- local replicatedstorage = game:GetService("ReplicatedStorage")
- local events = replicatedstorage.Events:GetChildren()
- for i,v in pairs(game.Players:GetChildren()) do
- if v == game.Players.LocalPlayer then continue end
- for _,x in pairs(events) do
- if string.find(x.Name, "Booth") then
- x:FireServer(v.Character.Head)
- end
- end
- end