- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local PrisonRunnerV1 = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local ScriptsTab = Instance.new("Frame")
- local AllGuns = Instance.new("TextButton")
- local KillAura = Instance.new("TextButton")
- local BTools = Instance.new("TextButton")
- local ModGun = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local ArrestCrim = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local SuperPunch = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local ScriptsBut = Instance.new("TextButton")
- local Teleports = Instance.new("TextButton")
- local TeleportsTab = Instance.new("Frame")
- local Armory = Instance.new("TextButton")
- local Nexus = Instance.new("TextButton")
- local BackTP = Instance.new("TextButton")
- local CafeTP = Instance.new("TextButton")
- local Yard = Instance.new("TextButton")
- local CrimBaseTP = Instance.new("TextButton")
- local AdminsTab = Instance.new("Frame")
- local Septex = Instance.new("TextButton")
- local TigerAdmin = Instance.new("TextButton")
- local OpAdmin = Instance.new("TextButton")
- local PrisonFricker = Instance.new("TextButton")
- local OPGui = Instance.new("TextButton")
- local PrevailX = Instance.new("TextButton")
- local Extra = Instance.new("TextButton")
- local CreditsTab = Instance.new("Frame")
- local Note1 = Instance.new("TextLabel")
- local Credit = Instance.new("TextLabel")
- local Page2 = Instance.new("TextButton")
- local ScriptsTab2 = Instance.new("Frame")
- local InvGuns = Instance.new("TextButton")
- local Arrest = Instance.new("TextButton")
- local Fling = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local Page1 = Instance.new("TextButton")
- local Teams = Instance.new("TextButton")
- local TeamsTab = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local Inmate = Instance.new("TextButton")
- local Cop = Instance.new("TextButton")
- local Neutral = Instance.new("TextButton")
- local Criminal = Instance.new("TextButton")
- local HomeTab = Instance.new("Frame")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local Title_2 = Instance.new("TextLabel")
- local Credit_2 = Instance.new("TextLabel")
- local Page3 = Instance.new("TextButton")
- local ScriptsTab3 = Instance.new("Frame")
- local Fly = Instance.new("TextButton")
- local TextLabel_5 = Instance.new("TextLabel")
- local Noclip = Instance.new("TextButton")
- --Properties:
- PrisonRunnerV1.Name = "PrisonRunner V.1"
- PrisonRunnerV1.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Main.Name = "Main"
- Main.Parent = PrisonRunnerV1
- Main.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
- Main.BorderColor3 = Color3.fromRGB(117, 117, 117)
- Main.Position = UDim2.new(0.0477975644, 0, 0.396584451, 0)
- Main.Size = UDim2.new(0, 517, 0, 277)
- Main.Active = true
- Main.Draggable = true
- ScriptsTab.Name = "ScriptsTab"
- ScriptsTab.Parent = Main
- ScriptsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
- ScriptsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
- ScriptsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
- ScriptsTab.Size = UDim2.new(0, 283, 0, 263)
- AllGuns.Name = "All Guns"
- AllGuns.Parent = ScriptsTab
- AllGuns.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- AllGuns.BorderColor3 = Color3.fromRGB(184, 184, 184)
- AllGuns.Position = UDim2.new(0.541627347, 0, 0.0385581441, 0)
- AllGuns.Size = UDim2.new(0, 119, 0, 50)
- AllGuns.Font = Enum.Font.TitilliumWeb
- AllGuns.Text = "Guns Giver"
- AllGuns.TextColor3 = Color3.fromRGB(0, 0, 0)
- AllGuns.TextSize = 36.000
- KillAura.Name = "Kill Aura"
- KillAura.Parent = ScriptsTab
- KillAura.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- KillAura.BorderColor3 = Color3.fromRGB(184, 184, 184)
- KillAura.Position = UDim2.new(0.541627347, 0, 0.281904161, 0)
- KillAura.Size = UDim2.new(0, 119, 0, 50)
- KillAura.Font = Enum.Font.TitilliumWeb
- KillAura.Text = "Kill Aura"
- KillAura.TextColor3 = Color3.fromRGB(0, 0, 0)
- KillAura.TextSize = 36.000
- BTools.Name = "BTools"
- BTools.Parent = ScriptsTab
- BTools.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- BTools.BorderColor3 = Color3.fromRGB(184, 184, 184)
- BTools.Position = UDim2.new(0.0411598161, 0, 0.510041118, 0)
- BTools.Size = UDim2.new(0, 119, 0, 50)
- BTools.Font = Enum.Font.TitilliumWeb
- BTools.Text = "BTools"
- BTools.TextColor3 = Color3.fromRGB(0, 0, 0)
- BTools.TextSize = 36.000
- ModGun.Name = "Mod Gun"
- ModGun.Parent = ScriptsTab
- ModGun.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- ModGun.BorderColor3 = Color3.fromRGB(184, 184, 184)
- ModGun.Position = UDim2.new(0.541627347, 0, 0.510041118, 0)
- ModGun.Size = UDim2.new(0, 119, 0, 50)
- ModGun.Font = Enum.Font.TitilliumWeb
- ModGun.Text = "Mod Guns"
- ModGun.TextColor3 = Color3.fromRGB(0, 0, 0)
- ModGun.TextSize = 36.000
- Speed.Name = "Speed"
- Speed.Parent = ScriptsTab
- Speed.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Speed.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Speed.Position = UDim2.new(0.541627347, 0, 0.753387094, 0)
- Speed.Size = UDim2.new(0, 119, 0, 50)
- Speed.Font = Enum.Font.TitilliumWeb
- Speed.Text = "Speed (50)"
- Speed.TextColor3 = Color3.fromRGB(0, 0, 0)
- Speed.TextSize = 36.000
- ArrestCrim.Name = "ArrestCrim"
- ArrestCrim.Parent = ScriptsTab
- ArrestCrim.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- ArrestCrim.BorderColor3 = Color3.fromRGB(184, 184, 184)
- ArrestCrim.Position = UDim2.new(0.0414601639, 0, 0.281904161, 0)
- ArrestCrim.Size = UDim2.new(0, 119, 0, 50)
- ArrestCrim.Font = Enum.Font.TitilliumWeb
- ArrestCrim.Text = "Arrest Criminals"
- ArrestCrim.TextColor3 = Color3.fromRGB(0, 0, 0)
- ArrestCrim.TextScaled = true
- ArrestCrim.TextSize = 25.000
- ArrestCrim.TextWrapped = true
- KillAll.Name = "KillAll"
- KillAll.Parent = ScriptsTab
- KillAll.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- KillAll.BorderColor3 = Color3.fromRGB(184, 184, 184)
- KillAll.Position = UDim2.new(0.0446933843, 0, 0.749584854, 0)
- KillAll.Size = UDim2.new(0, 119, 0, 50)
- KillAll.Font = Enum.Font.TitilliumWeb
- KillAll.Text = "Kill All"
- KillAll.TextColor3 = Color3.fromRGB(0, 0, 0)
- KillAll.TextSize = 36.000
- SuperPunch.Name = "SuperPunch"
- SuperPunch.Parent = ScriptsTab
- SuperPunch.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- SuperPunch.BorderColor3 = Color3.fromRGB(184, 184, 184)
- SuperPunch.Position = UDim2.new(0.0433941223, 0, 0.0385581255, 0)
- SuperPunch.Size = UDim2.new(0, 119, 0, 50)
- SuperPunch.Font = Enum.Font.TitilliumWeb
- SuperPunch.Text = "Super Punch"
- SuperPunch.TextColor3 = Color3.fromRGB(0, 0, 0)
- SuperPunch.TextSize = 27.000
- SuperPunch.TextWrapped = true
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Title.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Title.Position = UDim2.new(0, 0, -0.133574009, 0)
- Title.Size = UDim2.new(0, 192, 0, 37)
- Title.Font = Enum.Font.TitilliumWeb
- Title.Text = "PrisonRunner v.1"
- Title.TextColor3 = Color3.fromRGB(0, 0, 0)
- Title.TextSize = 28.000
- ScriptsBut.Name = "ScriptsBut"
- ScriptsBut.Parent = Main
- ScriptsBut.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- ScriptsBut.BorderColor3 = Color3.fromRGB(184, 184, 184)
- ScriptsBut.Position = UDim2.new(0.0154738883, 0, 0.0613718405, 0)
- ScriptsBut.Size = UDim2.new(0, 119, 0, 50)
- ScriptsBut.Font = Enum.Font.TitilliumWeb
- ScriptsBut.Text = "Normal Scripts"
- ScriptsBut.TextColor3 = Color3.fromRGB(0, 0, 0)
- ScriptsBut.TextSize = 23.000
- Teleports.Name = "Teleports"
- Teleports.Parent = Main
- Teleports.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Teleports.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Teleports.Position = UDim2.new(0.0154738883, 0, 0.288808674, 0)
- Teleports.Size = UDim2.new(0, 119, 0, 50)
- Teleports.Font = Enum.Font.TitilliumWeb
- Teleports.Text = "Teleports"
- Teleports.TextColor3 = Color3.fromRGB(0, 0, 0)
- Teleports.TextSize = 23.000
- TeleportsTab.Name = "TeleportsTab"
- TeleportsTab.Parent = Main
- TeleportsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
- TeleportsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
- TeleportsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
- TeleportsTab.Size = UDim2.new(0, 283, 0, 263)
- TeleportsTab.Visible = false
- Armory.Name = "Armory"
- Armory.Parent = TeleportsTab
- Armory.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Armory.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Armory.Position = UDim2.new(0.0414601639, 0, 0.0385581441, 0)
- Armory.Size = UDim2.new(0, 119, 0, 50)
- Armory.Font = Enum.Font.TitilliumWeb
- Armory.Text = "Armory TP"
- Armory.TextColor3 = Color3.fromRGB(0, 0, 0)
- Armory.TextSize = 36.000
- Nexus.Name = "Nexus"
- Nexus.Parent = TeleportsTab
- Nexus.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Nexus.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Nexus.Position = UDim2.new(0.0414601639, 0, 0.281904161, 0)
- Nexus.Size = UDim2.new(0, 119, 0, 50)
- Nexus.Font = Enum.Font.TitilliumWeb
- Nexus.Text = "Nexus TP"
- Nexus.TextColor3 = Color3.fromRGB(0, 0, 0)
- Nexus.TextScaled = true
- Nexus.TextSize = 25.000
- Nexus.TextWrapped = true
- BackTP.Name = "BackTP"
- BackTP.Parent = TeleportsTab
- BackTP.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- BackTP.BorderColor3 = Color3.fromRGB(184, 184, 184)
- BackTP.Position = UDim2.new(0.541627347, 0, 0.0385581441, 0)
- BackTP.Size = UDim2.new(0, 119, 0, 50)
- BackTP.Font = Enum.Font.TitilliumWeb
- BackTP.Text = "Back TP"
- BackTP.TextColor3 = Color3.fromRGB(0, 0, 0)
- BackTP.TextSize = 36.000
- CafeTP.Name = "Cafe TP"
- CafeTP.Parent = TeleportsTab
- CafeTP.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- CafeTP.BorderColor3 = Color3.fromRGB(184, 184, 184)
- CafeTP.Position = UDim2.new(0.541627347, 0, 0.281904161, 0)
- CafeTP.Size = UDim2.new(0, 119, 0, 50)
- CafeTP.Font = Enum.Font.TitilliumWeb
- CafeTP.Text = "Cafe TP"
- CafeTP.TextColor3 = Color3.fromRGB(0, 0, 0)
- CafeTP.TextSize = 36.000
- Yard.Name = "Yard"
- Yard.Parent = TeleportsTab
- Yard.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Yard.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Yard.Position = UDim2.new(0.0411598161, 0, 0.510041118, 0)
- Yard.Size = UDim2.new(0, 119, 0, 50)
- Yard.Font = Enum.Font.TitilliumWeb
- Yard.Text = "Yard TP"
- Yard.TextColor3 = Color3.fromRGB(0, 0, 0)
- Yard.TextSize = 36.000
- CrimBaseTP.Name = "CrimBaseTP"
- CrimBaseTP.Parent = TeleportsTab
- CrimBaseTP.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- CrimBaseTP.BorderColor3 = Color3.fromRGB(184, 184, 184)
- CrimBaseTP.Position = UDim2.new(0.541627347, 0, 0.510041118, 0)
- CrimBaseTP.Size = UDim2.new(0, 119, 0, 50)
- CrimBaseTP.Font = Enum.Font.TitilliumWeb
- CrimBaseTP.Text = "Crim Base TP"
- CrimBaseTP.TextColor3 = Color3.fromRGB(0, 0, 0)
- CrimBaseTP.TextSize = 36.000
- AdminsTab.Name = "AdminsTab"
- AdminsTab.Parent = Main
- AdminsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
- AdminsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
- AdminsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
- AdminsTab.Size = UDim2.new(0, 283, 0, 263)
- AdminsTab.Visible = false
- Septex.Name = "Septex"
- Septex.Parent = AdminsTab
- Septex.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Septex.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Septex.Position = UDim2.new(0.0555944741, 0, 0.0385581441, 0)
