrame.Angles(math.rad(5.042), math.rad(-4.698), math.rad(2.979)),
  732.      },
  733.      ["Right Leg"] = {
  734.       CFrame = CFrame.new(0.169, 0.407, 0.101) * CFrame.Angles(math.rad(-20.741), math.rad(0.057), math.rad(-1.948)),
  735.      },
  736.      ["Left Arm"] = {
  737.       CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(12.605), math.rad(-52.082), math.rad(-54.431)),
  738.      },
  739.      ["Right Arm"] = {
  740.       CFrame = CFrame.new(0.183, 0.039, 0.188) * CFrame.Angles(math.rad(13.636), math.rad(39.534), math.rad(64.057)),
  741.      },
  742.     },
  743.    },
  744.   },
  745.   [2.9] = {
  746.    ["HumanoidRootPart"] = {
  747.     ["Torso"] = {
  748.      CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(12.319), math.rad(-0.573), math.rad(-8.365)),
  749.      ["Left Leg"] = {
  750.       CFrame = CFrame.new(-0.46, 0.29, 0.028) * CFrame.Angles(math.rad(-3.552), math.rad(10.943), math.rad(-17.303)),
  751.      },
  752.      ["Right Leg"] = {
  753.       CFrame = CFrame.new(0.581, 0.321, 0.146) * CFrame.Angles(math.rad(-9.969), math.rad(-4.183), math.rad(13.235)),
  754.      },
  755.      ["Left Arm"] = {
  756.       CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-25.038), math.rad(-19.824), math.rad(-60.848)),
  757.      },
  758.      ["Right Arm"] = {
  759.       CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-13.465), math.rad(3.667), math.rad(44.977)),
  760.      },
  761.     },
  762.    },
  763.   },
  764.   [3] = {
  765.    ["HumanoidRootPart"] = {
  766.     ["Torso"] = {
  767.      CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.49), math.rad(3.61), math.rad(-24.924)),
  768.      ["Left Leg"] = {
  769.       CFrame = CFrame.new(-0.107, 0.306, 0.157) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(-2.235)),
  770.      },
  771.      ["Right Leg"] = {
  772.       CFrame = CFrame.new(0.596, 0.093, 0.036) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)),
  773.      },
  774.      ["Left Arm"] = {
  775.       CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-14.782), math.rad(18.736), math.rad(-15.183)),
  776.      },
  777.      ["Right Arm"] = {
  778.       CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-23.72), math.rad(-5.386), math.rad(2.521)),
  779.      },
  780.     },
  781.    },
  782.   },
  783.   [3.1] = {
  784.    ["HumanoidRootPart"] = {
  785.     ["Torso"] = {
  786.      CFrame = CFrame.new(0.14, 0.08, -0.262) * CFrame.Angles(math.rad(-3.266), math.rad(4.412), math.rad(-24.809)),
  787.      ["Left Leg"] = {
  788.       CFrame = CFrame.new(-0.088, 0.305, 0.149) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(1.604)),
  789.      },
  790.      ["Right Leg"] = {
  791.       CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)),
  792.      },
  793.      ["Left Arm"] = {
  794.       CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-3.552), math.rad(13.579), math.rad(-35.638)),
  795.      },
  796.      ["Right Arm"] = {
  797.       CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.397), math.rad(-0.286), math.rad(14.095)),
  798.      },
  799.     },
  800.    },
  801.   },
  802.   [3.2] = {
  803.    ["HumanoidRootPart"] = {
  804.     ["Torso"] = {
  805.      CFrame = CFrame.new(0.15, 0.087, -0.146) * CFrame.Angles(math.rad(-2.578), math.rad(1.375), math.rad(-19.882)),
  806.      ["Left Leg"] = {
  807.       CFrame = CFrame.new(-0.066, 0.279, 0.031) * CFrame.Angles(math.rad(-5.5), math.rad(13.35), math.rad(7.334)),
  808.      },
  809.      ["Right Leg"] = {
  810.       CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(1.432), math.rad(-0.573), math.rad(0.516)),
  811.      },
  812.      ["Left Arm"] = {
  813.       CFrame = CFrame.new(-0.035, -0.127, -0.037) * CFrame.Angles(math.rad(-26.07), math.rad(-54.66), math.rad(-113.331)),
  814.      },
  815.      ["Right Arm"] = {
  816.       CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.684), math.rad(57.811), math.rad(77.808)),
  817.      },
  818.     },
  819.    },
  820.   },
  821.   [3.3] = {
  822.    ["HumanoidRootPart"] = {
  823.     ["Torso"] = {
  824.      CFrame = CFrame.new(0.144, 0.083, 0.087) * CFrame.Angles(math.rad(1.031), math.rad(-1.375), math.rad(8.995)),
  825.      ["Left Leg"] = {
  826.       CFrame = CFrame.new(-0.338, 0.503, 0.011) * CFrame.Angles(math.rad(2.235), math.rad(8.652), math.rad(-14.668)),
  827.      },
  828.      ["Right Leg"] = {
  829.       CFrame = CFrame.new(0.302, 0.094, 0.056) * CFrame.Angles(math.rad(-8.766), math.rad(-13.579), math.rad(-4.068)),
  830.      },
  831.      ["Left Arm"] = {
  832.       CFrame = CFrame.new(0.287, 0.073, 0.288) * CFrame.Angles(math.rad(17.246), math.rad(-37.987), math.rad(-127.025)),
  833.      },
  834.      ["Right Arm"] = {
  835.       CFrame = CFrame.new(-0.014, 0.21, -0.042) * CFrame.Angles(math.rad(2.12), math.rad(-1.031), math.rad(141.463)),
  836.      },
  837.      ["Head"] = {
  838.      },
  839.     },
  840.    },
  841.   },
