- local plr = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- runservice.RenderStepped:Connect(function()
- if plr.Character and plr.Character:WaitForChild("HumanoidRootPart") then
- plr.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").NODOOR.CFrame
- end
- end)
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