- Septex.Size = UDim2.new(0, 119, 0, 50)
- Septex.Font = Enum.Font.TitilliumWeb
- Septex.Text = "Septex Admin"
- Septex.TextColor3 = Color3.fromRGB(0, 85, 127)
- Septex.TextScaled = true
- Septex.TextSize = 36.000
- Septex.TextWrapped = true
- TigerAdmin.Name = "TigerAdmin"
- TigerAdmin.Parent = AdminsTab
- TigerAdmin.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- TigerAdmin.BorderColor3 = Color3.fromRGB(184, 184, 184)
- TigerAdmin.Position = UDim2.new(0.529092669, 0, 0.0385581441, 0)
- TigerAdmin.Size = UDim2.new(0, 119, 0, 50)
- TigerAdmin.Font = Enum.Font.TitilliumWeb
- TigerAdmin.Text = "Tiger Admin"
- TigerAdmin.TextColor3 = Color3.fromRGB(0, 0, 0)
- TigerAdmin.TextScaled = true
- TigerAdmin.TextSize = 36.000
- TigerAdmin.TextWrapped = true
- OpAdmin.Name = "OpAdmin"
- OpAdmin.Parent = AdminsTab
- OpAdmin.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- OpAdmin.BorderColor3 = Color3.fromRGB(184, 184, 184)
- OpAdmin.Position = UDim2.new(0.0555944443, 0, 0.342740655, 0)
- OpAdmin.Size = UDim2.new(0, 119, 0, 50)
- OpAdmin.Font = Enum.Font.TitilliumWeb
- OpAdmin.Text = "OP Admin"
- OpAdmin.TextColor3 = Color3.fromRGB(0, 0, 0)
- OpAdmin.TextScaled = true
- OpAdmin.TextSize = 36.000
- OpAdmin.TextWrapped = true
- PrisonFricker.Name = "PrisonFricker"
- PrisonFricker.Parent = AdminsTab
- PrisonFricker.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- PrisonFricker.BorderColor3 = Color3.fromRGB(184, 184, 184)
- PrisonFricker.Position = UDim2.new(0.52749306, 0, 0.342740655, 0)
- PrisonFricker.Size = UDim2.new(0, 119, 0, 50)
- PrisonFricker.Font = Enum.Font.TitilliumWeb
- PrisonFricker.Text = "PrisonFricker (GUI)"
- PrisonFricker.TextColor3 = Color3.fromRGB(0, 0, 0)
- PrisonFricker.TextScaled = true
- PrisonFricker.TextSize = 25.000
- PrisonFricker.TextWrapped = true
- OPGui.Name = "OPGui"
- OPGui.Parent = AdminsTab
- OPGui.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- OPGui.BorderColor3 = Color3.fromRGB(184, 184, 184)
- OPGui.Position = UDim2.new(0.0539948344, 0, 0.654527724, 0)
- OPGui.Size = UDim2.new(0, 119, 0, 50)
- OPGui.Font = Enum.Font.TitilliumWeb
- OPGui.Text = "OP GUI"
- OPGui.TextColor3 = Color3.fromRGB(0, 0, 0)
- OPGui.TextScaled = true
- OPGui.TextSize = 25.000
- OPGui.TextWrapped = true
- PrevailX.Name = "PrevailX"
- PrevailX.Parent = AdminsTab
- PrevailX.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- PrevailX.BorderColor3 = Color3.fromRGB(184, 184, 184)
- PrevailX.Position = UDim2.new(0.52749306, 0, 0.654527724, 0)
- PrevailX.Size = UDim2.new(0, 119, 0, 50)
- PrevailX.Font = Enum.Font.TitilliumWeb
- PrevailX.Text = "Prevail X"
- PrevailX.TextColor3 = Color3.fromRGB(0, 0, 0)
- PrevailX.TextScaled = true
- PrevailX.TextSize = 25.000
- PrevailX.TextWrapped = true
- Extra.Name = "Extra"
- Extra.Parent = Main
- Extra.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Extra.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Extra.Position = UDim2.new(0.0154738883, 0, 0.509025276, 0)
- Extra.Size = UDim2.new(0, 119, 0, 50)
- Extra.Font = Enum.Font.TitilliumWeb
- Extra.Text = "Guis And Admins"
- Extra.TextColor3 = Color3.fromRGB(0, 0, 0)
- Extra.TextScaled = true
- Extra.TextSize = 23.000
- Extra.TextWrapped = true
- CreditsTab.Name = "CreditsTab"
- CreditsTab.Parent = Main
- CreditsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
- CreditsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
- CreditsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
- CreditsTab.Size = UDim2.new(0, 283, 0, 263)
- CreditsTab.Visible = false
- Note1.Name = "Note1"
- Note1.Parent = CreditsTab
- Note1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Note1.BackgroundTransparency = 1.000
- Note1.Position = UDim2.new(0.143550366, 0, 0.0385581516, 0)
- Note1.Size = UDim2.new(0, 200, 0, 50)
- Note1.Font = Enum.Font.SourceSans
- Note1.Text = "How To use the gun mod: you first have to equip the gun and then press the button to work!"
- Note1.TextColor3 = Color3.fromRGB(0, 0, 0)
- Note1.TextScaled = true
- Note1.TextSize = 14.000
- Note1.TextWrapped = true
- Credit.Name = "Credit"
- Credit.Parent = CreditsTab
- Credit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Credit.BackgroundTransparency = 1.000
- Credit.Position = UDim2.new(0.143550366, 0, 0.342740655, 0)
- Credit.Size = UDim2.new(0, 200, 0, 50)
- Credit.Font = Enum.Font.TitilliumWeb
- Credit.Text = "GUI Made by: ThisIsPineApplePizza!"
- Credit.TextColor3 = Color3.fromRGB(0, 0, 0)
- Credit.TextScaled = true
- Credit.TextSize = 14.000
- Credit.TextWrapped = true
- Page2.Name = "Page2"
- Page2.Parent = Main
- Page2.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Page2.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Page2.Position = UDim2.new(0.852998078, 0, 0.404332131, 0)
- Page2.Size = UDim2.new(0, 70, 0, 50)
- Page2.Font = Enum.Font.TitilliumWeb
- Page2.Text = "Page 2"
- Page2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Page2.TextSize = 23.000
- ScriptsTab2.Name = "ScriptsTab2"
- ScriptsTab2.Parent = Main
- ScriptsTab2.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
- ScriptsTab2.BorderColor3 = Color3.fromRGB(143, 143, 143)
- ScriptsTab2.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
- ScriptsTab2.Size = UDim2.new(0, 283, 0, 263)
- ScriptsTab2.Visible = false
- InvGuns.Name = "Inv Guns"
- InvGuns.Parent = ScriptsTab2
- InvGuns.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- InvGuns.BorderColor3 = Color3.fromRGB(184, 184, 184)
- InvGuns.Position = UDim2.new(0.52749306, 0, 0.510041058, 0)
- InvGuns.Size = UDim2.new(0, 119, 0, 50)
- InvGuns.Font = Enum.Font.TitilliumWeb
- InvGuns.Text = "Invisible Guns"
- InvGuns.TextColor3 = Color3.fromRGB(0, 0, 0)
- InvGuns.TextSize = 25.000
- Arrest.Name = "Arrest"
- Arrest.Parent = ScriptsTab2
- Arrest.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Arrest.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Arrest.Position = UDim2.new(0.52749306, 0, 0.749584794, 0)
- Arrest.Size = UDim2.new(0, 119, 0, 50)
- Arrest.Font = Enum.Font.TitilliumWeb
- Arrest.Text = "Arrest"
- Arrest.TextColor3 = Color3.fromRGB(0, 0, 0)
- Arrest.TextSize = 36.000
- Fling.Name = "Fling"
- Fling.Parent = ScriptsTab2
- Fling.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Fling.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Fling.Position = UDim2.new(0.0539948344, 0, 0.510041058, 0)
- Fling.Size = UDim2.new(0, 119, 0, 50)
- Fling.Font = Enum.Font.TitilliumWeb
- Fling.Text = "Fling"
- Fling.TextColor3 = Color3.fromRGB(0, 0, 0)
- Fling.TextSize = 25.000
- TextLabel.Parent = ScriptsTab2
- TextLabel.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
- TextLabel.BorderColor3 = Color3.fromRGB(184, 184, 184)
- TextLabel.Position = UDim2.new(0.144876331, 0, 0.0874524713, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 69)
- TextLabel.Font = Enum.Font.TitilliumWeb
- TextLabel.Text = "Comming Soon!"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 33.000
- TextLabel.TextWrapped = true
- Page1.Name = "Page1"
- Page1.Parent = Main
- Page1.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Page1.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Page1.Position = UDim2.new(0.852998078, 0, 0.657039762, 0)
- Page1.Size = UDim2.new(0, 70, 0, 50)
- Page1.Font = Enum.Font.TitilliumWeb
- Page1.Text = "Page 1"
- Page1.TextColor3 = Color3.fromRGB(0, 0, 0)
- Page1.TextSize = 23.000
- Teams.Name = "Teams"
- Teams.Parent = Main
- Teams.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Teams.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Teams.Position = UDim2.new(0.0154738883, 0, 0.736462116, 0)
- Teams.Size = UDim2.new(0, 119, 0, 50)
- Teams.Font = Enum.Font.TitilliumWeb
- Teams.Text = "Teams"
- Teams.TextColor3 = Color3.fromRGB(0, 0, 0)
- Teams.TextSize = 23.000
- TeamsTab.Name = "TeamsTab"
- TeamsTab.Parent = Main
- TeamsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
- TeamsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
- TeamsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
- TeamsTab.Size = UDim2.new(0, 283, 0, 263)
- TeamsTab.Visible = false
- TextLabel_2.Parent = TeamsTab
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.BackgroundTransparency = 0.900
- TextLabel_2.Position = UDim2.new(0.144876331, 0, 0.0418250933, 0)
- TextLabel_2.Size = UDim2.new(0, 200, 0, 33)
- TextLabel_2.Font = Enum.Font.TitilliumWeb
- TextLabel_2.Text = "Teams"
- TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14.000
- TextLabel_2.TextWrapped = true
- Inmate.Name = "Inmate"
- Inmate.Parent = TeamsTab
- Inmate.BackgroundColor3 = Color3.fromRGB(255, 85, 0)
- Inmate.BorderColor3 = Color3.fromRGB(255, 85, 0)
- Inmate.Position = UDim2.new(0.52749306, 0, 0.631714046, 0)
- Inmate.Size = UDim2.new(0, 119, 0, 50)
- Inmate.Font = Enum.Font.TitilliumWeb
- Inmate.Text = "Inmate"
- Inmate.TextColor3 = Color3.fromRGB(0, 0, 0)
- Inmate.TextSize = 36.000
- Cop.Name = "Cop"
- Cop.Parent = TeamsTab
- Cop.BackgroundColor3 = Color3.fromRGB(0, 85, 127)
- Cop.BorderColor3 = Color3.fromRGB(0, 85, 127)
- Cop.Position = UDim2.new(0.0469276905, 0, 0.631714046, 0)
- Cop.Size = UDim2.new(0, 119, 0, 50)
- Cop.Font = Enum.Font.TitilliumWeb
- Cop.Text = "Cop"
- Cop.TextColor3 = Color3.fromRGB(0, 0, 0)
- Cop.TextSize = 36.000
- Neutral.Name = "Neutral"
- Neutral.Parent = TeamsTab
- Neutral.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
- Neutral.BorderColor3 = Color3.fromRGB(117, 117, 117)
- Neutral.Position = UDim2.new(0.0469276905, 0, 0.39217031, 0)
- Neutral.Size = UDim2.new(0, 119, 0, 50)
- Neutral.Font = Enum.Font.TitilliumWeb
- Neutral.Text = "Neutral"
- Neutral.TextColor3 = Color3.fromRGB(0, 0, 0)
- Neutral.TextSize = 36.000
- Criminal.Name = "Criminal"
- Criminal.Parent = TeamsTab
- Criminal.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- Criminal.BorderColor3 = Color3.fromRGB(170, 0, 0)
- Criminal.Position = UDim2.new(0.52749306, 0, 0.39217031, 0)
- Criminal.Size = UDim2.new(0, 119, 0, 50)
- Criminal.Font = Enum.Font.TitilliumWeb
- Criminal.Text = "Criminal"
- Criminal.TextColor3 = Color3.fromRGB(0, 0, 0)
- Criminal.TextSize = 36.000
- HomeTab.Name = "HomeTab"
- HomeTab.Parent = Main
- HomeTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
- HomeTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
- HomeTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
- HomeTab.Size = UDim2.new(0, 283, 0, 263)
- HomeTab.Visible = false
- TextLabel_3.Parent = HomeTab
- TextLabel_3.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
- TextLabel_3.BorderColor3 = Color3.fromRGB(184, 184, 184)
- TextLabel_3.Position = UDim2.new(0.144876331, 0, 0.114068441, 0)
- TextLabel_3.Size = UDim2.new(0, 200, 0, 105)
- TextLabel_3.Font = Enum.Font.TitilliumWeb
- TextLabel_3.Text = "Welcome To Prison Runner!"
- TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_3.TextSize = 33.000
- TextLabel_3.TextWrapped = true
- TextLabel_4.Parent = HomeTab
- TextLabel_4.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
- TextLabel_4.BorderColor3 = Color3.fromRGB(184, 184, 184)
- TextLabel_4.Position = UDim2.new(0.0848056525, 0, 0.543726265, 0)
- TextLabel_4.Size = UDim2.new(0, 232, 0, 92)
- TextLabel_4.Font = Enum.Font.TitilliumWeb
- TextLabel_4.Text = "This GUI includes prison life scripts with teleports GUIS and Admins and More!"
- TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_4.TextSize = 22.000
- TextLabel_4.TextWrapped = true
- Title_2.Name = "Title"
- Title_2.Parent = Main
- Title_2.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Title_2.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Title_2.Position = UDim2.new(0.371373296, 0, -0.133574009, 0)
- Title_2.Size = UDim2.new(0, 325, 0, 37)
- Title_2.Font = Enum.Font.TitilliumWeb
- Title_2.Text = "Prison Life HAX"
- Title_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Title_2.TextSize = 28.000
- Credit_2.Name = "Credit"
- Credit_2.Parent = Main
- Credit_2.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Credit_2.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Credit_2.Position = UDim2.new(0, 0, 1, 0)
- Credit_2.Size = UDim2.new(0, 517, 0, 31)
- Credit_2.Font = Enum.Font.TitilliumWeb
- Credit_2.Text = "GUI Made By: ThisPineApplePizza"
- Credit_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Credit_2.TextSize = 28.000
- Page3.Name = "Page3"
- Page3.Parent = Main
- Page3.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Page3.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Page3.Position = UDim2.new(0.852998078, 0, 0.148014471, 0)
- Page3.Size = UDim2.new(0, 70, 0, 50)
- Page3.Font = Enum.Font.TitilliumWeb
- Page3.Text = "Page 3"
- Page3.TextColor3 = Color3.fromRGB(0, 0, 0)
- Page3.TextSize = 23.000
- ScriptsTab3.Name = "ScriptsTab3"
- ScriptsTab3.Parent = Main
- ScriptsTab3.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
- ScriptsTab3.BorderColor3 = Color3.fromRGB(143, 143, 143)
- ScriptsTab3.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
- ScriptsTab3.Size = UDim2.new(0, 283, 0, 263)
- ScriptsTab3.Visible = false
- Fly.Name = "Fly"
- Fly.Parent = ScriptsTab3
- Fly.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Fly.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Fly.Position = UDim2.new(0.0575283989, 0, 0.228672177, 0)
- Fly.Size = UDim2.new(0, 119, 0, 50)
- Fly.Font = Enum.Font.TitilliumWeb
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.fromRGB(0, 0, 0)
- Fly.TextSize = 47.000
- Fly.TextWrapped = true
- TextLabel_5.Parent = ScriptsTab3
- TextLabel_5.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
- TextLabel_5.BorderColor3 = Color3.fromRGB(184, 184, 184)
- TextLabel_5.Position = UDim2.new(0.144876331, 0, 0.0418250933, 0)
- TextLabel_5.Size = UDim2.new(0, 200, 0, 31)
- TextLabel_5.Font = Enum.Font.TitilliumWeb
- TextLabel_5.Text = "Local Scripts!"
- TextLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_5.TextSize = 33.000
- TextLabel_5.TextWrapped = true
- Noclip.Name = "Noclip"
- Noclip.Parent = ScriptsTab3
- Noclip.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Noclip.BorderColor3 = Color3.fromRGB(184, 184, 184)
- Noclip.Position = UDim2.new(0.541627347, 0, 0.228672177, 0)
- Noclip.Size = UDim2.new(0, 119, 0, 50)
- Noclip.Font = Enum.Font.TitilliumWeb
- Noclip.Text = "NoClip"
- Noclip.TextColor3 = Color3.fromRGB(0, 0, 0)
- Noclip.TextSize = 47.000
- Noclip.TextWrapped = true
- -- Scripts:
- local function VYVFQ_fake_script() -- AllGuns.LocalScript
- local script = Instance.new('LocalScript', AllGuns)
- script.Parent.MouseButton1Click:Connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end)
- end
- coroutine.wrap(VYVFQ_fake_script)()
- local function LOURGCF_fake_script() -- KillAura.LocalScript
- local script = Instance.new('LocalScript', KillAura)
- script.Parent.MouseButton1Click:Connect(function()
- while wait () do
- for i, e in pairs(game.Players:GetChildren()) do
- if e ~= game.Players.LocalPlayer then
- local meleeEvent = game:GetService("ReplicatedStorage").meleeEvent
- meleeEvent:FireServer(e)
- end end end
- end)
- end
- coroutine.wrap(LOURGCF_fake_script)()
- local function TMHLPV_fake_script() -- BTools.LocalScript
- local script = Instance.new('LocalScript', BTools)
- script.Parent.MouseButton1Click:Connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Clone"
- tool2.BinType = "GameTool"
- tool3.BinType = "Hammer"
- tool4.BinType = "Script"
- tool5.BinType = "Grab"
- end)
- end
- coroutine.wrap(TMHLPV_fake_script)()
- local function NGHL_fake_script() -- ModGun.LocalScript
- local script = Instance.new('LocalScript', ModGun)
- script.Parent.MouseButton1Click:Connect(function()
- local m = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- m.Damage = 100
- m.MaxAmmo = math.huge
- m.CurrentAmmo = math.huge
- m.AutoFire = true
- m.FireRate = 0
- end)
- end
- coroutine.wrap(NGHL_fake_script)()
- local function RJGMM_fake_script() -- Speed.LocalScript
- local script = Instance.new('LocalScript', Speed)
- script.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- end)
- end
- coroutine.wrap(RJGMM_fake_script)()
- local function WITQ_fake_script() -- ArrestCrim.LocalScript
- local script = Instance.new('LocalScript', ArrestCrim)
- script.Parent.MouseButton1Click:Connect(function()
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Arrested all of the n00bs";
- Text = "Yay!"
- })
- end)
- end
- coroutine.wrap(WITQ_fake_script)()
- local function QLAOCF_fake_script() -- KillAll.LocalScript
- local script = Instance.new('LocalScript', KillAll)
- script.Parent.MouseButton1Click:Connect(function()
- for i, v in pairs (game:GetService("Players"):GetPlayers()) do
- v. Character:FindFirstChild("Humanoid"). Health = 0
- end
- end)
- end
- coroutine.wrap(QLAOCF_fake_script)()
- local function JRUY_fake_script() -- SuperPunch.LocalScript
- local script = Instance.new('LocalScript', SuperPunch)
- script.Parent.MouseButton1Click:Connect(function()
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- mouse = game.Players.LocalPlayer:GetMouse()
- punching = false
- cooldown = false
- function punch()
- cooldown = true
- local part = Instance.new("Part", game.Players.LocalPlayer.Character)
- part.Transparency = 1
- part.Size = Vector3.new(5, 2, 3)
- part.CanCollide = false
- local w1 = Instance.new("Weld", part)
- w1.Part0 = game.Players.LocalPlayer.Character.Torso
- w1.Part1 = part
- w1.C1 = CFrame.new(0,0,2)
- part.Touched:connect(function(hit)
- if game.Players:FindFirstChild(hit.Parent.Name) then
- local plr = game.Players:FindFirstChild(hit.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- part:Destroy()
- for i = 1,100 do
- meleeRemote:FireServer(plr)
- end
- end
- end
- end)
- wait(1)
- cooldown = false
- part:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if cooldown == false then
- if key:lower() == "f" then
- punch()
- end
- end
- end)
- end)
- end
- coroutine.wrap(JRUY_fake_script)()
- local function STMC_fake_script() -- ScriptsBut.LocalScript
- local script = Instance.new('LocalScript', ScriptsBut)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.ScriptsTab.Visible = true
- script.Parent.Parent.TeleportsTab.Visible = false
- script.Parent.Parent.AdminsTab.Visible = false
- script.Parent.Parent.CreditsTab.Visible = false
- script.Parent.Parent.ScriptsTab2.Visible = false
- script.Parent.Parent.Page2.Visible = true
- script.Parent.Parent.Page1.Visible = true
- script.Parent.Parent.TeamsTab.Visible = false
- script.Parent.Parent.HomeTab.Visible = false
- script.Parent.Parent.ScriptsTab3.Visible = false
- script.Parent.Parent.Page3.Visible = true
- end)
- end
- coroutine.wrap(STMC_fake_script)()
- local function QAISU_fake_script() -- Teleports.LocalScript
- local script = Instance.new('LocalScript', Teleports)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.ScriptsTab.Visible = false
- script.Parent.Parent.TeleportsTab.Visible = true
- script.Parent.Parent.AdminsTab.Visible = false
- script.Parent.Parent.CreditsTab.Visible = false
- script.Parent.Parent.ScriptsTab2.Visible = false
- script.Parent.Parent.Page2.Visible = false
- script.Parent.Parent.Page1.Visible = false
- script.Parent.Parent.TeamsTab.Visible = false
- script.Parent.Parent.HomeTab.Visible = false
- script.Parent.Parent.ScriptsTab3.Visible = false
- script.Parent.Parent.Page3.Visible = false
- end)
- end
- coroutine.wrap(QAISU_fake_script)()
- local function UXGKIQ_fake_script() -- Armory.LocalScript
- local script = Instance.new('LocalScript', Armory)
- script.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(798,99,2260)
- end)
- end
- coroutine.wrap(UXGKIQ_fake_script)()
- local function VEKGUO_fake_script() -- Nexus.LocalScript
- local script = Instance.new('LocalScript', Nexus)
- script.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2377)
- end)
- end
- coroutine.wrap(VEKGUO_fake_script)()
- local function EVQQLQI_fake_script() -- BackTP.LocalScript
- local script = Instance.new('LocalScript', BackTP)
- script.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(980, 101, 2327)
- end)
- end
- coroutine.wrap(EVQQLQI_fake_script)()
- local function MZVFRID_fake_script() -- CafeTP.LocalScript
- local script = Instance.new('LocalScript', CafeTP)
- script.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2247)
- end)
- end
- coroutine.wrap(MZVFRID_fake_script)()
- local function NBKFQU_fake_script() -- Yard.LocalScript
- local script = Instance.new('LocalScript', Yard)
- script.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779,99,2477)
- end)
- end
- coroutine.wrap(NBKFQU_fake_script)()
- local function MBHSNI_fake_script() -- CrimBaseTP.LocalScript
- local script = Instance.new('LocalScript', CrimBaseTP)
- script.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63)
- end)
- end
- coroutine.wrap(MBHSNI_fake_script)()
- local function BZEB_fake_script() -- Septex.LocalScript
- local script = Instance.new('LocalScript', Septex)
- script.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://raw.githubusercontent.com/XTheMasterX/Scripts/Main/PrisonLife'),true))()
- end)
- end
- coroutine.wrap(BZEB_fake_script)()
- local function ITHIWZB_fake_script() -- TigerAdmin.LocalScript
- local script = Instance.new('LocalScript', TigerAdmin)
- script.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://raw.githubusercontent.com/h17s3/TIGERADMIN/main/TIGERADMINSCRIPTFREE'),true))()
- end)
- end
- coroutine.wrap(ITHIWZB_fake_script)()
- local function BDJPJDV_fake_script() -- OpAdmin.LocalScript
- local script = Instance.new('LocalScript', OpAdmin)
- script.Parent.MouseButton1Click:Connect(function()
- local CmdGui = Instance.new("ScreenGui")
- local Background = Instance.new("Frame")
- local CmdName = Instance.new("TextLabel")
- local FindCmd = Instance.new("TextBox")
- local CmdHandler = Instance.new("ScrollingFrame")
- local CmdText = Instance.new("TextButton")
- local UIListLayout = Instance.new("UIListLayout")
- local Background2 = Instance.new("Frame")
- local Label = Instance.new("TextLabel")
- local Execute = Instance.new("TextBox")
- local Minimum = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local Background3 = Instance.new("Frame")
- local Topbar = Instance.new("TextLabel")
- local CmdTitle = Instance.new("TextLabel")
- local Background4 = Instance.new("Frame")
- local Notify6 = Instance.new("TextLabel")
- local Notify5 = Instance.new("TextLabel")
- local Notify4 = Instance.new("TextLabel")
- local Notify3 = Instance.new("TextLabel")
- local Notify2 = Instance.new("TextLabel")
- local Notify1 = Instance.new("TextLabel")
- local CloseBar = Instance.new("TextButton")
- local TransparencyBar = Instance.new("TextButton")
- local Prefix = ";"
- CmdGui.Name = "CmdGui"
- CmdGui.Parent = game:GetService("CoreGui")
- CmdGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Background.Name = "Background"
- Background.Parent = CmdGui
- Background.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- Background.BorderSizePixel = 0
- Background.Position = UDim2.new(0.368556708, 0, 0.11490047, 0)
- Background.Size = UDim2.new(0, 350, 0, 350)
- Background.Active = true
- Background.Draggable = true
- CmdName.Name = "CmdName"
- CmdName.Parent = Background
- CmdName.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- CmdName.BorderSizePixel = 0
- CmdName.Size = UDim2.new(0, 350, 0, 25)
- CmdName.Font = Enum.Font.GothamBlack
- CmdName.Text = "Commands"
- CmdName.TextColor3 = Color3.fromRGB(255, 255, 255)
- CmdName.TextScaled = true
- CmdName.TextSize = 14.000
- CmdName.TextWrapped = true
- FindCmd.Name = "FindCmd"
- FindCmd.Parent = Background