  842.   [3.35] = {
  843.    ["Torso"] = {
  844.     ["Left Arm"] = {
  845.      CFrame = CFrame.new(0.063, 0.181, 0.113) * CFrame.Angles(math.rad(48.3), math.rad(-20.741), math.rad(-135.619)),
  846.     },
  847.     ["Right Arm"] = {
  848.      CFrame = CFrame.new(0.047, 0.27, -0.141) * CFrame.Angles(math.rad(37.242), math.rad(-17.59), math.rad(150.287)),
  849.     },
  850.    },
  851.   },
  852.   [3.4] = {
  853.    ["HumanoidRootPart"] = {
  854.     ["Torso"] = {
  855.      CFrame = CFrame.new(0.425, 0.028, 0.049) * CFrame.Angles(math.rad(-0.688), math.rad(-11.23), math.rad(28.075)),
  856.      ["Left Leg"] = {
  857.       CFrame = CFrame.new(-0.547, 0.515, 0.116) * CFrame.Angles(math.rad(1.662), math.rad(-16.043), math.rad(-5.042)),
  858.      },
  859.      ["Right Leg"] = {
  860.       CFrame = CFrame.new(-0.106, 0.209, -0.005) * CFrame.Angles(math.rad(-32.601), math.rad(-25.096), math.rad(-19.423)),
  861.      },
  862.      ["Left Arm"] = {
  863.       CFrame = CFrame.new(-0.309, 0.207, 0.477) * CFrame.Angles(math.rad(110.925), math.rad(11.975), math.rad(-158.537)),
  864.      },
  865.      ["Right Arm"] = {
  866.       CFrame = CFrame.new(0.033, 0.243, 0.326) * CFrame.Angles(math.rad(112.701), math.rad(-26.757), math.rad(-173.721)),
  867.      },
  868.     },
  869.    },
  870.   },
  871.   [3.5] = {
  872.    ["HumanoidRootPart"] = {
  873.     ["Torso"] = {
  874.      CFrame = CFrame.new(0.589, -0.052, -0.277) * CFrame.Angles(math.rad(-2.578), math.rad(-11.287), math.rad(27.731)),
  875.      ["Left Leg"] = {
  876.       CFrame = CFrame.new(-0.507, 0.11, 0.115) * CFrame.Angles(math.rad(-2.235), math.rad(-25.153), math.rad(3.782)),
  877.      },
  878.      ["Right Leg"] = {
  879.       CFrame = CFrame.new(-0.216, 0.499, -0.206) * CFrame.Angles(math.rad(-44.347), math.rad(-35.638), math.rad(-26.07)),
  880.      },
  881.      ["Left Arm"] = {
  882.       CFrame = CFrame.new(-0.433, 0.139, 0.31) * CFrame.Angles(math.rad(105.94), math.rad(27.445), math.rad(-138.484)),
  883.      },
  884.      ["Right Arm"] = {
  885.       CFrame = CFrame.new(0.187, 0.227, 0.306) * CFrame.Angles(math.rad(102.158), math.rad(-33.633), math.rad(164.152)),
  886.      },
  887.     },
  888.    },
  889.   },
  890.   [3.6] = {
  891.    ["HumanoidRootPart"] = {
  892.     ["Torso"] = {
  893.      CFrame = CFrame.new(0.573, -0.045, -0.23) * CFrame.Angles(math.rad(0.172), math.rad(-7.334), math.rad(16.329)),
  894.      ["Left Leg"] = {
  895.       CFrame = CFrame.new(-0.303, 0.101, 0.163) * CFrame.Angles(math.rad(-5.901), math.rad(-12.834), math.rad(-4.011)),
  896.      },
  897.      ["Right Leg"] = {
  898.       CFrame = CFrame.new(0.178, 0.792, -0.049) * CFrame.Angles(math.rad(-8.709), math.rad(-26.986), math.rad(-5.329)),
  899.      },
  900.      ["Left Arm"] = {
  901.       CFrame = CFrame.new(-0.464, 0.038, -0.258) * CFrame.Angles(math.rad(26.643), math.rad(3.094), math.rad(-103.018)),
  902.      },
  903.      ["Right Arm"] = {
  904.       CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(32.601), math.rad(7.735), math.rad(115.967)),
  905.      },
  906.     },
  907.    },
  908.   },
  909.   [3.7] = {
  910.    ["HumanoidRootPart"] = {
  911.     ["Torso"] = {
  912.      CFrame = CFrame.new(0.564, -0.07, -0.032) * CFrame.Angles(math.rad(13.063), math.rad(1.49), math.rad(-0.516)),
  913.      ["Left Leg"] = {
  914.       CFrame = CFrame.new(-0.121, 0.068, 0.303) * CFrame.Angles(math.rad(-19.824), math.rad(0.745), math.rad(-23.491)),
  915.      },
  916.      ["Right Leg"] = {
  917.       CFrame = CFrame.new(0.111, 0.48, 0.192) * CFrame.Angles(math.rad(8.021), math.rad(-29.507), math.rad(14.897)),
  918.      },
  919.      ["Left Arm"] = {
  920.       CFrame = CFrame.new(-0.485, -0.009, -0.262) * CFrame.Angles(math.rad(-36.211), math.rad(-55.806), math.rad(-136.192)),
  921.      },
  922.      ["Right Arm"] = {
  923.       CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(16.043), math.rad(76.433), math.rad(98.491)),
  924.      },
  925.     },
  926.    },
  927.   },
  928.   [3.8] = {
  929.    ["HumanoidRootPart"] = {
  930.     ["Torso"] = {
  931.      CFrame = CFrame.new(0.547, -0.042, -0.28) * CFrame.Angles(math.rad(10.313), math.rad(2.349), math.rad(-21.371)),
  932.      ["Left Leg"] = {
  933.       CFrame = CFrame.new(-0.258, 0.489, -0.268) * CFrame.Angles(math.rad(-31.398), math.rad(27.33), math.rad(-0.115)),
  934.      },
  935.      ["Right Leg"] = {
  936.       CFrame = CFrame.new(0.436, 0.246, 0.081) * CFrame.Angles(math.rad(1.49), math.rad(-2.922), math.rad(7.85)),
  937.      },
  938.      ["Left Arm"] = {
  939.       CFrame = CFrame.new(0.295, -0.116, 0.162) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-46.238)),
  940.      },
  941.      ["Right Arm"] = {
  942.       CFrame = CFrame.new(0.298, -0.085, 0.068) * CFrame.Angles(math.rad(-21.371), math.rad(33.002), math.rad(43.717)),
  943.      },
  944.     },
  945.    },
  946.   },
  947.   [3.9] = {
  948.    ["HumanoidRootPart"] = {
  949.     ["Torso"] = {
  950.      CFrame = CFrame.new(0.546, -0.041, -0.288) * CFrame.Angles(math.rad(11.001), math.rad(-0.974), math.rad(-25.21)),
  951.      ["Left Leg"] = {
  952.       CFrame = CFrame.new(-0.479, 0.543, -0.415) * CFrame.Angles(math.rad(-35.924), math.rad(27.788), math.rad(6.417)),
  953.      },
  954.      ["Right Leg"] = {
  955.       CFrame = CFrame.new(0.426, 0.286, 0.076) * CFrame.Angles(math.rad(-0.573), math.rad(-5.901), math.rad(10.657)),
  956.      },
  957.      ["Left Arm"] = {
  958.       CFrame = CFrame.new(0.318, -0.029, 0.106) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-18.85)),
  959.      },
  960.      ["Right Arm"] = {
  961.       CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-28.992), math.rad(29.851), math.rad(27.788)),
  962.      },
  963.     },
  964.    },
  965.   },
  966.   [4] = {
  967.    ["HumanoidRootPart"] = {
  968.     ["Torso"] = {
  969.      CFrame = CFrame.new(0.582, -0.041, -0.31) * CFrame.Angles(math.rad(6.933), math.rad(-2.922), math.rad(-19.996)),
  970.      ["Left Leg"] = {
  971.       CFrame = CFrame.new(-0.389, 0.542, -0.181) * CFrame.Angles(math.rad(-22.173), math.rad(21.601), math.rad(4.183)),
  972.      },
  973.      ["Right Leg"] = {
  974.       CFrame = CFrame.new(0.544, 0.455, 0.01) * CFrame.Angles(math.rad(-15.298), math.rad(-5.214), math.rad(1.662)),
  975.      },
  976.      ["Left Arm"] = {
  977.       CFrame = CFrame.new(0.338, -0.046, 0.027) * CFrame.Angles(math.rad(-34.034), math.rad(-3.782), math.rad(-26.241)),
  978.      },
  979.      ["Right Arm"] = {
  980.       CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-39.706), math.rad(37.758), math.rad(65.317)),
  981.      },
  982.     },
  983.    },
  984.   },
  985.   [4.1] = {
  986.    ["HumanoidRootPart"] = {
  987.     ["Torso"] = {
  988.      CFrame = CFrame.new(0.808, -0.041, -0.288) * CFrame.Angles(math.rad(0.573), math.rad(-4.698), math.rad(3.209)),
  989.      ["Left Leg"] = {
  990.       CFrame = CFrame.new(-0.492, 0.449, 0.124) * CFrame.Angles(math.rad(-13.293), math.rad(10.428), math.rad(0.802)),
  991.      },
  992.      ["Right Leg"] = {
  993.       CFrame = CFrame.new(0.214, 0.548, 0.109) * CFrame.Angles(math.rad(-28.304), math.rad(-6.761), math.rad(-2.005)),
  994.      },
  995.      ["Left Arm"] = {
  996.       CFrame = CFrame.new(0.346, 0.064, -0.075) * CFrame.Angles(math.rad(-45.436), math.rad(-39.821), math.rad(-93.85)),
  997.      },
  998.      ["Right Arm"] = {
  999.       CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-48.931), math.rad(55.176), math.rad(113.503)),
  1000.      },
  1001.     },
  1002.    },
  1003.   },
  1004.   [4.2] = {
  1005.    ["HumanoidRootPart"] = {
  1006.     ["Torso"] = {
  1007.      CFrame = CFrame.new(1.006, -0.041, -0.43) * CFrame.Angles(math.rad(-2.12), math.rad(-8.594), math.rad(20.684)),
  1008.      ["Left Leg"] = {
  1009.       CFrame = CFrame.new(-0.666, 0.265, 0.106) * CFrame.Angles(math.rad(3.782), math.rad(-14.897), math.rad(8.422)),
  1010.      },
  1011.      ["Right Leg"] = {
  1012.       CFrame = CFrame.new(0.12, 0.557, -0.336) * CFrame.Angles(math.rad(-56.551), math.rad(-10.027), math.rad(-18.335)),
  1013.      },
  1014.      ["Left Arm"] = {
  1015.       CFrame = CFrame.new(-0.4, 0.079, -0.05) * CFrame.Angles(math.rad(-33.174), math.rad(-82.334), math.rad(-179.164)),
  1016.      },
  1017.      ["Right Arm"] = {
  1018.       CFrame = CFrame.new(0.351, -0.073, -0.047) * CFrame.Angles(math.rad(-10.313), math.rad(52.598), math.rad(166.33)),
  1019.      },
  1020.     },
  1021.    },
  1022.   },
  1023.   [4.3] = {
  1024.    ["HumanoidRootPart"] = {
  1025.     ["Torso"] = {
  1026.      CFrame = CFrame.new(1.022, -0.041, -0.449) * CFrame.Angles(math.rad(-0.057), math.rad(-9.454), math.rad(23.434)),
  1027.      ["Left Leg"] = {
  1028.       CFrame = CFrame.new(-0.692, 0.263, 0.09) * CFrame.Angles(math.rad(5.329), math.rad(-18.908), math.rad(3.438)),
  1029.      },
  1030.      ["Right Leg"] = {
  1031.       CFrame = CFrame.new(0.091, 0.56, -0.316) * CFrame.Angles(math.rad(-59.416), math.rad(-10.542), math.rad(-18.678)),
  1032.      },
  1033.      ["Left Arm"] = {
  1034.       CFrame = CFrame.new(-0.45, 0.067, 0.406) * CFrame.Angles(math.rad(-163.006), math.rad(-83.48), math.rad(15.355)),
  1035.      },
  1036.      ["Right Arm"] = {
  1037.       CFrame = CFrame.new(0.059, -0.065, 0.199) * CFrame.Angles(math.rad(23.09), math.rad(73.797), math.rad(160.657)),
  1038.      },
  1039.     },
  1040.    },
  1041.   },
  1042.   [4.4] = {
  1043.    ["HumanoidRootPart"] = {
  1044.     ["Torso"] = {
  1045.      CFrame = CFrame.new(0.99, -0.041, -0.386) * CFrame.Angles(math.rad(1.604), math.rad(-4.584), math.rad(13.006)),
  1046.      ["Left Leg"] = {
  1047.       CFrame = CFrame.new(-0.324, 0.262, 0.197) * CFrame.Angles(math.rad(-1.203), math.rad(-0.229), math.rad(-2.578)),
  1048.      },
  1049.      ["Right Leg"] = {
  1050.       CFrame = CFrame.new(0.002, 0.567, -0.087) * CFrame.Angles(math.rad(-40.451), math.rad(-20.684), math.rad(-7.907)),