- FindCmd.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- FindCmd.BorderColor3 = Color3.fromRGB(0, 255, 0)
- FindCmd.BorderSizePixel = 0
- FindCmd.Position = UDim2.new(0.0714285746, 0, 0.0702347234, 0)
- FindCmd.Size = UDim2.new(0, 300, 0, 20)
- FindCmd.Font = Enum.Font.SourceSans
- FindCmd.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
- FindCmd.PlaceholderText = "Search For Command"
- FindCmd.Text = ""
- FindCmd.TextColor3 = Color3.fromRGB(255, 255, 255)
- FindCmd.TextSize = 14.000
- FindCmd.TextWrapped = true
- CmdHandler.Name = "CmdHandler"
- CmdHandler.Parent = Background
- CmdHandler.Active = true
- CmdHandler.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CmdHandler.BackgroundTransparency = 1.000
- CmdHandler.BorderSizePixel = 0
- CmdHandler.AutomaticCanvasSize = "Y"
- CmdHandler.Position = UDim2.new(0.0714285746, 0, 0.142857149, 0)
- CmdHandler.Size = UDim2.new(0, 300, 0, 290)
- CmdHandler.ScrollBarThickness = 2
- CmdText.Name = "CmdText"
- CmdText.Parent = nil
- CmdText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CmdText.BackgroundTransparency = 1.000
- CmdText.BorderSizePixel = 0
- CmdText.Size = UDim2.new(0, 300, 0, 25)
- CmdText.Font = Enum.Font.SourceSans
- CmdText.Text = "Text"
- CmdText.TextColor3 = Color3.fromRGB(255, 255, 255)
- CmdText.TextScaled = true
- CmdText.TextSize = 14.000
- CmdText.TextWrapped = true
- UIListLayout.Parent = CmdHandler
- UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
- Minimum.Name = "Minimum"
- Minimum.Parent = Background
- Minimum.BackgroundColor3 = Color3.fromRGB(0, 155, 155)
- Minimum.BorderSizePixel = 0
- Minimum.Position = UDim2.new(0.842857122, 0, 0.00571428565, 0)
- Minimum.Size = UDim2.new(0, 20, 0, 20)
- Minimum.Font = Enum.Font.SourceSans
- Minimum.Text = ""
- Minimum.TextColor3 = Color3.fromRGB(255, 255, 255)
- Minimum.TextSize = 14.000
- Minimum.MouseButton1Click:Connect(function()
- if Background.BackgroundTransparency == 0 then
- Background.BackgroundTransparency = 1
- Background.Size = UDim2.new(0, 350, 0, 25)
- FindCmd.Visible = false
- CmdHandler.Visible = false
- elseif Background.BackgroundTransparency == 1 then
- Background.BackgroundTransparency = 0
- Background.Size = UDim2.new(0, 350, 0, 350)
- FindCmd.Visible = true
- CmdHandler.Visible = true
- end
- end)
- Close.Name = "Close"
- Close.Parent = Background
- Close.BackgroundColor3 = Color3.fromRGB(155, 0, 0)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.928571403, 0, 0.00571428565, 0)
- Close.Size = UDim2.new(0, 20, 0, 20)
- Close.Font = Enum.Font.SourceSans
- Close.Text = ""
- Close.TextColor3 = Color3.fromRGB(255, 255, 255)
- Close.TextSize = 14.000
- Close.MouseButton1Click:Connect(function()
- Background.Visible = false
- end)
- -- New
- Background2.Name = "Background"
- Background2.Parent = CmdGui
- Background2.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- Background2.BorderSizePixel = 0
- Background2.Position = UDim2.new(0.012, 0, 0.807, 0)
- Background2.Size = UDim2.new(0, 250, 0, 80)
- Background2.Active = true
- Background2.Draggable = true
- Label.Name = "Label"
- Label.Parent = Background2
- Label.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- Label.BorderSizePixel = 0
- Label.Position = UDim2.new(0, 0, 0, 0)
- Label.Size = UDim2.new(0, 250, 0, 25)
- Label.Font = Enum.Font.GothamBlack
- Label.Text = "Execute Bar"
- Label.TextColor3 = Color3.fromRGB(255, 255, 255)
- Label.TextScaled = true
- Label.TextSize = 14.000
- Label.TextWrapped = true
- Execute.Name = "Execute"
- Execute.Parent = Background2
- Execute.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- Execute.BorderColor3 = Color3.fromRGB(0, 255, 0)
- Execute.Position = UDim2.new(0.097, 0, 0.436, 0)
- Execute.Size = UDim2.new(0, 200, 0, 30)
- Execute.Font = Enum.Font.SourceSans
- Execute.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
- Execute.PlaceholderText = "Press "..Prefix.." To Enter"
- Execute.Text = ""
- Execute.TextColor3 = Color3.fromRGB(255, 255, 255)
- Execute.TextSize = 16.000
- Execute.TextWrapped = true
- Background3.Name = "Background3"
- Background3.Parent = CmdGui
- Background3.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- Background3.BorderSizePixel = 0
- Background3.Position = UDim2.new(0.306701034, 0, 0.288421065, 0)
- Background3.Size = UDim2.new(0, 200, 0, 100)
- Background3.Active = true
- Background3.Visible = false
- Topbar.Name = "Topbar"
- Topbar.Parent = Background3
- Topbar.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- Topbar.BorderSizePixel = 0
- Topbar.Size = UDim2.new(0, 200, 0, 25)
- Topbar.Font = Enum.Font.GothamBlack
- Topbar.Text = ""
- Topbar.TextColor3 = Color3.fromRGB(255, 255, 255)
- Topbar.TextScaled = true
- Topbar.TextSize = 14.000
- Topbar.TextWrapped = true
- CmdTitle.Name = "CmdTitle"
- CmdTitle.Parent = Background3
- CmdTitle.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- CmdTitle.BackgroundTransparency = 1.000
- CmdTitle.BorderSizePixel = 0
- CmdTitle.Position = UDim2.new(0.0500000007, 0, 0.379999995, 0)
- CmdTitle.Size = UDim2.new(0, 180, 0, 40)
- CmdTitle.Font = Enum.Font.GothamBlack
- CmdTitle.Text = ""
- CmdTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
- CmdTitle.TextSize = 14.000
- CmdTitle.TextWrapped = true
- Background4.Name = "Background4"
- Background4.Parent = CmdGui
- Background4.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- Background4.BorderSizePixel = 0
- Background4.Position = UDim2.new(0.0154639352, 0, 0.519107938, 0)
- Background4.Size = UDim2.new(0, 250, 0, 119)
- Background4.Active = true
- Background4.Draggable = true
- Notify6.Name = "Notify6"
- Notify6.Parent = Background4
- Notify6.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- Notify6.BackgroundTransparency = 1.000
- Notify6.BorderSizePixel = 0
- Notify6.Position = UDim2.new(0, 0, -0.00512820482, 0)
- Notify6.Size = UDim2.new(0, 250, 0, 20)
- Notify6.Font = Enum.Font.GothamBlack
- Notify6.Text = ""
- Notify6.TextColor3 = Color3.fromRGB(255, 255, 255)
- Notify6.TextScaled = true
- Notify6.TextSize = 14.000
- Notify6.TextWrapped = true
- Notify5.Name = "Notify5"
- Notify5.Parent = Background4
- Notify5.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- Notify5.BackgroundTransparency = 1.000
- Notify5.BorderSizePixel = 0
- Notify5.Position = UDim2.new(0, 0, 0.162939027, 0)
- Notify5.Size = UDim2.new(0, 250, 0, 20)
- Notify5.Font = Enum.Font.GothamBlack
- Notify5.Text = ""
- Notify5.TextColor3 = Color3.fromRGB(255, 255, 255)
- Notify5.TextScaled = true
- Notify5.TextSize = 14.000
- Notify5.TextWrapped = true
- Notify4.Name = "Notify4"
- Notify4.Parent = Background4
- Notify4.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- Notify4.BackgroundTransparency = 1.000
- Notify4.BorderSizePixel = 0
- Notify4.Position = UDim2.new(0, 0, 0.331006259, 0)
- Notify4.Size = UDim2.new(0, 250, 0, 20)
- Notify4.Font = Enum.Font.GothamBlack
- Notify4.Text = ""
- Notify4.TextColor3 = Color3.fromRGB(255, 255, 255)
- Notify4.TextScaled = true
- Notify4.TextSize = 14.000
- Notify4.TextWrapped = true
- Notify3.Name = "Notify3"
- Notify3.Parent = Background4
- Notify3.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- Notify3.BackgroundTransparency = 1.000
- Notify3.BorderSizePixel = 0
- Notify3.Position = UDim2.new(0, 0, 0.499073505, 0)
- Notify3.Size = UDim2.new(0, 250, 0, 20)
- Notify3.Font = Enum.Font.GothamBlack
- Notify3.Text = ""
- Notify3.TextColor3 = Color3.fromRGB(255, 255, 255)
- Notify3.TextScaled = true
- Notify3.TextSize = 14.000
- Notify3.TextWrapped = true
- Notify2.Name = "Notify2"
- Notify2.Parent = Background4
- Notify2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- Notify2.BackgroundTransparency = 1.000
- Notify2.BorderSizePixel = 0
- Notify2.Position = UDim2.new(0, 0, 0.667140722, 0)
- Notify2.Size = UDim2.new(0, 250, 0, 20)
- Notify2.Font = Enum.Font.GothamBlack
- Notify2.Text = ""
- Notify2.TextColor3 = Color3.fromRGB(255, 255, 255)
- Notify2.TextScaled = true
- Notify2.TextSize = 14.000
- Notify2.TextWrapped = true
- Notify1.Name = "Notify1"
- Notify1.Parent = Background4
- Notify1.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- Notify1.BackgroundTransparency = 1.000
- Notify1.BorderSizePixel = 0
- Notify1.Position = UDim2.new(0, 0, 0.835207999, 0)
- Notify1.Size = UDim2.new(0, 250, 0, 20)
- Notify1.Font = Enum.Font.GothamBlack
- Notify1.Text = ""
- Notify1.TextColor3 = Color3.fromRGB(255, 255, 255)
- Notify1.TextScaled = true
- Notify1.TextSize = 14.000
- Notify1.TextWrapped = true
- CloseBar.Name = "CloseBar"
- CloseBar.Parent = Background4
- CloseBar.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- CloseBar.BorderSizePixel = 0
- CloseBar.Position = UDim2.new(0.899999976, 0, -0.210084036, 0)
- CloseBar.Size = UDim2.new(0, 25, 0, 25)
- CloseBar.Font = Enum.Font.GothamBlack
- CloseBar.Text = "X"
- CloseBar.TextColor3 = Color3.fromRGB(255, 255, 255)
- CloseBar.TextScaled = true
- CloseBar.TextSize = 14.000
- CloseBar.TextWrapped = true
- CloseBar.MouseButton1Click:Connect(function()
- Background4.Visible = false
- end)
- TransparencyBar.Name = "TransparencyBar"
- TransparencyBar.Parent = Background4
- TransparencyBar.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
- TransparencyBar.BorderSizePixel = 0
- TransparencyBar.Position = UDim2.new(0.799999952, 0, -0.210084036, 0)
- TransparencyBar.Size = UDim2.new(0, 25, 0, 25)
- TransparencyBar.Font = Enum.Font.GothamBlack
- TransparencyBar.Text = "="
- TransparencyBar.TextColor3 = Color3.fromRGB(255, 255, 255)
- TransparencyBar.TextScaled = true
- TransparencyBar.TextSize = 14.000
- TransparencyBar.TextWrapped = true
- TransparencyBar.MouseButton1Click:Connect(function()
- if TransparencyBar.Text == "=" then
- Background4.BackgroundTransparency = 0.750
- CloseBar.BackgroundTransparency = 0.750
- TransparencyBar.BackgroundTransparency = 0.750
- TransparencyBar.Text = "+"
- else
- Background4.BackgroundTransparency = 0.000
- CloseBar.BackgroundTransparency = 0.000
- TransparencyBar.BackgroundTransparency = 0.000
- TransparencyBar.Text = "="
- end
- end)
- local Versions = "5.0"
- local Cmd = {}
- Cmd[#Cmd + 1] = {Text = "versions "..Versions,Title = "Script versions"}
- Cmd[#Cmd + 1] = {Text = "script by LocalPlayer#7434",Title = "Script owner"}
- Cmd[#Cmd + 1] = {Text = "cmd / cmds",Title = "Show commands bar"}
- Cmd[#Cmd + 1] = {Text = "rejoin / rj",Title = "Rejoin the game"}
- Cmd[#Cmd + 1] = {Text = "leave / leaveserver / quit",Title = "Leave the server"}
- Cmd[#Cmd + 1] = {Text = "admin / giveadmin [plr]",Title = "Give a commands to player"}
- Cmd[#Cmd + 1] = {Text = "unadmin / removeadmin [plr]",Title = "Remove a commands from player"}
- Cmd[#Cmd + 1] = {Text = "kill [plr]",Title = "Kill the player"}
- Cmd[#Cmd + 1] = {Text = "killall",Title = "Kill all players"}
- Cmd[#Cmd + 1] = {Text = "killguard / killsguard",Title = "Kill all guards"}
- Cmd[#Cmd + 1] = {Text = "killinmate / killsinmate",Title = "Kill all inmates"}
- Cmd[#Cmd + 1] = {Text = "killcriminal / killscriminal",Title = "Kill all criminals"}
- Cmd[#Cmd + 1] = {Text = "tase [plr]",Title = "Tase the player"}
- Cmd[#Cmd + 1] = {Text = "loopkill / loopkills [plr]",Title = "Loop kills player"}
- Cmd[#Cmd + 1] = {Text = "unloopkill / unloopkills [plr]",Title = "Unloop kills player"}
- Cmd[#Cmd + 1] = {Text = "loopkillall / loopkillsall",Title = "Loop kills all players"}
- Cmd[#Cmd + 1] = {Text = "loopkillguard / loopkillsguard",Title = "Loop kills all guards"}
- Cmd[#Cmd + 1] = {Text = "loopkillinmate / loopkillinmates",Title = "Loop kills all inmates"}
- Cmd[#Cmd + 1] = {Text = "loopkillcriminal / loopkillcriminals",Title = "Loop kills all criminals"}
- Cmd[#Cmd + 1] = {Text = "unloopkillall / unloopkillsall",Title = "Unloop kills all players"}
- Cmd[#Cmd + 1] = {Text = "unloopkillguard / unloopkillsguard",Title = "Unloop kills all guards"}
- Cmd[#Cmd + 1] = {Text = "unloopkillinmate / unloopkillinmates",Title = "Unloop kills all inmates"}
- Cmd[#Cmd + 1] = {Text = "unloopkillcriminal / unloopkillcriminals",Title = "Unloop kills all criminals"}
- Cmd[#Cmd + 1] = {Text = "inmate / inmates / prisoner / prisoners",Title = "Become inmate team"}
- Cmd[#Cmd + 1] = {Text = "guard / guards / cop / polices",Title = "Become guard team"}