  1051.      },
  1052.      ["Left Arm"] = {
  1053.       CFrame = CFrame.new(0.103, 0.151, 0.393) * CFrame.Angles(math.rad(-120.493), math.rad(-45.607), math.rad(-4.011)),
  1054.      },
  1055.      ["Right Arm"] = {
  1056.       CFrame = CFrame.new(-0.53, 0.031, 0.27) * CFrame.Angles(math.rad(-110.524), math.rad(48.759), math.rad(-29.737)),
  1057.      },
  1058.     },
  1059.    },
  1060.   },
  1061.   [4.5] = {
  1062.    ["HumanoidRootPart"] = {
  1063.     ["Torso"] = {
  1064.      CFrame = CFrame.new(0.906, -0.041, -0.256) * CFrame.Angles(math.rad(8.251), math.rad(0.573), math.rad(0.401)),
  1065.      ["Left Leg"] = {
  1066.       CFrame = CFrame.new(-0.17, 0.428, -0.121) * CFrame.Angles(math.rad(-20.512), math.rad(15.183), math.rad(-6.589)),
  1067.      },
  1068.      ["Right Leg"] = {
  1069.       CFrame = CFrame.new(0.341, 0.377, 0.473) * CFrame.Angles(math.rad(-11.058), math.rad(-5.615), math.rad(11.574)),
  1070.      },
  1071.      ["Left Arm"] = {
  1072.       CFrame = CFrame.new(-0.007, -0.451, 0.323) * CFrame.Angles(math.rad(-83.136), math.rad(-0.688), math.rad(-2.922)),
  1073.      },
  1074.      ["Right Arm"] = {
  1075.       CFrame = CFrame.new(-0.067, -0.373, 0.478) * CFrame.Angles(math.rad(-92.132), math.rad(3.094), math.rad(-0.286)),
  1076.      },
  1077.     },
  1078.    },
  1079.   },
  1080.   [4.6] = {
  1081.    ["HumanoidRootPart"] = {
  1082.     ["Torso"] = {
  1083.      CFrame = CFrame.new(0.681, -0.079, -0.449) * CFrame.Angles(math.rad(11.918), math.rad(2.12), math.rad(-11.803)),
  1084.      ["Left Leg"] = {
  1085.       CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-56.895), math.rad(21.028), math.rad(1.719)),
  1086.      },
  1087.      ["Right Leg"] = {
  1088.       CFrame = CFrame.new(0.694, 0.592, 0.212) * CFrame.Angles(math.rad(-6.073), math.rad(8.995), math.rad(10.714)),
  1089.      },
  1090.      ["Left Arm"] = {
  1091.       CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-23.09), math.rad(-4.125), math.rad(-85.428)),
  1092.      },
  1093.      ["Right Arm"] = {
  1094.       CFrame = CFrame.new(0.173, -0.126, -0.269) * CFrame.Angles(math.rad(4.641), math.rad(6.245), math.rad(81.646)),
  1095.      },
  1096.     },
  1097.    },
  1098.   },
  1099.   [4.7] = {
  1100.    ["HumanoidRootPart"] = {
  1101.     ["Torso"] = {
  1102.      CFrame = CFrame.new(0.661, -0.16, -0.464) * CFrame.Angles(math.rad(16.501), math.rad(2.235), math.rad(-19.079)),
  1103.      ["Left Leg"] = {
  1104.       CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-64.057), math.rad(20.684), math.rad(4.24)),
  1105.      },
  1106.      ["Right Leg"] = {
  1107.       CFrame = CFrame.new(0.807, 0.559, 0.202) * CFrame.Angles(math.rad(-3.037), math.rad(19.882), math.rad(15.011)),
  1108.      },
  1109.      ["Left Arm"] = {
  1110.       CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-18.335), math.rad(-47.957), math.rad(-110.638)),
  1111.      },
  1112.      ["Right Arm"] = {
  1113.       CFrame = CFrame.new(0.123, -0.172, -0.016) * CFrame.Angles(math.rad(43.029), math.rad(77.006), math.rad(58.041)),
  1114.      },
  1115.     },
  1116.    },
  1117.   },
  1118.   [4.8] = {
  1119.    ["HumanoidRootPart"] = {
  1120.     ["Torso"] = {
  1121.      CFrame = CFrame.new(0.722, -0.16, -0.427) * CFrame.Angles(math.rad(11.23), math.rad(0.974), math.rad(-11.516)),
  1122.      ["Left Leg"] = {
  1123.       CFrame = CFrame.new(-0.192, 0.679, -0.138) * CFrame.Angles(math.rad(-31.226), math.rad(18.678), math.rad(-1.891)),
  1124.      },
  1125.      ["Right Leg"] = {
  1126.       CFrame = CFrame.new(0.551, 0.659, -0.146) * CFrame.Angles(math.rad(-15.47), math.rad(1.49), math.rad(9.683)),
  1127.      },
  1128.      ["Left Arm"] = {
  1129.       CFrame = CFrame.new(0.082, -0.269, -0.073) * CFrame.Angles(math.rad(-31.971), math.rad(-43.144), math.rad(-110.581)),
  1130.      },
  1131.      ["Right Arm"] = {
  1132.       CFrame = CFrame.new(0.137, -0.17, -0.052) * CFrame.Angles(math.rad(-9.053), math.rad(68.182), math.rad(101.356)),
  1133.      },
  1134.     },
  1135.    },
  1136.   },
  1137.   [4.9] = {
  1138.    ["HumanoidRootPart"] = {
  1139.     ["Torso"] = {
  1140.      CFrame = CFrame.new(0.936, -0.175, -0.38) * CFrame.Angles(math.rad(6.36), math.rad(1.261), math.rad(-0.802)),
  1141.      ["Left Leg"] = {
  1142.       CFrame = CFrame.new(-0.466, 0.573, 0.174) * CFrame.Angles(math.rad(-9.397), math.rad(1.318), math.rad(-3.38)),
  1143.      },
  1144.      ["Right Leg"] = {
  1145.       CFrame = CFrame.new(0.479, 0.647, -0.27) * CFrame.Angles(math.rad(-30.138), math.rad(-1.031), math.rad(-0.344)),
  1146.      },
  1147.      ["Left Arm"] = {
  1148.       CFrame = CFrame.new(0.028, -0.242, -0.029) * CFrame.Angles(math.rad(-50.134), math.rad(-71.734), math.rad(-110.581)),
  1149.      },
  1150.      ["Right Arm"] = {
  1151.       CFrame = CFrame.new(0.244, -0.229, -0.254) * CFrame.Angles(math.rad(-42.112), math.rad(60.504), math.rad(112.873)),
  1152.      },
  1153.     },
  1154.    },
  1155.   },
  1156.   [5] = {
  1157.    ["HumanoidRootPart"] = {
  1158.     ["Torso"] = {
  1159.      CFrame = CFrame.new(1.008, -0.227, -0.573) * CFrame.Angles(math.rad(1.146), math.rad(-0.573), math.rad(7.448)),
  1160.      ["Left Leg"] = {
  1161.       CFrame = CFrame.new(-0.419, 0.519, 0.106) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(0.172)),
  1162.      },
  1163.      ["Right Leg"] = {
  1164.       CFrame = CFrame.new(0.435, 0.662, -0.502) * CFrame.Angles(math.rad(-46.925), math.rad(-16.1), math.rad(-8.938)),
  1165.      },
  1166.      ["Left Arm"] = {
  1167.       CFrame = CFrame.new(-0.034, -0.36, -0.243) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-125.363)),
  1168.      },
  1169.      ["Right Arm"] = {
  1170.       CFrame = CFrame.new(0.31, -0.334, -0.474) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(95.97)),
  1171.      },
  1172.     },
  1173.    },
  1174.   },
  1175.   [5.1] = {
  1176.    ["HumanoidRootPart"] = {
  1177.     ["Torso"] = {
  1178.      CFrame = CFrame.new(1.03, -0.221, -0.674) * CFrame.Angles(math.rad(2.12), math.rad(-0.344), math.rad(6.933)),
  1179.      ["Left Leg"] = {
  1180.       CFrame = CFrame.new(-0.442, 0.624, 0.103) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(-1.662)),
  1181.      },
  1182.      ["Right Leg"] = {
  1183.       CFrame = CFrame.new(0.442, 0.768, -0.483) * CFrame.Angles(math.rad(-46.066), math.rad(-16.215), math.rad(-8.709)),
  1184.      },
  1185.      ["Left Arm"] = {
  1186.       CFrame = CFrame.new(-0.031, -0.354, -0.215) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-116.941)),
  1187.      },
  1188.      ["Right Arm"] = {
  1189.       CFrame = CFrame.new(0.283, -0.297, -0.377) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(90.012)),
  1190.      },
  1191.     },
  1192.    },
  1193.   },
  1194.   [5.2] = {
  1195.    ["HumanoidRootPart"] = {
  1196.     ["Torso"] = {
  1197.      CFrame = CFrame.new(1.039, -0.199, -0.832) * CFrame.Angles(math.rad(6.761), math.rad(0.401), math.rad(-0.057)),
  1198.      ["Left Leg"] = {
  1199.       CFrame = CFrame.new(-0.39, 0.962, -0.14) * CFrame.Angles(math.rad(-10.256), math.rad(-0.172), math.rad(-7.105)),
  1200.      },
  1201.      ["Right Leg"] = {
  1202.       CFrame = CFrame.new(0.383, 1.056, -0.386) * CFrame.Angles(math.rad(-36.44), math.rad(-9.454), math.rad(0.63)),
  1203.      },
  1204.      ["Left Arm"] = {
  1205.       CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-61.02), math.rad(-40.623), math.rad(-107.601)),
  1206.      },
  1207.      ["Right Arm"] = {
  1208.       CFrame = CFrame.new(0.27, -0.176, -0.409) * CFrame.Angles(math.rad(-18.85), math.rad(36.555), math.rad(96.944)),
  1209.      },
  1210.     },
  1211.    },
  1212.   },
  1213.   [5.3] = {
  1214.    ["HumanoidRootPart"] = {
  1215.     ["Torso"] = {
  1216.      CFrame = CFrame.new(0.894, -0.199, -0.832) * CFrame.Angles(math.rad(0.057), math.rad(1.261), math.rad(-7.277)),
  1217.      ["Left Leg"] = {
  1218.       CFrame = CFrame.new(-0.47, 0.962, -0.231) * CFrame.Angles(math.rad(-21.715), math.rad(10.542), math.rad(2.865)),
  1219.      },
  1220.      ["Right Leg"] = {
  1221.       CFrame = CFrame.new(0.422, 1.006, -0.033) * CFrame.Angles(math.rad(-20.512), math.rad(6.474), math.rad(-1.719)),
  1222.      },
  1223.      ["Left Arm"] = {
  1224.       CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-22.517), math.rad(-32.659), math.rad(-125.249)),
  1225.      },
  1226.      ["Right Arm"] = {
  1227.       CFrame = CFrame.new(0.27, -0.176, -0.408) * CFrame.Angles(math.rad(1.948), math.rad(52.368), math.rad(129.03)),
  1228.      },
  1229.     },
  1230.    },
  1231.   },
  1232.   [5.4] = {
  1233.    ["HumanoidRootPart"] = {
  1234.     ["Torso"] = {
  1235.      CFrame = CFrame.new(0.73, -0.199, -0.832) * CFrame.Angles(math.rad(-1.089), math.rad(3.724), math.rad(-15.126)),
  1236.      ["Left Leg"] = {
  1237.       CFrame = CFrame.new(-0.495, 0.992, -0.307) * CFrame.Angles(math.rad(-36.096), math.rad(9.511), math.rad(12.204)),
  1238.      },
  1239.      ["Right Leg"] = {
  1240.       CFrame = CFrame.new(0.471, 0.743, 0.143) * CFrame.Angles(math.rad(1.547), math.rad(9.397), math.rad(-1.203)),
  1241.      },
  1242.      ["Left Arm"] = {
  1243.       CFrame = CFrame.new(0.054, -0.096, -0.011) * CFrame.Angles(math.rad(-13.923), math.rad(-53.858), math.rad(-173.205)),
  1244.      },
  1245.      ["Right Arm"] = {
  1246.       CFrame = CFrame.new(0.223, -0.131, -0.116) * CFrame.Angles(math.rad(23.491), math.rad(79.355), math.rad(148.167)),
  1247.      },
  1248.     },
  1249.    },
  1250.   },
  1251.   [5.5] = {
  1252.    ["HumanoidRootPart"] = {
  1253.     ["Torso"] = {
  1254.      CFrame = CFrame.new(0.622, -0.199, -0.832) * CFrame.Angles(math.rad(-2.578), math.rad(3.953), math.rad(-20.684)),
  1255.      ["Left Leg"] = {
  1256.       CFrame = CFrame.new(-0.499, 0.977, -0.322) * CFrame.Angles(math.rad(-44.691), math.rad(12.49), math.rad(15.928)),