- Cmd[#Cmd + 1] = {Text = "crim / criminals / criminal",Title = "Become criminal team"}
- Cmd[#Cmd + 1] = {Text = "neutral / neutrals",Title = "Become neutral team"}
- Cmd[#Cmd + 1] = {Text = "re / refresh",Title = "Respawn on old position"}
- Cmd[#Cmd + 1] = {Text = "res / respawn",Title = "Respawn on respawn pads"}
- Cmd[#Cmd + 1] = {Text = "goto / to [plr]",Title = "Teleports to the player"}
- Cmd[#Cmd + 1] = {Text = "bring [plr]",Title = "Teleports player to you"}
- Cmd[#Cmd + 1] = {Text = "tp / teleport [plr] [plr2]",Title = "Teleports player to another player"}
- Cmd[#Cmd + 1] = {Text = "arrest [plr] [time]",Title = "Arrest player that is a criminal"}
- Cmd[#Cmd + 1] = {Text = "arrestall / arrestothers",Title = "Arrest all criminals"}
- Cmd[#Cmd + 1] = {Text = "spamarrest / looparrest [plr]",Title = "Spam arrest player & lag player and server"}
- Cmd[#Cmd + 1] = {Text = "unspamarrest / unlooparrest [plr]",Title = "Stop spam arrest player"}
- Cmd[#Cmd + 1] = {Text = "clearloopkill / clearloopkills",Title = "clear all loop kills table"}
- Cmd[#Cmd + 1] = {Text = "auto / autore / autorefresh",Title = "Auto respawn on old position when died"}
- Cmd[#Cmd + 1] = {Text = "unauto / unautore / unautorefresh",Title = "Stop auto respawn on old position when died"}
- Cmd[#Cmd + 1] = {Text = "killaura",Title = "Activate kill aura"}
- Cmd[#Cmd + 1] = {Text = "nokillaura / unkillaura",Title = "Unactivate kill aura"}
- Cmd[#Cmd + 1] = {Text = "antifling",Title = "Activate anti fling"}
- Cmd[#Cmd + 1] = {Text = "unantifling",Title = "Unactivate anti fling"}
- Cmd[#Cmd + 1] = {Text = "god",Title = "Become a god mode"}
- Cmd[#Cmd + 1] = {Text = "ungod",Title = "Unbecome a god mode"}
- Cmd[#Cmd + 1] = {Text = "view / spectate / watch [plr]",Title = "Spectates the player"}
- Cmd[#Cmd + 1] = {Text = "unview / unspectate / stopwatch",Title = "Unspectates the player"}
- Cmd[#Cmd + 1] = {Text = "fastpunch / speedpunchh",Title = "Activate fast punch"}
- Cmd[#Cmd + 1] = {Text = "slowpunch / nofastpunch / normalspeedpunch",Title = "unactivate fast punch"}
- Cmd[#Cmd + 1] = {Text = "superpunch / onepunch",Title = "Activate super punch"}
- Cmd[#Cmd + 1] = {Text = "nosuperpunch / normalpunch",Title = "Unactivate super punch"}
- Cmd[#Cmd + 1] = {Text = "prefix / newprefix / changeprefix [prefix text]",Title = "Changes prefix"}
- Cmd[#Cmd + 1] = {Text = "red",Title = "Changes name tag color to red color"}
- Cmd[#Cmd + 1] = {Text = "antilag / boostfps",Title = "Boost a little fps"}
- Cmd[#Cmd + 1] = {Text = "unantilag",Title = "Stop boost the fps"}
- Cmd[#Cmd + 1] = {Text = "noclip / noclips",Title = "Activate no clips"}
- Cmd[#Cmd + 1] = {Text = "clip / clips",Title = "Unactivate no clips"}
- Cmd[#Cmd + 1] = {Text = "orange",Title = "Changes name tag color to orange color"}
- Cmd[#Cmd + 1] = {Text = "blue",Title = "Changes name tag color to blue color"}
- Cmd[#Cmd + 1] = {Text = "black",Title = "Changes name tag color to black color"}
- Cmd[#Cmd + 1] = {Text = "purple",Title = "Changes name tag color to purple color"}
- Cmd[#Cmd + 1] = {Text = "brown",Title = "Changes name tag color to brown color"}
- Cmd[#Cmd + 1] = {Text = "white",Title = "Changes name tag color to white color"}
- Cmd[#Cmd + 1] = {Text = "pink",Title = "Changes name tag color to pink color"}
- Cmd[#Cmd + 1] = {Text = "grey",Title = "Changes name tag color to grey color"}
- Cmd[#Cmd + 1] = {Text = "green",Title = "Changes name tag color to green color"}
- Cmd[#Cmd + 1] = {Text = "yellow",Title = "Changes name tag color to yellow color"}
- Cmd[#Cmd + 1] = {Text = "getpos",Title = "Prints positions"}
- Cmd[#Cmd + 1] = {Text = "unload / destroygui",Title = "Unload the scripts"}
- Cmd[#Cmd + 1] = {Text = "reload / update",Title = "Reload the script to new version"}
- Cmd[#Cmd + 1] = {Text = "How to open console?",Title = "To open console chat /console or press F9 or Fn + F9"}
- Cmd[#Cmd + 1] = {Text = "lagserver / disconnect",Title = "Lag server and disconnect after 5 minutes of lagging"}
- Cmd[#Cmd + 1] = {Text = "unlagserver / undisconnect",Title = "Stop lag server"}
- Cmd[#Cmd + 1] = {Text = "speed / setspeed / walkspeed [count]",Title = "Changes walk speeds"}
- Cmd[#Cmd + 1] = {Text = "jumppower / setjumppower [count]",Title = "Changes jump powers"}
- Cmd[#Cmd + 1] = {Text = "hipheight / sethipheight [count]",Title = "Changes hip heights"}
- Cmd[#Cmd + 1] = {Text = "gravity / setgravity [count]",Title = "Changes gravity"}
- Cmd[#Cmd + 1] = {Text = "resetspeed / resetwalkspeed",Title = "Reset walk speeds"}
- Cmd[#Cmd + 1] = {Text = "resetjumppower / rejumppower",Title = "Reset jump powers"}
- Cmd[#Cmd + 1] = {Text = "resethipheight / rehipheight",Title = "Reset hip heights"}
- Cmd[#Cmd + 1] = {Text = "resetgravity / regravity",Title = "Reset gravity"}
- Cmd[#Cmd + 1] = {Text = "makecrim [plr]",Title = "Make the player become a criminal"}
- Cmd[#Cmd + 1] = {Text = "makecrimall",Title = "Make all players become a criminals"}
- Cmd[#Cmd + 1] = {Text = "loopbring [plr]",Title = "Loop bring player"}
- Cmd[#Cmd + 1] = {Text = "unloopbring ",Title = "Unloop bring player"}
- Cmd[#Cmd + 1] = {Text = "baseballbat / bat",Title = "Gets bat"}
- Cmd[#Cmd + 1] = {Text = "superknife",Title = "Gets super knife"}
- Cmd[#Cmd + 1] = {Text = "firespeed / setfirespeed [count]",Title = "Changes fire speed for the gun"}
- Cmd[#Cmd + 1] = {Text = "autofire",Title = "Changes gun ststes to auto fire"}
- Cmd[#Cmd + 1] = {Text = "semifire",Title = "Changes gun ststes to semi fire"}
- Cmd[#Cmd + 1] = {Text = "burst / burstbullets / bullets [count]",Title = "Changes a bullets for the gun will come out when shot"}
- Cmd[#Cmd + 1] = {Text = "reloadtime / reloadtimes [count]",Title = "Changes reload times for the gun"}
- Cmd[#Cmd + 1] = {Text = "gun / guns / allguns",Title = "Obtains all guns"}
- Cmd[#Cmd + 1] = {Text = "autogun / autoguns / autoallguns",Title = "Activate auto gun when respawned"}
- Cmd[#Cmd + 1] = {Text = "unautogun / unautoguns / unautoallguns",Title = "Unactivate auto gun when respawned"}
- Cmd[#Cmd + 1] = {Text = "taserbypass / antitaser / lock",Title = "Bypass taser when got tased"}
- Cmd[#Cmd + 1] = {Text = "untaserbypass / notaserbypass / unlock",Title = "Unbypass taser when got tased"}
- Cmd[#Cmd + 1] = {Text = "nodoors / deletedoors",Title = "Deletes all doors"}
- Cmd[#Cmd + 1] = {Text = "restoredoors / doors",Title = "Restores all doors"}
- Cmd[#Cmd + 1] = {Text = "nowalls / deletewalls - delete walls",Title = "Deletes all walls"}
- Cmd[#Cmd + 1] = {Text = "walls / restorewalls - restore walls",Title = "Restore all walls"}
- Cmd[#Cmd + 1] = {Text = "anticrash / antivest",Title = "Anti crash when someone spamming armor"}
- Cmd[#Cmd + 1] = {Text = "unanticrash / unantivest",Title = "Unanti crash when someone spamming armor"}
- Cmd[#Cmd + 1] = {Text = "antishield / noshield",Title = "Anti shield users"}
- Cmd[#Cmd + 1] = {Text = "unantishield",Title = "Unanti shield users"}
- Cmd[#Cmd + 1] = {Text = "gatetower",Title = "Teleports to the gate tower"}
- Cmd[#Cmd + 1] = {Text = "tower",Title = "Teleports to the yard tower"}
- Cmd[#Cmd + 1] = {Text = "sewer",Title = "Teleports to the sewer"}
- Cmd[#Cmd + 1] = {Text = "yard",Title = "Teleports to yard"}
- Cmd[#Cmd + 1] = {Text = "backnexus",Title = "Teleports to the back nexus"}
- Cmd[#Cmd + 1] = {Text = "nexus",Title = "Teleports to the nexus"}
- Cmd[#Cmd + 1] = {Text = "gate",Title = "Teleports to the gate"}
- Cmd[#Cmd + 1] = {Text = "findowner / checkscriptowner",Title = "Find a script owner in the server"}
- Cmd[#Cmd + 1] = {Text = "getplayer / getplayers",Title = "Get a players counts in the server"}
- Cmd[#Cmd + 1] = {Text = "rapidfire",Title = "Activate rapid fire"}
- Cmd[#Cmd + 1] = {Text = "autorapidfire",Title = "Auto activate rapid fire"}
- Cmd[#Cmd + 1] = {Text = "unautorapidfire",Title = "Unauto activate rapid fire"}
- Cmd[#Cmd + 1] = {Text = "armory",Title = "Teleports to the armory"}
- Cmd[#Cmd + 1] = {Text = "cafe - teleport to cafe",Title = "Teleports to the cafeteria"}
- Cmd[#Cmd + 1] = {Text = "crimbase / criminalbase",Title = "Teleports to the criminals base"}
- Cmd[#Cmd + 1] = {Text = "lunchroom",Title = "Teleports to the cafeteria room"}
- Cmd[#Cmd + 1] = {Text = "spamchat [delay]",Title = "Spam the chat"}
- Cmd[#Cmd + 1] = {Text = "unspamchat",Title = "Unspam the chat"}
- Cmd[#Cmd + 1] = {Text = "savepos / saveposition",Title = "Saves positions"}
- Cmd[#Cmd + 1] = {Text = "loadpos / loadposition",Title = "Loads positions"}
- Cmd[#Cmd + 1] = {Text = "notify",Title = "Send a message when player leave / join"}
- Cmd[#Cmd + 1] = {Text = "nonotify",Title = "Stop send a message when player leave / join"}
- Cmd[#Cmd + 1] = {Text = "copychat",Title = "Copies all players chats"}
- Cmd[#Cmd + 1] = {Text = "uncopychat",Title = "uncopies all players chats"}
- Cmd[#Cmd + 1] = {Text = "chatnotify",Title = "Chats when player leave / join"}
- Cmd[#Cmd + 1] = {Text = "unchatnotify / nochatnotify",Title = "Stop chat when player leave / join"}
- Cmd[#Cmd + 1] = {Text = "opengate",Title = "Open the gate"}
- Cmd[#Cmd + 1] = {Text = "antifell / antivoid",Title = "Activate anti fell to the void when respawn as custom team"}
- Cmd[#Cmd + 1] = {Text = "unantifell / unantivoid",Title = "Unactivate anti fell to the void when respawn as custom team"}
- Cmd[#Cmd + 1] = {Text = "beam [plr]",Title = "Shoot a beam to player"}
- Cmd[#Cmd + 1] = {Text = "lagbeam / beam2 [plr]",Title = "Shoot a beam to player but lag"}
- Cmd[#Cmd + 1] = {Text = "crash / beam3 [plr]",Title = "Shoot a beam to player but even more lag"}
- Cmd[#Cmd + 1] = {Text = "antispamarrest",Title = "Activate anti spam arrest"}
- Cmd[#Cmd + 1] = {Text = "unantispamarrest",Title = "Unactivate anti spam arrest"}
- Cmd[#Cmd + 1] = {Text = "!getprefix",Title = "If you for get prefix you can type this in chat"}
- local Mouse = game.Players.LocalPlayer:GetMouse()
- for i = 1,#Cmd do
- local clone = CmdText:Clone()
- clone.Text = Cmd[i].Text
- clone.Name = "COMMANDS"
- local Ins = Instance.new("StringValue", clone)
- Ins.Name = "Title"
- Ins.Value = Cmd[i].Title
- local Ins2 = Instance.new("StringValue", clone)
- Ins2.Name = "TopbarName"
- Ins2.Value = Cmd[i].Text:split(" ")[1]
- clone.Parent = CmdHandler
- clone.MouseButton1Click:Connect(function()
- Execute:CaptureFocus()
- Execute.Text = clone.Text:split(" ")[1]
- Execute.CursorPosition = #Execute.Text + 1
- end)
- end
- Mouse.Move:Connect(function()
- local Guis = game:GetService("CoreGui"):GetGuiObjectsAtPosition(Mouse.X, Mouse.Y)
- local Gui
- for i,v in pairs(Guis) do
- if v.Parent == CmdHandler then
- Gui = v
- end
- end
- if Gui ~= nil then
- local PositionX
- local PositionY
- local X = Mouse.X
- local Y = Mouse.Y
- if Mouse.X > 200 then
- PositionX = Mouse.X - 201
- else
- PositionX = Mouse.X + 21
- end
- if Mouse.Y > (Mouse.ViewSizeY-96) then
- PositionY = Mouse.Y - 97
- else
- PositionY = Mouse.Y
- end
- Background3.Visible = true
- Background3.Position = UDim2.new(0, PositionX, 0, PositionY)
- Topbar.Text = Gui.TopbarName.Value
- CmdTitle.Text = Gui.Title.Value
- else
- Background3.Visible = false
- end
- end)
- if DisableScript then
- DisableScript()
- end
- local Slient = false
- local ScriptDisabled = false
- local LoopBeam = {}
- local LoopKill = {}
- local LoopTase = {}
- local Admin = {}
- local Watching = nil
- local States = {}
- local BuyGamepass = game:GetService("MarketplaceService"):UserOwnsGamePassAsync(tonumber((game:GetService("Players").LocalPlayer.CharacterAppearance):split('=')[#((game:GetService("Players").LocalPlayer.CharacterAppearance):split('='))]), 96651)
- local function GetPlayer(String)
- if not String then return end
- local Yes = {}
- for _, Player in ipairs(game.Players:GetPlayers()) do
- if string.lower(Player.Name):match(string.lower(String)) or string.lower(Player.DisplayName):match(string.lower(String)) then
- table.insert(Yes, Player)
- end
- end
- if #Yes > 0 then
- return Yes[1]
- elseif #Yes < 1 xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed CHAR.Humanoid.Name = "1" xss=removed c.Name = "Humanoid" xss=removed xss=removed xss=removed xss=removed CHAR.Humanoid.DisplayDistanceType = "None" xss=removed xss=removed xss=removed xss=removed> 500) and STOP > 3