  1257.      },
  1258.      ["Right Leg"] = {
  1259.       CFrame = CFrame.new(0.509, 0.714, 0.056) * CFrame.Angles(math.rad(4.526), math.rad(14.152), math.rad(-4.354)),
  1260.      },
  1261.      ["Left Arm"] = {
  1262.       CFrame = CFrame.new(0.099, -0.093, 0.062) * CFrame.Angles(math.rad(20.512), math.rad(-56.608), math.rad(-160.715)),
  1263.      },
  1264.      ["Right Arm"] = {
  1265.       CFrame = CFrame.new(0.227, -0.153, 0.005) * CFrame.Angles(math.rad(107.029), math.rad(77.464), math.rad(82.792)),
  1266.      },
  1267.     },
  1268.    },
  1269.   },
  1270.   [5.6] = {
  1271.    ["HumanoidRootPart"] = {
  1272.     ["Torso"] = {
  1273.      CFrame = CFrame.new(0.633, -0.199, -0.808) * CFrame.Angles(math.rad(0.057), math.rad(0.688), math.rad(-14.267)),
  1274.      ["Left Leg"] = {
  1275.       CFrame = CFrame.new(-0.574, 0.987, -0.321) * CFrame.Angles(math.rad(-39.419), math.rad(13.866), math.rad(10.772)),
  1276.      },
  1277.      ["Right Leg"] = {
  1278.       CFrame = CFrame.new(0.387, 0.779, 0.059) * CFrame.Angles(math.rad(0.286), math.rad(1.261), math.rad(0.688)),
  1279.      },
  1280.      ["Left Arm"] = {
  1281.       CFrame = CFrame.new(0.336, -0.125, 0.079) * CFrame.Angles(math.rad(-118.602), math.rad(-81.36), math.rad(21.887)),
  1282.      },
  1283.      ["Right Arm"] = {
  1284.       CFrame = CFrame.new(-0.041, -0.225, 0.122) * CFrame.Angles(math.rad(-125.249), math.rad(82.563), math.rad(-30.653)),
  1285.      },
  1286.     },
  1287.    },
  1288.   },
  1289.   [5.7] = {
  1290.    ["HumanoidRootPart"] = {
  1291.     ["Torso"] = {
  1292.      CFrame = CFrame.new(0.654, -0.199, -0.803) * CFrame.Angles(math.rad(-4.011), math.rad(-2.005), math.rad(-1.031)),
  1293.      ["Left Leg"] = {
  1294.       CFrame = CFrame.new(-0.484, 0.902, 0.064) * CFrame.Angles(math.rad(-17.303), math.rad(11.287), math.rad(5.672)),
  1295.      },
  1296.      ["Right Leg"] = {
  1297.       CFrame = CFrame.new(0.303, 0.891, -0.083) * CFrame.Angles(math.rad(-11.459), math.rad(-9.11), math.rad(-3.209)),
  1298.      },
  1299.      ["Left Arm"] = {
  1300.       CFrame = CFrame.new(0.349, -0.016, 0.436) * CFrame.Angles(math.rad(-105.596), math.rad(-34.32), math.rad(2.406)),
  1301.      },
  1302.      ["Right Arm"] = {
  1303.       CFrame = CFrame.new(-0.149, -0.045, 0.448) * CFrame.Angles(math.rad(-114.592), math.rad(14.209), math.rad(-16.673)),
  1304.      },
  1305.     },
  1306.    },
  1307.   },
  1308.   [5.8] = {
  1309.    ["HumanoidRootPart"] = {
  1310.     ["Torso"] = {
  1311.      CFrame = CFrame.new(0.743, -0.199, -0.751) * CFrame.Angles(math.rad(-5.386), math.rad(-3.896), math.rad(6.646)),
  1312.      ["Left Leg"] = {
  1313.       CFrame = CFrame.new(-0.619, 0.713, 0.197) * CFrame.Angles(math.rad(-5.329), math.rad(-7.448), math.rad(5.901)),
  1314.      },
  1315.      ["Right Leg"] = {
  1316.       CFrame = CFrame.new(0.305, 0.917, -0.092) * CFrame.Angles(math.rad(-19.939), math.rad(-8.537), math.rad(-4.526)),
  1317.      },
  1318.      ["Left Arm"] = {
  1319.       CFrame = CFrame.new(-0.223, -0.347, 0.088) * CFrame.Angles(math.rad(-57.697), math.rad(26.7), math.rad(-21.257)),
  1320.      },
  1321.      ["Right Arm"] = {
  1322.       CFrame = CFrame.new(0.422, -0.283, 0.271) * CFrame.Angles(math.rad(-63.484), math.rad(-48.873), math.rad(18.564)),
  1323.      },
  1324.     },
  1325.    },
  1326.   },
  1327.   [5.9] = {
  1328.    ["HumanoidRootPart"] = {
  1329.     ["Torso"] = {
  1330.      CFrame = CFrame.new(0.819, -0.202, -0.851) * CFrame.Angles(math.rad(-4.469), math.rad(-4.985), math.rad(10.485)),
  1331.      ["Left Leg"] = {
  1332.       CFrame = CFrame.new(-0.657, 0.737, 0.192) * CFrame.Angles(math.rad(1.662), math.rad(-12.892), math.rad(5.672)),
  1333.      },
  1334.      ["Right Leg"] = {
  1335.       CFrame = CFrame.new(0.38, 1.001, -0.526) * CFrame.Angles(math.rad(-38.331), math.rad(-6.646), math.rad(-6.99)),
  1336.      },
  1337.      ["Left Arm"] = {
  1338.       CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-30.94), math.rad(-17.361), math.rad(-62.624)),
  1339.      },
  1340.      ["Right Arm"] = {
  1341.       CFrame = CFrame.new(0.346, -0.336, 0.168) * CFrame.Angles(math.rad(-46.238), math.rad(26.07), math.rad(76.719)),
  1342.      },
  1343.     },
  1344.    },
  1345.   },
  1346.   [6] = {
  1347.    ["HumanoidRootPart"] = {
  1348.     ["Torso"] = {
  1349.      CFrame = CFrame.new(0.622, -0.209, -0.667) * CFrame.Angles(math.rad(-0.401), math.rad(-2.807), math.rad(2.75)),
  1350.      ["Left Leg"] = {
  1351.       CFrame = CFrame.new(-0.455, 0.636, 0.218) * CFrame.Angles(math.rad(-11.173), math.rad(-1.719), math.rad(-0.286)),
  1352.      },
  1353.      ["Right Leg"] = {
  1354.       CFrame = CFrame.new(0.24, 0.781, -0.155) * CFrame.Angles(math.rad(-21.429), math.rad(-16.788), math.rad(-9.626)),
  1355.      },
  1356.      ["Left Arm"] = {
  1357.       CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-44.404), math.rad(-48.186), math.rad(-75.115)),