- local STOP_2 = 0
- repeat wait()
- STOP_2 = STOP_2 + 1
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Position
- until STOP_2 > 10
- workspace.Remote.loadchar:InvokeServer()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
- end
- function TeleportV(Player, Player2)
- if Player == nil or Player2 == nil then return end
- local savedcf = GetPos()
- workspace.Remote.loadchar:InvokeServer()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
- workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
- local CHAR = game.Players.LocalPlayer.Character
- CHAR.Humanoid.Name = "1"
- local c = CHAR["1"]:Clone()
- c.Name = "Humanoid"
- c.Parent = CHAR
- CHAR["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = CHAR
- CHAR.Animate.Disabled = true
- wait()
- CHAR.Animate.Disabled = false
- CHAR.Humanoid.DisplayDistanceType = "None"
- game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("M9").Parent = CHAR
- local STOP = 0
- repeat wait(.1)
- STOP = STOP + 1
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0.75)
- until (not game.Players.LocalPlayer.Character:FindFirstChild("M9") or not game.Players.LocalPlayer.Character.HumanoidRootPart or not Player.Character.HumanoidRootPart or not game.Players.LocalPlayer.Character.HumanoidRootPart.Parent or not Player.Character.HumanoidRootPart.Parent or STOP > 500) and STOP > 3
- local STOP_2 = 0
- repeat wait()
- STOP_2 = STOP_2 + 1
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player2.Character.HumanoidRootPart.CFrame
- until STOP_2 > 10
- workspace.Remote.loadchar:InvokeServer()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
- end
- function ArrestEvent(Player, Time)
- for i = 1,Time do
- workspace.Remote.arrest:InvokeServer(Player.Character.Head)
- end
- end
- function Arrest(Player, Time)
- local Time = Time or 1
- local savedcf = GetPos()
- local savedcamcf = GetCamPos()
- local savedteam = GetTeam()
- if Player then
- repeat wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- for i = 1,Time do
- coroutine.wrap(function()
- workspace.Remote.arrest:InvokeServer(Player.Character.Head)
- end)()
- end
- until Player.Character:FindFirstChild("Head"):FindFirstChild("handcuffedGui")
- wait()
- end
- workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new(savedteam).Name)
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
- workspace.CurrentCamera.CFrame = savedcamcf
- end
- function CreateBeam(Player, Distance, Position)
- if Player then
- pcall(function()
- local Backpack = game.Players.LocalPlayer.Backpack
- local Character = game.Players.LocalPlayer.Character
- local Gun = Backpack:FindFirstChild("Remington 870") or Character:FindFirstChild("Remington 870")
- if not Gun then
- workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- end
- Gun = Backpack:FindFirstChild("Remington 870") or Character:FindFirstChild("Remington 870")
- local Head = Player.Character.Head
- if Head and Player and Character and Backpack and Gun and Distance and Position then
- game.ReplicatedStorage.ShootEvent:FireServer({
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
- }, Gun)
- end
- Gun.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChild("Remington 870"):Destroy()
- end)
- end
- end
- function CreateBeam2(Player, Distance, Position)
- if Player then
- pcall(function()
- local Backpack = game.Players.LocalPlayer.Backpack
- local Character = game.Players.LocalPlayer.Character
- local Gun = Backpack:FindFirstChild("AK-47") or Character:FindFirstChild("AK-47")
- if not Gun then
- workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
- end
- Gun = Backpack:FindFirstChild("AK-47") or Character:FindFirstChild("AK-47")
- local Head = Player.Character.Head
- if Head and Player and Character and Backpack and Gun and Distance and Position then
- game.ReplicatedStorage.ShootEvent:FireServer({
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- }, Gun)
- end
- Gun.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChild("AK-47"):Destroy()
- end)
- end
- end
- function CreateBeam3(Player, Distance, Position)
- if Player then
- pcall(function()
- local Backpack = game.Players.LocalPlayer.Backpack
- local Character = game.Players.LocalPlayer.Character
- local Gun = Backpack:FindFirstChild("M9") or Character:FindFirstChild("M9")
- if not Gun then
- workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
- end
- Gun = Backpack:FindFirstChild("M9") or Character:FindFirstChild("M9")
- local Head = Player.Character.Head
- if Head and Player and Character and Backpack and Gun and Distance and Position then
- game.ReplicatedStorage.ShootEvent:FireServer({
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
- {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
- }, Gun)
- end
- Gun.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChild("M9"):Destroy()
- end)
- end
- end
- function Beam(Player, Distance, Time)
- if Player and Distance then
- local RunService = game:GetService("RunService")
- RunService:BindToRenderStep(Player.Name, math.huge, function()
- coroutine.wrap(function()
- CreateBeam(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
- end)()
- end)
- delay(Time, function()
- pcall(function()
- RunService:UnbindFromRenderStep(Player.Name)
- end)
- end)
- end
- end
- function LagBeam(Player, Distance, Time)
- if Player and Distance then
- local RunService = game:GetService("RunService")
- RunService:BindToRenderStep(Player.Name, math.huge, function()
- coroutine.wrap(function()
- CreateBeam(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
- end)()
- coroutine.wrap(function()
- CreateBeam2(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
- end)()
- coroutine.wrap(function()
- CreateBeam3(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
- end)()
- end)
- delay(Time, function()
- pcall(function()
- RunService:UnbindFromRenderStep(Player.Name)
- end)
- end)
- end
- end
- function DetectMove(Player)
- local oldpos = Player.Character.HumanoidRootPart.CFrame
- local Move
- local Time = 0
- repeat wait(.1)
- Time = Time + 1
- if oldpos ~= Player.Character.HumanoidRootPart.CFrame then
- Move = true
- else
- Move = false
- end
- until (Time >= 500 and Move == false) or Move == true
- return Move
- end
- function FeGodMode()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait()
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- end
- local function GetPlayerPart(Player)
- if not Player then return end
- if Player:FindFirstChild("HumanoidRootPart") then
- return Player.HumanoidRootPart
- elseif Player:FindFirstChild("Torso") then
- return Player.Torso
- end
- end
- local Mouse = game.Players.LocalPlayer:GetMouse()
- function CopyChat(Player)
- Player.Chatted:Connect(function(Message)
- if States.CopyChat then
- Chat("["..Player.DisplayName.."]: "..Message)
- end
- end)
- end
- function Died(Player)
- pcall(function()
- if Player.Character.Humanoid.Health < 1 Title = "Game" xss=removed xss=removed Title = "Game" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed Notify1.Text = "[" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed> 0 and v.Character.Head and v.Character and v ~= nil then
- Kill(v)
- end
- end)
- end
- end
- end
- end
- end
- if Command("unloopkillguard") or Command("unloopkillguards") or Command("unloopkillsguard") or Command("unloopkillsguards") or Command("unloopkillcop") or Command("unloopkillpolices") or Command("unloopkillspolices") then
- States.LoopKill_Guards = false
- Notify("Unloop kills all guards", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("loopkillinmate") or Command("loopkillinmates") or Command("loopkillsinmate") or Command("loopkillsinmates") or Command("loopkillprisoner") or Command("loopkillprisoners") then
- States.LoopKill_Inmates = true
- Notify("Looping kills all inmates", Color3.fromRGB(0, 255, 0), "Success")
- while wait() do
- if States.LoopKill_Inmates then
- for i,v in pairs(game.Teams.Inmates:GetPlayers()) do
- if v ~= game.Players.LocalPlayer then
- pcall(function()
- if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
- Kill(v)
- end
- end)
- end
- end
- end
- end
- end
- if Command("unloopkillinmate") or Command("unloopkillinmates") or Command("unloopkillsinmate") or Command("unloopkillsinmates") or Command("unloopkillprisoner") or Command("unloopkillprisoners") then
- States.LoopKill_Inmates = false
- Notify("Unloop kills all inmates", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("loopkillcriminal") or Command("loopkillcriminals") or Command("loopkillscriminal") or Command("loopkillscriminals") or Command("loopkillcrim") or Command("loopkillcrims") then
- States.LoopKill_Criminals = true
- Notify("Looping kills all criminals", Color3.fromRGB(0, 255, 0), "Success")
- while wait() do
- if States.LoopKill_Criminals then
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v ~= game.Players.LocalPlayer then
- pcall(function()
- if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
- Kill(v)
- end
- end)
- end
- end
- end
- end
- end
- if Command("unloopkillcriminal") or Command("unloopkillcriminals") or Command("unloopkillscriminal") or Command("unloopkillscrriminals") or Command("unloopkillcrim") or Command("unloopkillcrims") then
- States.LoopKill_Criminals = false
- Notify("Unlooping kills all criminals", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("loopkillall") or Command("loopkillsall") then
- States.LoopKill_Others = true
- Notify("Looping kills all players", Color3.fromRGB(0, 255, 0), "Success")
- while wait() do
- if States.LoopKill_Others then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer then
- pcall(function()
- if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
- Kill(v)
- end
- end)
- end
- end
- end
- end
- end
- if Command("unloopkillall") or Command("unloopkillsall") then
- States.LoopKill_Criminals = false
- States.LoopKill_Guards = false
- States.LoopKill_Inmates = false
- States.LoopKill_Others = false
- Notify("Unlooping kills all players", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("goto") or Command("to") then
- local Player = GetPlayer(Arg2)
- if Player ~= nil then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[Player.Name].HumanoidRootPart.CFrame
- Notify("Go to "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
- else
- Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
- end
- end
- if Command("re") or Command("refresh") then
- if game.Players.LocalPlayer.TeamColor.Name ~= "Medium stone grey" then
- if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- local savedcf = GetPos()
- local savedcamcf = GetCamPos()
- workspace.Remote.loadchar:InvokeServer()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
- workspace.CurrentCamera.CFrame = savedcamcf
- end
- else
- if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- local savedcf = GetPos()
- local savedcamcf = GetCamPos()
- workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright orange").Name)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
- workspace.CurrentCamera.CFrame = savedcamcf
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end
- end
- Notify("Refreshed", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("res") or Command("respawn") then
- if game.Players.LocalPlayer.TeamColor.Name ~= "Medium stone grey" then
- workspace.Remote.loadchar:InvokeServer()
- else
- workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright orange").Name)
- local savedcf = GetPos()
- local savedcamcf = GetCamPos()
- workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Really red").Name)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
- workspace.CurrentCamera.CFrame = savedcamcf
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end
- Notify("Respawned", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("looparrest") or Command("spamarrest") then
- local Player = GetPlayer(Arg2)
- if Player ~= nil then
- Notify("Spam arresting "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
- States.SpamArrest = true
- repeat wait()
- if game.Players[Player.Name] and States.SpamArrest then
- local Player_Previos_Team = Player.TeamColor.Name
- if Player.TeamColor.Name == "Bright orange" then