  1358.      },
  1359.      ["Right Arm"] = {
  1360.       CFrame = CFrame.new(0.32, -0.215, 0.039) * CFrame.Angles(math.rad(-55.348), math.rad(44.576), math.rad(101.7)),
  1361.      },
  1362.     },
  1363.    },
  1364.   },
  1365.   [6.1] = {
  1366.    ["HumanoidRootPart"] = {
  1367.     ["Torso"] = {
  1368.      CFrame = CFrame.new(0.341, -0.116, -0.25) * CFrame.Angles(math.rad(-1.547), math.rad(0.344), math.rad(-5.329)),
  1369.      ["Left Leg"] = {
  1370.       CFrame = CFrame.new(-0.252, 0.412, 0.336) * CFrame.Angles(math.rad(-16.96), math.rad(6.646), math.rad(6.073)),
  1371.      },
  1372.      ["Right Leg"] = {
  1373.       CFrame = CFrame.new(0.181, 0.218, 0.006) * CFrame.Angles(math.rad(-8.652), math.rad(-13.178), math.rad(-3.953)),
  1374.      },
  1375.      ["Left Arm"] = {
  1376.       CFrame = CFrame.new(-0.016, -0.231, 0.2) * CFrame.Angles(math.rad(-84.569), math.rad(-73.339), math.rad(-91.731)),
  1377.      },
  1378.      ["Right Arm"] = {
  1379.       CFrame = CFrame.new(0.331, -0.246, 0.186) * CFrame.Angles(math.rad(-104.278), math.rad(80.157), math.rad(116.482)),
  1380.      },
  1381.     },
  1382.    },
  1383.   },
  1384.   [6.2] = {
  1385.    ["HumanoidRootPart"] = {
  1386.     ["Torso"] = {
  1387.      CFrame = CFrame.new(0.195, -0.063, -0.043) * CFrame.Angles(math.rad(-2.922), math.rad(4.985), math.rad(-14.61)),
  1388.      ["Left Leg"] = {
  1389.       CFrame = CFrame.new(-0.141, 0.297, 0.16) * CFrame.Angles(math.rad(-26.07), math.rad(5.558), math.rad(7.047)),
  1390.      },
  1391.      ["Right Leg"] = {
  1392.       CFrame = CFrame.new(0.177, -0.022, -0.095) * CFrame.Angles(math.rad(-0.859), math.rad(-1.604), math.rad(-1.604)),
  1393.      },
  1394.      ["Left Arm"] = {
  1395.       CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-30.08), math.rad(-43.717), math.rad(-19.939)),
  1396.      },
  1397.      ["Right Arm"] = {
  1398.       CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(31.627)),
  1399.      },
  1400.     },
  1401.    },
  1402.   },
  1403.   [6.3] = {
  1404.    ["HumanoidRootPart"] = {
  1405.     ["Torso"] = {
  1406.      CFrame = CFrame.new(0.199, -0.061, -0.011) * CFrame.Angles(math.rad(-2.865), math.rad(5.558), math.rad(-19.137)),
  1407.      ["Left Leg"] = {
  1408.       CFrame = CFrame.new(-0.164, 0.233, -0.038) * CFrame.Angles(math.rad(-32.258), math.rad(4.813), math.rad(7.62)),
  1409.      },
  1410.      ["Right Leg"] = {
  1411.       CFrame = CFrame.new(0.217, -0.05, -0.099) * CFrame.Angles(math.rad(-0.688), math.rad(5.73), math.rad(-1.604)),
  1412.      },
  1413.      ["Left Arm"] = {
  1414.       CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-33.575), math.rad(-42.743), math.rad(-17.647)),
  1415.      },
  1416.      ["Right Arm"] = {
  1417.       CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(27.215)),
  1418.      },
  1419.     },
  1420.    },
  1421.   },
  1422.   [6.4] = {
  1423.    ["HumanoidRootPart"] = {
  1424.     ["Torso"] = {
  1425.      CFrame = CFrame.new(0.067, -0.03, -0.006) * CFrame.Angles(math.rad(-2.406), math.rad(1.375), math.rad(-8.995)),
  1426.      ["Left Leg"] = {
  1427.       CFrame = CFrame.new(-0.284, 0.314, -0.055) * CFrame.Angles(math.rad(-19.251), math.rad(8.079), math.rad(5.959)),
  1428.      },
  1429.      ["Right Leg"] = {
  1430.       CFrame = CFrame.new(0.222, 0.057, -0.132) * CFrame.Angles(math.rad(-5.329), math.rad(-9.167), math.rad(-2.005)),
  1431.      },
  1432.      ["Left Arm"] = {
  1433.       CFrame = CFrame.new(0.243, -0.12, 0.194) * CFrame.Angles(math.rad(-35.409), math.rad(-11.516), math.rad(-86.803)),
  1434.      },
  1435.      ["Right Arm"] = {
  1436.       CFrame = CFrame.new(-0.058, -0.078, 0.094) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(68.411)),
  1437.      },
  1438.     },
  1439.    },
  1440.   },
  1441.   [6.5] = {
  1442.    ["HumanoidRootPart"] = {
  1443.     ["Torso"] = {
  1444.      CFrame = CFrame.new(-0.007, -0.014, -0.005) * CFrame.Angles(math.rad(-1.432), math.rad(-0.802), math.rad(-4.985)),
  1445.      ["Left Leg"] = {
  1446.       CFrame = CFrame.new(-0.102, 0.079, -0.034) * CFrame.Angles(math.rad(-6.016), math.rad(10.886), math.rad(3.667)),
  1447.      },
  1448.      ["Right Leg"] = {
  1449.       CFrame = CFrame.new(0.099, 0.016, 0.021) * CFrame.Angles(math.rad(-2.235), math.rad(-2.063), math.rad(-1.261)),
  1450.      },
  1451.      ["Left Arm"] = {
  1452.       CFrame = CFrame.new(0.072, -0.213, 0.073) * CFrame.Angles(math.rad(-8.824), math.rad(3.323), math.rad(-105.195)),
  1453.      },
  1454.      ["Right Arm"] = {
  1455.       CFrame = CFrame.new(-0.04, -0.056, 0.041) * CFrame.Angles(math.rad(-16.616), math.rad(2.636), math.rad(81.99)),
  1456.      },
  1457.     },
  1458.    },
  1459.   },
  1460.  }
  1461. }
  1462.  
  1463. local number=0
  1464.  
  1465. LastTimeSetTotal=0
  1466. local savec0 = {}
  1467.  
  1468.  
  1469. GetAnimCF = function(limb,Time)
  1470.  
  1471. local GA = nil
  1472.  coroutine.resume(coroutine.create(function()
  1473.  
  1474. if limb == "Torso" then
  1475. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame
  1476. else
  1477. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame
  1478.  
  1479. end
  1480. end))
  1481. return GA
  1482. end
  1483.  
  1484.  
  1485.  
  1486. local model = nil
  1487. if owner ~= nil then
  1488. model = owner.Character
  1489. else
  1490. model = game:GetService("Players").localPlayer.Character
  1491. end
  1492. function GatherAllInstances(Parent)
  1493.  local Instances = {}
  1494.  local function GatherInstances(Parent)
  1495.   for i, v in pairs(Parent:GetChildren()) do
  1496.    GatherInstances(v)
  1497.    table.insert(Instances, v)
  1498.   end
  1499.  end
  1500.  GatherInstances(Parent)
  1501.  return Instances
  1502. end
  1503.  
  1504.  
  1505.  
  1506.  
  1507. for i, v in pairs(GatherAllInstances(model)) do
  1508. if v:IsA("BasePart") then
  1509. for i, v2 in pairs(GatherAllInstances(model)) do
  1510.  if v2:IsA("Motor6D") and  v2.Part1.Name == v.Name then
  1511.  
  1512. local saveCF = v2.C0
  1513. table.insert(savec0,{v2.Name,saveCF})
  1514.  
  1515. end
  1516. end
  1517. end end
  1518.  
  1519.  
  1520.  
  1521.  
  1522. RunAnim = function(Time)
  1523.  
  1524.  
  1525.  
  1526.  
  1527.  
  1528.  
  1529. local speed = Time-LastTimeSetTotal
  1530.  
  1531. speed = speed*AnimationSpeed
  1532. LastTimeSetTotal = Time
  1533.  
  1534.  
  1535.  
  1536.  local doing = true
  1537.  
  1538.  coroutine.resume(coroutine.create(function()
  1539. for i, v in pairs(GatherAllInstances(model)) do
  1540. if v:IsA("BasePart") then
  1541. for i, v2 in pairs(GatherAllInstances(model)) do
  1542.  if v2:IsA("Motor6D") and  v2.Part1.Name == v.Name then
  1543.  
  1544. --print(v.Name)
  1545. local GotAnim = GetAnimCF(v.Name,Time)
  1546. --print(GotAnim)
  1547. local saveCF = nil
  1548.   for i,v3 in pairs(savec0) do
  1549.   if v2.name == v3[1] then
  1550.    saveCF = v3[2]
  1551.   end
  1552.  end
  1553.  
  1554. --print(saveCF)
  1555.  
  1556. if GotAnim ~= nil and saveCF ~= nil then
  1557.  
  1558.  
  1559.  coroutine.resume(coroutine.create(function()
  1560. while doing == true do
  1561.  swait()
  1562.  v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed)
  1563. end
  1564.  
  1565. end))
  1566. --v2.C0 = saveCF*GotAnim
  1567.  
  1568.  
  1569. end
  1570.  
  1571.  end
  1572.  
  1573. end
  1574. end end
  1575.  
  1576.  
  1577. end))
  1578. wait(speed)
  1579. doing = false
  1580. end
  1581. while true do
  1582. RunAnim(0)
  1583. RunAnim(0.1)
  1584. RunAnim(0.2)
  1585. RunAnim(0.3)
  1586. RunAnim(0.4)
  1587. RunAnim(0.5)
  1588. RunAnim(0.6)
  1589. RunAnim(0.7)
  1590. RunAnim(0.8)
  1591. RunAnim(0.9)
  1592. RunAnim(1)
  1593. -----------
  1594. RunAnim(1.1)
  1595. RunAnim(1.15)
  1596. RunAnim(1.2)
  1597. RunAnim(1.3)
  1598. RunAnim(1.35)
  1599. RunAnim(1.4)
  1600. RunAnim(1.45)
  1601. RunAnim(1.5)
  1602. RunAnim(1.6)
  1603. RunAnim(1.7)
  1604. RunAnim(1.8)
  1605. RunAnim(1.9)
  1606. RunAnim(2)
  1607. -----------
  1608.  
  1609. RunAnim(2.1)
  1610. RunAnim(2.2)
  1611. RunAnim(2.3)
  1612. RunAnim(2.4)
  1613. RunAnim(2.5)
  1614. RunAnim(2.6)
  1615. RunAnim(2.7)
  1616. RunAnim(2.8)
  1617. RunAnim(2.9)
  1618. RunAnim(3)
  1619. -----------
  1620.  
  1621. RunAnim(3.1)
  1622. RunAnim(3.2)
  1623. RunAnim(3.3)
  1624. RunAnim(3.35)
  1625. RunAnim(3.4)
  1626. RunAnim(3.5)
  1627. RunAnim(3.6)
  1628. RunAnim(3.7)
  1629. RunAnim(3.8)
  1630. RunAnim(3.9)
  1631. RunAnim(4)
  1632. -----------
  1633.  
  1634. RunAnim(4.1)
  1635. RunAnim(4.2)
  1636. RunAnim(4.3)
  1637. RunAnim(4.4)
  1638. RunAnim(4.5)
  1639. RunAnim(4.6)
  1640. RunAnim(4.7)
  1641. RunAnim(4.8)
  1642. RunAnim(4.9)
  1643. RunAnim(5)
  1644. -----------
  1645.  
  1646. RunAnim(5.1)
  1647. RunAnim(5.2)
  1648. RunAnim(5.3)
  1649. RunAnim(5.4)
  1650. RunAnim(5.5)
  1651. RunAnim(5.6)
  1652. RunAnim(5.7)
  1653. RunAnim(5.8)
  1654. RunAnim(5.9)
  1655. RunAnim(6)
  1656. -----------
  1657.  
  1658. RunAnim(6.1)
  1659. RunAnim(6.2)
  1660. RunAnim(6.3)
  1661. RunAnim(6.4)
  1662. RunAnim(6.5)
  1663. LastTimeSetTotal = .1
  1664.  Humanoid.MaxHealth = "inf"
  1665.  Humanoid.Health = "inf"
  1666.   sick.SoundId = "rbxassetid://1881895904"
  1667.  sick.Looped = true
  1668.  sick.Pitch = 1
  1669.  sick.Volume = 10
  1670.  sick:Resume()
  1671.  sick.Parent = Torso
  1672.          refit()
  1673. end
  1674. --print(Anim.Keyframes[number]["HumanoidRootPart"]["Torso"]["Left Leg"].CFrame)



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