- Teleport(Player, CFrame.new(979.55584716797, 99.990005493164, 2341.4069824219))
- end
- if Player.TeamColor.Name ~= "Bright orange" and Player.TeamColor.Name ~= "Really red" then
- repeat Teleport(Player, CFrame.new(-976, 110, 2070)) until Player.TeamColor.Name == "Really red" or not game.Players[Player.Name]
- end
- if Player_Previos_Team == "Bright orange" then
- repeat wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- for i = 1,1000 do
- coroutine.wrap(function()
- ArrestEvent(Player, math.huge)
- end)()
- end
- until Player.Character.Head:FindFirstChild("handcuffedGui") or not game.Players[Player.Name]
- else
- if Player.TeamColor.Name == "Really red" then
- repeat wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- for i = 1,1000 do
- coroutine.wrap(function()
- ArrestEvent(Player, math.huge)
- end)()
- end
- until Player.Character.Head:FindFirstChild("handcuffedGui") or not game.Players[Player.Name]
- end
- end
- end
- until not game.Players[Player.Name] or not States.SpamArrest
- end
- end
- if Command("unlooparrest") or Command("unspamarrest") then
- States.SpamArrest = false
- Notify("Unspam arrest", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("view") or Command("spectate") or Command("watch") then
- local Player = GetPlayer(Arg2)
- if Player ~= nil then
- Watching = Player
- Notify("Viewing "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
- else
- Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
- end
- while wait() do
- if Watching ~= nil then
- pcall(function()
- workspace.CurrentCamera.CameraSubject = workspace[Watching.Name]
- end)
- end
- end
- end
- if Command("antifling") then
- States.Anti_Fling = true
- Notify("Turn anti fling on", Color3.fromRGB(0, 255, 0), "Success")
- game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size = Vector3.new(math.huge, game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size.Y, math.huge)
- game.Players.LocalPlayer.CharacterAdded:Connect(function(Character)
- if States.Anti_Fling then
- pcall(function()
- game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size = Vector3.new(math.huge, game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size.Y, math.huge)
- end)
- end
- end)
- end
- if Command("statue") then
- States.Statue = true
- game.Players.LocalPlayer.Character:Connect(function()
- if States.Statue then
- end
- end)
- end
- if Command("unstatue") then
- States.Statue = false
- end
- if Command("noclip") or Command("noclips") then
- States.Noclips = true
- Notify("Turn no clips on", Color3.fromRGB(0, 255, 0), "Success")
- game:GetService("RunService").Stepped:Connect(function()
- if States.Noclips then
- pcall(function()
- game.Players.LocalPlayer.Character:FindFirstChild("Head").CanCollide = false
- game.Players.LocalPlayer.Character:FindFirstChild("Torso").CanCollide = false
- end)
- end
- end)
- end
- if Command("clip") or Command("clips") then
- States.Noclips = false
- Notify("Turn no clips off", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("unantifling") then
- States.Anti_Fling = false
- Notify("Turn anti fling off", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("antivest") or Command("anticrash") then
- States.Anti_Crash = true
- Notify("Turn anti armor spammer on", Color3.fromRGB(0, 255, 0), "Success")
- coroutine.wrap(function()
- while wait() do
- if States.Anti_Crash then
- for i,v in pairs(game.Players:GetPlayers()) do
- pcall(function()
- v.Character.vest:Destroy()
- end)
- end
- end
- end
- end)()
- end
- if Command("unantivest") or Command("unanticrash") then
- States.Anti_Crash = false
- Notify("Turn anti armor spammer off", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("fastpunch") or Command("speedpunch") or Command("speedlypunch") or Command("superspeedpunch") then
- States.Fast_Punch = true
- Notify("Turn fast punch on", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("slowpunch") or Command("normalspeedpunch") or Command("nofastpunch") or Command("unfastpunch") then
- States.Fast_Punch = false
- Notify("Turn fast punch off", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("superpunch") or Command("onepunch") then
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local MeleeEvent = ReplicatedStorage:FindFirstChild("meleeEvent")
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Punch = false
- local Cooldown = false
- States.SuperPunch = true
- Notify("Turn super punch on", Color3.fromRGB(0, 255, 0), "Success")
- local function Punch()
- if not States.Fast_Punch then
- Cooldown = true
- local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
- Part.Transparency = 1
- Part.Size = Vector3.new(5, 2, 3)
- Part.CanCollide = false
- local Weld = Instance.new("Weld", Part)
- Weld.Part0 = game.Players.LocalPlayer.Character.Torso
- Weld.Part1 = Part
- Weld.C1 = CFrame.new(0, 0, 2)
- Part.Touched:connect(function(Touch)
- if game.Players:FindFirstChild(Touch.Parent.Name) then
- local plr = game.Players:FindFirstChild(Touch.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- Part:Destroy()
- for i = 1,100 do
- MeleeEvent:FireServer(plr)
- end
- end
- end
- end)
- wait(0.9)
- Cooldown = false
- Part:Destroy()
- else
- Cooldown = true
- local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
- Part.Transparency = 1
- Part.Size = Vector3.new(5, 2, 3)
- Part.CanCollide = false
- local Weld = Instance.new("Weld", Part)
- Weld.Part0 = game.Players.LocalPlayer.Character.Torso
- Weld.Part1 = Part
- Weld.C1 = CFrame.new(0, 0, 2)
- Part.Touched:connect(function(Touch)
- if game.Players:FindFirstChild(Touch.Parent.Name) then
- local plr = game.Players:FindFirstChild(Touch.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- Part:Destroy()
- for i = 1,100 do
- MeleeEvent:FireServer(plr)
- end
- end
- end
- end)
- wait(0.1)
- Cooldown = false
- Part:Destroy()
- end
- end
- Mouse.KeyDown:connect(function(Key)
- if not Cooldown and States.SuperPunch then
- if Key:lower() == "f" then
- Punch()
- end
- end
- end)
- end
- if Command("normalpunch") or Command("oldpunch") or Command("nosuperpunch") or Command("stoponepunch") or Command("unonepunch") or Command("unsuperpunch") then
- States.SuperPunch = false
- Notify("Turn super punch off", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("superknife") then
- local Knife = game.Players.LocalPlayer.Backpack:FindFirstChild("Crude Knife") or game.Players.LocalPlayer.Character:FindFirstChild("Crude Knife")
- if not Knife then
- workspace.Remote.ItemHandler:InvokeServer(workspace["Prison_ITEMS"].single["Crude Knife"].ITEMPICKUP)
- end
- wait()
- Knife = game.Players.LocalPlayer.Backpack:FindFirstChild("Crude Knife") or game.Players.LocalPlayer.Character:FindFirstChild("Crude Knife")
- if Knife then
- local Cooldown = false
- local Hitting = false
- local Hitted = false
- Knife.Equipped:Connect(function()
- Knife.Activated:Connect(function()
- if not Cooldown then
- Cooldown = true
- Hitting = true
- for i,v in pairs(Knife:GetChildren()) do
- if v:IsA("Part") then
- v.Touched:Connect(function(Hit)
- if Hit and Hit.Parent ~= game.Players.LocalPlayer and not Hitted and Hitting then
- Hitted = true
- for i = 1,25 do
- game.ReplicatedStorage.meleeEvent:FireServer(game.Players[Hit.Parent.Name])
- end
- end
- end)
- end
- end
- wait(0.5)
- Cooldown = false
- Hitting = false
- Hitted = false
- end
- end)
- end)
- end
- Notify("Obtained super knife", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("unview") or Command("unspectate") or Command("stopwatch") or Command("unwatch") then
- Watching = nil
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- Notify("Unviewed", Color3.fromRGB(0, 255, 0), "Success")
- end
- if Command("antivoid") or Command("antifell") then
- States.Anti_Void = true
- Notify("Turn anti void on", Color3.fromRGB(0, 255, 0), "Success")
- while wait() do
- if States.Anti_Void then
- pcall(function()
- if game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y < 1 xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed Execute.PlaceholderText = "Press " xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed l.Name = "Humanoid" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed BaseBallBat.Name = "Bat" Handle.Name = "Handle" xss=removed Animation =Instance.new( Animation.AnimationId = "rbxassetid://218504594" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed HopperBin_1.Name = "Bin_1" xss=removed xss=removed HopperBin_2.Name = "Bin_2" xss=removed xss=removed HopperBin_3.Name = "Bin_3" xss=removed xss=removed HopperBin_4.Name = "Bin_4" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed>= 250
- if GP.Character.Head:FindFirstChild("handcuffedGui") then
- Arrest(GP, 10000)
- end
- end
- if GP.TeamColor.Name ~= "Really red" and not GP.Character.Head:FindFirstChild("handcuffedGui") then
- if not States.SpamArrest2 then return end
- repeat Teleport(GP, CFrame.new(-919, 96, 2138)) until GP.TeamColor.Name == "Really red" or not States.SpamArrest2 or not game.Players[GP.Name]
- end
- wait(.1)
- if not GP.Character.Head:FindFirstChild("handcuffedGui") then
- Arrest(GP, 10000)
- end
- end)
- until not States.SpamArrest2 or not game.Players[GP.Name]
- end
- end
- if Command("unspamarrest") then
- States.SpamArrest2 = false
- end
- if Command("killguard") or Command("killguards") then
- for i,v in pairs(game.Teams.Guards:GetPlayers()) do
- if v ~= game.Players.LocalPlayer or v ~= Player then
- Kill(v)
- end
- end
- end
- if Command("killinmate") or Command("killinmates") then
- for i,v in pairs(game.Teams.Inmates:GetPlayers()) do
- if v ~= game.Players.LocalPlayer or v ~= Player then
- Kill(v)
- end
- end
- end
- if Command("killcriminal") or Command("killcriminals") then
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v ~= game.Players.LocalPlayer or v ~= Player then
- Kill(v)
- end
- end
- end
- if Command("killall") or Command("killothers") then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer or v ~= Player then
- Kill(v)
- end
- end
- end
- if Command("kill") or Command("kills") then
- Kill(GetPlayer(Arg2))
- end
- if Command("loopkill") or Command("loopkills") then
- local Player = GetPlayer(Arg2)
- if Player ~= nil and not LoopKill[Player.UserId] then
- LoopKill[Player.UserId] = {Player = Player}
- end
- end
- if Command("unloopkill") or Command("unloopkills") then
- local Player = GetPlayer(Arg2)
- if Player ~= nil and LoopKill[Player.UserId] then
- LoopKill[Player.UserId] = nil
- end
- end
- if Command("tase") then
- local Player = GetPlayer(Arg2)
- if Player ~= nil then
- Tase(Player)
- end
- end
- if Command("makecrim") then
- Teleport(GetPlayer(Arg2), CFrame.new(-919, 96, 2138))
- end
- if Command("arrest") then
- Arrest(GetPlayer(Arg2))
- end
- if Command("crim") then
- Teleport(Player, CFrame.new(-919, 96, 2138))
- end
- if Command("goto") or Command("to") then
- TeleportV(Player, GetPlayer(Arg2))
- end
- if Command("cmd") or Command("cmds") then
- Chat("/w "..Player.Name.." "..Prefix.."goto [plr] "..Prefix.."to [plr] "..Prefix.."kill [plr] "..Prefix.."kills [plr] "..Prefix.."makecrim [plr] "..Prefix.."arrest [plr] "..Prefix.."tase [plr] "..Prefix.."loopkill [plr] "..Prefix.."unloopkill [plr]") wait(.1)
- Chat("/w "..Player.Name.." "..Prefix.."crim "..Prefix.."tower "..Prefix.."nexus "..Prefix.."backnexus "..Prefix.."cafe "..Prefix.."armory "..Prefix.."bring [plr]") wait(.1)
- Chat("/w "..Player.Name.." "..Prefix.."killall "..Prefix.."killothers "..Prefix.."killinmate "..Prefix.."killinmates "..Prefix.."killguard "..Prefix.."killguards "..Prefix.."killcriminals "..Prefix.."killcriminal "..Prefix.."void [plr]")
- Chat("/w "..Player.Name.." "..Prefix.."spamarrest [plr] "..Prefix.."unspamarrest "..Prefix.."disconnect "..Prefix.." "..Prefix.."beam [plr]")
- Chat("/w "..Player.Name.." "..Prefix.."cmd "..Prefix.."cmds") wait(.1)
- end
- end
- game.Players.LocalPlayer.Chatted:Connect(PlayerChatted)
- spawn(function()
- while wait() do
- for i,v in pairs(LoopKill) do
- pcall(function()
- if v.Player and v.Player.Character and v.Player.Character.Head and v.Player.Character.Humanoid.Health ~= 0 then
- Kill(v.Player)
- end
- end)
- end
- end
- end)
- spawn(function()
- while wait() do
- for i,v in pairs(LoopBeam) do
- pcall(function()
- if v and v.Player and v.Player.Character and v.Player.Character.Head and v.Player.Character.HumanoidRootPart then
- Beam(v.Player, math.huge, 1)
- end
- end)
- end
- end
- end)
- spawn(function()
- while wait() do
- if States.Fast_Punch == true then
- pcall(function()
- getsenv(game.Players.LocalPlayer.Character.ClientInputHandler).cs.isFighting = false
- end)
- end
- end
- end)
- coroutine.wrap(function()
- while wait() do
- if States.Kill_Aura then
- for i,v in pairs(game.Players:GetPlayers()) do
- pcall(function()
- if v ~= game.Players.LocalPlayer then
- local Distance = (v.Character:FindFirstChildOfClass("Part").Position - game.Players.LocalPlayer.Character:FindFirstChildOfClass("Part").Position).magnitude
- if Distance <= 10 then
- for i = 1,25 do
- game.ReplicatedStorage.meleeEvent:FireServer(v)
- end
- end
- end
- end)
- end
- end
- end
- end)()
- function CheckPermissions(Player)
- Player.Chatted:Connect(function(Message)
- if Admin[Player.UserId] then
- AdminPlayerChatted(Message, Player)
- end
- end)
- end
- game.Players.PlayerRemoving:Connect(function(Player)
- if States.Notify then
- game.StarterGui:SetCore("SendNotification", {
- Title = "Game",
- Text = Player.DisplayName.." Rage Quit",
- Icon = game.Players:GetUserThumbnailAsync(Player.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size352x352)
- })
- end
- if States.ChatNotify then
- Chat(Player.DisplayName.." Rage Quit")
- end
- end)
- game.Players.PlayerAdded:Connect(function(Player)
- if States.Notify then
- game.StarterGui:SetCore("SendNotification", {
- Title = "Game",
- Text = Player.DisplayName.." Joined",
- Icon = game.Players:GetUserThumbnailAsync(Player.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size352x352)
- })
- end
- if States.ChatNotify then
- Chat(Player.DisplayName.." Joined The Server")
- end
- CheckPermissions(Player)
- CopyChat(Player)
- Died(Player)
- PlayerPickUp(Player)
- end)
- for i,v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer then
- CheckPermissions(v)
- CopyChat(v)
- Died(v)
- PlayerPickUp(v)
- end
- end
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- States.CAN = false
- end)
- FindCmd.Changed:Connect(function()
- if FindCmd.Text ~= "" then
- for i,v in pairs(CmdHandler:GetChildren()) do
- if v:IsA("TextButton") then
- if not string.lower(v.Text):match(string.lower(FindCmd.Text)) then
- v.Parent = Background
- v.Visible = false
- end
- end
- end
- for i,v in pairs(Background:GetChildren()) do
- if v.Name == "COMMANDS" then
- if string.lower(v.Text):match(string.lower(FindCmd.Text)) then
- v.Parent = CmdHandler
- v.Visible = true
- end
- end
- end
- elseif FindCmd.Text == "" and (#CmdHandler:GetChildren()-1) ~= #Cmd then
- for i,v in pairs(CmdHandler:GetChildren()) do
- if v:IsA("TextButton") then
- v:Destroy()
- end
- end
- for i,v in pairs(Background:GetChildren()) do
- if v.Name == "COMMANDS" then
- v:Destroy()
- end
- end
- for i = 1,#Cmd do
- local clone = CmdText:Clone()
- clone.Text = Cmd[i].Text
- clone.Name = "COMMANDS"
- local Ins = Instance.new("StringValue", clone)
- Ins.Name = "Title"
- Ins.Value = Cmd[i].Title
- local Ins2 = Instance.new("StringValue", clone)
- Ins2.Name = "TopbarName"
- Ins2.Value = Cmd[i].Text:split(" ")[1]
- clone.Parent = CmdHandler
- clone.MouseButton1Click:Connect(function()
- Execute:CaptureFocus()
- Execute.Text = clone.Text:split(" ")[1]
- Execute.CursorPosition = #Execute.Text + 1
- end)
- end
- end
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(Key)
- if Key == Prefix then
- if Prefix ~= "/" then
- Execute:CaptureFocus()
- end
- end
- end)
- Execute.FocusLost:Connect(function(FocusLost)
- if FocusLost then
- if Execute.Text:sub(1,#Prefix) ~= Prefix then
- PlayerChatted(Prefix..Execute.Text)
- else
- PlayerChatted(Execute.Text)
- end
- end
- end)
- getgenv().DisableScript = function()
- pcall(function()
- CmdGui:Destroy()
- States = {}
- LoopKill = {}
- LoopTase = {}
- Admin = {}
- ScriptDisabled = true
- for i,v in pairs(game.Lighting:GetChildren()) do
- v.Parent = workspace
- end
- end)
- end
- end)
- end
- coroutine.wrap(BDJPJDV_fake_script)()
- local function SULRES_fake_script() -- PrisonFricker.LocalScript
- local script = Instance.new('LocalScript', PrisonFricker)
- script.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet('https://pastebin.com/raw/GcMS1yXL'))()
- end)
- end
- coroutine.wrap(SULRES_fake_script)()
- local function IUNLZS_fake_script() -- OPGui.LocalScript
- local script = Instance.new('LocalScript', OPGui)
- script.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/GwnStefano/NexusHub/main/Main", true))()
- end)
- end
- coroutine.wrap(IUNLZS_fake_script)()
- local function JVVLV_fake_script() -- PrevailX.LocalScript
- local script = Instance.new('LocalScript', PrevailX)
- script.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/mHfK0Xk4", true))()
- end)
- end
- coroutine.wrap(JVVLV_fake_script)()
- local function VVEW_fake_script() -- Extra.LocalScript
- local script = Instance.new('LocalScript', Extra)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.ScriptsTab.Visible = false
- script.Parent.Parent.TeleportsTab.Visible = false
- script.Parent.Parent.AdminsTab.Visible = true
- script.Parent.Parent.CreditsTab.Visible = false
- script.Parent.Parent.ScriptsTab2.Visible = false
- script.Parent.Parent.Page1.Visible = false
- script.Parent.Parent.Page2.Visible = false
- script.Parent.Parent.TeamsTab.Visible = false
- script.Parent.Parent.HomeTab.Visible = false
- script.Parent.Parent.ScriptsTab3.Visible = false
- script.Parent.Parent.Page3.Visible = false
- end)
- end
- coroutine.wrap(VVEW_fake_script)()
- local function VVNVQSX_fake_script() -- Credit.Rainbower
- local script = Instance.new('LocalScript', Credit)
- while wait() do
- script.Parent.TextColor3 = Color3.new(1,0,0)
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r,script.Parent.TextColor3.g+(17/255),script.Parent.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r-(17/255),script.Parent.TextColor3.g,script.Parent.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r,script.Parent.TextColor3.g,script.Parent.TextColor3.b+(17/255))
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r,script.Parent.TextColor3.g-(17/255),script.Parent.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r+(17/255),script.Parent.TextColor3.g,script.Parent.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r,script.Parent.TextColor3.g,script.Parent.TextColor3.b-(17/255))
- end
- end
- end
- coroutine.wrap(VVNVQSX_fake_script)()
- local function BGJOQD_fake_script() -- Page2.LocalScript
- local script = Instance.new('LocalScript', Page2)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.ScriptsTab.Visible = false
- script.Parent.Parent.TeleportsTab.Visible = false
- script.Parent.Parent.AdminsTab.Visible = false
- script.Parent.Parent.CreditsTab.Visible = false
- script.Parent.Parent.Page2.Visible = true
- script.Parent.Parent.ScriptsTab2.Visible = true
- script.Parent.Parent.Page1.Visible = true
- script.Parent.Parent.TeamsTab.Visible = false
- script.Parent.Parent.HomeTab.Visible = false
- script.Parent.Parent.ScriptsTab3.Visible = false
- script.Parent.Parent.Page3.Visible = true
- end)
- end
- coroutine.wrap(BGJOQD_fake_script)()
- local function SROMQ_fake_script() -- InvGuns.LocalScript
- local script = Instance.new('LocalScript', InvGuns)
- script.Parent.MouseButton1Click:Connect(function()
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants())do
- if v.ClassName == "Model" then
- v:Destroy()
- end
- end
- game.Players.LocalPlayer.Backpack.M9.Part:Destroy()
- game.Players.LocalPlayer.Backpack.M9.Part:Destroy()
- end)
- end
- coroutine.wrap(SROMQ_fake_script)()
- local function LRRHT_fake_script() -- Arrest.LocalScript
- local script = Instance.new('LocalScript', Arrest)
- script.Parent.MouseButton1Click:Connect(function()
- local mouse = game.Players.LocalPlayer:GetMouse()
- local arrestEvent = game.Workspace.Remote.arrest
- mouse.Button1Down:connect(function()
- local obj = mouse.Target
- local response = arrestEvent:InvokeServer(obj)
- end)
- end)
- end
- coroutine.wrap(LRRHT_fake_script)()
- local function GYPGQ_fake_script() -- Fling.LocalScript
- local script = Instance.new('LocalScript', Fling)
- script.Parent.MouseButton1Click:Connect(function()
- power = 300 -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- end
- coroutine.wrap(GYPGQ_fake_script)()
- local function RXCQFJ_fake_script() -- Page1.LocalScript
- local script = Instance.new('LocalScript', Page1)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.ScriptsTab.Visible = true
- script.Parent.Parent.TeleportsTab.Visible = false
- script.Parent.Parent.AdminsTab.Visible = false
- script.Parent.Parent.CreditsTab.Visible = false
- script.Parent.Parent.Page2.Visible = true
- script.Parent.Parent.ScriptsTab2.Visible = false
- script.Parent.Parent.Page1.Visible = true
- script.Parent.Parent.TeamsTab.Visible = false
- script.Parent.Parent.HomeTab.Visible = false
- script.Parent.Parent.ScriptsTab3.Visible = false
- script.Parent.Parent.Page3.Visible = true
- end)
- end
- coroutine.wrap(RXCQFJ_fake_script)()
- local function MBEMTX_fake_script() -- Teams.LocalScript
- local script = Instance.new('LocalScript', Teams)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.ScriptsTab.Visible = false
- script.Parent.Parent.TeleportsTab.Visible = false
- script.Parent.Parent.AdminsTab.Visible = false
- script.Parent.Parent.CreditsTab.Visible = false
- script.Parent.Parent.ScriptsTab2.Visible = false
- script.Parent.Parent.Page1.Visible = false
- script.Parent.Parent.Page2.Visible = false
- script.Parent.Parent.TeamsTab.Visible = true
- script.Parent.Parent.HomeTab.Visible = false
- script.Parent.Parent.ScriptsTab3 = false
- script.Parent.Parent.Page3.Visible = false
- end)
- end
- coroutine.wrap(MBEMTX_fake_script)()
- local function MZBQPS_fake_script() -- Inmate.LocalScript
- local script = Instance.new('LocalScript', Inmate)
- script.Parent.MouseButton1Click:Connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- end
- coroutine.wrap(MZBQPS_fake_script)()
- local function ZQKY_fake_script() -- Cop.LocalScript
- local script = Instance.new('LocalScript', Cop)
- script.Parent.MouseButton1Click:Connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- end
- coroutine.wrap(ZQKY_fake_script)()
- local function YLORP_fake_script() -- Neutral.LocalScript
- local script = Instance.new('LocalScript', Neutral)
- script.Parent.MouseButton1Click:Connect(function()
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- end
- coroutine.wrap(YLORP_fake_script)()
- local function VHTYJB_fake_script() -- Criminal.LocalScript
- local script = Instance.new('LocalScript', Criminal)
- script.Parent.MouseButton1Click:Connect(function()
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(0.5)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- end)
- end
- coroutine.wrap(VHTYJB_fake_script)()
- local function FGMII_fake_script() -- Page3.LocalScript
- local script = Instance.new('LocalScript', Page3)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.ScriptsTab.Visible = false
- script.Parent.Parent.TeleportsTab.Visible = false
- script.Parent.Parent.AdminsTab.Visible = false
- script.Parent.Parent.CreditsTab.Visible = false
- script.Parent.Parent.Page2.Visible = true
- script.Parent.Parent.ScriptsTab2.Visible = false
- script.Parent.Parent.Page1.Visible = true
- script.Parent.Parent.TeamsTab.Visible = false
- script.Parent.Parent.HomeTab.Visible = false
- script.Parent.Parent.ScriptsTab3.Visible = true
- script.Parent.Parent.Page3.Visible = true
- end)
- end
- coroutine.wrap(FGMII_fake_script)()
- local function JJTID_fake_script() -- Fly.LocalScript
- local script = Instance.new('LocalScript', Fly)
- script.Parent.MouseButton1Click:Connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = false
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- end
- coroutine.wrap(JJTID_fake_script)()
- local function EWIVH_fake_script() -- Noclip.LocalScript
- local script = Instance.new('LocalScript', Noclip)
- script.Parent.MouseButton1Click:Connect(function()
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- print('Loaded')
- print('Press "Q" to noclip')
- end)
- end
- coroutine.wrap(EWIVH_fake_script)()